Age | Commit message (Collapse) | Author |
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Android R14 userspace seems to have issues with timestamp support:
[ 14.764337] host1x host1x: SurfaceFlinger: syncpoint id 8 (disp0_a) stuck waiting 3, timeout=2147483447
[ 14.773845] host1x host1x: id 8 (disp0_a) min 2 max 4
[ 14.779163] host1x host1x: id 9 (disp1_a) min 2 max 4
[ 14.784316] host1x host1x: id 18 (2d_0) min 21 max 25
[ 14.789586] host1x host1x: id 20 (disp0_b) min 2 max 4
[ 14.794889] host1x host1x: id 21 (disp1_b) min 2 max 4
[ 14.800241] host1x host1x: id 22 (3d) min 77 max 95
[ 14.805217] host1x host1x: id 24 (disp0_c) min 2 max 4
[ 14.810573] host1x host1x: id 25 (disp1_c) min 2 max 4
[ 14.815873] host1x host1x: id 26 (vblank0) min 800 max 0
[ 14.821264] host1x host1x: id 27 (vblank1) min 684 max 0
[ 14.826810] host1x host1x: waitbase id 3 val 77
Therefore conditionally revert it in that case for now.
See e4e2e776a3d4bf1adf37fc061cfdfb92281f3ace.
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Conflicts:
arch/arm/mach-tegra/tegra3_usb_phy.c
arch/arm/mach-tegra/usb_phy.c
drivers/usb/gadget/tegra_udc.c
drivers/usb/otg/Makefile
drivers/video/tegra/fb.c
sound/soc/tegra/tegra_pcm.c
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Update framebuffer's fix line_length parameter when changing
video mode dynamically.The new line_length should be according
to new x resolution. On addition, check the return value from
dc driver while setting a mode.
Bug 1163682
Bug 1056767
Bug 1056782
Signed-off-by: Shashank Sharma <shashanks@nvidia.com>
Change-Id: Ib0ab48474f0af3235556a7f7f0d8354af3b50994
Reviewed-on: http://git-master/r/147511
(cherry picked from commit 5856c4afde9459ba6afaf2cdcb07361d9fbf8c79)
Reviewed-on: http://git-master/r/160788
Tested-by: Matthew Pedro <mapedro@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
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With our default gcc 4.7.2 toolchain from oe building nvhdcp with
activated CONFIG_CC_OPTIMIZE_FOR_SIZE fails as follows:
/linux-toradex.git/drivers/video/tegra/dc/nvhdcp.c: In function
'nvhdcp_downstream_worker':
/linux-toradex.git/drivers/video/tegra/dc/nvhdcp.c:807:3: error:
'b_status' may be used uninitialized in this function
[-Werror=maybe-uninitialized]
/linux-toradex.git/drivers/video/tegra/dc/nvhdcp.c:763:6: note:
'b_status' was declared here
make[5]: *** [drivers/video/tegra/dc/nvhdcp.o] Error 1
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Set activation of a mode forcefully via setting FB_ACTIVATE_FORCE
flag. Required for stereo modes also.
Bug 1005399
Change-Id: I37872cc2a04abc8774a5f9f9df7d9e90f2c977f6
Signed-off-by: Shashank Sharma <shashanks@nvidia.com>
Reviewed-on: http://git-master/r/122087
(cherry picked from commit 80a7b7b2d10a97427e12884d469a518cc2b5f765)
Reviewed-on: http://git-master/r/140033
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Matthew Pedro <mapedro@nvidia.com>
Tested-by: Matthew Pedro <mapedro@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
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This patch contains following changes:
1. Modify tegra_fb_update_monspecs to select best mode to apply
on framebuffer, in HDMI hotplug.
2. Add a console_lock to prevent corruption while fbcon running
in multiple threads.
3. Add a tegra_dc_disable/enable in tegra_fb_set_par to reflect
the programmed new mode applied on DC.
