/* * include/linux/sync.h * * Copyright (C) 2012 Google, Inc. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #ifndef _LINUX_SYNC_H #define _LINUX_SYNC_H #include #ifdef __KERNEL__ #include #include #include #include struct sync_timeline; struct sync_pt; struct sync_fence; /** * struct sync_timeline_ops - sync object implementation ops * @driver_name: name of the implentation * @dup: duplicate a sync_pt * @has_signaled: returns: * 1 if pt has signaled * 0 if pt has not signaled * <0 on error * @compare: returns: * 1 if b will signal before a * 0 if a and b will signal at the same time * -1 if a will signabl before b * @free_pt: called before sync_pt is freed * @release_obj: called before sync_timeline is freed * @print_obj: print aditional debug information about sync_timeline. * should not print a newline * @print_pt: print aditional debug information about sync_pt. * should not print a newline * @fill_driver_data: write implmentation specific driver data to data. * should return an error if there is not enough room * as specified by size. This information is returned * to userspace by SYNC_IOC_FENCE_INFO. */ struct sync_timeline_ops { const char *driver_name; /* required */ struct sync_pt *(*dup)(struct sync_pt *pt); /* required */ int (*has_signaled)(struct sync_pt *pt); /* required */ int (*compare)(struct sync_pt *a, struct sync_pt *b); /* optional */ void (*free_pt)(struct sync_pt *sync_pt); /* optional */ void (*release_obj)(struct sync_timeline *sync_timeline); /* optional */ void (*print_obj)(struct seq_file *s, struct sync_timeline *sync_timeline); /* optional */ void (*print_pt)(struct seq_file *s, struct sync_pt *sync_pt); /* optional */ int (*fill_driver_data)(struct sync_pt *syncpt, void *data, int size); }; /** * struct sync_timeline - sync object * @ops: ops that define the implementaiton of the sync_timeline * @name: name of the sync_timeline. Useful for debugging * @destoryed: set when sync_timeline is destroyed * @child_list_head: list of children sync_pts for this sync_timeline * @child_list_lock: lock protecting @child_list_head, destroyed, and * sync_pt.status * @active_list_head: list of active (unsignaled/errored) sync_pts * @sync_timeline_list: membership in global sync_timeline_list */ struct sync_timeline { const struct sync_timeline_ops *ops; char name[32]; /* protected by child_list_lock */ bool destroyed; struct list_head child_list_head; spinlock_t child_list_lock; struct list_head active_list_head; spinlock_t active_list_lock; struct list_head sync_timeline_list; }; /** * struct sync_pt - sync point * @parent: sync_timeline to which this sync_pt belongs * @child_list: membership in sync_timeline.child_list_head * @active_list: membership in sync_timeline.active_list_head * @fence: sync_fence to which the sync_pt belongs * @pt_list: membership in sync_fence.pt_list_head * @status: 1: signaled, 0:active, <0: error * @timestamp: time which sync_pt status transitioned from active to * singaled or error. */ struct sync_pt { struct sync_timeline *parent; struct list_head child_list; struct list_head active_list; struct sync_fence *fence; struct list_head pt_list; /* protected by parent->active_list_lock */ int status; ktime_t timestamp; }; /** * struct sync_fence - sync fence * @file: file representing this fence * @name: name of sync_fence. Useful for debugging * @pt_list_head: list of sync_pts in ths fence. immutable once fence * is created * @waiter_list_head: list of asynchronous waiters on this fence * @waiter_list_lock: lock protecting @waiter_list_head and @status * @status: 1: signaled, 0:active, <0: error * * @wq: wait queue for fence signaling * @sync_fence_list: membership in global fence list */ struct sync_fence { struct file *file; char name[32]; /* this list is immutable once the fence is created */ struct list_head pt_list_head; struct list_head waiter_list_head; spinlock_t waiter_list_lock; /* also protects status */ int status; wait_queue_head_t wq; struct list_head sync_fence_list; }; /** * struct sync_fence_waiter - metadata for asynchronous waiter on a fence * @waiter_list: membership in sync_fence.waiter_list_head * @callback: function pointer to call when fence signals * @callback_data: pointer to pass to @callback */ struct sync_fence_waiter { struct list_head waiter_list; void (*callback)(struct sync_fence *fence, void *data); void *callback_data; }; /* * API for sync_timeline implementers */ /** * sync_timeline_create() - creates a sync object * @ops: specifies the implemention ops for the object * @size: size to allocate for this obj * @name: sync_timeline name * * Creates a new sync_timeline which will use the implemetation specified by * @ops. @size bytes will be allocated allowing for implemntation specific * data to be kept after the generic sync_timeline stuct. */ struct sync_timeline *sync_timeline_create(const struct sync_timeline_ops *ops, int size, const char *name); /** * sync_timeline_destory() - destorys a sync object * @obj: sync_timeline to destroy * * A sync implemntation should call this when the @obj is going away * (i.e. module unload.) @obj won't actually be freed until all its childern * sync_pts are freed. */ void sync_timeline_destroy(struct sync_timeline *obj); /** * sync_timeline_signal() - signal