/* * Freescale PXP Register Definitions * * Copyright (C) 2012-2013 Freescale Semiconductor, Inc. All Rights Reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * This file is created by xml file. Don't Edit it. * * Xml Revision: 1.29 * Template revision: 1.3 */ #ifndef __ARCH_ARM___PXP_H #define __ARCH_ARM___PXP_H #define HW_PXP_CTRL (0x00000000) #define HW_PXP_CTRL_SET (0x00000004) #define HW_PXP_CTRL_CLR (0x00000008) #define HW_PXP_CTRL_TOG (0x0000000c) #define BM_PXP_CTRL_SFTRST 0x80000000 #define BM_PXP_CTRL_CLKGATE 0x40000000 #define BM_PXP_CTRL_RSVD4 0x20000000 #define BM_PXP_CTRL_EN_REPEAT 0x10000000 #define BP_PXP_CTRL_RSVD3 26 #define BM_PXP_CTRL_RSVD3 0x0C000000 #define BF_PXP_CTRL_RSVD3(v) \ (((v) << 26) & BM_PXP_CTRL_RSVD3) #define BP_PXP_CTRL_INTERLACED_INPUT 24 #define BM_PXP_CTRL_INTERLACED_INPUT 0x03000000 #define BF_PXP_CTRL_INTERLACED_INPUT(v) \ (((v) << 24) & BM_PXP_CTRL_INTERLACED_INPUT) #define BV_PXP_CTRL_INTERLACED_INPUT__PROGRESSIVE 0x0 #define BV_PXP_CTRL_INTERLACED_INPUT__FIELD0 0x2 #define BV_PXP_CTRL_INTERLACED_INPUT__FIELD1 0x3 #define BM_PXP_CTRL_BLOCK_SIZE 0x00800000 #define BV_PXP_CTRL_BLOCK_SIZE__8X8 0x0 #define BV_PXP_CTRL_BLOCK_SIZE__16X16 0x1 #define BM_PXP_CTRL_ROT_POS 0x00400000 #define BM_PXP_CTRL_IN_PLACE 0x00200000 #define BP_PXP_CTRL_RSVD1 12 #define BM_PXP_CTRL_RSVD1 0x001FF000 #define BF_PXP_CTRL_RSVD1(v) \ (((v) << 12) & BM_PXP_CTRL_RSVD1) #define BM_PXP_CTRL_VFLIP 0x00000800 #define BM_PXP_CTRL_HFLIP 0x00000400 #define BP_PXP_CTRL_ROTATE 8 #define BM_PXP_CTRL_ROTATE 0x00000300 #define BF_PXP_CTRL_ROTATE(v) \ (((v) << 8) & BM_PXP_CTRL_ROTATE) #define BV_PXP_CTRL_ROTATE__ROT_0 0x0 #define BV_PXP_CTRL_ROTATE__ROT_90 0x1 #define BV_PXP_CTRL_ROTATE__ROT_180 0x2 #define BV_PXP_CTRL_ROTATE__ROT_270 0x3 #define BP_PXP_CTRL_RSVD0 5 #define BM_PXP_CTRL_RSVD0 0x000000E0 #define BF_PXP_CTRL_RSVD0(v) \ (((v) << 5) & BM_PXP_CTRL_RSVD0) #define BM_PXP_CTRL_ENABLE_LCD_HANDSHAKE 0x00000010 #define BM_PXP_CTRL_LUT_DMA_IRQ_ENABLE 0x00000008 #define BM_PXP_CTRL_NEXT_IRQ_ENABLE 0x00000004 #define BM_PXP_CTRL_IRQ_ENABLE 0x00000002 #define BM_PXP_CTRL_ENABLE 0x00000001 #define HW_PXP_STAT (0x00000010) #define HW_PXP_STAT_SET (0x00000014) #define HW_PXP_STAT_CLR (0x00000018) #define HW_PXP_STAT_TOG (0x0000001c) #define BP_PXP_STAT_BLOCKX 24 #define BM_PXP_STAT_BLOCKX 0xFF000000 #define BF_PXP_STAT_BLOCKX(v) \ (((v) << 24) & BM_PXP_STAT_BLOCKX) #define BP_PXP_STAT_BLOCKY 16 #define BM_PXP_STAT_BLOCKY 0x00FF0000 #define BF_PXP_STAT_BLOCKY(v) \ (((v) << 16) & BM_PXP_STAT_BLOCKY) #define BP_PXP_STAT_RSVD2 9 #define BM_PXP_STAT_RSVD2 0x0000FE00 #define BF_PXP_STAT_RSVD2(v) \ (((v) << 9) & BM_PXP_STAT_RSVD2) #define BM_PXP_STAT_LUT_DMA_LOAD_DONE_IRQ 0x00000100 #define BP_PXP_STAT_AXI_ERROR_ID 4 #define BM_PXP_STAT_AXI_ERROR_ID 0x000000F0 #define BF_PXP_STAT_AXI_ERROR_ID(v) \ (((v) << 4) & BM_PXP_STAT_AXI_ERROR_ID) #define BM_PXP_STAT_NEXT_IRQ 0x00000008 #define BM_PXP_STAT_AXI_READ_ERROR 0x00000004 #define BM_PXP_STAT_AXI_WRITE_ERROR 0x00000002 #define BM_PXP_STAT_IRQ 0x00000001 #define HW_PXP_OUT_CTRL (0x00000020) #define HW_PXP_OUT_CTRL_SET (0x00000024) #define HW_PXP_OUT_CTRL_CLR (0x00000028) #define HW_PXP_OUT_CTRL_TOG (0x0000002c) #define BP_PXP_OUT_CTRL_ALPHA 24 #define BM_PXP_OUT_CTRL_ALPHA 0xFF000000 #define BF_PXP_OUT_CTRL_ALPHA(v) \ (((v) << 24) & BM_PXP_OUT_CTRL_ALPHA) #define BM_PXP_OUT_CTRL_ALPHA_OUTPUT 0x00800000 #define BP_PXP_OUT_CTRL_RSVD1 10 #define BM_PXP_OUT_CTRL_RSVD1 0x007FFC00 #define BF_PXP_OUT_CTRL_RSVD1(v) \ (((v) << 10) & BM_PXP_OUT_CTRL_RSVD1) #define BP_PXP_OUT_CTRL_INTERLACED_OUTPUT 8 #define BM_PXP_OUT_CTRL_INTERLACED_OUTPUT 0x00000300 #define BF_PXP_OUT_CTRL_INTERLACED_OUTPUT(v) \ (((v) << 8) & BM_PXP_OUT_CTRL_INTERLACED_OUTPUT) #define BV_PXP_OUT_CTRL_INTERLACED_OUTPUT__PROGRESSIVE 0x0 #define BV_PXP_OUT_CTRL_INTERLACED_OUTPUT__FIELD0 0x1 #define BV_PXP_OUT_CTRL_INTERLACED_OUTPUT__FIELD1 0x2 #define BV_PXP_OUT_CTRL_INTERLACED_OUTPUT__INTERLACED 0x3 #define BP_PXP_OUT_CTRL_RSVD0 5 #define BM_PXP_OUT_CTRL_RSVD0 0x000000E0 #define BF_PXP_OUT_CTRL_RSVD0(v) \ (((v) << 5) & BM_PXP_OUT_CTRL_RSVD0) #define BP_PXP_OUT_CTRL_FORMAT 0 #define BM_PXP_OUT_CTRL_FORMAT 0x0000001F #define BF_PXP_OUT_CTRL_FORMAT(v) \ (((v) << 0) & BM_PXP_OUT_CTRL_FORMAT) #define BV_PXP_OUT_CTRL_FORMAT__ARGB8888 0x0 #define BV_PXP_OUT_CTRL_FORMAT__RGB888 0x4 #define BV_PXP_OUT_CTRL_FORMAT__RGB888P 0x5 #define BV_PXP_OUT_CTRL_FORMAT__ARGB1555 0x8 #define BV_PXP_OUT_CTRL_FORMAT__ARGB4444 0x9 #define BV_PXP_OUT_CTRL_FORMAT__RGB555 0xC #define BV_PXP_OUT_CTRL_FORMAT__RGB444 0xD #define BV_PXP_OUT_CTRL_FORMAT__RGB565 0xE #define BV_PXP_OUT_CTRL_FORMAT__YUV1P444 0x10 #define BV_PXP_OUT_CTRL_FORMAT__UYVY1P422 0x12 #define BV_PXP_OUT_CTRL_FORMAT__VYUY1P422 0x13 #define BV_PXP_OUT_CTRL_FORMAT__Y8 0x14 #define BV_PXP_OUT_CTRL_FORMAT__Y4 0x15 #define BV_PXP_OUT_CTRL_FORMAT__YUV2P422 0x18 #define BV_PXP_OUT_CTRL_FORMAT__YUV2P420 0x19 #define BV_PXP_OUT_CTRL_FORMAT__YVU2P422 0x1A #define BV_PXP_OUT_CTRL_FORMAT__YVU2P420 0x1B #define HW_PXP_OUT_BUF (0x00000030) #define BP_PXP_OUT_BUF_ADDR 0 #define