Bug: 1005399
Change-Id: I133b38b00f25f767afc05549550fecde8d092fb2
Signed-off-by: Shashank Sharma <shashanks@nvidia.com>
Reviewed-on: http://git-master/r/120932
(cherry picked from commit ec7552ef36c0d0979cb31db6d2d4bd54e7f1c9fb)
Reviewed-on: http://git-master/r/140031
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Matthew Pedro <mapedro@nvidia.com>
Tested-by: Matthew Pedro <mapedro@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
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When a throughput hint is available, still keep track of the idle time
percentage and use both in gpu scaling. Also modifying fallback
scaling code to use same idle estimate used when a throughput hint is
available. Dropping different time frames for scaling up and down.
Bug 1034948
Bug 965517
Change-Id: Ib3945642768e36a6c0c50f4195c89e3bb67f8442
Signed-off-by: Ilan Aelion <iaelion@nvidia.com>
Reviewed-on: http://git-master/r/129410
(cherry picked from commit 1e9974097286a78f34367683a3921c9b5bf77d4d)
Reviewed-on: http://git-master/r/131155
Reviewed-by: Varun Colbert <vcolbert@nvidia.com>
Tested-by: Varun Colbert <vcolbert@nvidia.com>
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As WAR, limit 3d clock frequency and emc clock frequency
when camera is on and chip is AP37. 3d clock is set to
361MHz and 437MHz is requested for emc clock with this
change. This change allows 3d to request 1.1V in Core
instead of 1.3V in AP37.
Bug 1001262
Bug 1019309
Change-Id: I9f46f93d8da0fcf5afe05839177bf0d6e43a5840
Signed-off-by: Jihoon Bang <jbang@nvidia.com>
Reviewed-on: http://git-master/r/130945
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
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- Set frame duration to 0 in NULL modeset.
bug 1039104
Reviewed-on: http://git-master/r/127603
(cherry picked from commit 604cda21d79ed168e9863f0122eb0c23fa1a901b)
Change-Id: I0be1b96529e40a374e4507ecd3da990677d4cbd4
Signed-off-by: Raghavendra VK <rvk@nvidia.com>
Reviewed-on: http://git-master/r/130943
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
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This patch fixes wait base handling in CDMA timeouts.
Bug 1025617
Change-Id: Ia93e55631c1159da161d5c4f257d3beebf0d3149
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/129278
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
Reviewed-by: Kirill Artamonov <kartamonov@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Set default mode for probe and resume to enable initialization of dc.1
Skipping this initialization results in hard system hang.
bug 1030415
Reviewed-on: http://git-master/r/124001
(cherry picked from commit 50fa5e50b74a0534d7524fb6d7dcaa65b2e6e74c)
Change-Id: Id9ad95e114a27c1667f0286443534a23b7fa64d4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/128533
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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Set default videomode happens during probe and resume. _tegra_dc_enable
is also called during hotplug, setting default videomode there causes
hdcp test failure.
Bug 991805
Reviewed-on: http://git-master/r/121052
(cherry picked from commit 7d4e0461a88b8cf638963e69829274824fecc38b)
Change-Id: I98be07e883699ba9fa6e222bb1d8ea68d199dfc6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/128532
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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Add wait for vsync support for one-shot panels. The code supports extension
of this feature to other panels.
Bug 1033411.
Change-Id: Ie4d6cb45e5de81083458169ccdfa33230235ed72
Signed-off-by: Rakesh Iyer <riyer@nvidia.com>
Reviewed-on: http://git-master/r/128927
Reviewed-by: Mrutyunjay Sawant <msawant@nvidia.com>
Tested-by: Mrutyunjay Sawant <msawant@nvidia.com>
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Sync point values are unsigned, but sysfs creates the text
representation as signed. Correct to use unsigned representation.
Bug 1039058
Change-Id: I96de13952eeeba9510bae179a036459ddee18dcd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/128075
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
Reviewed-by: Michal Pecio <mpecio@nvidia.com>
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Disable host1x interrupts when clock gating host1x. This fixes a race
where host1x interrupt was raised at the same time when host1x clock
is turned off.
