/* * include/linux/throughput_ioctl.h * * ioctl declarations for throughput miscdev * * Copyright (c) 2012, NVIDIA Corporation. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 2 of the License. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __TEGRA_THROUGHPUT_IOCTL_H #define __TEGRA_THROUGHPUT_IOCTL_H #include #define TEGRA_THROUGHPUT_MAGIC 'g' struct tegra_throughput_target_fps_args { __u32 target_fps; }; #define TEGRA_THROUGHPUT_IOCTL_TARGET_FPS \ _IOW(TEGRA_THROUGHPUT_MAGIC, 1, struct tegra_throughput_target_fps_args) #define TEGRA_THROUGHPUT_IOCTL_MAXNR \ (_IOC_NR(TEGRA_THROUGHPUT_IOCTL_TARGET_FPS)) #endif /* !defined(__TEGRA_THROUGHPUT_IOCTL_H) */