BM_PXP_OUT_BUF_ADDR 0xFFFFFFFF #define BF_PXP_OUT_BUF_ADDR(v) (v) #define HW_PXP_OUT_BUF2 (0x00000040) #define BP_PXP_OUT_BUF2_ADDR 0 #define BM_PXP_OUT_BUF2_ADDR 0xFFFFFFFF #define BF_PXP_OUT_BUF2_ADDR(v) (v) #define HW_PXP_OUT_PITCH (0x00000050) #define BP_PXP_OUT_PITCH_RSVD 16 #define BM_PXP_OUT_PITCH_RSVD 0xFFFF0000 #define BF_PXP_OUT_PITCH_RSVD(v) \ (((v) << 16) & BM_PXP_OUT_PITCH_RSVD) #define BP_PXP_OUT_PITCH_PITCH 0 #define BM_PXP_OUT_PITCH_PITCH 0x0000FFFF #define BF_PXP_OUT_PITCH_PITCH(v) \ (((v) << 0) & BM_PXP_OUT_PITCH_PITCH) #define HW_PXP_OUT_LRC (0x00000060) #define BP_PXP_OUT_LRC_RSVD1 30 #define BM_PXP_OUT_LRC_RSVD1 0xC0000000 #define BF_PXP_OUT_LRC_RSVD1(v) \ (((v) << 30) & BM_PXP_OUT_LRC_RSVD1) #define BP_PXP_OUT_LRC_X 16 #define BM_PXP_OUT_LRC_X 0x3FFF0000 #define BF_PXP_OUT_LRC_X(v) \ (((v) << 16) & BM_PXP_OUT_LRC_X) #define BP_PXP_OUT_LRC_RSVD0 14 #define BM_PXP_OUT_LRC_RSVD0 0x0000C000 #define BF_PXP_OUT_LRC_RSVD0(v) \ (((v) << 14) & BM_PXP_OUT_LRC_RSVD0) #define BP_PXP_OUT_LRC_Y 0 #define BM_PXP_OUT_LRC_Y 0x00003FFF #define BF_PXP_OUT_LRC_Y(v) \ (((v) << 0) & BM_PXP_OUT_LRC_Y) #define HW_PXP_OUT_PS_ULC (0x00000070) #define BP_PXP_OUT_PS_ULC_RSVD1 30 #define BM_PXP_OUT_PS_ULC_RSVD1 0xC0000000 #define BF_PXP_OUT_PS_ULC_RSVD1(v) \ (((v) << 30) & BM_PXP_OUT_PS_ULC_RSVD1) #define BP_PXP_OUT_PS_ULC_X 16 #define BM_PXP_OUT_PS_ULC_X 0x3FFF0000 #define BF_PXP_OUT_PS_ULC_X(v) \ (((v) << 16) & BM_PXP_OUT_PS_ULC_X) #define BP_PXP_OUT_PS_ULC_RSVD0 14 #define BM_PXP_OUT_PS_ULC_RSVD0 0x0000C000 #define BF_PXP_OUT_PS_ULC_RSVD0(v) \ (((v) << 14) & BM_PXP_OUT_PS_ULC_RSVD0) #define BP_PXP_OUT_PS_ULC_Y 0 #define BM_PXP_OUT_PS_ULC_Y 0x00003FFF #define BF_PXP_OUT_PS_ULC_Y(v) \ (((v) << 0) & BM_PXP_OUT_PS_ULC_Y) #define HW_PXP_OUT_PS_LRC (0x00000080) #define BP_PXP_OUT_PS_LRC_RSVD1 30 #define BM_PXP_OUT_PS_LRC_RSVD1 0xC0000000 #define BF_PXP_OUT_PS_LRC_RSVD1(v) \ (((v) << 30) & BM_PXP_OUT_PS_LRC_RSVD1) #define BP_PXP_OUT_PS_LRC_X 16 #define BM_PXP_OUT_PS_LRC_X 0x3FFF0000 #define BF_PXP_OUT_PS_LRC_X(v) \ (((v) << 16) & BM_PXP_OUT_PS_LRC_X) #define BP_PXP_OUT_PS_LRC_RSVD0 14 #define BM_PXP_OUT_PS_LRC_RSVD0 0x0000C000 #define BF_PXP_OUT_PS_LRC_RSVD0(v) \ (((v) << 14) & BM_PXP_OUT_PS_LRC_RSVD0) #define BP_PXP_OUT_PS_LRC_Y 0 #define BM_PXP_OUT_PS_LRC_Y 0x00003FFF #define BF_PXP_OUT_PS_LRC_Y(v) \ (((v) << 0) & BM_PXP_OUT_PS_LRC_Y) #define HW_PXP_OUT_AS_ULC (0x00000090) #define BP_PXP_OUT_AS_ULC_RSVD1 30 #define BM_PXP_OUT_AS_ULC_RSVD1 0xC0000000 #define BF_PXP_OUT_AS_ULC_RSVD1(v) \ (((v) << 30) & BM_PXP_OUT_AS_ULC_RSVD1) #define BP_PXP_OUT_AS_ULC_X 16 #define BM_PXP_OUT_AS_ULC_X 0x3FFF0000 #define BF_PXP_OUT_AS_ULC_X(v) \ (((v) << 16) & BM_PXP_OUT_AS_ULC_X) #define BP_PXP_OUT_AS_ULC_RSVD0 14 #define BM_PXP_OUT_AS_ULC_RSVD0 0x0000C000 #define BF_PXP_OUT_AS_ULC_RSVD0(v) \ (((v) << 14) & BM_PXP_OUT_AS_ULC_RSVD0) #define BP_PXP_OUT_AS_ULC_Y 0 #define BM_PXP_OUT_AS_ULC_Y 0x00003FFF #define BF_PXP_OUT_AS_ULC_Y(v) \ (((v) << 0) & BM_PXP_OUT_AS_ULC_Y) #define HW_PXP_OUT_AS_LRC (0x000000a0) #define BP_PXP_OUT_AS_LRC_RSVD1 30 #define BM_PXP_OUT_AS_LRC_RSVD1 0xC0000000 #define BF_PXP_OUT_AS_LRC_RSVD1(v) \ (((v) << 30) & BM_PXP_OUT_AS_LRC_RSVD1) #define BP_PXP_OUT_AS_LRC_X 16 #define BM_PXP_OUT_AS_LRC_X 0x3FFF0000 #define BF_PXP_OUT_AS_LRC_X(v) \ (((v) << 16) & BM_PXP_OUT_AS_LRC_X) #define BP_PXP_OUT_AS_LRC_RSVD0 14 #define BM_PXP_OUT_AS_LRC_RSVD0 0x0000C000 #define BF_PXP_OUT_AS_LRC_RSVD0(v) \ (((v) << 14) & BM_PXP_OUT_AS_LRC_RSVD0) #define BP_PXP_OUT_AS_LRC_Y 0 #define BM_PXP_OUT_AS_LRC_Y 0x00003FFF #define BF_PXP_OUT_AS_LRC_Y(v) \ (((v) << 0) & BM_PXP_OUT_AS_LRC_Y) #define HW_PXP_PS_CTRL (0x000000b0) #define HW_PXP_PS_CTRL_SET (0x000000b4) #define HW_PXP_PS_CTRL_CLR (0x000000b8) #define HW_PXP_PS_CTRL_TOG (0x000000bc) #define BP_PXP_PS_CTRL_RSVD1 12 #define BM_PXP_PS_CTRL_RSVD1 0xFFFFF000 #define BF_PXP_PS_CTRL_RSVD1(v) \ (((v) << 12) & BM_PXP_PS_CTRL_RSVD1) #define BP_PXP_PS_CTRL_DECX 10 #define BM_PXP_PS_CTRL_DECX 0x00000C00 #define BF_PXP_PS_CTRL_DECX(v) \ (((v) << 10) & BM_PXP_PS_CTRL_DECX) #define BV_PXP_PS_CTRL_DECX__DISABLE 0x0 #define BV_PXP_PS_CTRL_DECX__DECX2 0x1 #define BV_PXP_PS_CTRL_DECX__DECX4 0x2 #define BV_PXP_PS_CTRL_DECX__DECX8 0x3 #define BP_PXP_PS_CTRL_DECY 8 #define BM_PXP_PS_CTRL_DECY 0x00000300 #define BF_PXP_PS_CTRL_DECY(v) \ (((v) << 8) & BM_PXP_PS_CTRL_DECY) #define BV_PXP_PS_CTRL_DECY__DISABLE 0x0 #define BV_PXP_PS_CTRL_DECY__DECY2 0x1 #define BV_PXP_PS_CTRL_DECY__DECY4 0x2 #define BV_PXP_PS_CTRL_DECY__DECY8 0x3 #define BP_PXP_PS_CTRL_SWAP 5 #define BM_PXP_PS_CTRL_SWAP 0x000000E0 #define BF_PXP_PS_CTRL_SWAP(v) \ (((v) << 5) & BM_PXP_PS_CTRL_SWAP) #define BP_PXP_PS_CTRL_FORMAT 0 #define BM_PXP_PS_CTRL_FORMAT 0x0000001F #define BF_PXP_PS_CTRL_FORMAT(v) \ (((v) << 0) & BM_PXP_PS_CTRL_FORMAT) #define BV_PXP_PS_CTRL_FORMAT__RGB888 0x4 #define BV_PXP_PS_CTRL_FORMAT__RGB555 0xC #define BV_PXP_PS_CTRL_FORMAT__RGB444 0xD #define BV_PXP_PS_CTRL_FORMAT__RGB565 0xE #define BV_PXP_PS_CTRL_FORMAT__YUV1P444 0x10 #define BV_PXP_PS_CTRL_FORMAT__UYVY1P422 0x12 #define BV_PXP_PS_CTRL_FORMAT__VYUY1P422 0x13 #define