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-rw-r--r--sound/aoa/fabrics/Makefile2
-rw-r--r--sound/aoa/fabrics/layout.c (renamed from sound/aoa/fabrics/snd-aoa-fabric-layout.c)2
2 files changed, 3 insertions, 1 deletions
diff --git a/sound/aoa/fabrics/Makefile b/sound/aoa/fabrics/Makefile
index 55fc5e7e52cf..da37c10eca51 100644
--- a/sound/aoa/fabrics/Makefile
+++ b/sound/aoa/fabrics/Makefile
@@ -1 +1,3 @@
+snd-aoa-fabric-layout-objs += layout.o
+
obj-$(CONFIG_SND_AOA_FABRIC_LAYOUT) += snd-aoa-fabric-layout.o
diff --git a/sound/aoa/fabrics/snd-aoa-fabric-layout.c b/sound/aoa/fabrics/layout.c
index dea7abb082cd..ad60f5d10e82 100644
--- a/sound/aoa/fabrics/snd-aoa-fabric-layout.c
+++ b/sound/aoa/fabrics/layout.c
@@ -66,7 +66,7 @@ struct layout {
unsigned int layout_id;
struct codec_connect_info codecs[MAX_CODECS_PER_BUS];
int flags;
-
+
/* if busname is not assigned, we use 'Master' below,
* so that our layout table doesn't need to be filled
* too much.