/* * cx18 ADEC audio functions * * Derived from cx25840-audio.c * * Copyright (C) 2007 Hans Verkuil * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA. */ #include "cx18-driver.h" static int set_audclk_freq(struct cx18 *cx, u32 freq) { struct cx18_av_state *state = &cx->av_state; if (freq != 32000 && freq != 44100 && freq != 48000) return -EINVAL; /* common for all inputs and rates */ /* SA_MCLK_SEL=1, SA_MCLK_DIV=0x10 */ cx18_av_write(cx, 0x127, 0x50); if (state->aud_input != CX18_AV_AUDIO_SERIAL) { switch (freq) { case 32000: /* VID_PLL and AUX_PLL */ cx18_av_write4(cx, 0x108, 0x1006040f); /* AUX_PLL_FRAC */ cx18_av_write4(cx, 0x110, 0x01bb39ee); /* src3/4/6_ctl = 0x0801f77f */ cx18_av_write4(cx, 0x900, 0x0801f77f); cx18_av_write4(cx, 0x904, 0x0801f77f); cx18_av_write4(cx, 0x90c, 0x0801f77f); break; case 44100: /* VID_PLL and AUX_PLL */ cx18_av_write4(cx, 0x108, 0x1009040f); /* AUX_PLL_FRAC */ cx18_av_write4(cx, 0x110, 0x00ec6bd6); /* src3/4/6_ctl = 0x08016d59 */ cx18_av_write4(cx, 0x900, 0x08016d59); cx18_av_write4(cx, 0x904, 0x08016d59); cx18_av_write4(cx, 0x90c, 0x08016d59); break; case 48000: /* VID_PLL and AUX_PLL */ cx18_av_write4(cx, 0x108, 0x100a040f); /* AUX_PLL_FRAC */ cx18_av_write4(cx, 0x110, 0x0098d6e5); /* src3/4/6_ctl = 0x08014faa */ cx18_av_write4(cx, 0x900, 0x08014faa); cx18_av_write4(cx, 0x904, 0x08014faa); cx18_av_write4(cx, 0x90c, 0x08014faa); break; } } else { switch (freq) { case 32000: /* VID_PLL and AUX_PLL */ cx18_av_write4(cx, 0x108, 0x1e08040f); /* AUX_PLL_FRAC */ cx18_av_write4(cx, 0x110, 0x012a0869); /* src1_ctl = 0x08010000 */ cx18_av_write4(cx, 0x8f8, 0x08010000); /* src3/4/6_ctl = 0x08020000 */ cx18_av_write4(cx, 0x900, 0x08020000); cx18_av_write4(cx, 0x904, 0x08020000); cx18_av_write4(cx, 0x90c, 0x08020000); /* SA_MCLK_SEL=1, SA_MCLK_DIV=0x14 */ cx18_av_write(cx, 0x127, 0x54); break; case 44100: /* VID_PLL and AUX_PLL */ cx18_av_write4(cx, 0x108, 0x1809040f); /* AUX_PLL_FRAC */ cx18_av_write4(cx, 0x110, 0x00ec6bd6); /* src1_ctl = 0x08010000 */ cx18_av_write4(cx, 0x8f8, 0x080160cd); /* src3/4/6_ctl = 0x08020000 */ cx18_av_write4(cx, 0x900, 0x08017385); cx18_av_write4(cx, 0x904, 0x08017385); cx18_av_write4(cx, 0x90c, 0x08017385); break; case 48000: /* VID_PLL and AUX_PLL */ cx18_av_write4(cx, 0x108, 0x180a040f); /* AUX_PLL_FRAC */ cx18_av_write4(cx, 0x110, 0x0098d6e5); /* src1_ctl = 0x08010000 */ cx18_av_write4(cx, 0x8f8, 0x08018000); /* src3/4/6_ctl = 0x08020000 */ cx18_av_write4(cx, 0x900, 0x08015555); cx18_av_write4(cx, 0x904, 0x08015555); cx18_av_write4(cx, 0x90c, 0x08015555); break; } } state->audclk_freq = freq; return 0; } void cx18_av_audio_set_path(struct cx18 *cx) { struct cx18_av_state *state = &cx->av_state; /* stop microcontroller */ cx18_av_and_or(cx, 0x803, ~0x10, 0); /* assert soft reset */ cx18_av_and_or(cx, 0x810, ~0x1, 0x01); /* Mute everything to prevent the PFFT! */ cx18_av_write(cx, 0x8d3, 0x1f); if (state->aud_input == CX18_AV_AUDIO_SERIAL) { /* Set Path1 to Serial Audio Input */ cx18_av_write4(cx, 0x8d0, 0x01011012); /* The microcontroller should not be started for the * non-tuner inputs: autodetection is specific for * TV audio. */ } else { /* Set Path1 to Analog Demod Main Channel */ cx18_av_write4(cx, 0x8d0, 0x1f063870); } set_audclk_freq(cx, state->audclk_freq); /* deassert soft reset */ cx18_av_and_or(cx, 0x810, ~0x1, 0x00); if (state->aud_input != CX18_AV_AUDIO_SERIAL) { /* When the microcontroller detects the * audio format, it will unmute the lines */ cx18_av_and_or(cx, 0x803, ~0x10, 0x10); } } static int get_volume(struct cx18 *cx) { /* Volume runs +18dB to -96dB in 1/2dB steps * change to fit the msp3400 -114dB to +12dB range */ /* check PATH1_VOLUME */ int vol = 228 - cx18_av_read(cx, 0x8d4); vol = (vol / 2) + 23; return vol << 9; } static void set_volume(struct cx18 *cx, int volume) { /* First convert the volume to msp3400 values (0-127) */ int vol = volume >> 9; /* now scale it up to cx18_av values * -114dB to -96dB maps to 0 * this should be 19, but in my testing that was 4dB too loud */ if (vol <= 23) vol = 0; else vol -= 23; /* PATH1_VOLUME */ cx18_av_write(cx, 0x8d4, 228 - (vol * 2)); } static int get_bass(struct cx18 *cx) { /* bass is 49 steps +12dB to -12dB */ /* check PATH1_EQ_BASS_VOL */ int bass = cx18_av_read(cx, 0x8d9) & 0x3f; bass = (((48 - bass) * 0xffff) + 47) / 48; return bass; } static void set_bass(struct cx18 *cx, int bass) { /* PATH1_EQ_BASS_VOL */ cx18_av_and_or(cx, 0x8d9, ~0x3f, 48 - (bass * 48 / 0xffff)); } static int get_treble(struct cx18 *cx) { /* treble is 49 steps +12dB to -12dB */ /* check PATH1_EQ_TREBLE_VOL */ int treble = cx18_av_read(cx, 0x8db) & 0x3f; treble = (((48 - treble) * 0xffff) + 47) / 48; return treble; } static void set_treble(struct cx18 *cx, int treble) { /* PATH1_EQ_TREBLE_VOL */ cx18_av_and_or(cx, 0x8db, ~0x3f, 48 - (treble * 48 / 0xffff)); } static int get_balance(struct cx18 *cx) { /* balance is 7 bit, 0 to -96dB */ /* check PATH1_BAL_LEVEL */ int balance = cx18_av_read(cx, 0x8d5) & 0x7f; /* check PATH1_BAL_LEFT */ if ((cx18_av_read(cx, 0x8d5) & 0x80) == 0) balance = 0x80 - balance; else balance = 0x80 + balance; return balance << 8; } static void set_balance(struct cx18 *cx, int balance) { int bal = balance >> 8; if (bal > 0x80) { /* PATH1_BAL_LEFT */ cx18_av_and_or(cx, 0x8d5, 0x7f, 0x80); /* PATH1_BAL_LEVEL */ cx18_av_and_or(cx, 0x8d5, ~0x7f, bal & 0x7f); } else { /* PATH1_BAL_LEFT */ cx18_av_and_or(cx, 0x8d5, 0x7f, 0x00); /* PATH1_BAL_LEVEL */ cx18_av_and_or(cx, 0x8d5, ~0x7f, 0x80 - bal); } } static int get_mute(struct cx18 *cx) { /* check SRC1_MUTE_EN */ return cx18_av_read(cx, 0x8d3) & 0x2 ? 1 : 0; } static void set_mute(struct cx18 *cx, int mute) { struct cx18_av_state *state = &cx->av_state; if (state->aud_input != CX18_AV_AUDIO_SERIAL) { /* Must turn off microcontroller in order to mute sound. * Not sure if this is the best method, but it does work. * If the microcontroller is running, then it will undo any * changes to the mute register. */ if (mute) { /* disable microcontroller */ cx18_av_and_or(cx, 0x803, ~0x10, 0x00); cx18_av_write(cx, 0x8d3, 0x1f); } else { /* enable microcontroller */ cx18_av_and_or(cx, 0x803, ~0x10, 0x10); } } else { /* SRC1_MUTE_EN */ cx18_av_and_or(cx, 0x8d3, ~0x2, mute ? 0x02 : 0x00); } } int cx18_av_audio(struct cx18 *cx, unsigned int cmd, void *arg) { struct cx18_av_state *state = &cx->av_state; struct v4l2_control *ctrl = arg; int retval; switch (cmd) { case VIDIOC_INT_AUDIO_CLOCK_FREQ: if (state->aud_input != CX18_AV_AUDIO_SERIAL) { cx18_av_and_or(cx, 0x803, ~0x10, 0); cx18_av_write(cx, 0x8d3, 0x1f); } cx18_av_and_or(cx, 0x810, ~0x1, 1); retval = set_audclk_freq(cx, *(u32 *)arg); cx18_av_and_or(cx, 0x810, ~0x1, 0); if (state->aud_input != CX18_AV_AUDIO_SERIAL) cx18_av_and_or(cx, 0x803, ~0x10, 0x10); return retval; case VIDIOC_G_CTRL: switch (ctrl->id) { case V4L2_CID_AUDIO_VOLUME: ctrl->value = get_volume(cx); break; case V4L2_CID_AUDIO_BASS: ctrl->value = get_bass(cx); break; case V4L2_CID_AUDIO_TREBLE: ctrl->value = get_treble(cx); break; case V4L2_CID_AUDIO_BALANCE: ctrl->value = get_balance(cx); break; case V4L2_CID_AUDIO_MUTE: ctrl->value = get_mute(cx); break; default: return -EINVAL; } break; case VIDIOC_S_CTRL: switch (ctrl->id) { case V4L2_CID_AUDIO_VOLUME: set_volume(cx, ctrl->value); break; case V4L2_CID_AUDIO_BASS: set_bass(cx, ctrl->value); break; case V4L2_CID_AUDIO_TREBLE: set_treble(cx, ctrl->value); break; case V4L2_CID_AUDIO_BALANCE: set_balance(cx, ctrl->value); break; case V4L2_CID_AUDIO_MUTE: set_mute(cx, ctrl->value); break; default: return -EINVAL; } break; default: return -EINVAL; } return 0; }