BV_PXP_PS_CTRL_FORMAT__Y8 0x14 #define BV_PXP_PS_CTRL_FORMAT__Y4 0x15 #define BV_PXP_PS_CTRL_FORMAT__YUV2P422 0x18 #define BV_PXP_PS_CTRL_FORMAT__YUV2P420 0x19 #define BV_PXP_PS_CTRL_FORMAT__YVU2P422 0x1A #define BV_PXP_PS_CTRL_FORMAT__YVU2P420 0x1B #define BV_PXP_PS_CTRL_FORMAT__YUV422 0x1E #define BV_PXP_PS_CTRL_FORMAT__YUV420 0x1F #define HW_PXP_PS_BUF (0x000000c0) #define BP_PXP_PS_BUF_ADDR 0 #define BM_PXP_PS_BUF_ADDR 0xFFFFFFFF #define BF_PXP_PS_BUF_ADDR(v) (v) #define HW_PXP_PS_UBUF (0x000000d0) #define BP_PXP_PS_UBUF_ADDR 0 #define BM_PXP_PS_UBUF_ADDR 0xFFFFFFFF #define BF_PXP_PS_UBUF_ADDR(v) (v) #define HW_PXP_PS_VBUF (0x000000e0) #define BP_PXP_PS_VBUF_ADDR 0 #define BM_PXP_PS_VBUF_ADDR 0xFFFFFFFF #define BF_PXP_PS_VBUF_ADDR(v) (v) #define HW_PXP_PS_PITCH (0x000000f0) #define BP_PXP_PS_PITCH_RSVD 16 #define BM_PXP_PS_PITCH_RSVD 0xFFFF0000 #define BF_PXP_PS_PITCH_RSVD(v) \ (((v) << 16) & BM_PXP_PS_PITCH_RSVD) #define BP_PXP_PS_PITCH_PITCH 0 #define BM_PXP_PS_PITCH_PITCH 0x0000FFFF #define BF_PXP_PS_PITCH_PITCH(v) \ (((v) << 0) & BM_PXP_PS_PITCH_PITCH) #define HW_PXP_PS_BACKGROUND (0x00000100) #define BP_PXP_PS_BACKGROUND_RSVD 24 #define BM_PXP_PS_BACKGROUND_RSVD 0xFF000000 #define BF_PXP_PS_BACKGROUND_RSVD(v) \ (((v) << 24) & BM_PXP_PS_BACKGROUND_RSVD) #define BP_PXP_PS_BACKGROUND_COLOR 0 #define BM_PXP_PS_BACKGROUND_COLOR 0x00FFFFFF #define BF_PXP_PS_BACKGROUND_COLOR(v) \ (((v) << 0) & BM_PXP_PS_BACKGROUND_COLOR) #define HW_PXP_PS_SCALE (0x00000110) #define BM_PXP_PS_SCALE_RSVD2 0x80000000 #define BP_PXP_PS_SCALE_YSCALE 16 #define BM_PXP_PS_SCALE_YSCALE 0x7FFF0000 #define BF_PXP_PS_SCALE_YSCALE(v) \ (((v) << 16) & BM_PXP_PS_SCALE_YSCALE) #define BM_PXP_PS_SCALE_RSVD1 0x00008000 #define BP_PXP_PS_SCALE_XSCALE 0 #define BM_PXP_PS_SCALE_XSCALE 0x00007FFF #define BF_PXP_PS_SCALE_XSCALE(v) \ (((v) << 0) & BM_PXP_PS_SCALE_XSCALE) #define HW_PXP_PS_OFFSET (0x00000120) #define BP_PXP_PS_OFFSET_RSVD2 28 #define BM_PXP_PS_OFFSET_RSVD2 0xF0000000 #define BF_PXP_PS_OFFSET_RSVD2(v) \ (((v) << 28) & BM_PXP_PS_OFFSET_RSVD2) #define BP_PXP_PS_OFFSET_YOFFSET 16 #define BM_PXP_PS_OFFSET_YOFFSET 0x0FFF0000 #define BF_PXP_PS_OFFSET_YOFFSET(v) \ (((v) << 16) & BM_PXP_PS_OFFSET_YOFFSET) #define BP_PXP_PS_OFFSET_RSVD1 12 #define BM_PXP_PS_OFFSET_RSVD1 0x0000F000 #define BF_PXP_PS_OFFSET_RSVD1(v) \ (((v) << 12) & BM_PXP_PS_OFFSET_RSVD1) #define BP_PXP_PS_OFFSET_XOFFSET 0 #define BM_PXP_PS_OFFSET_XOFFSET 0x00000FFF #define BF_PXP_PS_OFFSET_XOFFSET(v) \ (((v) << 0) & BM_PXP_PS_OFFSET_XOFFSET) #define HW_PXP_PS_CLRKEYLOW (0x00000130) #define BP_PXP_PS_CLRKEYLOW_RSVD1 24 #define BM_PXP_PS_CLRKEYLOW_RSVD1 0xFF000000 #define BF_PXP_PS_CLRKEYLOW_RSVD1(v) \ (((v) << 24) & BM_PXP_PS_CLRKEYLOW_RSVD1) #define BP_PXP_PS_CLRKEYLOW_PIXEL 0 #define BM_PXP_PS_CLRKEYLOW_PIXEL 0x00FFFFFF #define BF_PXP_PS_CLRKEYLOW_PIXEL(v) \ (((v) << 0) & BM_PXP_PS_CLRKEYLOW_PIXEL) #define HW_PXP_PS_CLRKEYHIGH (0x00000140) #define BP_PXP_PS_CLRKEYHIGH_RSVD1 24 #define BM_PXP_PS_CLRKEYHIGH_RSVD1 0xFF000000 #define BF_PXP_PS_CLRKEYHIGH_RSVD1(v) \ (((v) << 24) & BM_PXP_PS_CLRKEYHIGH_RSVD1) #define BP_PXP_PS_CLRKEYHIGH_PIXEL 0 #define BM_PXP_PS_CLRKEYHIGH_PIXEL 0x00FFFFFF #define BF_PXP_PS_CLRKEYHIGH_PIXEL(v) \ (((v) << 0) & BM_PXP_PS_CLRKEYHIGH_PIXEL) #define HW_PXP_AS_CTRL (0x00000150) #define BP_PXP_AS_CTRL_RSVD1 21 #define BM_PXP_AS_CTRL_RSVD1 0xFFE00000 #define BF_PXP_AS_CTRL_RSVD1(v) \ (((v) << 21) & BM_PXP_AS_CTRL_RSVD1) #define BM_PXP_AS_CTRL_ALPHA_INVERT 0x00100000 #define BP_PXP_AS_CTRL_ROP 16 #define BM_PXP_AS_CTRL_ROP 0x000F0000 #define BF_PXP_AS_CTRL_ROP(v) \ (((v) << 16) & BM_PXP_AS_CTRL_ROP) #define BV_PXP_AS_CTRL_ROP__MASKAS 0x0 #define BV_PXP_AS_CTRL_ROP__MASKNOTAS 0x1 #define BV_PXP_AS_CTRL_ROP__MASKASNOT 0x2 #define BV_PXP_AS_CTRL_ROP__MERGEAS 0x3 #define BV_PXP_AS_CTRL_ROP__MERGENOTAS 0x4 #define BV_PXP_AS_CTRL_ROP__MERGEASNOT 0x5 #define BV_PXP_AS_CTRL_ROP__NOTCOPYAS 0x6 #define BV_PXP_AS_CTRL_ROP__NOT 0x7 #define BV_PXP_AS_CTRL_ROP__NOTMASKAS 0x8 #define BV_PXP_AS_CTRL_ROP__NOTMERGEAS 0x9 #define BV_PXP_AS_CTRL_ROP__XORAS 0xA #define BV_PXP_AS_CTRL_ROP__NOTXORAS 0xB #define BP_PXP_AS_CTRL_ALPHA 8 #define BM_PXP_AS_CTRL_ALPHA 0x0000FF00 #define BF_PXP_AS_CTRL_ALPHA(v) \ (((v) << 8) & BM_PXP_AS_CTRL_ALPHA) #define BP_PXP_AS_CTRL_FORMAT 4 #define BM_PXP_AS_CTRL_FORMAT 0x000000F0 #define BF_PXP_AS_CTRL_FORMAT(v) \ (((v) << 4) & BM_PXP_AS_CTRL_FORMAT) #define BV_PXP_AS_CTRL_FORMAT__ARGB8888 0x0 #define BV_PXP_AS_CTRL_FORMAT__RGB888 0x4 #define BV_PXP_AS_CTRL_FORMAT__ARGB1555 0x8 #define BV_PXP_AS_CTRL_FORMAT__ARGB4444 0x9 #define BV_PXP_AS_CTRL_FORMAT__RGB555 0xC #define BV_PXP_AS_CTRL_FORMAT__RGB444 0xD #define BV_PXP_AS_CTRL_FORMAT__RGB565 0xE #define BM_PXP_AS_CTRL_ENABLE_COLORKEY 0x00000008 #define BP_PXP_AS_CTRL_ALPHA_CTRL 1 #define BM_PXP_AS_CTRL_ALPHA_CTRL 0x00000006 #define BF_PXP_AS_CTRL_ALPHA_CTRL(v) \ (((v) << 1) & BM_PXP_AS_CTRL_ALPHA_CTRL) #define BV_PXP_AS_CTRL_ALPHA_CTRL__Embedded 0x0 #define BV_PXP_AS_CTRL_ALPHA_CTRL__Override 0x1 #define BV_PXP_AS_CTRL_ALPHA_CTRL__Multiply 0x2 #define BV_PXP_AS_CTRL_ALPHA_CTRL__ROPs 0x3 #define