Age | Commit message (Collapse) | Author |
|
bug 1021221
Change-Id: Ifbe007de5bdeafaa15a0b3f2a138086045eba160
Signed-off-by: Raghavendra VK <rvk@nvidia.com>
Reviewed-on: http://git-master/r/118179
(cherry picked from commit 74be8d4e7210d7bcea0d55565a7cbb06d6cc960e)
Reviewed-on: http://git-master/r/121087
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Robert Morell <rmorell@nvidia.com>
|
|
The one shot thread will clock gate the modules periodically. This will ensure
relevant paths in dc driver have an active dc clock and dsi host.
Bug 1013172
Change-Id: Ibb505e35044f31405c06cb9fa0d6fdf78aafd4a6
Signed-off-by: Rakesh Iyer <riyer@nvidia.com>
Reviewed-on: http://git-master/r/117137
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Animesh Kishore <ankishore@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
|
|
Moved mode setting code into mode.c
Move window code info window.c
Moved clock related code into clock.c
Moved LUT and gamma related code into lut.c
Moved csc(color space conversion) into csc.c
Removed unnecessary static function prototypes from header.
Moved many short inline functions to dc_priv.h
Cleaned up copyright headings.
Cleaned up formatting and indent in all files.
Fixed build warnings.
Bug 870907
Change-Id: I6ccc37150191765394f0b5629423eafd4e5e5792
Signed-off-by: Jon Mayo <jmayo@nvidia.com>
Reviewed-on: http://git-master/r/111371
Reviewed-by: Rohan Somvanshi <rsomvanshi@nvidia.com>
Tested-by: Rohan Somvanshi <rsomvanshi@nvidia.com>
|