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authorLinus Torvalds <torvalds@linux-foundation.org>2016-10-11 18:12:22 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2016-10-11 18:12:22 -0700
commit6b25e21fa6f26d0f0d45f161d169029411c84286 (patch)
treefdff805ecd81ec46951f49577efe450ddb7d060a /include/uapi
parenta379f71a30dddbd2e7393624e455ce53c87965d1 (diff)
parent69405d3da98b48633b78a49403e4f9cdb7c6a0f5 (diff)
Merge tag 'drm-for-v4.9' of git://people.freedesktop.org/~airlied/linux
Pull drm updates from Dave Airlie: "Core: - Fence destaging work - DRIVER_LEGACY to split off legacy drm drivers - drm_mm refactoring - Splitting drm_crtc.c into chunks and documenting better - Display info fixes - rbtree support for prime buffer lookup - Simple VGA DAC driver Panel: - Add Nexus 7 panel - More simple panels i915: - Refactoring GEM naming - Refactored vma/active tracking - Lockless request lookups - Better stolen memory support - FBC fixes - SKL watermark fixes - VGPU improvements - dma-buf fencing support - Better DP dongle support amdgpu: - Powerplay for Iceland asics - Improved GPU reset support - UVD/VEC powergating support for CZ/ST - Preinitialised VRAM buffer support - Virtual display support - Initial SI support - GTT rework - PCI shutdown callback support - HPD IRQ storm fixes amdkfd: - bugfixes tilcdc: - Atomic modesetting support mediatek: - AAL + GAMMA engine support - Hook up gamma LUT - Temporal dithering support imx: - Pixel clock from devicetree - drm bridge support for LVDS bridges - active plane reconfiguration - VDIC deinterlacer support - Frame synchronisation unit support - Color space conversion support analogix: - PSR support - Better panel on/off support rockchip: - rk3399 vop/crtc support - PSR support vc4: - Interlaced vblank timing - 3D rendering CPU overhead reduction - HDMI output fixes tda998x: - HDMI audio ASoC support sunxi: - Allwinner A33 support - better TCON support msm: - DT binding cleanups - Explicit fence-fd support sti: - remove sti415/416 support etnaviv: - MMUv2 refactoring - GC3000 support exynos: - Refactoring HDMI DCC/PHY - G2D pm regression fix - Page fault issues with wait for vblank There is no nouveau work in this tree, as Ben didn't get a pull request in, and he was fighting moving to atomic and adding mst support, so maybe best it waits for a cycle" * tag 'drm-for-v4.9' of git://people.freedesktop.org/~airlied/linux: (1412 commits) drm/crtc: constify drm_crtc_index parameter drm/i915: Fix conflict resolution from backmerge of v4.8-rc8 to drm-next drm/i915/guc: Unwind GuC workqueue reservation if request construction fails drm/i915: Reset the breadcrumbs IRQ more carefully drm/i915: Force relocations via cpu if we run out of idle aperture drm/i915: Distinguish last emitted request from last submitted request drm/i915: Allow DP to work w/o EDID drm/i915: Move long hpd handling into the hotplug work drm/i915/execlists: Reinitialise context image after GPU hang drm/i915: Use correct index for backtracking HUNG semaphores drm/i915: Unalias obj->phys_handle and obj->userptr drm/i915: Just clear the mmiodebug before a register access drm/i915/gen9: only add the planes actually affected by ddb changes drm/i915: Allow PCH DPLL sharing regardless of DPLL_SDVO_HIGH_SPEED drm/i915/bxt: Fix HDMI DPLL configuration drm/i915/gen9: fix the watermark res_blocks value drm/i915/gen9: fix plane_blocks_per_line on watermarks calculations drm/i915/gen9: minimum scanlines for Y tile is not always 4 drm/i915/gen9: fix the WaWmMemoryReadLatency implementation drm/i915/kbl: KBL also needs to run the SAGV code ...
