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authorMarek Olšák <maraeo@gmail.com>2011-02-12 19:21:35 +0100
committerDave Airlie <airlied@redhat.com>2011-02-14 09:23:27 +1000
commit40b4a7599d5555b408e594f4c8dae8015ccaae8f (patch)
tree7241f131fe800f67b49b0d66241609b3e171270d /drivers/gpu/drm/radeon/r100.c
parent01e2f533a234dc62d16c0d3d4fb9d71cf1ce50c3 (diff)
drm/radeon/kms: optimize CS state checking for r100->r500
The colorbuffer, zbuffer, and texture states are checked only once when they get changed. This improves performance in the apps which emit lots of draw packets and few state changes. This drops performance in glxgears by a 1% or so, but glxgears is not a benchmark we care about. The time spent in the kernel when running Torcs dropped from 33% to 23% and the frame rate is higher, which is a good thing. r600 might need something like this as well. Signed-off-by: Marek Olšák <maraeo@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/radeon/r100.c')
-rw-r--r--drivers/gpu/drm/radeon/r100.c40
1 files changed, 36 insertions, 4 deletions
diff --git a/drivers/gpu/drm/radeon/r100.c b/drivers/gpu/drm/radeon/r100.c
index 5f15820efe12..fdf4bc67ae58 100644
--- a/drivers/gpu/drm/radeon/r100.c
+++ b/drivers/gpu/drm/radeon/r100.c
@@ -1427,6 +1427,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
}
track->zb.robj = reloc->robj;
track->zb.offset = idx_value;
+ track->zb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case RADEON_RB3D_COLOROFFSET:
@@ -1439,6 +1440,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
}
track->cb[0].robj = reloc->robj;
track->cb[0].offset = idx_value;
+ track->cb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case RADEON_PP_TXOFFSET_0:
@@ -1454,6 +1456,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
}
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_PP_CUBIC_OFFSET_T0_0:
case RADEON_PP_CUBIC_OFFSET_T0_1:
@@ -1471,6 +1474,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
track->textures[0].cube_info[i].offset = idx_value;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[0].cube_info[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_PP_CUBIC_OFFSET_T1_0:
case RADEON_PP_CUBIC_OFFSET_T1_1:
@@ -1488,6 +1492,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
track->textures[1].cube_info[i].offset = idx_value;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[1].cube_info[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_PP_CUBIC_OFFSET_T2_0:
case RADEON_PP_CUBIC_OFFSET_T2_1:
@@ -1505,9 +1510,12 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
track->textures[2].cube_info[i].offset = idx_value;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[2].cube_info[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_RE_WIDTH_HEIGHT:
track->maxy = ((idx_value >> 16) & 0x7FF);
+ track->cb_dirty = true;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_COLORPITCH:
r = r100_cs_packet_next_reloc(p, &reloc);
@@ -1528,9 +1536,11 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
ib[idx] = tmp;
track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
+ track->cb_dirty = true;
break;
case RADEON_RB3D_DEPTHPITCH:
track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_CNTL:
switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
@@ -1555,6 +1565,8 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
return -EINVAL;
}
track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
+ track->cb_dirty = true;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_ZSTENCILCNTL:
switch (idx_value & 0xf) {
@@ -1572,6 +1584,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
default:
break;
}
+ track->zb_dirty = true;
break;
case RADEON_RB3D_ZPASS_ADDR:
r = r100_cs_packet_next_reloc(p, &reloc);
@@ -1588,6 +1601,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
uint32_t temp = idx_value >> 4;
for (i = 0; i < track->num_texture; i++)
track->textures[i].enabled = !!(temp & (1 << i));
+ track->tex_dirty = true;
}
break;
case RADEON_SE_VF_CNTL:
@@ -1602,12 +1616,14 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
i = (reg - RADEON_PP_TEX_SIZE_0) / 8;
track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
+ track->tex_dirty = true;
break;
case RADEON_PP_TEX_PITCH_0:
case RADEON_PP_TEX_PITCH_1:
case RADEON_PP_TEX_PITCH_2:
i = (reg - RADEON_PP_TEX_PITCH_0) / 8;
track->textures[i].pitch = idx_value + 32;
+ track->tex_dirty = true;
break;
case RADEON_PP_TXFILTER_0:
case RADEON_PP_TXFILTER_1:
@@ -1621,6 +1637,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
tmp = (idx_value >> 27) & 0x7;
if (tmp == 2 || tmp == 6)
track->textures[i].roundup_h = false;
+ track->tex_dirty = true;
break;
case RADEON_PP_TXFORMAT_0:
case RADEON_PP_TXFORMAT_1:
@@ -1673,6 +1690,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
}
track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
+ track->tex_dirty = true;
break;
case RADEON_PP_CUBIC_FACES_0:
case RADEON_PP_CUBIC_FACES_1:
@@ -1683,6 +1701,7 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
}
+ track->tex_dirty = true;
break;
default:
printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
@@ -3318,9 +3337,9 @@ int r100_cs_track_check(struct radeon_device *rdev, struct r100_cs_track *track)
unsigned long size;
unsigned prim_walk;
unsigned nverts;
- unsigned num_cb = track->num_cb;
+ unsigned num_cb = track->cb_dirty ? track->num_cb : 0;
- if (!track->zb_cb_clear && !track->color_channel_mask &&
+ if (num_cb && !track->zb_cb_clear && !track->color_channel_mask &&
!track->blend_read_enable)
num_cb = 0;
@@ -3341,7 +3360,9 @@ int r100_cs_track_check(struct radeon_device *rdev, struct r100_cs_track *track)
return -EINVAL;
}
}
- if (track->z_enabled) {
+ track->cb_dirty = false;
+
+ if (track->zb_dirty && track->z_enabled) {
if (track->zb.robj == NULL) {
DRM_ERROR("[drm] No buffer for z buffer !\n");
return -EINVAL;
@@ -3358,6 +3379,8 @@ int r100_cs_track_check(struct radeon_device *rdev, struct r100_cs_track *track)
return -EINVAL;
}
}
+ track->zb_dirty = false;
+
prim_walk = (track->vap_vf_cntl >> 4) & 0x3;
if (track->vap_vf_cntl & (1 << 14)) {
nverts = track->vap_alt_nverts;
@@ -3417,13 +3440,22 @@ int r100_cs_track_check(struct radeon_device *rdev, struct r100_cs_track *track)
prim_walk);
return -EINVAL;
}
- return r100_cs_track_texture_check(rdev, track);
+
+ if (track->tex_dirty) {
+ track->tex_dirty = false;
+ return r100_cs_track_texture_check(rdev, track);
+ }
+ return 0;
}
void r100_cs_track_clear(struct radeon_device *rdev, struct r100_cs_track *track)
{
unsigned i, face;
+ track->cb_dirty = true;
+ track->zb_dirty = true;
+ track->tex_dirty = true;
+
if (rdev->family < CHIP_R300) {
track->num_cb = 1;
if (rdev->family <= CHIP_RS200)