a status change on a sync_timeline * @obj: sync_timeline to signal * * A sync implemntation should call this any time one of it's sync_pts * has signaled or has an error condition. */ void sync_timeline_signal(struct sync_timeline *obj); /** * sync_pt_create() - creates a sync pt * @parent: sync_pt's parent sync_timeline * @size: size to allocate for this pt * * Creates a new sync_pt as a chiled of @parent. @size bytes will be * allocated allowing for implemntation specific data to be kept after * the generic sync_timeline struct. */ struct sync_pt *sync_pt_create(struct sync_timeline *parent, int size); /** * sync_pt_free() - frees a sync pt * @pt: sync_pt to free * * This should only be called on sync_pts which have been created but * not added to a fence. */ void sync_pt_free(struct sync_pt *pt); /** * sync_fence_create() - creates a sync fence * @name: name of fence to create * @pt: sync_pt to add to the fence * * Creates a fence containg @pt. Once this is called, the fence takes * ownership of @pt. */ struct sync_fence *sync_fence_create(const char *name, struct sync_pt *pt); /* * API for sync_fence consumers */ /** * sync_fence_merge() - merge two fences * @name: name of new fence * @a: fence a * @b: fence b * * Creates a new fence which contains copies of all the sync_pts in both * @a and @b. @a and @b remain valid, independent fences. */ struct sync_fence *sync_fence_merge(const char *name, struct sync_fence *a, struct sync_fence *b); /** * sync_fence_fdget() - get a fence from an fd * @fd: fd referencing a fence * * Ensures @fd references a valid fence, increments the refcount of the backing * file, and returns the fence. */ struct sync_fence *sync_fence_fdget(int fd); /** * sync_fence_put() - puts a refernnce of a sync fence * @fence: fence to put * * Puts a reference on @fence. If this is the last reference, the fence and * all it's sync_pts will be freed */ void sync_fence_put(struct sync_fence *fence); /** * sync_fence_install() - installs a fence into a file descriptor * @fence: fence to instal * @fd: file descriptor in which to install the fence * * Installs @fence into @fd. @fd's should be acquired through get_unused_fd(). */ void sync_fence_install(struct sync_fence *fence, int fd); /** * sync_fence_wait_async() - registers and async wait on the fence * @fence: fence to wait on * @callback: callback * @callback_data data to pass to the callback * * Returns 1 if @fence has already signaled. * * Registers a callback to be called when @fence signals or has an error */ int sync_fence_wait_async(struct sync_fence *fence, void (*callback)(struct sync_fence *, void *data), void *callback_data); /** * sync_fence_wait() - wait on fence * @fence: fence to wait on * @tiemout: timeout in ms * * Wait for @fence to be signaled or have an error. Waits indefintly * if @timeout = 0 */ int sync_fence_wait(struct sync_fence *fence, long timeout); #endif /* __KERNEL__ */ /** * struct sync_merge_data - data passed to merge ioctl * @fd2: file descriptor of second fence * @name: name of new fence * @fence: returns the fd of the new fence to userspace */ struct sync_merge_data { __s32 fd2; /* fd of second fence */ char name[32]; /* name of new fence */ __s32 fence; /* fd on newly created fence */ }; /** * struct sync_pt_info - detailed sync_pt information * @len: length of sync_pt_info including any driver_data * @obj_name: name of parent sync_timeline * @driver_name: name of driver implmenting the parent * @status: status of the sync_pt 0:active 1:signaled <0:error * @timestamp_ns: timestamp of status change in nanoseconds * @driver_data: any driver dependant data */ struct sync_pt_info { __u32 len; char obj_name[32]; char driver_name[32]; __s32 status; __u64 timestamp_ns; __u8 driver_data[0]; }; /** * struct sync_fence_info_data - data returned from fence info ioctl * @len: ioctl caller writes the size of the buffer its passing in. * ioctl returns length of sync_fence_data reutnred to userspace * including pt_info. * @name: name of fence * @status: status of fence. 1: signaled 0:active <0:error * @pt_info: a sync_pt_info struct for every sync_pt in the fence */ struct sync_fence_info_data { __u32 len; char name[32]; __s32 status; __u8 pt_info[0]; }; #define SYNC_IOC_MAGIC '>' /** * DOC: SYNC_IOC_WAIT - wait for a fence to signal * * pass timeout in milliseconds. */ #define SYNC_IOC_WAIT _IOW(SYNC_IOC_MAGIC, 0, __u32) /** * DOC: SYNC_IOC_MERGE - merge two fences * * Takes a struct sync_merge_data. Creates a new fence containing copies of * the sync_pts in both the calling fd and sync_merge_data.fd2. Returns the * new fence's fd in sync_merge_data.fence */ #define SYNC_IOC_MERGE _IOWR(SYNC_IOC_MAGIC, 1, struct sync_merge_data) /** * DOC: SYNC_IOC_FENCE_INFO - get detailed information on a fence * * Takes a struct sync_fence_info_data with extra space allocated for pt_info. * Caller should write the size of the buffer into len. On return, len is * updated to reflect the total size of the sync_fence_info_data including * pt_info. * * pt_info is a buffer containing sync_pt_infos for every sync_pt in the fence. * To itterate over the sync_pt_infos, use the sync_pt_info.len field. */ #define SYNC_IOC_FENCE_INFO _IOWR(SYNC_IOC_MAGIC, 2,\ struct sync_fence_info_data) #endif /* _LINUX_SYNC_H */