Bug 1031724
Change-Id: I169cd5796608b8888a6b48ed99bb5da754559b2c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/125129
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
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This patch adds:
1. line_stride value is honored in fb_set_par routine
2. Hardware value for line_stride is used in fb_register
Bug 1025739
Change-Id: Ic37c4c90911c2c70e74b8d5609f3b32b521772ff
Signed-off-by: Christopher Freeman <cfreeman@nvidia.com>
Reviewed-on: http://git-master/r/127690
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com>
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
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This patch adds:
1. A kernel config option that hints to DC driver
to use the current value of the color depth
register as the default for initializing the FB
driver.
2. Checks to see if DC is enabled before reading
off the color depth register in tegra_dc_probe.
Change-Id: I852cc1328fcf42f33052f46b86d753e691744329
Signed-off-by: Christopher Freeman <cfreeman@nvidia.com>
Reviewed-on: http://git-master/r/127297
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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When allocation is bigger than L2 size it is more optimal to
flush or writeback whole L2 instead of doing maintenance
for each allocated page.
bug 983964
Signed-off-by: Kirill Artamonov <kartamonov@nvidia.com>
Change-Id: Ieaa70875b92920567ad7cd75eca6eac8197f46de
Reviewed-on: http://git-master/r/108511
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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This reverts commit 51f746421b73f8f378bd7908b35fd6c79687e239.
Bug 1030468
Bug 1030415
Signed-off-by: Matt Wagner <mwagner@nvidia.com>
Change-Id: If9b5febd812e84848913431dcaf0bdefc518e5d1
Reviewed-on: http://git-master/r/126948
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
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This reverts commit 77c8da0aa18fad9e33fd8b1afb2013b1a476d74e.
Bug 1030468
Bug 1030415
Signed-off-by: Matt Wagner <mwagner@nvidia.com>
Change-Id: I2b85159dfcfc40b3a3632dc1300c729e0977a18f
Reviewed-on: http://git-master/r/126946
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
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job_size() calculates the size of a job structure based on a struct
passed as a ioctl parameter. This calculation was not checked for
overflow.
Bug 1038551
Change-Id: I13d087dbd5aad5fef1c5d13ceb23e50f565acf95
Signed-off-by: Tuomas Tynkkynen <ttynkkynen@nvidia.com>
Reviewed-on: http://git-master/r/127185
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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A handle's usecount used to be incremented once during the mmap ioctl,
and decremented when the mapping is closed by the kernel. However, that
fails if a mapping cloned, for example if the mapping was split due to
a munmap, or (presumably) during fork, as the decrement will then happen
for each cloned mapping.
Therefore increment the usecount when a mapping is opened.
Also fix a BUG_ON() that would have caught this bug, if it wouldn't
have done the check by checking if the unsigned usecount field is
less than zero.
Bug 1033981
Change-Id: I72ac9361a19e44f91ffd6b1126f4632e0f7b6726
Signed-off-by: Tuomas Tynkkynen <ttynkkynen@nvidia.com>
Reviewed-on: http://git-master/r/123710
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
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Process wait list when removing a waiter. This clears the interrupt
once it is no longer needed.
Bug 1031724
Change-Id: Ifb46672f70c8bbd6359d0a8aeaac0d718a5394b2
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/125230
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
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Update framebuffer's modelist after we changed it's fb_var_screeninfo.
This makes sure the framebuffer console can be inited successfully.
During framebuffer console init, it'll check whether the var info of
the framebuffer is consistent with the modelist.
Unsuccessful init of framebuffer console driver makes VT driver
doesn't work in right way.
Bug 996992
Signed-off-by: Mark Zhang <markz@nvidia.com>
Change-Id: I96a1db1f389be75dcba48b20447cf1510ad3768b
Reviewed-on: http://git-master/r/107866
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Shashank Sharma <shashanks@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
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nvhost_3dctx_alloc_common correctly checks the return value of an
allocator function, and attempts to perform cleanup. However, this
particular allocation API returns ERR_PTR values in case of failure,
which then gets passed to the deallocation function, causing a crash.
