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authorThomas Gleixner <tglx@linutronix.de>2011-05-18 21:33:40 +0000
committerThomas Gleixner <tglx@linutronix.de>2011-05-19 14:24:15 +0200
commit724ed53e8ac2c5278af8955673049714c1073464 (patch)
tree51762a734e564fb973758014997ee99406693541 /kernel/time
parent369db4c9524b7487faf1ff89646eee396c1363e1 (diff)
clocksource: Get rid of the hardcoded 5 seconds sleep time limit
Slow clocksources can have a way longer sleep time than 5 seconds and even fast ones can easily cope with 600 seconds and still maintain proper accuracy. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: John Stultz <john.stultz@linaro.org> Reviewed-by: Ingo Molnar <mingo@elte.hu> Link: http://lkml.kernel.org/r/%3C20110518210136.109811585%40linutronix.de%3E
Diffstat (limited to 'kernel/time')
-rw-r--r--kernel/time/clocksource.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/kernel/time/clocksource.c b/kernel/time/clocksource.c
index 6519cf62d9cd..6dbbbb1ae6ba 100644
--- a/kernel/time/clocksource.c
+++ b/kernel/time/clocksource.c
@@ -626,19 +626,6 @@ static void clocksource_enqueue(struct clocksource *cs)
list_add(&cs->list, entry);
}
-
-/*
- * Maximum time we expect to go between ticks. This includes idle
- * tickless time. It provides the trade off between selecting a
- * mult/shift pair that is very precise but can only handle a short
- * period of time, vs. a mult/shift pair that can handle long periods
- * of time but isn't as precise.
- *
- * This is a subsystem constant, and actual hardware limitations
- * may override it (ie: clocksources that wrap every 3 seconds).
- */
-#define MAX_UPDATE_LENGTH 5 /* Seconds */
-
/**
* __clocksource_updatefreq_scale - Used update clocksource with new freq
* @t: clocksource to be registered
@@ -652,15 +639,28 @@ static void clocksource_enqueue(struct clocksource *cs)
*/
void __clocksource_updatefreq_scale(struct clocksource *cs, u32 scale, u32 freq)
{
+ unsigned long sec;
+
/*
- * Ideally we want to use some of the limits used in
- * clocksource_max_deferment, to provide a more informed
- * MAX_UPDATE_LENGTH. But for now this just gets the
- * register interface working properly.
+ * Calc the maximum number of seconds which we can run before
+ * wrapping around. For clocksources which have a mask > 32bit
+ * we need to limit the max sleep time to have a good
+ * conversion precision. 10 minutes is still a reasonable
+ * amount. That results in a shift value of 24 for a
+ * clocksource with mask >= 40bit and f >= 4GHz. That maps to
+ * ~ 0.06ppm granularity for NTP. We apply the same 12.5%
+ * margin as we do in clocksource_max_deferment()
*/
+ sec = (cs->mask - (cs->mask >> 5));
+ do_div(sec, freq);
+ do_div(sec, scale);
+ if (!sec)
+ sec = 1;
+ else if (sec > 600 && cs->mask > UINT_MAX)
+ sec = 600;
+
clocks_calc_mult_shift(&cs->mult, &cs->shift, freq,
- NSEC_PER_SEC/scale,
- MAX_UPDATE_LENGTH*scale);
+ NSEC_PER_SEC / scale, sec * scale);
cs->max_idle_ns = clocksource_max_deferment(cs);
}
EXPORT_SYMBOL_GPL(__clocksource_updatefreq_scale);