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Diffstat (limited to 'drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h')
-rw-r--r--drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h1845
1 files changed, 1845 insertions, 0 deletions
diff --git a/drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h b/drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h
new file mode 100644
index 000000000000..83897238c0bd
--- /dev/null
+++ b/drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h
@@ -0,0 +1,1845 @@
+/****************************************************************************
+*
+* Copyright (C) 2005 - 2011 by Vivante Corp.
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the license, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not write to the Free Software
+* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+*
+*****************************************************************************/
+
+
+
+
+#ifndef __gc_hal_engine_h_
+#define __gc_hal_engine_h_
+
+#ifndef VIVANTE_NO_3D
+#include "gc_hal_types.h"
+#include "gc_hal_enum.h"
+
+#if gcdENABLE_VG
+#include "gc_hal_engine_vg.h"
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/******************************************************************************\
+****************************** Object Declarations *****************************
+\******************************************************************************/
+
+typedef struct _gcoSTREAM * gcoSTREAM;
+typedef struct _gcoVERTEX * gcoVERTEX;
+typedef struct _gcoTEXTURE * gcoTEXTURE;
+typedef struct _gcoINDEX * gcoINDEX;
+typedef struct _gcsVERTEX_ATTRIBUTES * gcsVERTEX_ATTRIBUTES_PTR;
+typedef struct _gcoVERTEXARRAY * gcoVERTEXARRAY;
+
+#define gcdATTRIBUTE_COUNT 16
+
+/******************************************************************************\
+********************************* Enumerations *********************************
+\******************************************************************************/
+
+/* Shading format. */
+typedef enum _gceSHADING
+{
+ gcvSHADING_SMOOTH,
+ gcvSHADING_FLAT_D3D,
+ gcvSHADING_FLAT_OPENGL,
+}
+gceSHADING;
+
+/* Culling modes. */
+typedef enum _gceCULL
+{
+ gcvCULL_NONE,
+ gcvCULL_CCW,
+ gcvCULL_CW,
+}
+gceCULL;
+
+/* Fill modes. */
+typedef enum _gceFILL
+{
+ gcvFILL_POINT,
+ gcvFILL_WIRE_FRAME,
+ gcvFILL_SOLID,
+}
+gceFILL;
+
+/* Compare modes. */
+typedef enum _gceCOMPARE
+{
+ gcvCOMPARE_NEVER,
+ gcvCOMPARE_NOT_EQUAL,
+ gcvCOMPARE_LESS,
+ gcvCOMPARE_LESS_OR_EQUAL,
+ gcvCOMPARE_EQUAL,
+ gcvCOMPARE_GREATER,
+ gcvCOMPARE_GREATER_OR_EQUAL,
+ gcvCOMPARE_ALWAYS,
+ gcvCOMPARE_INVALID = -1
+}
+gceCOMPARE;
+
+/* Stencil modes. */
+typedef enum _gceSTENCIL_MODE
+{
+ gcvSTENCIL_NONE,
+ gcvSTENCIL_SINGLE_SIDED,
+ gcvSTENCIL_DOUBLE_SIDED,
+}
+gceSTENCIL_MODE;
+
+/* Stencil operations. */
+typedef enum _gceSTENCIL_OPERATION
+{
+ gcvSTENCIL_KEEP,
+ gcvSTENCIL_REPLACE,
+ gcvSTENCIL_ZERO,
+ gcvSTENCIL_INVERT,
+ gcvSTENCIL_INCREMENT,
+ gcvSTENCIL_DECREMENT,
+ gcvSTENCIL_INCREMENT_SATURATE,
+ gcvSTENCIL_DECREMENT_SATURATE,
+ gcvSTENCIL_OPERATION_INVALID = -1
+}
+gceSTENCIL_OPERATION;
+
+/* Stencil selection. */
+typedef enum _gceSTENCIL_WHERE
+{
+ gcvSTENCIL_FRONT,
+ gcvSTENCIL_BACK,
+}
+gceSTENCIL_WHERE;
+
+/* Texture addressing selection. */
+typedef enum _gceTEXTURE_WHICH
+{
+ gcvTEXTURE_S,
+ gcvTEXTURE_T,
+ gcvTEXTURE_R,
+}
+gceTEXTURE_WHICH;
+
+/* Texture addressing modes. */
+typedef enum _gceTEXTURE_ADDRESSING
+{
+ gcvTEXTURE_WRAP,
+ gcvTEXTURE_CLAMP,
+ gcvTEXTURE_BORDER,
+ gcvTEXTURE_MIRROR,
+ gcvTEXTURE_MIRROR_ONCE,
+}
+gceTEXTURE_ADDRESSING;
+
+/* Texture filters. */
+typedef enum _gceTEXTURE_FILTER
+{
+ gcvTEXTURE_NONE,
+ gcvTEXTURE_POINT,
+ gcvTEXTURE_LINEAR,
+ gcvTEXTURE_ANISOTROPIC,
+}
+gceTEXTURE_FILTER;
+
+/* Primitive types. */
+typedef enum _gcePRIMITIVE
+{
+ gcvPRIMITIVE_POINT_LIST,
+ gcvPRIMITIVE_LINE_LIST,
+ gcvPRIMITIVE_LINE_STRIP,
+ gcvPRIMITIVE_LINE_LOOP,
+ gcvPRIMITIVE_TRIANGLE_LIST,
+ gcvPRIMITIVE_TRIANGLE_STRIP,
+ gcvPRIMITIVE_TRIANGLE_FAN,
+}
+gcePRIMITIVE;
+
+/* Index types. */
+typedef enum _gceINDEX_TYPE
+{
+ gcvINDEX_8,
+ gcvINDEX_16,
+ gcvINDEX_32,
+}
+gceINDEX_TYPE;
+
+/******************************************************************************\
+********************************* gcoHAL Object *********************************
+\******************************************************************************/
+
+/* Query the target capabilities. */
+gceSTATUS
+gcoHAL_QueryTargetCaps(
+ IN gcoHAL Hal,
+ OUT gctUINT * MaxWidth,
+ OUT gctUINT * MaxHeight,