Also, the return value of that allocator API is checked with IS_ERR
in some places, and with IS_ERR_OR_NULL in others. For consistency
and avoiding surprises if the allocation implementation changes,
use IS_ERR_OR_NULL in all places.
Bug 1035878
Change-Id: I65ce97e11f9712b2e9630b38183f6e70bc14b254
Signed-off-by: Tuomas Tynkkynen <ttynkkynen@nvidia.com>
Reviewed-on: http://git-master/r/124657
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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nvhost_module_remove_client assumes that a client structure
to be freed exists in the linked list. However, if an allocation fails
in nvhost_module_add_client, no client structure is allocated, and
during cleanup, nvhost_module_remove_client would then attempt
to free an invalid pointer.
Bug 1034729
Change-Id: Ie1a641071b86f8246951e9be824a6003f14b04b6
Signed-off-by: Tuomas Tynkkynen <ttynkkynen@nvidia.com>
Reviewed-on: http://git-master/r/124096
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
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bug 1021221
Change-Id: Ifbe007de5bdeafaa15a0b3f2a138086045eba160
Signed-off-by: Raghavendra VK <rvk@nvidia.com>
Reviewed-on: http://git-master/r/118179
(cherry picked from commit 74be8d4e7210d7bcea0d55565a7cbb06d6cc960e)
Reviewed-on: http://git-master/r/121087
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Robert Morell <rmorell@nvidia.com>
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do_heap_alloc locates a suitable free block from a nvmap heap given a
size and alignment. Unfortunately, if a heap block happens to be
smaller than the alignment passed to the function, an integer overflow
will occur, and a block that's too small gets accidentally returned.
Bug 1032642
Change-Id: Ic650c520409134d753e968f62f144ddeb065ccc7
Signed-off-by: Tuomas Tynkkynen <ttynkkynen@nvidia.com>
Reviewed-on: http://git-master/r/123076
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
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Check return code for set_page_array_* calls.
Change-Id: Ie62ac78b82321939d5bd9d2a636d72dadea50d28
Signed-off-by: Krishna Reddy <vdumpa@nvidia.com>
Reviewed-on: http://git-master/r/123544
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nvmap_map_into_caller_ptr takes a memory handle from usermode
and adds a memory mapping for the handle. However, the handle
is not checked for being allocated. An unallocated handle
would cause a kernel panic later on from a NULL dereference.
Change-Id: I73987b097a0c843b913660445e8bd1b4755dac61
Signed-off-by: Tuomas Tynkkynen <ttynkkynen@nvidia.com>
Reviewed-on: http://git-master/r/119689
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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Due to issues with rcu notifiers on secureos, modifying dc flip
notifications to use a simple callback instead.
Bug 1028850
Change-Id: Iebf2a6d64d7316e3df2b88444201f9f9a29698c5
Signed-off-by: Ilan Aelion <iaelion@nvidia.com>
Reviewed-on: http://git-master/r/123103
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Nitin Kumbhar <nkumbhar@nvidia.com>
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When 3D register is read, and we need to do a context switch, the old
context reference is incremented, but it never gets decremented. Fix
by using nvhost_job_get_hwctx() to acquire the reference.
Bug 1031746
Change-Id: Ic72637cb2399f960e2297733bfe45e585a8ec180
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/123678
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Add support to alloc zeroed pages for user space alloc requests. Also
define a config option to force userspace allocation requests to be
zeroed.
Change-Id: I75d3b2bc36e808f1470b423578ec4cba99e0f967
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/122549
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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host1x interrupts have been left on at suspend due to using wrong
constant for the interrupt register. Disable host1x interrupts at
suspend.
Change-Id: I915fc4e663e6ad90fccacff6fb223c5080e21fcd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/123055
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Andrew Howe <ahowe@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mayuresh Kulkarni <mkulkarni@nvidia.com>
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
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Lock was missing around one state set, so we add it here.
