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authorMitch Luban <mluban@nvidia.com>2012-07-25 12:59:04 -0700
committerSimone Willett <swillett@nvidia.com>2012-08-13 14:49:54 -0700
commit9dfdd9ac17ac9955b431cb962df3d0492384ba0e (patch)
tree0f574137ba9f6aa72fc71f21b5ed2dce379e6863 /Documentation/CodingStyle
parente544986d7df1e748bd5d1b12739da4ed5ab23341 (diff)
workqueue: CPU hotplug keep idle workers
This change merges two patchsets. The first set, containing 6 patches, reimplements WQ_HIGHPRI to use a seperate worker_pool. gcwq->pools[0] is used for normal priority work and pools[1] for high priority. The second patchset contains 9 patches and reimplements CPU hotplug to keep idle workers. Updates workqueue CPU hotplug path to use a disassociated global_cwq, which runs as an unbound one (WQ_UNBOUND). While this requires rebinding idle workers, overall hotplug path is much simpler. Original patchset: http://thread.gmane.org/gmane.linux.kernel/1329164 Bug 978010 Change-Id: Ic66ec8848a8d111b5278e63ef6a410846dfd8fcc Signed-off-by: Mitch Luban <mluban@nvidia.com> Reviewed-on: http://git-master/r/118387 Reviewed-by: Diwakar Tundlam <dtundlam@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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