+ OUT gctUINT * MultiTargetCount,
+ OUT gctUINT * MaxSamples
+ );
+
+gceSTATUS
+gcoHAL_SetDepthOnly(
+ IN gcoHAL Hal,
+ IN gctBOOL Enable
+ );
+
+gceSTATUS
+gcoHAL_QueryShaderCaps(
+ IN gcoHAL Hal,
+ OUT gctUINT * VertexUniforms,
+ OUT gctUINT * FragmentUniforms,
+ OUT gctUINT * Varyings
+ );
+
+gceSTATUS
+gcoHAL_QueryTextureCaps(
+ IN gcoHAL Hal,
+ OUT gctUINT * MaxWidth,
+ OUT gctUINT * MaxHeight,
+ OUT gctUINT * MaxDepth,
+ OUT gctBOOL * Cubic,
+ OUT gctBOOL * NonPowerOfTwo,
+ OUT gctUINT * VertexSamplers,
+ OUT gctUINT * PixelSamplers
+ );
+
+gceSTATUS
+gcoHAL_QueryTextureMaxAniso(
+ IN gcoHAL Hal,
+ OUT gctUINT * MaxAnisoValue
+ );
+
+gceSTATUS
+gcoHAL_QueryStreamCaps(
+ IN gcoHAL Hal,
+ OUT gctUINT32 * MaxAttributes,
+ OUT gctUINT32 * MaxStreamSize,
+ OUT gctUINT32 * NumberOfStreams,
+ OUT gctUINT32 * Alignment
+ );
+
+/******************************************************************************\
+********************************* gcoSURF Object ********************************
+\******************************************************************************/
+
+/*----------------------------------------------------------------------------*/
+/*--------------------------------- gcoSURF 3D --------------------------------*/
+
+/* Copy surface. */
+gceSTATUS
+gcoSURF_Copy(
+ IN gcoSURF Surface,
+ IN gcoSURF Source
+ );
+
+/* Clear surface. */
+gceSTATUS
+gcoSURF_Clear(
+ IN gcoSURF Surface,
+ IN gctUINT Flags
+ );
+
+/* Set number of samples for a gcoSURF object. */
+gceSTATUS
+gcoSURF_SetSamples(
+ IN gcoSURF Surface,
+ IN gctUINT Samples
+ );
+
+/* Get the number of samples per pixel. */
+gceSTATUS
+gcoSURF_GetSamples(
+ IN gcoSURF Surface,
+ OUT gctUINT_PTR Samples
+ );
+
+/* Clear rectangular surface. */
+gceSTATUS
+gcoSURF_ClearRect(
+ IN gcoSURF Surface,
+ IN gctINT Left,
+ IN gctINT Top,
+ IN gctINT Right,
+ IN gctINT Bottom,
+ IN gctUINT Flags
+ );
+
+/* TO BE REMOVED */
+ gceSTATUS
+ depr_gcoSURF_Resolve(
+ IN gcoSURF SrcSurface,
+ IN gcoSURF DestSurface,
+ IN gctUINT32 DestAddress,
+ IN gctPOINTER DestBits,
+ IN gctINT DestStride,
+ IN gceSURF_TYPE DestType,
+ IN gceSURF_FORMAT DestFormat,
+ IN gctUINT DestWidth,
+ IN gctUINT DestHeight
+ );
+
+ gceSTATUS
+ depr_gcoSURF_ResolveRect(
+ IN gcoSURF SrcSurface,
+ IN gcoSURF DestSurface,
+ IN gctUINT32 DestAddress,
+ IN gctPOINTER DestBits,
+ IN gctINT DestStride,
+ IN gceSURF_TYPE DestType,
+ IN gceSURF_FORMAT DestFormat,
+ IN gctUINT DestWidth,
+ IN gctUINT DestHeight,
+ IN gcsPOINT_PTR SrcOrigin,
+ IN gcsPOINT_PTR DestOrigin,
+ IN gcsPOINT_PTR RectSize
+ );
+
+/* Resample surface. */
+gceSTATUS
+gcoSURF_Resample(
+ IN gcoSURF SrcSurface,
+ IN gcoSURF DestSurface
+ );
+
+/* Resolve surface. */
+gceSTATUS
+gcoSURF_Resolve(
+ IN gcoSURF SrcSurface,
+ IN gcoSURF DestSurface
+ );
+
+/* Export the render target */
+gceSTATUS
+gcoSURF_ExportRenderTarget(
+ IN gcoSURF SrcSurface
+);
+
+/* Import the render target */
+gceSTATUS
+gcoSURF_ImportRenderTarget(
+ IN gctUINT32 Pid,
+ IN gcoSURF SrcSurface
+);
+
+/* Save the Resolve info to kernel. */
+gceSTATUS
+gcoSURF_PrepareRemoteResolveRect(
+ IN gcoSURF SrcSurface,
+ IN gcsPOINT_PTR SrcOrigin,
+ IN gcsPOINT_PTR DestOrigin,
+ IN gcsPOINT_PTR RectSize
+ );
+
+/* Using the info that Process Pid saved to do resolve. */
+gceSTATUS
+gcoSURF_RemoteResolveRect(
+ IN gcoSURF SrcSurface,
+ IN gcoSURF DestSurface
+ );
+
+/*
+ Return the "resolve submitted indicator" signal. */
+gceSTATUS
+gcoSURF_GetRTSignal(
+ IN gcoSURF RTSurface,
+ OUT gctSIGNAL * resolveSubmittedSignal
+ );
+
+/* Resolve rectangular area of a surface. */
+gceSTATUS
+gcoSURF_ResolveRect(
+ IN gcoSURF SrcSurface,
+ IN gcoSURF DestSurface,
+ IN gcsPOINT_PTR SrcOrigin,
+ IN gcsPOINT_PTR DestOrigin,
+ IN gcsPOINT_PTR RectSize
+ );
+
+/* Set surface resolvability. */
+gceSTATUS
+gcoSURF_SetResolvability(
+ IN gcoSURF Surface,
+ IN gctBOOL Resolvable
+ );
+
+/* Perform CPU cache operation on surface */
+gceSTATUS
+gcoSURF_CPUCacheOperation(
+ IN gcoSURF Surface,
+ IN gceCACHEOPERATION Operation
+ );
+
+gceSTATUS
+gcoSURF_NODE_Cache(
+ IN gcsSURF_NODE_PTR Node,
+ IN gctPOINTER Logical,
+ IN gctSIZE_T Bytes,
+ IN gceCACHEOPERATION Operation
+ );
+
+/******************************************************************************\
+******************************** gcoINDEX Object *******************************
+\******************************************************************************/
+
+/* Construct a new gcoINDEX object. */
+gceSTATUS
+gcoINDEX_Construct(
+ IN gcoHAL Hal,
+ OUT gcoINDEX * Index
+ );
+
