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authorColin Cross <ccross@android.com>2011-09-16 18:41:13 -0700
committerDan Willemsen <dwillemsen@nvidia.com>2011-11-30 21:39:06 -0800
commit4375d66ec6f7a803b3b5f002dd3460d40bd0f066 (patch)
treece20c19afc63489ea96c97d0d59bee2d384d8d7e /arch/arm/vfp/vfpmodule.c
parent5a345388aa668cd980c0addd0f0e247fc747c08f (diff)
Revert "ARM: vfp: fix a hole in VFP thread migration"
This reverts commit c0822d4f0bcccf227b751cfe1c047f3bdae0f1ce.
Diffstat (limited to 'arch/arm/vfp/vfpmodule.c')
-rw-r--r--arch/arm/vfp/vfpmodule.c98
1 files changed, 46 insertions, 52 deletions
diff --git a/arch/arm/vfp/vfpmodule.c b/arch/arm/vfp/vfpmodule.c
index daa69a271acc..871f03c90b34 100644
--- a/arch/arm/vfp/vfpmodule.c
+++ b/arch/arm/vfp/vfpmodule.c
@@ -35,51 +35,18 @@ void vfp_null_entry(void);
void (*vfp_vector)(void) = vfp_null_entry;
/*
- * Dual-use variable.
- * Used in startup: set to non-zero if VFP checks fail
- * After startup, holds VFP architecture
- */
-unsigned int VFP_arch;
-
-/*
* The pointer to the vfpstate structure of the thread which currently
* owns the context held in the VFP hardware, or NULL if the hardware
* context is invalid.
- *
- * For UP, this is sufficient to tell which thread owns the VFP context.
- * However, for SMP, we also need to check the CPU number stored in the
- * saved state too to catch migrations.
*/
union vfp_state *vfp_current_hw_state[NR_CPUS];
/*
- * Is 'thread's most up to date state stored in this CPUs hardware?
- * Must be called from non-preemptible context.
- */
-static bool vfp_state_in_hw(unsigned int cpu, struct thread_info *thread)
-{
-#ifdef CONFIG_SMP
- if (thread->vfpstate.hard.cpu != cpu)
- return false;
-#endif
- return vfp_current_hw_state[cpu] == &thread->vfpstate;
-}
-
-/*
- * Force a reload of the VFP context from the thread structure. We do
- * this by ensuring that access to the VFP hardware is disabled, and
- * clear last_VFP_context. Must be called from non-preemptible context.
+ * Dual-use variable.
+ * Used in startup: set to non-zero if VFP checks fail
+ * After startup, holds VFP architecture
*/
-static void vfp_force_reload(unsigned int cpu, struct thread_info *thread)
-{
- if (vfp_state_in_hw(cpu, thread)) {
- fmxr(FPEXC, fmrx(FPEXC) & ~FPEXC_EN);
- vfp_current_hw_state[cpu] = NULL;
- }
-#ifdef CONFIG_SMP
- thread->vfpstate.hard.cpu = NR_CPUS;
-#endif
-}
+unsigned int VFP_arch;
/*
* Per-thread VFP initialization.
@@ -93,9 +60,6 @@ static void vfp_thread_flush(struct thread_info *thread)
vfp->hard.fpexc = FPEXC_EN;
vfp->hard.fpscr = FPSCR_ROUND_NEAREST;
-#ifdef CONFIG_SMP
- vfp->hard.cpu = NR_CPUS;
-#endif
/*
* Disable VFP to ensure we initialize it first. We must ensure
@@ -126,9 +90,6 @@ static void vfp_thread_copy(struct thread_info *thread)
vfp_sync_hwstate(parent);
thread->vfpstate = parent->vfpstate;
-#ifdef CONFIG_SMP
- thread->vfpstate.hard.cpu = NR_CPUS;
-#endif
}
/*
@@ -174,8 +135,17 @@ static int vfp_notifier(struct notifier_block *self, unsigned long cmd, void *v)
* case the thread migrates to a different CPU. The
* restoring is done lazily.
*/
- if ((fpexc & FPEXC_EN) && vfp_current_hw_state[cpu])
+ if ((fpexc & FPEXC_EN) && vfp_current_hw_state[cpu]) {
vfp_save_state(vfp_current_hw_state[cpu], fpexc);
+ vfp_current_hw_state[cpu]->hard.cpu = cpu;
+ }
+ /*
+ * Thread migration, just force the reloading of the
+ * state on the new CPU in case the VFP registers
+ * contain stale data.
+ */
+ if (thread->vfpstate.hard.cpu != cpu)
+ vfp_current_hw_state[cpu] = NULL;
#endif
/*
@@ -483,15 +453,15 @@ static void vfp_pm_init(void)
static inline void vfp_pm_init(void) { }
#endif /* CONFIG_PM */
-/*
- * Ensure that the VFP state stored in 'thread->vfpstate' is up to date
- * with the hardware state.
- */
void vfp_sync_hwstate(struct thread_info *thread)
{
unsigned int cpu = get_cpu();
- if (vfp_state_in_hw(cpu, thread)) {
+ /*
+ * If the thread we're interested in is the current owner of the
+ * hardware VFP state, then we need to save its state.
+ */
+ if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
u32 fpexc = fmrx(FPEXC);
/*
@@ -505,13 +475,36 @@ void vfp_sync_hwstate(struct thread_info *thread)
put_cpu();
}
-/* Ensure that the thread reloads the hardware VFP state on the next use. */
void vfp_flush_hwstate(struct thread_info *thread)
{
unsigned int cpu = get_cpu();
- vfp_force_reload(cpu, thread);
+ /*
+ * If the thread we're interested in is the current owner of the
+ * hardware VFP state, then we need to save its state.
+ */
+ if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
+ u32 fpexc = fmrx(FPEXC);
+ fmxr(FPEXC, fpexc & ~FPEXC_EN);
+
+ /*
+ * Set the context to NULL to force a reload the next time
+ * the thread uses the VFP.
+ */
+ vfp_current_hw_state[cpu] = NULL;
+ }
+
+#ifdef CONFIG_SMP
+ /*
+ * For SMP we still have to take care of the case where the thread
+ * migrates to another CPU and then back to the original CPU on which
+ * the last VFP user is still the same thread. Mark the thread VFP
+ * state as belonging to a non-existent CPU so that the saved one will
+ * be reloaded in the above case.
+ */
+ thread->vfpstate.hard.cpu = NR_CPUS;
+#endif
put_cpu();
}
@@ -530,7 +523,8 @@ static int vfp_hotplug(struct notifier_block *b, unsigned long action,
void *hcpu)
{
if (action == CPU_DYING || action == CPU_DYING_FROZEN) {
- vfp_force_reload((long)hcpu, current_thread_info());
+ unsigned int cpu = (long)hcpu;
+ vfp_current_hw_state[cpu] = NULL;
} else if (action == CPU_STARTING || action == CPU_STARTING_FROZEN)
vfp_enable(NULL);
return NOTIFY_OK;