BM_PXP_AS_CTRL_RSVD0 0x00000001 #define HW_PXP_AS_BUF (0x00000160) #define BP_PXP_AS_BUF_ADDR 0 #define BM_PXP_AS_BUF_ADDR 0xFFFFFFFF #define BF_PXP_AS_BUF_ADDR(v) (v) #define HW_PXP_AS_PITCH (0x00000170) #define BP_PXP_AS_PITCH_RSVD 16 #define BM_PXP_AS_PITCH_RSVD 0xFFFF0000 #define BF_PXP_AS_PITCH_RSVD(v) \ (((v) << 16) & BM_PXP_AS_PITCH_RSVD) #define BP_PXP_AS_PITCH_PITCH 0 #define BM_PXP_AS_PITCH_PITCH 0x0000FFFF #define BF_PXP_AS_PITCH_PITCH(v) \ (((v) << 0) & BM_PXP_AS_PITCH_PITCH) #define HW_PXP_AS_CLRKEYLOW (0x00000180) #define BP_PXP_AS_CLRKEYLOW_RSVD1 24 #define BM_PXP_AS_CLRKEYLOW_RSVD1 0xFF000000 #define BF_PXP_AS_CLRKEYLOW_RSVD1(v) \ (((v) << 24) & BM_PXP_AS_CLRKEYLOW_RSVD1) #define BP_PXP_AS_CLRKEYLOW_PIXEL 0 #define BM_PXP_AS_CLRKEYLOW_PIXEL 0x00FFFFFF #define BF_PXP_AS_CLRKEYLOW_PIXEL(v) \ (((v) << 0) & BM_PXP_AS_CLRKEYLOW_PIXEL) #define HW_PXP_AS_CLRKEYHIGH (0x00000190) #define BP_PXP_AS_CLRKEYHIGH_RSVD1 24 #define BM_PXP_AS_CLRKEYHIGH_RSVD1 0xFF000000 #define BF_PXP_AS_CLRKEYHIGH_RSVD1(v) \ (((v) << 24) & BM_PXP_AS_CLRKEYHIGH_RSVD1) #define BP_PXP_AS_CLRKEYHIGH_PIXEL 0 #define BM_PXP_AS_CLRKEYHIGH_PIXEL 0x00FFFFFF #define BF_PXP_AS_CLRKEYHIGH_PIXEL(v) \ (((v) << 0) & BM_PXP_AS_CLRKEYHIGH_PIXEL) #define HW_PXP_CSC1_COEF0 (0x000001a0) #define BM_PXP_CSC1_COEF0_YCBCR_MODE 0x80000000 #define BM_PXP_CSC1_COEF0_BYPASS 0x40000000 #define BM_PXP_CSC1_COEF0_RSVD1 0x20000000 #define BP_PXP_CSC1_COEF0_C0 18 #define BM_PXP_CSC1_COEF0_C0 0x1FFC0000 #define BF_PXP_CSC1_COEF0_C0(v) \ (((v) << 18) & BM_PXP_CSC1_COEF0_C0) #define BP_PXP_CSC1_COEF0_UV_OFFSET 9 #define BM_PXP_CSC1_COEF0_UV_OFFSET 0x0003FE00 #define BF_PXP_CSC1_COEF0_UV_OFFSET(v) \ (((v) << 9) & BM_PXP_CSC1_COEF0_UV_OFFSET) #define BP_PXP_CSC1_COEF0_Y_OFFSET 0 #define BM_PXP_CSC1_COEF0_Y_OFFSET 0x000001FF #define BF_PXP_CSC1_COEF0_Y_OFFSET(v) \ (((v) << 0) & BM_PXP_CSC1_COEF0_Y_OFFSET) #define HW_PXP_CSC1_COEF1 (0x000001b0) #define BP_PXP_CSC1_COEF1_RSVD1 27 #define BM_PXP_CSC1_COEF1_RSVD1 0xF8000000 #define BF_PXP_CSC1_COEF1_RSVD1(v) \ (((v) << 27) & BM_PXP_CSC1_COEF1_RSVD1) #define BP_PXP_CSC1_COEF1_C1 16 #define BM_PXP_CSC1_COEF1_C1 0x07FF0000 #define BF_PXP_CSC1_COEF1_C1(v) \ (((v) << 16) & BM_PXP_CSC1_COEF1_C1) #define BP_PXP_CSC1_COEF1_RSVD0 11 #define BM_PXP_CSC1_COEF1_RSVD0 0x0000F800 #define BF_PXP_CSC1_COEF1_RSVD0(v) \ (((v) << 11) & BM_PXP_CSC1_COEF1_RSVD0) #define BP_PXP_CSC1_COEF1_C4 0 #define BM_PXP_CSC1_COEF1_C4 0x000007FF #define BF_PXP_CSC1_COEF1_C4(v) \ (((v) << 0) & BM_PXP_CSC1_COEF1_C4) #define HW_PXP_CSC1_COEF2 (0x000001c0) #define BP_PXP_CSC1_COEF2_RSVD1 27 #define BM_PXP_CSC1_COEF2_RSVD1 0xF8000000 #define BF_PXP_CSC1_COEF2_RSVD1(v) \ (((v) << 27) & BM_PXP_CSC1_COEF2_RSVD1) #define BP_PXP_CSC1_COEF2_C2 16 #define BM_PXP_CSC1_COEF2_C2 0x07FF0000 #define BF_PXP_CSC1_COEF2_C2(v) \ (((v) << 16) & BM_PXP_CSC1_COEF2_C2) #define BP_PXP_CSC1_COEF2_RSVD0 11 #define BM_PXP_CSC1_COEF2_RSVD0 0x0000F800 #define BF_PXP_CSC1_COEF2_RSVD0(v) \ (((v) << 11) & BM_PXP_CSC1_COEF2_RSVD0) #define BP_PXP_CSC1_COEF2_C3 0 #define BM_PXP_CSC1_COEF2_C3 0x000007FF #define BF_PXP_CSC1_COEF2_C3(v) \ (((v) << 0) & BM_PXP_CSC1_COEF2_C3) #define HW_PXP_CSC2_CTRL (0x000001d0) #define BP_PXP_CSC2_CTRL_RSVD 3 #define BM_PXP_CSC2_CTRL_RSVD 0xFFFFFFF8 #define BF_PXP_CSC2_CTRL_RSVD(v) \ (((v) << 3) & BM_PXP_CSC2_CTRL_RSVD) #define BP_PXP_CSC2_CTRL_CSC_MODE 1 #define BM_PXP_CSC2_CTRL_CSC_MODE 0x00000006 #define BF_PXP_CSC2_CTRL_CSC_MODE(v) \ (((v) << 1) & BM_PXP_CSC2_CTRL_CSC_MODE) #define BV_PXP_CSC2_CTRL_CSC_MODE__YUV2RGB 0x0 #define BV_PXP_CSC2_CTRL_CSC_MODE__YCbCr2RGB 0x1 #define BV_PXP_CSC2_CTRL_CSC_MODE__RGB2YUV 0x2 #define BV_PXP_CSC2_CTRL_CSC_MODE__RGB2YCbCr 0x3 #define BM_PXP_CSC2_CTRL_BYPASS 0x00000001 #define HW_PXP_CSC2_COEF0 (0x000001e0) #define BP_PXP_CSC2_COEF0_RSVD1 27 #define BM_PXP_CSC2_COEF0_RSVD1 0xF8000000 #define BF_PXP_CSC2_COEF0_RSVD1(v) \ (((v) << 27) & BM_PXP_CSC2_COEF0_RSVD1) #define BP_PXP_CSC2_COEF0_A2 16 #define BM_PXP_CSC2_COEF0_A2 0x07FF0000 #define BF_PXP_CSC2_COEF0_A2(v) \ (((v) << 16) & BM_PXP_CSC2_COEF0_A2) #define BP_PXP_CSC2_COEF0_RSVD0 11 #define BM_PXP_CSC2_COEF0_RSVD0 0x0000F800 #define BF_PXP_CSC2_COEF0_RSVD0(v) \ (((v) << 11) & BM_PXP_CSC2_COEF0_RSVD0) #define BP_PXP_CSC2_COEF0_A1 0 #define BM_PXP_CSC2_COEF0_A1 0x000007FF #define BF_PXP_CSC2_COEF0_A1(v) \ (((v) << 0) & BM_PXP_CSC2_COEF0_A1) #define HW_PXP_CSC2_COEF1 (0x000001f0) #define BP_PXP_CSC2_COEF1_RSVD1 27 #define BM_PXP_CSC2_COEF1_RSVD1 0xF8000000 #define BF_PXP_CSC2_COEF1_RSVD1(v) \ (((v) << 27) & BM_PXP_CSC2_COEF1_RSVD1) #define BP_PXP_CSC2_COEF1_B1 16 #define BM_PXP_CSC2_COEF1_B1 0x07FF0000 #define BF_PXP_CSC2_COEF1_B1(v) \ (((v) << 16) & BM_PXP_CSC2_COEF1_B1) #define BP_PXP_CSC2_COEF1_RSVD0 11 #define BM_PXP_CSC2_COEF1_RSVD0 0x0000F800 #define BF_PXP_CSC2_COEF1_RSVD0(v) \ (((v) << 11) & BM_PXP_CSC2_COEF1_RSVD0) #define BP_PXP_CSC2_COEF1_A3 0 #define BM_PXP_CSC2_COEF1_A3 0x000007FF #define BF_PXP_CSC2_COEF1_A3(v) \ (((v) << 0) & BM_PXP_CSC2_COEF1_A3) #define HW_PXP_CSC2_COEF2 (0x00000200) #define BP_PXP_CSC2_COEF2_RSVD1 27 #define BM_PXP_CSC2_COEF2_RSVD1 0xF8000000 #define BF_PXP_CSC2_COEF2_RSVD1(v) \ (((v) << 27) & BM_PXP_CSC2_COEF2_RSVD1) #define BP_PXP_CSC2_COEF2_B3 16 #define BM_PXP_CSC2_COEF2_B3 0x07FF0000 #define BF_PXP_CSC2_COEF2_B3(v) \ (((v) << 16) & BM_PXP_CSC2_COEF2_B3) #define BP_PXP_CSC2_COEF2_RSVD0 11 #define BM_PXP_CSC2_COEF2_RSVD0 0x0000F800 #define BF_PXP_CSC2_COEF2_RSVD0(v) \ (((v) << 11) & BM_PXP_CSC2_COEF2_RSVD0) #define BP_PXP_CSC2_COEF2_B2 0 #define BM_PXP_CSC2_COEF2_B2 0x000007FF #define BF_PXP_CSC2_COEF2_B2(v) \ (((v) << 0) & BM_PXP_CSC2_COEF2_B2) #define HW_PXP_CSC2_COEF3 (0x00000210) #define BP_PXP_CSC2_COEF3_RSVD1 27 #define BM_PXP_CSC2_COEF3_RSVD1 0xF8000000 #define BF_PXP_CSC2_COEF3_RSVD1(v) \ (((v) << 27) & BM_PXP_CSC2_COEF3_RSVD1) #define BP_PXP_CSC2_COEF3_C2 16 #define BM_PXP_CSC2_COEF3_C2 0x07FF0000 #define BF_PXP_CSC2_COEF3_C2(v) \ (((v) << 16) & BM_PXP_CSC2_COEF3_C2) #define BP_PXP_CSC2_COEF3_RSVD0 11 #define BM_PXP_CSC2_COEF3_RSVD0 0x0000F800 #define BF_PXP_CSC2_COEF3_RSVD0(v) \ (((v) << 11) & BM_PXP_CSC2_COEF3_RSVD0) #define BP_PXP_CSC2_COEF3_C1 0 #define BM_PXP_CSC2_COEF3_C1 0x000007FF #define BF_PXP_CSC2_COEF3_C1(v) \ (((v) << 0) & BM_PXP_CSC2_COEF3_C1) #define HW_PXP_CSC2_COEF4 (0x00000220) #define BP_PXP_CSC2_COEF4_RSVD1 25 #define BM_PXP_CSC2_COEF4_RSVD1 0xFE000000 #define BF_PXP_CSC2_COEF4_RSVD1(v) \ (((v) << 25) & BM_PXP_CSC2_COEF4_RSVD1) #define BP_PXP_CSC2_COEF4_D1 16 #define BM_PXP_CSC2_COEF4_D1 0x01FF0000 #define BF_PXP_CSC2_COEF4_D1(v) \ (((v) << 16) & BM_PXP_CSC2_COEF4_D1) #define BP_PXP_CSC2_COEF4_RSVD0 11 #define BM_PXP_CSC2_COEF4_RSVD0 0x0000F800 #define BF_PXP_CSC2_COEF4_RSVD0(v) \ (((v) << 11) & BM_PXP_CSC2_COEF4_RSVD0) #define BP_PXP_CSC2_COEF4_C3 0 #define BM_PXP_CSC2_COEF4_C3 0x000007FF #define BF_PXP_CSC2_COEF4_C3(v) \ (((v) << 0) & BM_PXP_CSC2_COEF4_C3) #define HW_PXP_CSC2_COEF5 (0x00000230) #define BP_PXP_CSC2_COEF5_RSVD1 25 #define BM_PXP_CSC2_COEF5_RSVD1 0xFE000000 #define BF_PXP_CSC2_COEF5_RSVD1(v) \ (((v) << 25) & BM_PXP_CSC2_COEF5_RSVD1) #define BP_PXP_CSC2_COEF5_D3 16 #define BM_PXP_CSC2_COEF5_D3 0x01FF0000 #define BF_PXP_CSC2_COEF5_D3(v) \ (((v) << 16) & BM_PXP_CSC2_COEF5_D3) #define BP_PXP_CSC2_COEF5_RSVD0 9 #define BM_PXP_CSC2_COEF5_RSVD0 0x0000FE00 #define BF_PXP_CSC2_COEF5_RSVD0(v) \ (((v) << 9) & BM_PXP_CSC2_COEF5_RSVD0) #define BP_PXP_CSC2_COEF5_D2 0 #define BM_PXP_CSC2_COEF5_D2 0x000001FF #define BF_PXP_CSC2_COEF5_D2(v) \ (((v) << 0) & BM_PXP_CSC2_COEF5_D2) #define HW_PXP_LUT_CTRL (0x00000240) #define BM_PXP_LUT_CTRL_BYPASS 0x80000000 #define BP_PXP_LUT_CTRL_RSVD3 26 #define BM_PXP_LUT_CTRL_RSVD3 0x7C000000 #define BF_PXP_LUT_CTRL_RSVD3(v) \ (((v) << 26) & BM_PXP_LUT_CTRL_RSVD3) #define BP_PXP_LUT_CTRL_LOOKUP_MODE 24 #define BM_PXP_LUT_CTRL_LOOKUP_MODE 0x03000000 #define BF_PXP_LUT_CTRL_LOOKUP_MODE(v) \ (((v) << 24) & BM_PXP_LUT_CTRL_LOOKUP_MODE) #define BV_PXP_LUT_CTRL_LOOKUP_MODE__CACHE_RGB565 0x0 #define BV_PXP_LUT_CTRL_LOOKUP_MODE__DIRECT_Y8 0x1 #define BV_PXP_LUT_CTRL_LOOKUP_MODE__DIRECT_RGB444 0x2 #define BV_PXP_LUT_CTRL_LOOKUP_MODE__DIRECT_RGB454 0x3 #define BP_PXP_LUT_CTRL_RSVD2 18 #define BM_PXP_LUT_CTRL_RSVD2 0x00FC0000 #define BF_PXP_LUT_CTRL_RSVD2(v) \ (((v) << 18) & BM_PXP_LUT_CTRL_RSVD2) #define BP_PXP_LUT_CTRL_OUT_MODE 16 #define BM_PXP_LUT_CTRL_OUT_MODE 0x00030000 #define BF_PXP_LUT_CTRL_OUT_MODE(v) \ (((v) << 16) & BM_PXP_LUT_CTRL_OUT_MODE) #define BV_PXP_LUT_CTRL_OUT_MODE__RESERVED 0x0 #define BV_PXP_LUT_CTRL_OUT_MODE__Y8 0x1 #define BV_PXP_LUT_CTRL_OUT_MODE__RGBW4444CFA 0x2 #define BV_PXP_LUT_CTRL_OUT_MODE__RGB888 0x3 #define BP_PXP_LUT_CTRL_RSVD1 11 #define BM_PXP_LUT_CTRL_RSVD1 0x0000F800 #define BF_PXP_LUT_CTRL_RSVD1(v) \ (((v) << 11) & BM_PXP_LUT_CTRL_RSVD1) #define BM_PXP_LUT_CTRL_SEL_8KB 0x00000400 #define BM_PXP_LUT_CTRL_LRU_UPD 0x00000200 #define BM_PXP_LUT_CTRL_INVALID 0x00000100 #define BP_PXP_LUT_CTRL_RSVD0 1 #define BM_PXP_LUT_CTRL_RSVD0 0x000000FE #define BF_PXP_LUT_CTRL_RSVD0(v) \ (((v) << 1) & BM_PXP_LUT_CTRL_RSVD0) #define BM_PXP_LUT_CTRL_DMA_START 0x00000001 #define HW_PXP_LUT_ADDR (0x00000250) #define BM_PXP_LUT_ADDR_RSVD2 0x80000000 #define BP_PXP_LUT_ADDR_NUM_BYTES 16 #define BM_PXP_LUT_ADDR_NUM_BYTES 0x7FFF0000 #define BF_PXP_LUT_ADDR_NUM_BYTES(v) \ (((v) << 16) & BM_PXP_LUT_ADDR_NUM_BYTES) #define BP_PXP_LUT_ADDR_RSVD1 14 #define BM_PXP_LUT_ADDR_RSVD1 0x0000C000 #define BF_PXP_LUT_ADDR_RSVD1(v) \ (((v) << 14) & BM_PXP_LUT_ADDR_RSVD1) #define BP_PXP_LUT_ADDR_ADDR 0 #define BM_PXP_LUT_ADDR_ADDR 0x00003FFF #define BF_PXP_LUT_ADDR_ADDR(v) \ (((v) << 0) & BM_PXP_LUT_ADDR_ADDR) #define HW_PXP_LUT_DATA (0x00000260) #define BP_PXP_LUT_DATA_DATA 0 #define BM_PXP_LUT_DATA_DATA 0xFFFFFFFF #define BF_PXP_LUT_DATA_DATA(v) (v) #define HW_PXP_LUT_EXTMEM (0x00000270) #define BP_PXP_LUT_EXTMEM_ADDR 0 #define BM_PXP_LUT_EXTMEM_ADDR 0xFFFFFFFF #define BF_PXP_LUT_EXTMEM_ADDR(v) (v) #define HW_PXP_CFA (0x00000280) #define BP_PXP_CFA_DATA 0 #define BM_PXP_CFA_DATA 0xFFFFFFFF #define BF_PXP_CFA_DATA(v) (v) #define HW_PXP_HIST_CTRL (0x00000290) #define BP_PXP_HIST_CTRL_RSVD 6 #define BM_PXP_HIST_CTRL_RSVD 0xFFFFFFC0 #define BF_PXP_HIST_CTRL_RSVD(v) \ (((v) << 