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-rw-r--r--include/linux/net.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/include/linux/net.h b/include/linux/net.h
index 7823b3482506..e5914c1f0c4d 100644
--- a/include/linux/net.h
+++ b/include/linux/net.h
@@ -64,19 +64,19 @@ typedef enum {
#define SOCK_PASSCRED 3
#ifndef ARCH_HAS_SOCKET_TYPES
-/** sock_type - Socket types
- *
+/**
+ * enum sock_type - Socket types
+ * @SOCK_STREAM: stream (connection) socket
+ * @SOCK_DGRAM: datagram (conn.less) socket
+ * @SOCK_RAW: raw socket
+ * @SOCK_RDM: reliably-delivered message
+ * @SOCK_SEQPACKET: sequential packet socket
+ * @SOCK_PACKET: linux specific way of getting packets at the dev level.
+ * For writing rarp and other similar things on the user level.
+ *
* When adding some new socket type please
* grep ARCH_HAS_SOCKET_TYPE include/asm-* /socket.h, at least MIPS
* overrides this enum for binary compat reasons.
- *
- * @SOCK_STREAM - stream (connection) socket
- * @SOCK_DGRAM - datagram (conn.less) socket
- * @SOCK_RAW - raw socket
- * @SOCK_RDM - reliably-delivered message
- * @SOCK_SEQPACKET - sequential packet socket
- * @SOCK_PACKET - linux specific way of getting packets at the dev level.
- * For writing rarp and other similar things on the user level.
*/
enum sock_type {
SOCK_STREAM = 1,
@@ -93,15 +93,15 @@ enum sock_type {
/**
* struct socket - general BSD socket
- * @state - socket state (%SS_CONNECTED, etc)
- * @flags - socket flags (%SOCK_ASYNC_NOSPACE, etc)
- * @ops - protocol specific socket operations
- * @fasync_list - Asynchronous wake up list
- * @file - File back pointer for gc
- * @sk - internal networking protocol agnostic socket representation
- * @wait - wait queue for several uses
- * @type - socket type (%SOCK_STREAM, etc)
- * @passcred - credentials (used only in Unix Sockets (aka PF_LOCAL))
+ * @state: socket state (%SS_CONNECTED, etc)
+ * @flags: socket flags (%SOCK_ASYNC_NOSPACE, etc)
+ * @ops: protocol specific socket operations
+ * @fasync_list: Asynchronous wake up list
+ * @file: File back pointer for gc
+ * @sk: internal networking protocol agnostic socket representation
+ * @wait: wait queue for several uses
+ * @type: socket type (%SOCK_STREAM, etc)
+ * @passcred: credentials (used only in Unix Sockets (aka PF_LOCAL))
*/
struct socket {
socket_state state;