+/* Destroy a gcoINDEX object. */
+gceSTATUS
+gcoINDEX_Destroy(
+ IN gcoINDEX Index
+ );
+
+/* Lock index in memory. */
+gceSTATUS
+gcoINDEX_Lock(
+ IN gcoINDEX Index,
+ OUT gctUINT32 * Address,
+ OUT gctPOINTER * Memory
+ );
+
+/* Unlock index that was previously locked with gcoINDEX_Lock. */
+gceSTATUS
+gcoINDEX_Unlock(
+ IN gcoINDEX Index
+ );
+
+/* Upload index data into the memory. */
+gceSTATUS
+gcoINDEX_Load(
+ IN gcoINDEX Index,
+ IN gceINDEX_TYPE IndexType,
+ IN gctUINT32 IndexCount,
+ IN gctPOINTER IndexBuffer
+ );
+
+/* Bind an index object to the hardware. */
+gceSTATUS
+gcoINDEX_Bind(
+ IN gcoINDEX Index,
+ IN gceINDEX_TYPE Type
+ );
+
+/* Bind an index object to the hardware. */
+gceSTATUS
+gcoINDEX_BindOffset(
+ IN gcoINDEX Index,
+ IN gceINDEX_TYPE Type,
+ IN gctUINT32 Offset
+ );
+
+/* Free existing index buffer. */
+gceSTATUS
+gcoINDEX_Free(
+ IN gcoINDEX Index
+ );
+
+/* Upload data into an index buffer. */
+gceSTATUS
+gcoINDEX_Upload(
+ IN gcoINDEX Index,
+ IN gctCONST_POINTER Buffer,
+ IN gctSIZE_T Bytes
+ );
+
+/* Upload data into an index buffer starting at an offset. */
+gceSTATUS
+gcoINDEX_UploadOffset(
+ IN gcoINDEX Index,
+ IN gctUINT32 Offset,
+ IN gctCONST_POINTER Buffer,
+ IN gctSIZE_T Bytes
+ );
+
+/* Query the index capabilities. */
+gceSTATUS
+gcoINDEX_QueryCaps(
+ OUT gctBOOL * Index8,
+ OUT gctBOOL * Index16,
+ OUT gctBOOL * Index32,
+ OUT gctUINT * MaxIndex
+ );
+
+/* Determine the index range in the current index buffer. */
+gceSTATUS
+gcoINDEX_GetIndexRange(
+ IN gcoINDEX Index,
+ IN gceINDEX_TYPE Type,
+ IN gctUINT32 Offset,
+ IN gctUINT32 Count,
+ OUT gctUINT32 * MinimumIndex,
+ OUT gctUINT32 * MaximumIndex
+ );
+
+/* Dynamic buffer management. */
+gceSTATUS
+gcoINDEX_SetDynamic(
+ IN gcoINDEX Index,
+ IN gctSIZE_T Bytes,
+ IN gctUINT Buffers
+ );
+
+gceSTATUS
+gcoINDEX_UploadDynamic(
+ IN gcoINDEX Index,
+ IN gctCONST_POINTER Data,
+ IN gctSIZE_T Bytes
+ );
+
+/******************************************************************************\
+********************************** gco3D Object *********************************
+\******************************************************************************/
+
+/* Clear flags. */
+typedef enum _gceCLEAR
+{
+ gcvCLEAR_COLOR = 0x1,
+ gcvCLEAR_DEPTH = 0x2,
+ gcvCLEAR_STENCIL = 0x4,
+ gcvCLEAR_HZ = 0x8,
+ gcvCLEAR_HAS_VAA = 0x10,
+}
+gceCLEAR;
+
+/* Blending targets. */
+typedef enum _gceBLEND_UNIT
+{
+ gcvBLEND_SOURCE,
+ gcvBLEND_TARGET,
+}
+gceBLEND_UNIT;
+
+/* Construct a new gco3D object. */
+gceSTATUS
+gco3D_Construct(
+ IN gcoHAL Hal,
+ OUT gco3D * Engine
+ );
+
+/* Destroy an gco3D object. */
+gceSTATUS
+gco3D_Destroy(
+ IN gco3D Engine
+ );
+
+/* Set 3D API type. */
+gceSTATUS
+gco3D_SetAPI(
+ IN gco3D Engine,
+ IN gceAPI ApiType
+ );
+
+/* Set render target. */
+gceSTATUS
+gco3D_SetTarget(
+ IN gco3D Engine,
+ IN gcoSURF Surface
+ );
+
+/* Unset render target. */
+gceSTATUS
+gco3D_UnsetTarget(
+ IN gco3D Engine,
+ IN gcoSURF Surface
+ );
+
+/* Set depth buffer. */
+gceSTATUS
+gco3D_SetDepth(
+ IN gco3D Engine,
+ IN gcoSURF Surface
+ );
+
+/* Unset depth buffer. */
+gceSTATUS
+gco3D_UnsetDepth(
+ IN gco3D Engine,
+ IN gcoSURF Surface
+ );
+
+/* Set viewport. */
+gceSTATUS
+gco3D_SetViewport(
+ IN gco3D Engine,
+ IN gctINT32 Left,
+ IN gctINT32 Top,
+ IN gctINT32 Right,
+ IN gctINT32 Bottom
+ );
+
+/* Set scissors. */
+gceSTATUS
+gco3D_SetScissors(
+ IN gco3D Engine,
+ IN gctINT32 Left,
+ IN gctINT32 Top,
+ IN gctINT32 Right,
+ IN gctINT32 Bottom
+ );
+
+/* Set clear color. */
+gceSTATUS
+gco3D_SetClearColor(
+ IN gco3D Engine,
+ IN gctUINT8 Red,
+ IN gctUINT8 Green,
+ IN gctUINT8 Blue,
+ IN gctUINT8 Alpha
+ );
+
+/* Set fixed point clear color. */
+gceSTATUS
+gco3D_SetClearColorX(
+ IN gco3D Engine,
+ IN gctFIXED_POINT Red,
+ IN gctFIXED_POINT Green,
+ IN gctFIXED_POINT Blue,
+ IN gctFIXED_POINT Alpha
+ );
+
+/* Set floating point clear color. */
+gceSTATUS
+gco3D_SetClearColorF(
+ IN gco3D Engine,
+ IN gctFLOAT Red,
+ IN gctFLOAT Green,
+ IN gctFLOAT Blue,
+ IN gctFLOAT Alpha
+ );
+
+/* Set fixed point clear depth. */
+gceSTATUS
+gco3D_SetClearDepthX(
+ IN gco3D Engine,
+ IN gctFIXED_POINT Depth
+ );
+
+/* Set floating point clear depth. */
+gceSTATUS
+gco3D_SetClearDepthF(
+ IN gco3D Engine,
+ IN gctFLOAT Depth
+ );
+
+/* Set clear stencil. */
+gceSTATUS
+gco3D_SetClearStencil(
+ IN gco3D Engine,
+ IN gctUINT32 Stencil
+ );
+
+/* Clear a Rect sub-surface. */
+gceSTATUS
+gco3D_ClearRect(
+ IN gco3D Engine,
+ IN gctUINT32 Address,
+ IN gctPOINTER Memory,
+ IN gctUINT32 Stride,