Diffstat (limited to 'include/uapi')
-rw-r--r--include/uapi/drm/amdgpu_drm.h7
-rw-r--r--include/uapi/drm/drm.h1
-rw-r--r--include/uapi/drm/drm_mode.h39
-rw-r--r--include/uapi/drm/i915_drm.h59
-rw-r--r--include/uapi/drm/msm_drm.h22
-rw-r--r--include/uapi/linux/Kbuild1
-rw-r--r--include/uapi/linux/sync_file.h13
7 files changed, 123 insertions, 19 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index 462246aa200e..d6b5a21f3d3c 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -77,6 +77,10 @@ extern "C" {
#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)
/* Flag that USWC attributes should be used for GTT */
#define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)
+/* Flag that the memory should be in VRAM and cleared */
+#define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)
+/* Flag that create shadow bo(GTT) while allocating vram bo */
+#define AMDGPU_GEM_CREATE_SHADOW (1 << 4)
struct drm_amdgpu_gem_create_in {
/** the requested memory size */
@@ -481,6 +485,8 @@ struct drm_amdgpu_cs_chunk_data {
#define AMDGPU_INFO_DEV_INFO 0x16
/* visible vram usage */
#define AMDGPU_INFO_VIS_VRAM_USAGE 0x17
+/* number of TTM buffer evictions */
+#define AMDGPU_INFO_NUM_EVICTIONS 0x18
#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
@@ -643,6 +649,7 @@ struct drm_amdgpu_info_hw_ip {
* Supported GPU families
*/
#define AMDGPU_FAMILY_UNKNOWN 0
+#define AMDGPU_FAMILY_SI 110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
#define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */
#define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */
#define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
index 452675fb55d9..b2c52843bc70 100644
--- a/include/uapi/drm/drm.h
+++ b/include/uapi/drm/drm.h
@@ -646,6 +646,7 @@ struct drm_gem_open {
#define DRM_CAP_CURSOR_WIDTH 0x8
#define DRM_CAP_CURSOR_HEIGHT 0x9
#define DRM_CAP_ADDFB2_MODIFIERS 0x10
+#define DRM_CAP_PAGE_FLIP_TARGET 0x11
/** DRM_IOCTL_GET_CAP ioctl argument type */
struct drm_get_cap {
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
index 49a72659b801..df0e3504c349 100644
--- a/include/uapi/drm/drm_mode.h
+++ b/include/uapi/drm/drm_mode.h
@@ -520,7 +520,13 @@ struct drm_color_lut {
#define DRM_MODE_PAGE_FLIP_EVENT 0x01
#define DRM_MODE_PAGE_FLIP_ASYNC 0x02
-#define DRM_MODE_PAGE_FLIP_FLAGS (DRM_MODE_PAGE_FLIP_EVENT|DRM_MODE_PAGE_FLIP_ASYNC)
+#define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4
+#define DRM_MODE_PAGE_FLIP_TARGET_RELATIVE 0x8
+#define DRM_MODE_PAGE_FLIP_TARGET (DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE | \
+ DRM_MODE_PAGE_FLIP_TARGET_RELATIVE)
+#define DRM_MODE_PAGE_FLIP_FLAGS (DRM_MODE_PAGE_FLIP_EVENT | \
+ DRM_MODE_PAGE_FLIP_ASYNC | \
+ DRM_MODE_PAGE_FLIP_TARGET)
/*
* Request a page flip on the specified crtc.
@@ -543,8 +549,7 @@ struct drm_color_lut {
* 'as soon as possible', meaning that it not delay waiting for vblank.
* This may cause tearing on the screen.
*
- * The reserved field must be zero until we figure out something
- * clever to use it for.
+ * The reserved field must be zero.
*/
struct drm_mode_crtc_page_flip {
@@ -555,6 +560,34 @@ struct drm_mode_crtc_page_flip {
__u64 user_data;
};
+/*
+ * Request a page flip on the specified crtc.
+ *
+ * Same as struct drm_mode_crtc_page_flip, but supports new flags and
+ * re-purposes the reserved field:
+ *
+ * The sequence field must be zero unless either of the
+ * DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE/RELATIVE flags is specified. When
+ * the ABSOLUTE flag is specified, the sequence field denotes the absolute
+ * vblank sequence when the flip should take effect. When the RELATIVE
+ * flag is specified, the sequence field denotes the relative (to the
+ * current one when the ioctl is called) vblank sequence when the flip
+ * should take effect. NOTE: DRM_IOCTL_WAIT_VBLANK must still be used to
+ * make sure the vblank sequence before the target one has passed before
+ * calling this ioctl. The purpose of the
+ * DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE/RELATIVE flags is merely to clarify
+ * the target for when code dealing with a page flip runs during a
+ * vertical blank period.
