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path: root/include/drm/vmwgfx_drm.h
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2011-03-31Fix common misspellingsLucas De Marchi
Fixes generated by 'codespell' and manually reviewed. Signed-off-by: Lucas De Marchi <lucas.demarchi@profusion.mobi>
2010-10-06drm/vmwgfx: Add a parameter to get the max fb sizeThomas Hellstrom
This can be used by the X server to restrict mode resolutions and size of root pixmap. Bump minor to announce this availability. Bump driver date. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-03drm/vmwgfx: Allow userspace to change default layout. Bump minor.Jakob Bornecrantz
The host may change the layout and, since the change is communicated to the master, the master needs a way to communicate the change to the kernel driver. The minor version number is bumped to advertize the availability of this feature. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-11drm/vmwgfx: Drop scanout flag compat and add execbuf ioctl parameter ↵Jakob Bornecrantz
members. Bumps major. Even if this bumps the version to 1 it does not mean the driver is out of staging. From what we know this is the last backwards incompatible change to the driver. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-11drm/vmwgfx: Update the user-space interface.Thomas Hellstrom
When time-based throttling is implemented, we need to bump minor. When the old way of detecting scanout is removed, we need to bump major. In the meantime, this change should not break existing user-space. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-12-15drm/vmwgfx: Add DRM driver for VMware Virtual GPUJakob Bornecrantz
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA. The driver is under staging the same as Nouveau and Radeon KMS. Hopefully the 2D ioctls are bug free and don't need changing, so that part of the API should be stable. But there there is a pretty big chance that the 3D API will change in the future. Signed-off-by: Thomas Hellström <thellstrom@vmware.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>