+ IN gceSURF_FORMAT Format,
+ IN gctINT32 Left,
+ IN gctINT32 Top,
+ IN gctINT32 Right,
+ IN gctINT32 Bottom,
+ IN gctUINT32 Width,
+ IN gctUINT32 Height,
+ IN gctUINT32 Flags
+ );
+
+/* Clear surface. */
+gceSTATUS
+gco3D_Clear(
+ IN gco3D Engine,
+ IN gctUINT32 Address,
+ IN gctUINT32 Stride,
+ IN gceSURF_FORMAT Format,
+ IN gctUINT32 Width,
+ IN gctUINT32 Height,
+ IN gctUINT32 Flags
+ );
+
+
+/* Clear tile status. */
+gceSTATUS
+gco3D_ClearTileStatus(
+ IN gco3D Engine,
+ IN gcsSURF_INFO_PTR Surface,
+ IN gctUINT32 TileStatusAddress,
+ IN gctUINT32 Flags
+ );
+
+/* Set shading mode. */
+gceSTATUS
+gco3D_SetShading(
+ IN gco3D Engine,
+ IN gceSHADING Shading
+ );
+
+/* Set blending mode. */
+gceSTATUS
+gco3D_EnableBlending(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Set blending function. */
+gceSTATUS
+gco3D_SetBlendFunction(
+ IN gco3D Engine,
+ IN gceBLEND_UNIT Unit,
+ IN gceBLEND_FUNCTION FunctionRGB,
+ IN gceBLEND_FUNCTION FunctionAlpha
+ );
+
+/* Set blending mode. */
+gceSTATUS
+gco3D_SetBlendMode(
+ IN gco3D Engine,
+ IN gceBLEND_MODE ModeRGB,
+ IN gceBLEND_MODE ModeAlpha
+ );
+
+/* Set blending color. */
+gceSTATUS
+gco3D_SetBlendColor(
+ IN gco3D Engine,
+ IN gctUINT Red,
+ IN gctUINT Green,
+ IN gctUINT Blue,
+ IN gctUINT Alpha
+ );
+
+/* Set fixed point blending color. */
+gceSTATUS
+gco3D_SetBlendColorX(
+ IN gco3D Engine,
+ IN gctFIXED_POINT Red,
+ IN gctFIXED_POINT Green,
+ IN gctFIXED_POINT Blue,
+ IN gctFIXED_POINT Alpha
+ );
+
+/* Set floating point blending color. */
+gceSTATUS
+gco3D_SetBlendColorF(
+ IN gco3D Engine,
+ IN gctFLOAT Red,
+ IN gctFLOAT Green,
+ IN gctFLOAT Blue,
+ IN gctFLOAT Alpha
+ );
+
+/* Set culling mode. */
+gceSTATUS
+gco3D_SetCulling(
+ IN gco3D Engine,
+ IN gceCULL Mode
+ );
+
+/* Enable point size */
+gceSTATUS
+gco3D_SetPointSizeEnable(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Set point sprite */
+gceSTATUS
+gco3D_SetPointSprite(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Set fill mode. */
+gceSTATUS
+gco3D_SetFill(
+ IN gco3D Engine,
+ IN gceFILL Mode
+ );
+
+/* Set depth compare mode. */
+gceSTATUS
+gco3D_SetDepthCompare(
+ IN gco3D Engine,
+ IN gceCOMPARE Compare
+ );
+
+/* Enable depth writing. */
+gceSTATUS
+gco3D_EnableDepthWrite(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Set depth mode. */
+gceSTATUS
+gco3D_SetDepthMode(
+ IN gco3D Engine,
+ IN gceDEPTH_MODE Mode
+ );
+
+/* Set depth range. */
+gceSTATUS
+gco3D_SetDepthRangeX(
+ IN gco3D Engine,
+ IN gceDEPTH_MODE Mode,
+ IN gctFIXED_POINT Near,
+ IN gctFIXED_POINT Far
+ );
+
+/* Set depth range. */
+gceSTATUS
+gco3D_SetDepthRangeF(
+ IN gco3D Engine,
+ IN gceDEPTH_MODE Mode,
+ IN gctFLOAT Near,
+ IN gctFLOAT Far
+ );
+
+/* Set last pixel enable */
+gceSTATUS
+gco3D_SetLastPixelEnable(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Set depth Bias and Scale */
+gceSTATUS
+gco3D_SetDepthScaleBiasX(
+ IN gco3D Engine,
+ IN gctFIXED_POINT DepthScale,
+ IN gctFIXED_POINT DepthBias
+ );
+
+gceSTATUS
+gco3D_SetDepthScaleBiasF(
+ IN gco3D Engine,
+ IN gctFLOAT DepthScale,
+ IN gctFLOAT DepthBias
+ );
+
+/* Enable or disable dithering. */
+gceSTATUS
+gco3D_EnableDither(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Set color write enable bits. */
+gceSTATUS
+gco3D_SetColorWrite(
+ IN gco3D Engine,
+ IN gctUINT8 Enable
+ );
+
+/* Enable or disable early depth. */
+gceSTATUS
+gco3D_SetEarlyDepth(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Enable or disable all early depth operations. */
+gceSTATUS
+gco3D_SetAllEarlyDepthModes(
+ IN gco3D Engine,
+ IN gctBOOL Disable
+ );
+
+/* Enable or disable depth-only mode. */
+gceSTATUS
+gco3D_SetDepthOnly(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+typedef struct _gcsSTENCIL_INFO * gcsSTENCIL_INFO_PTR;
+typedef struct _gcsSTENCIL_INFO
+{
+ gceSTENCIL_MODE mode;
+
+ gctUINT8 mask;
+ gctUINT8 writeMask;
+
+ gctUINT8 referenceFront;
+
+ gceCOMPARE compareFront;
+ gceSTENCIL_OPERATION passFront;
+ gceSTENCIL_OPERATION failFront;
+ gceSTENCIL_OPERATION depthFailFront;
+
+ gctUINT8 referenceBack;
+ gceCOMPARE compareBack;
+ gceSTENCIL_OPERATION passBack;
+ gceSTENCIL_OPERATION failBack;
+ gceSTENCIL_OPERATION depthFailBack;
+}
+gcsSTENCIL_INFO;
+
+/* Set stencil mode. */
+gceSTATUS
+gco3D_SetStencilMode(
+ IN gco3D Engine,
+ IN gceSTENCIL_MODE Mode
+ );
+
+/* Set stencil mask. */
+gceSTATUS
+gco3D_SetStencilMask(
+ IN gco3D Engine,
+ IN gctUINT8 Mask
+ );
+
+/* Set stencil write mask. */
+gceSTATUS
+gco3D_SetStencilWriteMask(
+ IN gco3D Engine,
+ IN gctUINT8 Mask