+ */
+
+struct drm_mode_crtc_page_flip_target {
+ __u32 crtc_id;
+ __u32 fb_id;
+ __u32 flags;
+ __u32 sequence;
+ __u64 user_data;
+};
+
/* create a dumb scanout buffer */
struct drm_mode_create_dumb {
__u32 height;
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index d7e81a3886fd..03725fe89859 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -62,6 +62,30 @@ extern "C" {
#define I915_ERROR_UEVENT "ERROR"
#define I915_RESET_UEVENT "RESET"
+/*
+ * MOCS indexes used for GPU surfaces, defining the cacheability of the
+ * surface data and the coherency for this data wrt. CPU vs. GPU accesses.
+ */
+enum i915_mocs_table_index {
+ /*
+ * Not cached anywhere, coherency between CPU and GPU accesses is
+ * guaranteed.
+ */
+ I915_MOCS_UNCACHED,
+ /*
+ * Cacheability and coherency controlled by the kernel automatically
+ * based on the DRM_I915_GEM_SET_CACHING IOCTL setting and the current
+ * usage of the surface (used for display scanout or not).
+ */
+ I915_MOCS_PTE,
+ /*
+ * Cached in all GPU caches available on the platform.
+ * Coherency between CPU and GPU accesses to the surface is not
+ * guaranteed without extra synchronization.
+ */
+ I915_MOCS_CACHED,
+};
+
/* Each region is a minimum of 16k, and there are at most 255 of them.
*/
#define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use
@@ -363,6 +387,7 @@ typedef struct drm_i915_irq_wait {
#define I915_PARAM_HAS_EXEC_SOFTPIN 37
#define I915_PARAM_HAS_POOLED_EU 38
#define I915_PARAM_MIN_EU_IN_POOL 39
+#define I915_PARAM_MMAP_GTT_VERSION 40
typedef struct drm_i915_getparam {
__s32 param;
@@ -698,15 +723,20 @@ struct drm_i915_gem_exec_object2 {
*/
__u64 offset;
-#define EXEC_OBJECT_NEEDS_FENCE (1<<0)
-#define EXEC_OBJECT_NEEDS_GTT (1<<1)
-#define EXEC_OBJECT_WRITE (1<<2)
+#define EXEC_OBJECT_NEEDS_FENCE (1<<0)
+#define EXEC_OBJECT_NEEDS_GTT (1<<1)
+#define EXEC_OBJECT_WRITE (1<<2)
#define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1<<3)
-#define EXEC_OBJECT_PINNED (1<<4)
-#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_PINNED<<1)
+#define EXEC_OBJECT_PINNED (1<<4)
+#define EXEC_OBJECT_PAD_TO_SIZE (1<<5)
+/* All remaining bits are MBZ and RESERVED FOR FUTURE USE */
+#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_PAD_TO_SIZE<<1)
__u64 flags;
- __u64 rsvd1;
+ union {
+ __u64 rsvd1;
+ __u64 pad_to_size;
+ };
__u64 rsvd2;
};
@@ -826,7 +856,16 @@ struct drm_i915_gem_busy {
* having flushed any pending activity), and a non-zero return that
* the object is still in-flight on the GPU. (The GPU has not yet
* signaled completion for all pending requests that reference the
- * object.)
+ * object.) An object is guaranteed to become idle eventually (so
+ * long as no new GPU commands are executed upon it). Due to the
+ * asynchronous nature of the hardware, an object reported
+ * as busy may become idle before the ioctl is completed.
+ *
+ * Furthermore, if the object is busy, which engine is busy is only
+ * provided as a guide. There are race conditions which prevent the
+ * report of which engines are busy from being always accurate.
+ * However, the converse is not true. If the object is idle, the
+ * result of the ioctl, that all engines are idle, is accurate.
*
* The returned dword is split into two fields to indicate both
* the engines on which the object is being read, and the
@@ -849,6 +888,11 @@ struct drm_i915_gem_busy {
* execution engines, e.g. multiple media engines, which are
* mapped to the same identifier in the EXECBUFFER2 ioctl and
* so are not separately reported for busyness.
+ *
+ * Caveat emptor:
+ * Only the boolean result of this query is reliable; that is whether
+ * the object is idle or busy. The report of which engines are busy
+ * should be only used as a heuristic.