6) & BM_PXP_HIST_CTRL_RSVD) #define BP_PXP_HIST_CTRL_PANEL_MODE 4 #define BM_PXP_HIST_CTRL_PANEL_MODE 0x00000030 #define BF_PXP_HIST_CTRL_PANEL_MODE(v) \ (((v) << 4) & BM_PXP_HIST_CTRL_PANEL_MODE) #define BV_PXP_HIST_CTRL_PANEL_MODE__GRAY4 0x0 #define BV_PXP_HIST_CTRL_PANEL_MODE__GRAY8 0x1 #define BV_PXP_HIST_CTRL_PANEL_MODE__GRAY16 0x2 #define BV_PXP_HIST_CTRL_PANEL_MODE__GRAY32 0x3 #define BP_PXP_HIST_CTRL_STATUS 0 #define BM_PXP_HIST_CTRL_STATUS 0x0000000F #define BF_PXP_HIST_CTRL_STATUS(v) \ (((v) << 0) & BM_PXP_HIST_CTRL_STATUS) #define HW_PXP_HIST2_PARAM (0x000002a0) #define BP_PXP_HIST2_PARAM_RSVD 16 #define BM_PXP_HIST2_PARAM_RSVD 0xFFFF0000 #define BF_PXP_HIST2_PARAM_RSVD(v) \ (((v) << 16) & BM_PXP_HIST2_PARAM_RSVD) #define BP_PXP_HIST2_PARAM_RSVD1 13 #define BM_PXP_HIST2_PARAM_RSVD1 0x0000E000 #define BF_PXP_HIST2_PARAM_RSVD1(v) \ (((v) << 13) & BM_PXP_HIST2_PARAM_RSVD1) #define BP_PXP_HIST2_PARAM_VALUE1 8 #define BM_PXP_HIST2_PARAM_VALUE1 0x00001F00 #define BF_PXP_HIST2_PARAM_VALUE1(v) \ (((v) << 8) & BM_PXP_HIST2_PARAM_VALUE1) #define BP_PXP_HIST2_PARAM_RSVD0 5 #define BM_PXP_HIST2_PARAM_RSVD0 0x000000E0 #define BF_PXP_HIST2_PARAM_RSVD0(v) \ (((v) << 5) & BM_PXP_HIST2_PARAM_RSVD0) #define BP_PXP_HIST2_PARAM_VALUE0 0 #define BM_PXP_HIST2_PARAM_VALUE0 0x0000001F #define BF_PXP_HIST2_PARAM_VALUE0(v) \ (((v) << 0) & BM_PXP_HIST2_PARAM_VALUE0) #define HW_PXP_HIST4_PARAM (0x000002b0) #define BP_PXP_HIST4_PARAM_RSVD3 29 #define BM_PXP_HIST4_PARAM_RSVD3 0xE0000000 #define BF_PXP_HIST4_PARAM_RSVD3(v) \ (((v) << 29) & BM_PXP_HIST4_PARAM_RSVD3) #define BP_PXP_HIST4_PARAM_VALUE3 24 #define BM_PXP_HIST4_PARAM_VALUE3 0x1F000000 #define BF_PXP_HIST4_PARAM_VALUE3(v) \ (((v) << 24) & BM_PXP_HIST4_PARAM_VALUE3) #define BP_PXP_HIST4_PARAM_RSVD2 21 #define BM_PXP_HIST4_PARAM_RSVD2 0x00E00000 #define BF_PXP_HIST4_PARAM_RSVD2(v) \ (((v) << 21) & BM_PXP_HIST4_PARAM_RSVD2) #define BP_PXP_HIST4_PARAM_VALUE2 16 #define BM_PXP_HIST4_PARAM_VALUE2 0x001F0000 #define BF_PXP_HIST4_PARAM_VALUE2(v) \ (((v) << 16) & BM_PXP_HIST4_PARAM_VALUE2) #define BP_PXP_HIST4_PARAM_RSVD1 13 #define BM_PXP_HIST4_PARAM_RSVD1 0x0000E000 #define BF_PXP_HIST4_PARAM_RSVD1(v) \ (((v) << 13) & BM_PXP_HIST4_PARAM_RSVD1) #define BP_PXP_HIST4_PARAM_VALUE1 8 #define BM_PXP_HIST4_PARAM_VALUE1 0x00001F00 #define BF_PXP_HIST4_PARAM_VALUE1(v) \ (((v) << 8) & BM_PXP_HIST4_PARAM_VALUE1) #define BP_PXP_HIST4_PARAM_RSVD0 5 #define BM_PXP_HIST4_PARAM_RSVD0 0x000000E0 #define BF_PXP_HIST4_PARAM_RSVD0(v) \ (((v) << 5) & BM_PXP_HIST4_PARAM_RSVD0) #define BP_PXP_HIST4_PARAM_VALUE0 0 #define BM_PXP_HIST4_PARAM_VALUE0 0x0000001F #define BF_PXP_HIST4_PARAM_VALUE0(v) \ (((v) << 0) & BM_PXP_HIST4_PARAM_VALUE0) #define HW_PXP_HIST8_PARAM0 (0x000002c0) #define BP_PXP_HIST8_PARAM0_RSVD3 29 #define BM_PXP_HIST8_PARAM0_RSVD3 0xE0000000 #define BF_PXP_HIST8_PARAM0_RSVD3(v) \ (((v) << 29) & BM_PXP_HIST8_PARAM0_RSVD3) #define BP_PXP_HIST8_PARAM0_VALUE3 24 #define BM_PXP_HIST8_PARAM0_VALUE3 0x1F000000 #define BF_PXP_HIST8_PARAM0_VALUE3(v) \ (((v) << 24) & BM_PXP_HIST8_PARAM0_VALUE3) #define BP_PXP_HIST8_PARAM0_RSVD2 21 #define BM_PXP_HIST8_PARAM0_RSVD2 0x00E00000 #define BF_PXP_HIST8_PARAM0_RSVD2(v) \ (((v) << 21) & BM_PXP_HIST8_PARAM0_RSVD2) #define BP_PXP_HIST8_PARAM0_VALUE2 16 #define BM_PXP_HIST8_PARAM0_VALUE2 0x001F0000 #define BF_PXP_HIST8_PARAM0_VALUE2(v) \ (((v) << 16) & BM_PXP_HIST8_PARAM0_VALUE2) #define BP_PXP_HIST8_PARAM0_RSVD1 13 #define BM_PXP_HIST8_PARAM0_RSVD1 0x0000E000 #define BF_PXP_HIST8_PARAM0_RSVD1(v) \ (((v) << 13) & BM_PXP_HIST8_PARAM0_RSVD1) #define BP_PXP_HIST8_PARAM0_VALUE1 8 #define BM_PXP_HIST8_PARAM0_VALUE1 0x00001F00 #define BF_PXP_HIST8_PARAM0_VALUE1(v) \ (((v) << 8) & BM_PXP_HIST8_PARAM0_VALUE1) #define BP_PXP_HIST8_PARAM0_RSVD0 5 #define BM_PXP_HIST8_PARAM0_RSVD0 0x000000E0 #define BF_PXP_HIST8_PARAM0_RSVD0(v) \ (((v) << 5) & BM_PXP_HIST8_PARAM0_RSVD0) #define BP_PXP_HIST8_PARAM0_VALUE0 0 #define BM_PXP_HIST8_PARAM0_VALUE0 0x0000001F #define BF_PXP_HIST8_PARAM0_VALUE0(v) \ (((v) << 0) & BM_PXP_HIST8_PARAM0_VALUE0) #define HW_PXP_HIST8_PARAM1 (0x000002d0) #define BP_PXP_HIST8_PARAM1_RSVD7 29 #define BM_PXP_HIST8_PARAM1_RSVD7 0xE0000000 #define BF_PXP_HIST8_PARAM1_RSVD7(v) \ (((v) << 29) & BM_PXP_HIST8_PARAM1_RSVD7) #define BP_PXP_HIST8_PARAM1_VALUE7 24 #define BM_PXP_HIST8_PARAM1_VALUE7 0x1F000000 #define BF_PXP_HIST8_PARAM1_VALUE7(v) \ (((v) << 24) & BM_PXP_HIST8_PARAM1_VALUE7) #define BP_PXP_HIST8_PARAM1_RSVD6 21 #define BM_PXP_HIST8_PARAM1_RSVD6 0x00E00000 #define BF_PXP_HIST8_PARAM1_RSVD6(v) \ (((v) << 21) & BM_PXP_HIST8_PARAM1_RSVD6) #define BP_PXP_HIST8_PARAM1_VALUE6 16 #define BM_PXP_HIST8_PARAM1_VALUE6 0x001F0000 #define BF_PXP_HIST8_PARAM1_VALUE6(v) \ (((v) << 16) & BM_PXP_HIST8_PARAM1_VALUE6) #define BP_PXP_HIST8_PARAM1_RSVD5 13 #define BM_PXP_HIST8_PARAM1_RSVD5 0x0000E000 #define BF_PXP_HIST8_PARAM1_RSVD5(v) \ (((v) << 13) & BM_PXP_HIST8_PARAM1_RSVD5) #define BP_PXP_HIST8_PARAM1_VALUE5 8 #define BM_PXP_HIST8_PARAM1_VALUE5 0x00001F00 #define BF_PXP_HIST8_PARAM1_VALUE5(v) \ (((v) << 8) & BM_PXP_HIST8_PARAM1_VALUE5) #define BP_PXP_HIST8_PARAM1_RSVD4 5 #define BM_PXP_HIST8_PARAM1_RSVD4 0x000000E0 #define BF_PXP_HIST8_PARAM1_RSVD4(v) \ (((v) << 5) & BM_PXP_HIST8_PARAM1_RSVD4) #define BP_PXP_HIST8_PARAM1_VALUE4 0 #define BM_PXP_HIST8_PARAM1_VALUE4 0x0000001F #define BF_PXP_HIST8_PARAM1_VALUE4(v) \ (((v) << 0) & BM_PXP_HIST8_PARAM1_VALUE4) #define HW_PXP_HIST16_PARAM0 (0x000002e0) #define BP_PXP_HIST16_PARAM0_RSVD3 29 #define BM_PXP_HIST16_PARAM0_RSVD3 0xE0000000 #define BF_PXP_HIST16_PARAM0_RSVD3(v) \ (((v) << 29) & BM_PXP_HIST16_PARAM0_RSVD3) #define BP_PXP_HIST16_PARAM0_VALUE3 24 #define BM_PXP_HIST16_PARAM0_VALUE3 0x1F000000 #define BF_PXP_HIST16_PARAM0_VALUE3(v) \ (((v) << 24) & BM_PXP_HIST16_PARAM0_VALUE3) #define BP_PXP_HIST16_PARAM0_RSVD2 21 #define BM_PXP_HIST16_PARAM0_RSVD2 0x00E00000 #define BF_PXP_HIST16_PARAM0_RSVD2(v) \ (((v) << 21) & BM_PXP_HIST16_PARAM0_RSVD2) #define BP_PXP_HIST16_PARAM0_VALUE2 16 #define BM_PXP_HIST16_PARAM0_VALUE2 0x001F0000 #define BF_PXP_HIST16_PARAM0_VALUE2(v) \ (((v) << 16) & BM_PXP_HIST16_PARAM0_VALUE2) #define BP_PXP_HIST16_PARAM0_RSVD1 13 #define BM_PXP_HIST16_PARAM0_RSVD1 0x0000E000 #define BF_PXP_HIST16_PARAM0_RSVD1(v) \ (((v) << 13) & BM_PXP_HIST16_PARAM0_RSVD1) #define BP_PXP_HIST16_PARAM0_VALUE1 8 #define BM_PXP_HIST16_PARAM0_VALUE1 0x00001F00 #define BF_PXP_HIST16_PARAM0_VALUE1(v) \ (((v) << 8) & BM_PXP_HIST16_PARAM0_VALUE1) #define BP_PXP_HIST16_PARAM0_RSVD0 5 #define BM_PXP_HIST16_PARAM0_RSVD0 0x000000E0 #define BF_PXP_HIST16_PARAM0_RSVD0(v) \ (((v) << 5) & BM_PXP_HIST16_PARAM0_RSVD0) #define BP_PXP_HIST16_PARAM0_VALUE0 0 #define BM_PXP_HIST16_PARAM0_VALUE0 0x0000001F #define BF_PXP_HIST16_PARAM0_VALUE0(v) \ (((v) << 0) & BM_PXP_HIST16_PARAM0_VALUE0) #define HW_PXP_HIST16_PARAM1 (0x000002f0) #define BP_PXP_HIST16_PARAM1_RSVD7 29 #define BM_PXP_HIST16_PARAM1_RSVD7 0xE0000000 #define BF_PXP_HIST16_PARAM1_RSVD7(v) \ (((v) << 29) & BM_PXP_HIST16_PARAM1_RSVD7) #define BP_PXP_HIST16_PARAM1_VALUE7 24 #define BM_PXP_HIST16_PARAM1_VALUE7 0x1F000000 #define BF_PXP_HIST16_PARAM1_VALUE7(v) \ (((v) << 24) & BM_PXP_HIST16_PARAM1_VALUE7) #define BP_PXP_HIST16_PARAM1_RSVD6 21 #define BM_PXP_HIST16_PARAM1_RSVD6 0x00E00000 #define BF_PXP_HIST16_PARAM1_RSVD6(v) \ (((v) << 21) & BM_PXP_HIST16_PARAM1_RSVD6) #define BP_PXP_HIST16_PARAM1_VALUE6 16 #define BM_PXP_HIST16_PARAM1_VALUE6 0x001F0000 #define BF_PXP_HIST16_PARAM1_VALUE6(v) \ (((v) << 16) & BM_PXP_HIST16_PARAM1_VALUE6) #define BP_PXP_HIST16_PARAM1_RSVD5 13 #define BM_PXP_HIST16_PARAM1_RSVD5 0x0000E000 #define BF_PXP_HIST16_PARAM1_RSVD5(v) \ (((v) << 13) & BM_PXP_HIST16_PARAM1_RSVD5) #define BP_PXP_HIST16_PARAM1_VALUE5 8 #define BM_PXP_HIST16_PARAM1_VALUE5 0x00001F00 #define BF_PXP_HIST16_PARAM1_VALUE5(v) \ (((v) << 8) & BM_PXP_HIST16_PARAM1_VALUE5) #define BP_PXP_HIST16_PARAM1_RSVD4 5 #define BM_PXP_HIST16_PARAM1_RSVD4 0x000000E0 #define BF_PXP_HIST16_PARAM1_RSVD4(v) \ (((v) << 5) & BM_PXP_HIST16_PARAM1_RSVD4) #define BP_PXP_HIST16_PARAM1_VALUE4 0 #define BM_PXP_HIST16_PARAM1_VALUE4 0x0000001F #define BF_PXP_HIST16_PARAM1_VALUE4(v) \ (((v) << 0) & BM_PXP_HIST16_PARAM1_VALUE4) #define HW_PXP_HIST16_PARAM2 (0x00000300) #define BP_PXP_HIST16_PARAM2_RSVD11 29 #define BM_PXP_HIST16_PARAM2_RSVD11 0xE0000000 #define BF_PXP_HIST16_PARAM2_RSVD11(v) \ (((v) << 29) & BM_PXP_HIST16_PARAM2_RSVD11) #define BP_PXP_HIST16_PARAM2_VALUE11 24 #define BM_PXP_HIST16_PARAM2_VALUE11 0x1F000000 #define BF_PXP_HIST16_PARAM2_VALUE11(v) \ (((v) << 24) & BM_PXP_HIST16_PARAM2_VALUE11) #define BP_PXP_HIST16_PARAM2_RSVD10 21 #define BM_PXP_HIST16_PARAM2_RSVD10 0x00E00000 #define BF_PXP_HIST16_PARAM2_RSVD10(v) \ (((v) << 21) & BM_PXP_HIST16_PARAM2_RSVD10) #define BP_PXP_HIST16_PARAM2_VALUE10 16 #define BM_PXP_HIST16_PARAM2_VALUE10 0x001F0000 #define BF_PXP_HIST16_PARAM2_VALUE10(v) \ (((v) << 16) & BM_PXP_HIST16_PARAM2_VALUE10) #define BP_PXP_HIST16_PARAM2_RSVD9 13 #define BM_PXP_HIST16_PARAM2_RSVD9 0x0000E000 #define BF_PXP_HIST16_PARAM2_RSVD9(v) \ (((v) << 13) & BM_PXP_HIST16_PARAM2_RSVD9) #define BP_PXP_HIST16_PARAM2_VALUE9 8 #define BM_PXP_HIST16_PARAM2_VALUE9 0x00001F00 #define BF_PXP_HIST16_PARAM2_VALUE9(v) \ (((v) << 8) & BM_PXP_HIST16_PARAM2_VALUE9) #define BP_PXP_HIST16_PARAM2_RSVD8 5 #define BM_PXP_HIST16_PARAM2_RSVD8 0x000000E0 #define BF_PXP_HIST16_PARAM2_RSVD8(v) \ (((v) << 5) & BM_PXP_HIST16_PARAM2_RSVD8) #define BP_PXP_HIST16_PARAM2_VALUE8 0 #define BM_PXP_HIST16_PARAM2_VALUE8 0x0000001F #define BF_PXP_HIST16_PARAM2_VALUE8(v) \ (((v) << 0) & BM_PXP_HIST16_PARAM2_VALUE8) #define HW_PXP_HIST16_PARAM3 (0x00000310) #define BP_PXP_HIST16_PARAM3_RSVD15 29 #define BM_PXP_HIST16_PARAM3_RSVD15 0xE0000000 #define BF_PXP_HIST16_PARAM3_RSVD15(v) \ (((v) << 29) & BM_PXP_HIST16_PARAM3_RSVD15) #define BP_PXP_HIST16_PARAM3_VALUE15 24 #define BM_PXP_HIST16_PARAM3_VALUE15 0x1F000000 #define BF_PXP_HIST16_PARAM3_VALUE15(v) \ (((v) << 24) & BM_PXP_HIST16_PARAM3_VALUE15) #define BP_PXP_HIST16_PARAM3_RSVD14 21 #define BM_PXP_HIST16_PARAM3_RSVD14 0x00E00000 #define BF_PXP_HIST16_PARAM3_RSVD14(v) \ (((v) << 21) & BM_PXP_HIST16_PARAM3_RSVD14) #define BP_PXP_HIST16_PARAM3_VALUE14 16 #define BM_PXP_HIST16_PARAM3_VALUE14 