+ );
+
+/* Set stencil reference. */
+gceSTATUS
+gco3D_SetStencilReference(
+ IN gco3D Engine,
+ IN gctUINT8 Reference,
+ IN gctBOOL Front
+ );
+
+/* Set stencil compare. */
+gceSTATUS
+gco3D_SetStencilCompare(
+ IN gco3D Engine,
+ IN gceSTENCIL_WHERE Where,
+ IN gceCOMPARE Compare
+ );
+
+/* Set stencil operation on pass. */
+gceSTATUS
+gco3D_SetStencilPass(
+ IN gco3D Engine,
+ IN gceSTENCIL_WHERE Where,
+ IN gceSTENCIL_OPERATION Operation
+ );
+
+/* Set stencil operation on fail. */
+gceSTATUS
+gco3D_SetStencilFail(
+ IN gco3D Engine,
+ IN gceSTENCIL_WHERE Where,
+ IN gceSTENCIL_OPERATION Operation
+ );
+
+/* Set stencil operation on depth fail. */
+gceSTATUS
+gco3D_SetStencilDepthFail(
+ IN gco3D Engine,
+ IN gceSTENCIL_WHERE Where,
+ IN gceSTENCIL_OPERATION Operation
+ );
+
+/* Set all stencil states in one blow. */
+gceSTATUS
+gco3D_SetStencilAll(
+ IN gco3D Engine,
+ IN gcsSTENCIL_INFO_PTR Info
+ );
+
+typedef struct _gcsALPHA_INFO * gcsALPHA_INFO_PTR;
+typedef struct _gcsALPHA_INFO
+{
+ /* Alpha test states. */
+ gctBOOL test;
+ gceCOMPARE compare;
+ gctUINT8 reference;
+
+ /* Alpha blending states. */
+ gctBOOL blend;
+
+ gceBLEND_FUNCTION srcFuncColor;
+ gceBLEND_FUNCTION srcFuncAlpha;
+ gceBLEND_FUNCTION trgFuncColor;
+ gceBLEND_FUNCTION trgFuncAlpha;
+
+ gceBLEND_MODE modeColor;
+ gceBLEND_MODE modeAlpha;
+
+ gctUINT32 color;
+}
+gcsALPHA_INFO;
+
+/* Enable or disable alpha test. */
+gceSTATUS
+gco3D_SetAlphaTest(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Set alpha test compare. */
+gceSTATUS
+gco3D_SetAlphaCompare(
+ IN gco3D Engine,
+ IN gceCOMPARE Compare
+ );
+
+/* Set alpha test reference in unsigned integer. */
+gceSTATUS
+gco3D_SetAlphaReference(
+ IN gco3D Engine,
+ IN gctUINT8 Reference
+ );
+
+/* Set alpha test reference in fixed point. */
+gceSTATUS
+gco3D_SetAlphaReferenceX(
+ IN gco3D Engine,
+ IN gctFIXED_POINT Reference
+ );
+
+/* Set alpha test reference in floating point. */
+gceSTATUS
+gco3D_SetAlphaReferenceF(
+ IN gco3D Engine,
+ IN gctFLOAT Reference
+ );
+
+/* Enable/Disable anti-alias line. */
+gceSTATUS
+gco3D_SetAntiAliasLine(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Set texture slot for anti-alias line. */
+gceSTATUS
+gco3D_SetAALineTexSlot(
+ IN gco3D Engine,
+ IN gctUINT TexSlot
+ );
+
+/* Set anti-alias line width scale. */
+gceSTATUS
+gco3D_SetAALineWidth(
+ IN gco3D Engine,
+ IN gctFLOAT Width
+ );
+
+/* Draw a number of primitives. */
+gceSTATUS
+gco3D_DrawPrimitives(
+ IN gco3D Engine,
+ IN gcePRIMITIVE Type,
+ IN gctINT StartVertex,
+ IN gctSIZE_T PrimitiveCount
+ );
+
+gceSTATUS
+gco3D_DrawPrimitivesCount(
+ IN gco3D Engine,
+ IN gcePRIMITIVE Type,
+ IN gctINT* StartVertex,
+ IN gctSIZE_T* VertexCount,
+ IN gctSIZE_T PrimitiveCount
+ );
+
+
+/* Draw a number of primitives using offsets. */
+gceSTATUS
+gco3D_DrawPrimitivesOffset(
+ IN gco3D Engine,
+ IN gcePRIMITIVE Type,
+ IN gctINT32 StartOffset,
+ IN gctSIZE_T PrimitiveCount
+ );
+
+/* Draw a number of indexed primitives. */
+gceSTATUS
+gco3D_DrawIndexedPrimitives(
+ IN gco3D Engine,
+ IN gcePRIMITIVE Type,
+ IN gctINT BaseVertex,
+ IN gctINT StartIndex,
+ IN gctSIZE_T PrimitiveCount
+ );
+
+/* Draw a number of indexed primitives using offsets. */
+gceSTATUS
+gco3D_DrawIndexedPrimitivesOffset(
+ IN gco3D Engine,
+ IN gcePRIMITIVE Type,
+ IN gctINT32 BaseOffset,
+ IN gctINT32 StartOffset,
+ IN gctSIZE_T PrimitiveCount
+ );
+
+/* Enable or disable anti-aliasing. */
+gceSTATUS
+gco3D_SetAntiAlias(
+ IN gco3D Engine,
+ IN gctBOOL Enable
+ );
+
+/* Write data into the command buffer. */
+gceSTATUS
+gco3D_WriteBuffer(
+ IN gco3D Engine,
+ IN gctCONST_POINTER Data,
+ IN gctSIZE_T Bytes,
+ IN gctBOOL Aligned
+ );
+
+/* Send sempahore and stall until sempahore is signalled. */
+gceSTATUS
+gco3D_Semaphore(
+ IN gco3D Engine,
+ IN gceWHERE From,
+ IN gceWHERE To,
+ IN gceHOW How);
+
+/* Set the subpixels center. */
+gceSTATUS
+gco3D_SetCentroids(
+ IN gco3D Engine,
+ IN gctUINT32 Index,
+ IN gctPOINTER Centroids
+ );
+
+gceSTATUS
+gco3D_SetLogicOp(
+ IN gco3D Engine,
+ IN gctUINT8 Rop
+ );
+
+/* OCL thread walker information. */
+typedef struct _gcsTHREAD_WALKER_INFO * gcsTHREAD_WALKER_INFO_PTR;
+typedef struct _gcsTHREAD_WALKER_INFO
+{
+ gctUINT32 dimensions;
+ gctUINT32 traverseOrder;
+ gctUINT32 enableSwathX;
+ gctUINT32 enableSwathY;
+ gctUINT32 enableSwathZ;
+ gctUINT32 swathSizeX;
+ gctUINT32 swathSizeY;
+ gctUINT32 swathSizeZ;
+ gctUINT32 valueOrder;
+
+ gctUINT32 globalSizeX;
+ gctUINT32 globalOffsetX;
+ gctUINT32 globalSizeY;
+ gctUINT32 globalOffsetY;