*/
__u32 busy;
};
@@ -897,6 +941,7 @@ struct drm_i915_gem_caching {
#define I915_TILING_NONE 0
#define I915_TILING_X 1
#define I915_TILING_Y 2
+#define I915_TILING_LAST I915_TILING_Y
#define I915_BIT_6_SWIZZLE_NONE 0
#define I915_BIT_6_SWIZZLE_9 1
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index 49f778de8e06..8c51e8a0df89 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -42,6 +42,15 @@ extern "C" {
#define MSM_PIPE_2D1 0x02
#define MSM_PIPE_3D0 0x10
+/* The pipe-id just uses the lower bits, so can be OR'd with flags in
+ * the upper 16 bits (which could be extended further, if needed, maybe
+ * we extend/overload the pipe-id some day to deal with multiple rings,
+ * but even then I don't think we need the full lower 16 bits).
+ */
+#define MSM_PIPE_ID_MASK 0xffff
+#define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK)
+#define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK)
+
/* timeouts are specified in clock-monotonic absolute times (to simplify
* restarting interrupted ioctls). The following struct is logically the
* same as 'struct timespec' but 32/64b ABI safe.
@@ -175,17 +184,28 @@ struct drm_msm_gem_submit_bo {
__u64 presumed; /* in/out, presumed buffer address */
};
+/* Valid submit ioctl flags: */
+#define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */
+#define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
+#define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
+#define MSM_SUBMIT_FLAGS ( \
+ MSM_SUBMIT_NO_IMPLICIT | \
+ MSM_SUBMIT_FENCE_FD_IN | \
+ MSM_SUBMIT_FENCE_FD_OUT | \
+ 0)
+
/* Each cmdstream submit consists of a table of buffers involved, and
* one or more cmdstream buffers. This allows for conditional execution
* (context-restore), and IB buffers needed for per tile/bin draw cmds.
*/
struct drm_msm_gem_submit {
- __u32 pipe; /* in, MSM_PIPE_x */
+ __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */
__u32 fence; /* out */
__u32 nr_bos; /* in, number of submit_bo's */
__u32 nr_cmds; /* in, number of submit_cmd's */
__u64 __user bos; /* in, ptr to array of submit_bo's */
__u64 __user cmds; /* in, ptr to array of submit_cmd's */
+ __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
};
/* The normal way to synchronize with the GPU is just to CPU_PREP on
diff --git a/include/uapi/linux/Kbuild b/include/uapi/linux/Kbuild
index 929aba253764..6965d0909554 100644
--- a/include/uapi/linux/Kbuild
+++ b/include/uapi/linux/Kbuild
@@ -399,6 +399,7 @@ header-y += string.h
header-y += suspend_ioctls.h
header-y += swab.h
header-y += synclink.h
+header-y += sync_file.h
header-y += sysctl.h
header-y += sysinfo.h
header-y += target_core_user.h
diff --git a/include/uapi/linux/sync_file.h b/include/uapi/linux/sync_file.h
index 413303d37b56..5b287d6970b3 100644
--- a/include/uapi/linux/sync_file.h
+++ b/include/uapi/linux/sync_file.h
@@ -85,15 +85,12 @@ struct sync_file_info {
#define SYNC_IOC_MERGE _IOWR(SYNC_IOC_MAGIC, 3, struct sync_merge_data)
/**
- * DOC: SYNC_IOC_FENCE_INFO - get detailed information on a fence
+ * DOC: SYNC_IOC_FILE_INFO - get detailed information on a sync_file
*
- * Takes a struct sync_file_info_data with extra space allocated for pt_info.
- * Caller should write the size of the buffer into len. On return, len is
- * updated to reflect the total size of the sync_file_info_data including
- * pt_info.
- *
- * pt_info is a buffer containing sync_pt_infos for every sync_pt in the fence.
- * To iterate over the sync_pt_infos, use the sync_pt_info.len field.
+ * Takes a struct sync_file_info. If num_fences is 0, the field is updated
+ * with the actual number of fences. If num_fences is > 0, the system will
+ * use the pointer provided on sync_fence_info to return up to num_fences of
+ * struct sync_fence_info, with detailed fence information.
*/
#define SYNC_IOC_FILE_INFO _IOWR(SYNC_IOC_MAGIC, 4, struct sync_file_info)