Bug 1024031
Change-Id: Iab013fff7e8519e8bcc91e84a5ca7cd6e6e783da
Signed-off-by: Matt Wagner <mwagner@nvidia.com>
Reviewed-on: http://git-master/r/122802
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
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nvhost context related functions were in init section, even though
they are called from non-init functions.
Bug 1022681
Change-Id: Ie85e9dd3f19873aec4153e34c7bffa19f40d37fa
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/120884
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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nvmap_pin_ids accepts a list of handles to pin, which are passed
directly from usermode when called from nvmap_ioctl_pinop.
However, if invalid handles are passed in, the function might
still access them as valid handles, and cause a crash.
Bug 1023954
Change-Id: I6b98a2ef448bb496be7d569ddd4fb516fc399cba
Signed-off-by: Tuomas Tynkkynen <ttynkkynen@nvidia.com>
Reviewed-on: http://git-master/r/119667
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
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Set activation of a mode forcefully via setting FB_ACTIVATE_FORCE
flag. Required for stereo modes also.
Bug 1005399
Change-Id: I37872cc2a04abc8774a5f9f9df7d9e90f2c977f6
Signed-off-by: Shashank Sharma <shashanks@nvidia.com>
Reviewed-on: http://git-master/r/122087
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Matthew Pedro <mapedro@nvidia.com>
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Invalidate the FDC before submitting the context
save pushbuffer to ensure cache coherency across
both GPU cores.
Bug 1020291
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/121945
(cherry picked from commit cef956d07ec717f4714f5101805bbe2f0f149e71)
Change-Id: I43ffee6a77122b4f2fe17f063dc6756c501e59c7
Reviewed-on: http://git-master/r/122323
Tested-by: Donghan Ryu <dryu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Donghan Ryu <dryu@nvidia.com>
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Locking in nvhdcp was set up in such a way that we couldn't
change the state of the HDMI plug while negotiating the HDCP connection.
Another lock was added that is only taken when the state of the plug or
hdcp session are changed. This enables correct failure if the plug is removed
during negotiation.
Bug 1024031
Reviewed-on: http://git-master/r/120546
(cherry picked from commit 51f746421b73f8f378bd7908b35fd6c79687e239)
Change-Id: Id9a9b09f2cd03a1b51e7334391f35fc076a1e1dd
Signed-off-by: Matt Wagner <mwagner@nvidia.com>
Reviewed-on: http://git-master/r/121399
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
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This patch contains following changes:
1. Modify tegra_fb_update_monspecs to select best mode to apply
on framebuffer, in HDMI hotplug.
2. Add a console_lock to prevent corruption while fbcon running
in multiple threads.
3. Add a tegra_dc_disable/enable in tegra_fb_set_par to reflect
the programmed new mode applied on DC.
Bug: 1005399
Change-Id: I133b38b00f25f767afc05549550fecde8d092fb2
Signed-off-by: Shashank Sharma <shashanks@nvidia.com>
Reviewed-on: http://git-master/r/120932
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
Reviewed-by: Kiran Adduri <kadduri@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Matthew Pedro <mapedro@nvidia.com>
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NVMAP_CONVERT_CARVEOUT_TO_IOVMM is only available for IOMMU less SoCs.
This was introduced by (in 'main'):
commit b8b0b4c42fc77d94b8deadaa46f795784f3bbb5e
video: tegra: nvmap: Make IOMMU/IOVMM selectable in Kconfig
Bug 1017112
Change-Id: I2a6f101b15085ece600f77690bc77adc042eb29f
Reviewed-on: http://git-master/r/117976
(cherry picked from commit a68ae587edbc3ca5d3216d39c462abd84f469027)
Reviewed-on: http://git-master/r/121409
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Hiroshi Doyu <hdoyu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Matthew Pedro <mapedro@nvidia.com>
Tested-by: Matthew Pedro <mapedro@nvidia.com>
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In case tegra_dc_init fails, this change will prevent unbalanced call
to dc->out_ops->disable().