+ gctUINT32 globalSizeZ;
+ gctUINT32 globalOffsetZ;
+
+ gctUINT32 workGroupSizeX;
+ gctUINT32 workGroupCountX;
+ gctUINT32 workGroupSizeY;
+ gctUINT32 workGroupCountY;
+ gctUINT32 workGroupSizeZ;
+ gctUINT32 workGroupCountZ;
+
+ gctUINT32 threadAllocation;
+}
+gcsTHREAD_WALKER_INFO;
+
+/* Start OCL thread walker. */
+gceSTATUS
+gco3D_InvokeThreadWalker(
+ IN gco3D Engine,
+ IN gcsTHREAD_WALKER_INFO_PTR Info
+ );
+
+/*----------------------------------------------------------------------------*/
+/*-------------------------- gco3D Fragment Processor ------------------------*/
+
+/* Set the fragment processor configuration. */
+gceSTATUS
+gco3D_SetFragmentConfiguration(
+ IN gco3D Engine,
+ IN gctBOOL ColorFromStream,
+ IN gctBOOL EnableFog,
+ IN gctBOOL EnableSmoothPoint,
+ IN gctUINT32 ClipPlanes
+ );
+
+/* Enable/disable texture stage operation. */
+gceSTATUS
+gco3D_EnableTextureStage(
+ IN gco3D Engine,
+ IN gctINT Stage,
+ IN gctBOOL Enable
+ );
+
+/* Program the channel enable masks for the color texture function. */
+gceSTATUS
+gco3D_SetTextureColorMask(
+ IN gco3D Engine,
+ IN gctINT Stage,
+ IN gctBOOL ColorEnabled,
+ IN gctBOOL AlphaEnabled
+ );
+
+/* Program the channel enable masks for the alpha texture function. */
+gceSTATUS
+gco3D_SetTextureAlphaMask(
+ IN gco3D Engine,
+ IN gctINT Stage,
+ IN gctBOOL ColorEnabled,
+ IN gctBOOL AlphaEnabled
+ );
+
+/* Program the constant fragment color. */
+gceSTATUS
+gco3D_SetFragmentColorX(
+ IN gco3D Engine,
+ IN gctFIXED_POINT Red,
+ IN gctFIXED_POINT Green,
+ IN gctFIXED_POINT Blue,
+ IN gctFIXED_POINT Alpha
+ );
+
+gceSTATUS
+gco3D_SetFragmentColorF(
+ IN gco3D Engine,
+ IN gctFLOAT Red,
+ IN gctFLOAT Green,
+ IN gctFLOAT Blue,
+ IN gctFLOAT Alpha
+ );
+
+/* Program the constant fog color. */
+gceSTATUS
+gco3D_SetFogColorX(
+ IN gco3D Engine,
+ IN gctFIXED_POINT Red,
+ IN gctFIXED_POINT Green,
+ IN gctFIXED_POINT Blue,
+ IN gctFIXED_POINT Alpha
+ );
+
+gceSTATUS
+gco3D_SetFogColorF(
+ IN gco3D Engine,
+ IN gctFLOAT Red,
+ IN gctFLOAT Green,
+ IN gctFLOAT Blue,
+ IN gctFLOAT Alpha
+ );
+
+/* Program the constant texture color. */
+gceSTATUS
+gco3D_SetTetxureColorX(
+ IN gco3D Engine,
+ IN gctINT Stage,
+ IN gctFIXED_POINT Red,
+ IN gctFIXED_POINT Green,
+ IN gctFIXED_POINT Blue,
+ IN gctFIXED_POINT Alpha
+ );
+
+gceSTATUS
+gco3D_SetTetxureColorF(
+ IN gco3D Engine,
+ IN gctINT Stage,
+ IN gctFLOAT Red,
+ IN gctFLOAT Green,
+ IN gctFLOAT Blue,
+ IN gctFLOAT Alpha
+ );
+
+/* Configure color texture function. */
+gceSTATUS
+gco3D_SetColorTextureFunction(
+ IN gco3D Engine,
+ IN gctINT Stage,
+ IN gceTEXTURE_FUNCTION Function,
+ IN gceTEXTURE_SOURCE Source0,
+ IN gceTEXTURE_CHANNEL Channel0,
+ IN gceTEXTURE_SOURCE Source1,
+ IN gceTEXTURE_CHANNEL Channel1,
+ IN gceTEXTURE_SOURCE Source2,
+ IN gceTEXTURE_CHANNEL Channel2,
+ IN gctINT Scale
+ );
+
+/* Configure alpha texture function. */
+gceSTATUS
+gco3D_SetAlphaTextureFunction(
+ IN gco3D Engine,
+ IN gctINT Stage,
+ IN gceTEXTURE_FUNCTION Function,
+ IN gceTEXTURE_SOURCE Source0,
+ IN gceTEXTURE_CHANNEL Channel0,
+ IN gceTEXTURE_SOURCE Source1,
+ IN gceTEXTURE_CHANNEL Channel1,
+ IN gceTEXTURE_SOURCE Source2,
+ IN gceTEXTURE_CHANNEL Channel2,
+ IN gctINT Scale
+ );
+
+/* Invoke OCL thread walker. */
+gceSTATUS
+gcoHARDWARE_InvokeThreadWalker(
+ IN gcsTHREAD_WALKER_INFO_PTR Info
+ );
+
+/******************************************************************************\
+******************************* gcoTEXTURE Object *******************************
+\******************************************************************************/
+
+/* Cube faces. */
+typedef enum _gceTEXTURE_FACE
+{
+ gcvFACE_NONE,
+ gcvFACE_POSITIVE_X,
+ gcvFACE_NEGATIVE_X,
+ gcvFACE_POSITIVE_Y,
+ gcvFACE_NEGATIVE_Y,
+ gcvFACE_POSITIVE_Z,
+ gcvFACE_NEGATIVE_Z,
+}
+gceTEXTURE_FACE;
+
+typedef struct _gcsTEXTURE
+{
+ /* Addressing modes. */
+ gceTEXTURE_ADDRESSING s;
+ gceTEXTURE_ADDRESSING t;
+ gceTEXTURE_ADDRESSING r;
+
+ /* Border color. */
+ gctUINT8 border[4];
+
+ /* Filters. */
+ gceTEXTURE_FILTER minFilter;
+ gceTEXTURE_FILTER magFilter;
+ gceTEXTURE_FILTER mipFilter;
+ gctUINT anisoFilter;
+
+ /* Level of detail. */
+ gctFIXED_POINT lodBias;
+ gctFIXED_POINT lodMin;
+ gctFIXED_POINT lodMax;
+}
+gcsTEXTURE, * gcsTEXTURE_PTR;
+
+/* Construct a new gcoTEXTURE object. */
+gceSTATUS
+gcoTEXTURE_Construct(
+ IN gcoHAL Hal,
+ OUT gcoTEXTURE * Texture
+ );
+
+/* Construct a new sized gcoTEXTURE object. */
+gceSTATUS
+gcoTEXTURE_ConstructSized(
+ IN gcoHAL Hal,
+ IN gceSURF_FORMAT Format,
