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authorChris Wilson <chris@chris-wilson.co.uk>2015-10-13 14:22:26 +0100
committerJani Nikula <jani.nikula@intel.com>2015-10-13 17:05:56 +0300
commitcc917ab43541db3ff66d0136042686d40a1b4c9a (patch)
tree5059823944212a86fd7ec9ef377eb8d7ff833d6a /drivers/gpu/drm/i915/i915_gem_userptr.c
parentc2b63374461c0986147902f719c26412d1f26fbc (diff)
drm/i915: Deny wrapping an userptr into a framebuffer
Pinning a userptr onto the hardware raises interesting questions about the lifetime of such a surface as the framebuffer extends that life beyond the client's address space. That is the hardware will need to keep scanning out from the backing storage even after the client wants to remap its address space. As the hardware pins the backing storage, the userptr becomes invalid and this raises a WARN when the clients tries to unmap its address space. The situation can be even more complicated when the buffer is passed between processes, between a client and display server, where the lifetime and hardware access is even more confusing. Deny it. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: MichaƂ Winiarski <michal.winiarski@intel.com> Cc: stable@vger.kernel.org Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_userptr.c')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_userptr.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_userptr.c b/drivers/gpu/drm/i915/i915_gem_userptr.c
index 8fd431bcdfd3..a96b9006a51e 100644
--- a/drivers/gpu/drm/i915/i915_gem_userptr.c
+++ b/drivers/gpu/drm/i915/i915_gem_userptr.c
@@ -804,7 +804,10 @@ static const struct drm_i915_gem_object_ops i915_gem_userptr_ops = {
* Also note, that the object created here is not currently a "first class"
* object, in that several ioctls are banned. These are the CPU access
* ioctls: mmap(), pwrite and pread. In practice, you are expected to use
- * direct access via your pointer rather than use those ioctls.
+ * direct access via your pointer rather than use those ioctls. Another
+ * restriction is that we do not allow userptr surfaces to be pinned to the
+ * hardware and so we reject any attempt to create a framebuffer out of a
+ * userptr.
*
* If you think this is a good interface to use to pass GPU memory between
* drivers, please use dma-buf instead. In fact, wherever possible use