Also mark tegra_dc_io_end in case tegra_dc_controller_enable
fails, this is required to not stop device from going into suspend mode.
Bug 1003874
Change-Id: I5af6b46fc50e1ae8e54f9f4eb8540d751364fed7
Signed-off-by: Gaurav Batra <gbatra@nvidia.com>
Reviewed-on: http://git-master/r/120108
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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- replace the usage of strncmp with strcmp in
nvhost_bus_match()
- strncmp was needed when we had device name as
<name.ip-version>. but now the device name is <name>
which matches with the driver name.
- multiple devices get bind with the same driver using
id_table which uses .version field as an index in id_table
Change-Id: If0b6f0ee18626d5e7ff801b8515ef5168069c3f2
Signed-off-by: Mayuresh Kulkarni <mkulkarni@nvidia.com>
Reviewed-on: http://git-master/r/117953
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Ken Adams <kadams@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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change printk to trace_printk
Bug 995270
Change-Id: I71caadb76f6101f377e44ad3f3dc24ede0a099d5
Signed-off-by: Jay Cheng <jacheng@nvidia.com>
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nvmap_ioctl_pinop kmalloc's a temporary buffer, whose length is directly
given by ioctl parameter from usermode. The total size of the buffer
is not checked for overflow, which will cause a kernel panic with some
inputs.
Also, a sizeof() is applied to wrong type when calculating the amount
of bytes to copy from userspace.
nvmap_map_into_caller_ptr attempts to validate that the memory range
to be mapped is correct, but integer overflow can cause the check to
fail. This will lead to mapping wrong pages from the allocated
handle later on, when the page fault handler gets called.
Bug 1025502
Change-Id: I71a09c40c209dba9c5b37c3912e92a81e6f87e80
Signed-off-by: Tuomas Tynkkynen <ttynkkynen@nvidia.com>
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Fixing host transmission with HS enabled.
Bug 999141
Change-Id: I9dcc5282971830865dacf16dbbbebf4096aeb00e
Signed-off-by: Animesh Kishore <ankishore@nvidia.com>
Reviewed-on: http://git-master/r/118315
Reviewed-by: Simone Willett <swillett@nvidia.com>
Tested-by: Simone Willett <swillett@nvidia.com>
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enable using frame rate information in 3d frequency scaling by default
Bug 991589
Change-Id: I410c86e3a56ddf00610133333dd518b4f46aa9ec
Reviewed-on: http://git-master/r/116867
Reviewed-by: Lokesh Pathak <lpathak@nvidia.com>
Tested-by: Lokesh Pathak <lpathak@nvidia.com>
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adding support for using a throughput hint given by the tegra-gfx misc
device in the 3d scaling code. If throughput hint usage is enabled and
the latest throughput hint is recent enough (less than 1 second old),
the throughput hint is used to control 3d frequency scaling. Otherwise
the existing idle time percentage estimate is used.
Bug 991589
Change-Id: I68893e5ce7ef922b95ce5f5b3664eb8e1fdd4027
Signed-off-by: Ilan Aelion <iaelion@nvidia.com>
Reviewed-on: http://git-master/r/116866
Reviewed-by: Lokesh Pathak <lpathak@nvidia.com>
Tested-by: Lokesh Pathak <lpathak@nvidia.com>
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Creates a miscdev at /dev/tegra-throughput which gl will use to set a
target frame rate. In addition it receives notifications from dc on
flip events. On each notification the percentage ratio of the actual
frame time to the target frame time is calculated. In subsequent
changes this ratio will be reported to other modules as a throughput
hint.
Bug 991589
Change-Id: Ieaa2b2755b63d2d071de31e3ef819d4c3b51a956
Signed-off-by: Ilan Aelion <iaelion@nvidia.com>
Reviewed-on: http://git-master/r/116865
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Diwakar Tundlam <dtundlam@nvidia.com>
Reviewed-by: Jon Mayo <jmayo@nvidia.com>
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