+ IN gctUINT Width,
+ IN gctUINT Height,
+ IN gctUINT Depth,
+ IN gctUINT Faces,
+ IN gctUINT MipMapCount,
+ IN gcePOOL Pool,
+ OUT gcoTEXTURE * Texture
+ );
+
+/* Destroy an gcoTEXTURE object. */
+gceSTATUS
+gcoTEXTURE_Destroy(
+ IN gcoTEXTURE Texture
+ );
+
+/* Upload data to an gcoTEXTURE object. */
+gceSTATUS
+gcoTEXTURE_Upload(
+ IN gcoTEXTURE Texture,
+ IN gceTEXTURE_FACE Face,
+ IN gctUINT Width,
+ IN gctUINT Height,
+ IN gctUINT Slice,
+ IN gctCONST_POINTER Memory,
+ IN gctINT Stride,
+ IN gceSURF_FORMAT Format
+ );
+
+/* Upload data to an gcoTEXTURE object. */
+gceSTATUS
+gcoTEXTURE_UploadSub(
+ IN gcoTEXTURE Texture,
+ IN gctUINT MipMap,
+ IN gceTEXTURE_FACE Face,
+ IN gctUINT X,
+ IN gctUINT Y,
+ IN gctUINT Width,
+ IN gctUINT Height,
+ IN gctUINT Slice,
+ IN gctCONST_POINTER Memory,
+ IN gctINT Stride,
+ IN gceSURF_FORMAT Format
+ );
+
+/* Upload compressed data to an gcoTEXTURE object. */
+gceSTATUS
+gcoTEXTURE_UploadCompressed(
+ IN gcoTEXTURE Texture,
+ IN gceTEXTURE_FACE Face,
+ IN gctUINT Width,
+ IN gctUINT Height,
+ IN gctUINT Slice,
+ IN gctCONST_POINTER Memory,
+ IN gctSIZE_T Bytes
+ );
+
+/* Get gcoSURF object for a mipmap level. */
+gceSTATUS
+gcoTEXTURE_GetMipMap(
+ IN gcoTEXTURE Texture,
+ IN gctUINT MipMap,
+ OUT gcoSURF * Surface
+ );
+
+/* Get gcoSURF object for a mipmap level and face offset. */
+gceSTATUS
+gcoTEXTURE_GetMipMapFace(
+ IN gcoTEXTURE Texture,
+ IN gctUINT MipMap,
+ IN gceTEXTURE_FACE Face,
+ OUT gcoSURF * Surface,
+ OUT gctUINT32_PTR Offset
+ );
+
+gceSTATUS
+gcoTEXTURE_AddMipMap(
+ IN gcoTEXTURE Texture,
+ IN gctINT Level,
+ IN gceSURF_FORMAT Format,
+ IN gctUINT Width,
+ IN gctUINT Height,
+ IN gctUINT Depth,
+ IN gctUINT Faces,
+ IN gcePOOL Pool,
+ OUT gcoSURF * Surface
+ );
+
+gceSTATUS
+gcoTEXTURE_AddMipMapFromClient(
+ IN gcoTEXTURE Texture,
+ IN gctINT Level,
+ IN gcoSURF Surface
+ );
+
+gceSTATUS
+gcoTEXTURE_AddMipMapFromSurface(
+ IN gcoTEXTURE Texture,
+ IN gctINT Level,
+ IN gcoSURF Surface
+ );
+
+gceSTATUS
+gcoTEXTURE_SetEndianHint(
+ IN gcoTEXTURE Texture,
+ IN gceENDIAN_HINT EndianHint
+ );
+
+gceSTATUS
+gcoTEXTURE_Disable(
+ IN gcoHAL Hal,
+ IN gctINT Sampler
+ );
+
+gceSTATUS
+gcoTEXTURE_Flush(
+ IN gcoTEXTURE Texture
+ );
+
+gceSTATUS
+gcoTEXTURE_QueryCaps(
+ IN gcoHAL Hal,
+ OUT gctUINT * MaxWidth,
+ OUT gctUINT * MaxHeight,
+ OUT gctUINT * MaxDepth,
+ OUT gctBOOL * Cubic,
+ OUT gctBOOL * NonPowerOfTwo,
+ OUT gctUINT * VertexSamplers,
+ OUT gctUINT * PixelSamplers
+ );
+
+gceSTATUS
+gcoTEXTURE_GetClosestFormat(
+ IN gcoHAL Hal,
+ IN gceSURF_FORMAT InFormat,
+ OUT gceSURF_FORMAT* OutFormat
+ );
+
+gceSTATUS
+gcoTEXTURE_RenderIntoMipMap(
+ IN gcoTEXTURE Texture,
+ IN gctINT Level
+ );
+
+gceSTATUS
+gcoTEXTURE_IsRenderable(
+ IN gcoTEXTURE Texture,
+ IN gctUINT Level
+ );
+
+gceSTATUS
+gcoTEXTURE_IsComplete(
+ IN gcoTEXTURE Texture,
+ IN gctINT MaxLevel
+ );
+
+gceSTATUS
+gcoTEXTURE_BindTexture(
+ IN gcoTEXTURE Texture,
+ IN gctINT Target,
+ IN gctINT Sampler,
+ IN gcsTEXTURE_PTR Info
+ );
+
+/******************************************************************************\
+******************************* gcoSTREAM Object ******************************
+\******************************************************************************/
+
+typedef enum _gceVERTEX_FORMAT
+{
+ gcvVERTEX_BYTE,
+ gcvVERTEX_UNSIGNED_BYTE,
+ gcvVERTEX_SHORT,
+ gcvVERTEX_UNSIGNED_SHORT,
+ gcvVERTEX_INT,
+ gcvVERTEX_UNSIGNED_INT,
+ gcvVERTEX_FIXED,
+ gcvVERTEX_HALF,
+ gcvVERTEX_FLOAT,
+ gcvVERTEX_UNSIGNED_INT_10_10_10_2,
+ gcvVERTEX_INT_10_10_10_2,
+}
+gceVERTEX_FORMAT;
+
+gceSTATUS
+gcoSTREAM_Construct(
+ IN gcoHAL Hal,
+ OUT gcoSTREAM * Stream
+ );
+
+gceSTATUS
+gcoSTREAM_Destroy(
+ IN gcoSTREAM Stream
+ );
+
+gceSTATUS
+gcoSTREAM_Upload(
+ IN gcoSTREAM Stream,
+ IN gctCONST_POINTER Buffer,
+ IN gctUINT32 Offset,
+ IN gctSIZE_T Bytes,
+ IN gctBOOL Dynamic
+ );
+
+gceSTATUS
+gcoSTREAM_SetStride(
+ IN gcoSTREAM Stream,
+ IN gctUINT32 Stride
+ );
+
+gceSTATUS
+gcoSTREAM_Lock(
+ IN gcoSTREAM Stream,
+ OUT gctPOINTER * Logical,
+ OUT gctUINT32 * Physical
+ );
+
+gceSTATUS
+gcoSTREAM_Unlock(
+ IN gcoSTREAM Stream
+ );
+
+gceSTATUS
+gcoSTREAM_Reserve(
+ IN gcoSTREAM Stream,
+ IN gctSIZE_T Bytes
+ );
+
+gceSTATUS
+gcoSTREAM_Flush(
+ IN gcoSTREAM Stream
+ );
+
+/* Dynamic buffer API. */
+gceSTATUS
+gcoSTREAM_SetDynamic(
+ IN gcoSTREAM Stream,
+ IN gctSIZE_T Bytes,
+ IN gctUINT Buffers
+ );
+
+typedef struct _gcsSTREAM_INFO
+{
+ gctUINT index;
+ gceVERTEX_FORMAT format;
+ gctBOOL normalized;
+ gctUINT components;
+ gctSIZE_T size;
+ gctCONST_POINTER data;
