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authorChris Wilson <chris@chris-wilson.co.uk>2017-06-16 15:05:25 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2017-06-16 16:54:05 +0100
commit95ff7c7dd7098860bc131c7dec0ad76ca61e796a (patch)
tree5f29c1d63c00587df5ef7894ac7009aa3fe31721 /drivers/gpu/drm/i915/i915_vma.c
parent7dd4f6729f9243bd7046c6f04c107a456bda38eb (diff)
drm/i915: Stash a pointer to the obj's resv in the vma
During execbuf, a mandatory step is that we add this request (this fence) to each object's reservation_object. Inside execbuf, we track the vma, and to add the fence to the reservation_object then means having to first chase the obj, incurring another cache miss. We can reduce the number of cache misses by stashing a pointer to the reservation_object in the vma itself. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170616140525.6394-1-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_vma.c')
-rw-r--r--drivers/gpu/drm/i915/i915_vma.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_vma.c b/drivers/gpu/drm/i915/i915_vma.c
index f5c57dff288e..532c709febbd 100644
--- a/drivers/gpu/drm/i915/i915_vma.c
+++ b/drivers/gpu/drm/i915/i915_vma.c
@@ -90,6 +90,7 @@ vma_create(struct drm_i915_gem_object *obj,
init_request_active(&vma->last_fence, NULL);
vma->vm = vm;
vma->obj = obj;
+ vma->resv = obj->resv;
vma->size = obj->base.size;
vma->display_alignment = I915_GTT_MIN_ALIGNMENT;