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authorRobert Morell <rmorell@nvidia.com>2011-07-11 13:30:23 -0700
committerVarun Colbert <vcolbert@nvidia.com>2011-08-11 11:34:20 -0700
commit93e80fdce4ddb7b9edc561a127716c44f23b1019 (patch)
tree5924c99bd43f43fe6eb49933b71ce0993d4ea2b6 /include
parent8172e13348807fc912d5867c2ca1ae72f8a4b3e8 (diff)
video: tegra: Add flags to tegra_overlay.h
These were missing from tegra_overlay.h, but present in tegrafb.h. bug 818525 Change-Id: Ia174516a068dd3c53d462eb9c68b3e76e0ea25ff Signed-off-by: Robert Morell <rmorell@nvidia.com> Reviewed-on: http://git-master/r/40511 Reviewed-by: Jonathan Mayo <jmayo@nvidia.com>
Diffstat (limited to 'include')
-rw-r--r--include/linux/tegra_overlay.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/include/linux/tegra_overlay.h b/include/linux/tegra_overlay.h
index 94d486b353b2..2a6025afdad7 100644
--- a/include/linux/tegra_overlay.h
+++ b/include/linux/tegra_overlay.h
@@ -20,6 +20,14 @@
#include <linux/types.h>
#include <video/tegrafb.h>
+#define TEGRA_FB_WIN_BLEND_NONE 0
+#define TEGRA_FB_WIN_BLEND_PREMULT 1
+#define TEGRA_FB_WIN_BLEND_COVERAGE 2
+
+#define TEGRA_FB_WIN_FLAG_INVERT_H (1 << 0)
+#define TEGRA_FB_WIN_FLAG_INVERT_V (1 << 1)
+#define TEGRA_FB_WIN_FLAG_TILED (1 << 2)
+
/* set index to -1 to ignore window data */
struct tegra_overlay_windowattr {
__s32 index;
@@ -49,6 +57,7 @@ struct tegra_overlay_windowattr {
};
#define TEGRA_OVERLAY_FLIP_FLAG_BLEND_REORDER (1 << 0)
+#define TEGRA_FB_FLIP_N_WINDOWS 3
struct tegra_overlay_flip_args {
struct tegra_overlay_windowattr win[TEGRA_FB_FLIP_N_WINDOWS];