0x001F0000 #define BF_PXP_HIST16_PARAM3_VALUE14(v) \ (((v) << 16) & BM_PXP_HIST16_PARAM3_VALUE14) #define BP_PXP_HIST16_PARAM3_RSVD13 13 #define BM_PXP_HIST16_PARAM3_RSVD13 0x0000E000 #define BF_PXP_HIST16_PARAM3_RSVD13(v) \ (((v) << 13) & BM_PXP_HIST16_PARAM3_RSVD13) #define BP_PXP_HIST16_PARAM3_VALUE13 8 #define BM_PXP_HIST16_PARAM3_VALUE13 0x00001F00 #define BF_PXP_HIST16_PARAM3_VALUE13(v) \ (((v) << 8) & BM_PXP_HIST16_PARAM3_VALUE13) #define BP_PXP_HIST16_PARAM3_RSVD12 5 #define BM_PXP_HIST16_PARAM3_RSVD12 0x000000E0 #define BF_PXP_HIST16_PARAM3_RSVD12(v) \ (((v) << 5) & BM_PXP_HIST16_PARAM3_RSVD12) #define BP_PXP_HIST16_PARAM3_VALUE12 0 #define BM_PXP_HIST16_PARAM3_VALUE12 0x0000001F #define BF_PXP_HIST16_PARAM3_VALUE12(v) \ (((v) << 0) & BM_PXP_HIST16_PARAM3_VALUE12) #define HW_PXP_POWER (0x00000320) #define BP_PXP_POWER_CTRL 12 #define BM_PXP_POWER_CTRL 0xFFFFF000 #define BF_PXP_POWER_CTRL(v) \ (((v) << 12) & BM_PXP_POWER_CTRL) #define BP_PXP_POWER_ROT_MEM_LP_STATE 9 #define BM_PXP_POWER_ROT_MEM_LP_STATE 0x00000E00 #define BF_PXP_POWER_ROT_MEM_LP_STATE(v) \ (((v) << 9) & BM_PXP_POWER_ROT_MEM_LP_STATE) #define BV_PXP_POWER_ROT_MEM_LP_STATE__NONE 0x0 #define BV_PXP_POWER_ROT_MEM_LP_STATE__LS 0x1 #define BV_PXP_POWER_ROT_MEM_LP_STATE__DS 0x2 #define BV_PXP_POWER_ROT_MEM_LP_STATE__SD 0x4 #define BP_PXP_POWER_LUT_LP_STATE_WAY1_BANKN 6 #define BM_PXP_POWER_LUT_LP_STATE_WAY1_BANKN 0x000001C0 #define BF_PXP_POWER_LUT_LP_STATE_WAY1_BANKN(v) \ (((v) << 6) & BM_PXP_POWER_LUT_LP_STATE_WAY1_BANKN) #define BV_PXP_POWER_LUT_LP_STATE_WAY1_BANKN__NONE 0x0 #define BV_PXP_POWER_LUT_LP_STATE_WAY1_BANKN__LS 0x1 #define BV_PXP_POWER_LUT_LP_STATE_WAY1_BANKN__DS 0x2 #define BV_PXP_POWER_LUT_LP_STATE_WAY1_BANKN__SD 0x4 #define BP_PXP_POWER_LUT_LP_STATE_WAY0_BANKN 3 #define BM_PXP_POWER_LUT_LP_STATE_WAY0_BANKN 0x00000038 #define BF_PXP_POWER_LUT_LP_STATE_WAY0_BANKN(v) \ (((v) << 3) & BM_PXP_POWER_LUT_LP_STATE_WAY0_BANKN) #define BV_PXP_POWER_LUT_LP_STATE_WAY0_BANKN__NONE 0x0 #define BV_PXP_POWER_LUT_LP_STATE_WAY0_BANKN__LS 0x1 #define BV_PXP_POWER_LUT_LP_STATE_WAY0_BANKN__DS 0x2 #define BV_PXP_POWER_LUT_LP_STATE_WAY0_BANKN__SD 0x4 #define BP_PXP_POWER_LUT_LP_STATE_WAY0_BANK0 0 #define BM_PXP_POWER_LUT_LP_STATE_WAY0_BANK0 0x00000007 #define BF_PXP_POWER_LUT_LP_STATE_WAY0_BANK0(v) \ (((v) << 0) & BM_PXP_POWER_LUT_LP_STATE_WAY0_BANK0) #define BV_PXP_POWER_LUT_LP_STATE_WAY0_BANK0__NONE 0x0 #define BV_PXP_POWER_LUT_LP_STATE_WAY0_BANK0__LS 0x1 #define BV_PXP_POWER_LUT_LP_STATE_WAY0_BANK0__DS 0x2 #define BV_PXP_POWER_LUT_LP_STATE_WAY0_BANK0__SD 0x4 #define HW_PXP_NEXT (0x00000400) #define BP_PXP_NEXT_POINTER 2 #define BM_PXP_NEXT_POINTER 0xFFFFFFFC #define BF_PXP_NEXT_POINTER(v) \ (((v) << 2) & BM_PXP_NEXT_POINTER) #define BM_PXP_NEXT_RSVD 0x00000002 #define BM_PXP_NEXT_ENABLED 0x00000001 #define HW_PXP_DEBUGCTRL (0x00000410) #define BP_PXP_DEBUGCTRL_RSVD 12 #define BM_PXP_DEBUGCTRL_RSVD 0xFFFFF000 #define BF_PXP_DEBUGCTRL_RSVD(v) \ (((v) << 12) & BM_PXP_DEBUGCTRL_RSVD) #define BP_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT 8 #define BM_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT 0x00000F00 #define BF_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT(v) \ (((v) << 8) & BM_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT) #define BV_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT__NONE 0x0 #define BV_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT__MISS_CNT 0x1 #define BV_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT__HIT_CNT 0x2 #define BV_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT__LAT_CNT 0x4 #define BV_PXP_DEBUGCTRL_LUT_CLR_STAT_CNT__MAX_LAT 0x8 #define BP_PXP_DEBUGCTRL_SELECT 0 #define BM_PXP_DEBUGCTRL_SELECT 0x000000FF #define BF_PXP_DEBUGCTRL_SELECT(v) \ (((v) << 0) & BM_PXP_DEBUGCTRL_SELECT) #define BV_PXP_DEBUGCTRL_SELECT__NONE 0x0 #define BV_PXP_DEBUGCTRL_SELECT__CTRL 0x1 #define BV_PXP_DEBUGCTRL_SELECT__PSBUF 0x2 #define BV_PXP_DEBUGCTRL_SELECT__PSBAX 0x3 #define BV_PXP_DEBUGCTRL_SELECT__PSBAY 0x4 #define BV_PXP_DEBUGCTRL_SELECT__ASBUF 0x5 #define BV_PXP_DEBUGCTRL_SELECT__ROTATION 0x6 #define BV_PXP_DEBUGCTRL_SELECT__OUTBUF0 0x7 #define BV_PXP_DEBUGCTRL_SELECT__OUTBUF1 0x8 #define BV_PXP_DEBUGCTRL_SELECT__OUTBUF2 0x9 #define BV_PXP_DEBUGCTRL_SELECT__LUT_STAT 0x10 #define BV_PXP_DEBUGCTRL_SELECT__LUT_MISS 0x11 #define BV_PXP_DEBUGCTRL_SELECT__LUT_HIT 0x12 #define BV_PXP_DEBUGCTRL_SELECT__LUT_LAT 0x13 #define BV_PXP_DEBUGCTRL_SELECT__LUT_MAX_LAT 0x14 #define HW_PXP_DEBUG (0x00000420) #define BP_PXP_DEBUG_DATA 0 #define BM_PXP_DEBUG_DATA 0xFFFFFFFF #define BF_PXP_DEBUG_DATA(v) (v) #define HW_PXP_VERSION (0x00000430) #define BP_PXP_VERSION_MAJOR 24 #define BM_PXP_VERSION_MAJOR 0xFF000000 #define BF_PXP_VERSION_MAJOR(v) \ (((v) << 24) & BM_PXP_VERSION_MAJOR) #define BP_PXP_VERSION_MINOR 16 #define BM_PXP_VERSION_MINOR 0x00FF0000 #define BF_PXP_VERSION_MINOR(v) \ (((v) << 16) & BM_PXP_VERSION_MINOR) #define BP_PXP_VERSION_STEP 0 #define BM_PXP_VERSION_STEP 0x0000FFFF #define BF_PXP_VERSION_STEP(v) \ (((v) << 0) & BM_PXP_VERSION_STEP) #endif /* __ARCH_ARM___PXP_H */