summaryrefslogtreecommitdiff
path: root/kernel/cpuset.c
diff options
context:
space:
mode:
authorDavid Rientjes <rientjes@google.com>2009-04-02 16:57:54 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2009-04-02 19:04:57 -0700
commita1bc5a4eee990a1f290735c8694d0aebdad095fa (patch)
treef3e5849823444136df9c7f91f7217e1894235682 /kernel/cpuset.c
parent7f81b1ae18416b457e4d5ff23f0bd598e8a42224 (diff)
cpusets: replace zone allowed functions with node allowed
The cpuset_zone_allowed() variants are actually only a function of the zone's node. Cc: Paul Menage <menage@google.com> Acked-by: Christoph Lameter <cl@linux-foundation.org> Cc: Randy Dunlap <randy.dunlap@oracle.com> Signed-off-by: David Rientjes <rientjes@google.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'kernel/cpuset.c')
-rw-r--r--kernel/cpuset.c59
1 files changed, 25 insertions, 34 deletions
diff --git a/kernel/cpuset.c b/kernel/cpuset.c
index 0619f109d38d..3ff910eb30d3 100644
--- a/kernel/cpuset.c
+++ b/kernel/cpuset.c
@@ -2181,26 +2181,24 @@ static const struct cpuset *nearest_hardwall_ancestor(const struct cpuset *cs)
}
/**
- * cpuset_zone_allowed_softwall - Can we allocate on zone z's memory node?
- * @z: is this zone on an allowed node?
+ * cpuset_node_allowed_softwall - Can we allocate on a memory node?
+ * @node: is this an allowed node?
* @gfp_mask: memory allocation flags
*
- * If we're in interrupt, yes, we can always allocate. If
- * __GFP_THISNODE is set, yes, we can always allocate. If zone
- * z's node is in our tasks mems_allowed, yes. If it's not a
- * __GFP_HARDWALL request and this zone's nodes is in the nearest
- * hardwalled cpuset ancestor to this tasks cpuset, yes.
- * If the task has been OOM killed and has access to memory reserves
- * as specified by the TIF_MEMDIE flag, yes.
+ * If we're in interrupt, yes, we can always allocate. If __GFP_THISNODE is
+ * set, yes, we can always allocate. If node is in our task's mems_allowed,
+ * yes. If it's not a __GFP_HARDWALL request and this node is in the nearest
+ * hardwalled cpuset ancestor to this task's cpuset, yes. If the task has been
+ * OOM killed and has access to memory reserves as specified by the TIF_MEMDIE
+ * flag, yes.
* Otherwise, no.
*
- * If __GFP_HARDWALL is set, cpuset_zone_allowed_softwall()
- * reduces to cpuset_zone_allowed_hardwall(). Otherwise,
- * cpuset_zone_allowed_softwall() might sleep, and might allow a zone
- * from an enclosing cpuset.
+ * If __GFP_HARDWALL is set, cpuset_node_allowed_softwall() reduces to
+ * cpuset_node_allowed_hardwall(). Otherwise, cpuset_node_allowed_softwall()
+ * might sleep, and might allow a node from an enclosing cpuset.
*
- * cpuset_zone_allowed_hardwall() only handles the simpler case of
- * hardwall cpusets, and never sleeps.
+ * cpuset_node_allowed_hardwall() only handles the simpler case of hardwall
+ * cpusets, and never sleeps.
*
* The __GFP_THISNODE placement logic is really handled elsewhere,
* by forcibly using a zonelist starting at a specified node, and by
@@ -2239,20 +2237,17 @@ static const struct cpuset *nearest_hardwall_ancestor(const struct cpuset *cs)
* GFP_USER - only nodes in current tasks mems allowed ok.
*
* Rule:
- * Don't call cpuset_zone_allowed_softwall if you can't sleep, unless you
+ * Don't call cpuset_node_allowed_softwall if you can't sleep, unless you
* pass in the __GFP_HARDWALL flag set in gfp_flag, which disables
* the code that might scan up ancestor cpusets and sleep.
*/
-
-int __cpuset_zone_allowed_softwall(struct zone *z, gfp_t gfp_mask)
+int __cpuset_node_allowed_softwall(int node, gfp_t gfp_mask)
{
- int node; /* node that zone z is on */
const struct cpuset *cs; /* current cpuset ancestors */
int allowed; /* is allocation in zone z allowed? */
if (in_interrupt() || (gfp_mask & __GFP_THISNODE))
return 1;
- node = zone_to_nid(z);
might_sleep_if(!(gfp_mask & __GFP_HARDWALL));
if (node_isset(node, current->mems_allowed))
return 1;
@@ -2281,15 +2276,15 @@ int __cpuset_zone_allowed_softwall(struct zone *z, gfp_t gfp_mask)
}
/*
- * cpuset_zone_allowed_hardwall - Can we allocate on zone z's memory node?
- * @z: is this zone on an allowed node?
+ * cpuset_node_allowed_hardwall - Can we allocate on a memory node?
+ * @node: is this an allowed node?
* @gfp_mask: memory allocation flags
*
- * If we're in interrupt, yes, we can always allocate.
- * If __GFP_THISNODE is set, yes, we can always allocate. If zone
- * z's node is in our tasks mems_allowed, yes. If the task has been
- * OOM killed and has access to memory reserves as specified by the
- * TIF_MEMDIE flag, yes. Otherwise, no.
+ * If we're in interrupt, yes, we can always allocate. If __GFP_THISNODE is
+ * set, yes, we can always allocate. If node is in our task's mems_allowed,
+ * yes. If the task has been OOM killed and has access to memory reserves as
+ * specified by the TIF_MEMDIE flag, yes.
+ * Otherwise, no.
*
* The __GFP_THISNODE placement logic is really handled elsewhere,
* by forcibly using a zonelist starting at a specified node, and by
@@ -2297,20 +2292,16 @@ int __cpuset_zone_allowed_softwall(struct zone *z, gfp_t gfp_mask)
* any node on the zonelist except the first. By the time any such
* calls get to this routine, we should just shut up and say 'yes'.
*
- * Unlike the cpuset_zone_allowed_softwall() variant, above,
- * this variant requires that the zone be in the current tasks
+ * Unlike the cpuset_node_allowed_softwall() variant, above,
+ * this variant requires that the node be in the current task's
* mems_allowed or that we're in interrupt. It does not scan up the
* cpuset hierarchy for the nearest enclosing mem_exclusive cpuset.
* It never sleeps.
*/
-
-int __cpuset_zone_allowed_hardwall(struct zone *z, gfp_t gfp_mask)
+int __cpuset_node_allowed_hardwall(int node, gfp_t gfp_mask)
{
- int node; /* node that zone z is on */
-
if (in_interrupt() || (gfp_mask & __GFP_THISNODE))
return 1;
- node = zone_to_nid(z);
if (node_isset(node, current->mems_allowed))
return 1;
/*