+ gctUINT stride;
+}
+gcsSTREAM_INFO, * gcsSTREAM_INFO_PTR;
+
+gceSTATUS
+gcoSTREAM_UploadDynamic(
+ IN gcoSTREAM Stream,
+ IN gctUINT VertexCount,
+ IN gctUINT InfoCount,
+ IN gcsSTREAM_INFO_PTR Info,
+ IN gcoVERTEX Vertex
+ );
+
+gceSTATUS
+gcoSTREAM_CPUCacheOperation(
+ IN gcoSTREAM Stream,
+ IN gceCACHEOPERATION Operation
+ );
+
+/******************************************************************************\
+******************************** gcoVERTEX Object ******************************
+\******************************************************************************/
+
+typedef struct _gcsVERTEX_ATTRIBUTES
+{
+ gceVERTEX_FORMAT format;
+ gctBOOL normalized;
+ gctUINT32 components;
+ gctSIZE_T size;
+ gctUINT32 stream;
+ gctUINT32 offset;
+ gctUINT32 stride;
+}
+gcsVERTEX_ATTRIBUTES;
+
+gceSTATUS
+gcoVERTEX_Construct(
+ IN gcoHAL Hal,
+ OUT gcoVERTEX * Vertex
+ );
+
+gceSTATUS
+gcoVERTEX_Destroy(
+ IN gcoVERTEX Vertex
+ );
+
+gceSTATUS
+gcoVERTEX_Reset(
+ IN gcoVERTEX Vertex
+ );
+
+gceSTATUS
+gcoVERTEX_EnableAttribute(
+ IN gcoVERTEX Vertex,
+ IN gctUINT32 Index,
+ IN gceVERTEX_FORMAT Format,
+ IN gctBOOL Normalized,
+ IN gctUINT32 Components,
+ IN gcoSTREAM Stream,
+ IN gctUINT32 Offset,
+ IN gctUINT32 Stride
+ );
+
+gceSTATUS
+gcoVERTEX_DisableAttribute(
+ IN gcoVERTEX Vertex,
+ IN gctUINT32 Index
+ );
+
+gceSTATUS
+gcoVERTEX_Bind(
+ IN gcoVERTEX Vertex
+ );
+
+/*******************************************************************************
+***** gcoVERTEXARRAY Object ***************************************************/
+
+typedef struct _gcsVERTEXARRAY
+{
+ /* Enabled. */
+ gctBOOL enable;
+
+ /* Number of components. */
+ gctINT size;
+
+ /* Attribute format. */
+ gceVERTEX_FORMAT format;
+
+ /* Flag whether the attribute is normalized or not. */
+ gctBOOL normalized;
+
+ /* Stride of the component. */
+ gctUINT stride;
+
+ /* Pointer to the attribute data. */
+ gctCONST_POINTER pointer;
+
+ /* Stream object owning the attribute data. */
+ gcoSTREAM stream;
+
+ /* Generic values for attribute. */
+ gctFLOAT genericValue[4];
+
+ /* Vertex shader linkage. */
+ gctUINT linkage;
+}
+gcsVERTEXARRAY,
+* gcsVERTEXARRAY_PTR;
+
+gceSTATUS
+gcoVERTEXARRAY_Construct(
+ IN gcoHAL Hal,
+ OUT gcoVERTEXARRAY * Vertex
+ );
+
+gceSTATUS
+gcoVERTEXARRAY_Destroy(
+ IN gcoVERTEXARRAY Vertex
+ );
+
+gceSTATUS
+gcoVERTEXARRAY_Bind(
+ IN gcoVERTEXARRAY Vertex,
+ IN gctUINT32 EnableBits,
+ IN gcsVERTEXARRAY_PTR VertexArray,
+ IN gctUINT First,
+ IN gctSIZE_T Count,
+ IN gceINDEX_TYPE IndexType,
+ IN gcoINDEX IndexObject,
+ IN gctPOINTER IndexMemory,
+ IN OUT gcePRIMITIVE * PrimitiveType,
+ IN OUT gctUINT * PrimitiveCount
+ );
+
+/*******************************************************************************
+***** Composition *************************************************************/
+
+typedef enum _gceCOMPOSITION
+{
+ gcvCOMPOSE_CLEAR = 1,
+ gcvCOMPOSE_BLUR,
+ gcvCOMPOSE_DIM,
+ gcvCOMPOSE_LAYER
+}
+gceCOMPOSITION;
+
+typedef struct _gcsCOMPOSITION * gcsCOMPOSITION_PTR;
+typedef struct _gcsCOMPOSITION
+{
+ /* Structure size. */
+ gctUINT structSize;
+
+ /* Composition operation. */
+ gceCOMPOSITION operation;
+
+ /* Layer to be composed. */
+ gcoSURF layer;
+
+ /* Rotation angle. */
+ gceSURF_ROTATION rotation;
+
+ /* Source and target coordinates. */
+ gcsRECT srcRect;
+ gcsRECT trgRect;
+
+ /* Blending parameters. */
+ gctBOOL enableBlending;
+ gctBOOL premultiplied;
+ gctUINT8 alphaValue;
+
+ /* Clear color. */
+ gctFLOAT r;
+ gctFLOAT g;
+ gctFLOAT b;
+ gctFLOAT a;
+}
+gcsCOMPOSITION;
+
+gceSTATUS
+gco3D_ProbeComposition(
+ gctBOOL ResetIfEmpty
+ );
+
+gceSTATUS
+gco3D_CompositionBegin(
+ void
+ );
+
+gceSTATUS
+gco3D_ComposeLayer(
+ IN gcsCOMPOSITION_PTR Layer
+ );
+
+gceSTATUS
+gco3D_CompositionSignals(
+ IN gctHANDLE Process,
+ IN gctSIGNAL Signal1,
+ IN gctSIGNAL Signal2
+ );
+
+gceSTATUS
+gco3D_CompositionEnd(
+ IN gcoSURF Target,
+ IN gctBOOL Synchronous
+ );
+
+/* Frame Database */
+gceSTATUS
+gcoHAL_AddFrameDB(
+ void
+ );
+
+gceSTATUS
+gcoHAL_DumpFrameDB(
+ gctCONST_STRING Filename OPTIONAL
+ );
+
+gceSTATUS
+gcoHAL_GetSharedInfo(
+ IN gctUINT32 Pid,
+ IN gctUINT32 DataId,
+ OUT gctUINT8_PTR Data,
+ IN gctSIZE_T Bytes,
+ IN gcuVIDMEM_NODE_PTR Node,
+ OUT gctUINT8_PTR NodeData
+ );
+
+gceSTATUS
+gcoHAL_SetSharedInfo(
+ IN gctUINT32 DataId,
+ IN gctUINT8_PTR Data,
+ IN gctSIZE_T Bytes,
+ IN gcuVIDMEM_NODE_PTR Node,
+ IN gctUINT8_PTR NodeData
+ );
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* VIVANTE_NO_3D */
+#endif /* __gc_hal_engine_h_ */