/* * Midi synth routines for the Emu8k/Emu10k1 * * Copyright (C) 1999 Steve Ratcliffe * Copyright (c) 1999-2000 Takashi Iwai * * Contains code based on awe_wave.c by Takashi Iwai * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "emux_voice.h" #include #ifdef SNDRV_EMUX_USE_RAW_EFFECT /* * effects table */ #define xoffsetof(type,tag) ((long)(&((type)NULL)->tag) - (long)(NULL)) #define parm_offset(tag) xoffsetof(struct soundfont_voice_parm *, tag) #define PARM_IS_BYTE (1 << 0) #define PARM_IS_WORD (1 << 1) #define PARM_IS_ALIGNED (3 << 2) #define PARM_IS_ALIGN_HI (1 << 2) #define PARM_IS_ALIGN_LO (2 << 2) #define PARM_IS_SIGNED (1 << 4) #define PARM_WORD (PARM_IS_WORD) #define PARM_BYTE_LO (PARM_IS_BYTE|PARM_IS_ALIGN_LO) #define PARM_BYTE_HI (PARM_IS_BYTE|PARM_IS_ALIGN_HI) #define PARM_BYTE (PARM_IS_BYTE) #define PARM_SIGN_LO (PARM_IS_BYTE|PARM_IS_ALIGN_LO|PARM_IS_SIGNED) #define PARM_SIGN_HI (PARM_IS_BYTE|PARM_IS_ALIGN_HI|PARM_IS_SIGNED) static struct emux_parm_defs { int type; /* byte or word */ int low, high; /* value range */ long offset; /* offset in parameter record (-1 = not written) */ int update; /* flgas for real-time update */ } parm_defs[EMUX_NUM_EFFECTS] = { {PARM_WORD, 0, 0x8000, parm_offset(moddelay), 0}, /* env1 delay */ {PARM_BYTE_LO, 1, 0x80, parm_offset(modatkhld), 0}, /* env1 attack */ {PARM_BYTE_HI, 0, 0x7e, parm_offset(modatkhld), 0}, /* env1 hold */ {PARM_BYTE_LO, 1, 0x7f, parm_offset(moddcysus), 0}, /* env1 decay */ {PARM_BYTE_LO, 1, 0x7f, parm_offset(modrelease), 0}, /* env1 release */ {PARM_BYTE_HI, 0, 0x7f, parm_offset(moddcysus), 0}, /* env1 sustain */ {PARM_BYTE_HI, 0, 0xff, parm_offset(pefe), 0}, /* env1 pitch */ {PARM_BYTE_LO, 0, 0xff, parm_offset(pefe), 0}, /* env1 fc */ {PARM_WORD, 0, 0x8000, parm_offset(voldelay), 0}, /* env2 delay */ {PARM_BYTE_LO, 1, 0x80, parm_offset(volatkhld), 0}, /* env2 attack */ {PARM_BYTE_HI, 0, 0x7e, parm_offset(volatkhld), 0}, /* env2 hold */ {PARM_BYTE_LO, 1, 0x7f, parm_offset(voldcysus), 0}, /* env2 decay */ {PARM_BYTE_LO, 1, 0x7f, parm_offset(volrelease), 0}, /* env2 release */ {PARM_BYTE_HI, 0, 0x7f, parm_offset(voldcysus), 0}, /* env2 sustain */ {PARM_WORD, 0, 0x8000, parm_offset(lfo1delay), 0}, /* lfo1 delay */ {PARM_BYTE_LO, 0, 0xff, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ}, /* lfo1 freq */ {PARM_SIGN_HI, -128, 127, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ}, /* lfo1 vol */ {PARM_SIGN_HI, -128, 127, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD}, /* lfo1 pitch */ {PARM_BYTE_LO, 0, 0xff, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD}, /* lfo1 cutoff */ {PARM_WORD, 0, 0x8000, parm_offset(lfo2delay), 0}, /* lfo2 delay */ {PARM_BYTE_LO, 0, 0xff, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2}, /* lfo2 freq */ {PARM_SIGN_HI, -128, 127, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2}, /* lfo2 pitch */ {PARM_WORD, 0, 0xffff, -1, SNDRV_EMUX_UPDATE_PITCH}, /* initial pitch */ {PARM_BYTE, 0, 0xff, parm_offset(chorus), 0}, /* chorus */ {PARM_BYTE, 0, 0xff, parm_offset(reverb), 0}, /* reverb */ {PARM_BYTE, 0, 0xff, parm_offset(cutoff), SNDRV_EMUX_UPDATE_VOLUME}, /* cutoff */ {PARM_BYTE, 0, 15, parm_offset(filterQ), SNDRV_EMUX_UPDATE_Q}, /* resonance */ {PARM_WORD, 0, 0xffff, -1, 0}, /* sample start */ {PARM_WORD, 0, 0xffff, -1, 0}, /* loop start */ {PARM_WORD, 0, 0xffff, -1, 0}, /* loop end */ {PARM_WORD, 0, 0xffff, -1, 0}, /* coarse sample start */ {PARM_WORD, 0, 0xffff, -1, 0}, /* coarse loop start */ {PARM_WORD, 0, 0xffff, -1, 0}, /* coarse loop end */ {PARM_BYTE, 0, 0xff, -1, SNDRV_EMUX_UPDATE_VOLUME}, /* initial attenuation */ }; /* set byte effect value */ static void effect_set_byte(unsigned char *valp, struct snd_midi_channel *chan, int type) { short effect; struct snd_emux_effect_table *fx = chan->private; effect = fx->val[type]; if (fx->flag[type] == EMUX_FX_FLAG_ADD) { if (parm_defs[type].type & PARM_IS_SIGNED) effect += *(char*)valp; else effect += *valp; } if (effect < parm_defs[type].low) effect = parm_defs[type].low; else if (effect > parm_defs[type].high) effect = parm_defs[type].high; *valp = (unsigned char)effect; } /* set word effect value */ static void effect_set_word(unsigned short *valp, struct snd_midi_channel *chan, int type) { int effect; struct snd_emux_effect_table *fx = chan->private; effect = *(unsigned short*)&fx->val[type]; if (fx->flag[type] == EMUX_FX_FLAG_ADD) effect += *valp; if (effect < parm_defs[type].low) effect = parm_defs[type].low; else if (effect > parm_defs[type].high) effect = parm_defs[type].high; *valp = (unsigned short)effect; } /* address offset */ static int effect_get_offset(struct snd_midi_channel *chan, int lo, int hi, int mode) { int addr = 0; struct snd_emux_effect_table *fx = chan->private; if (fx->flag[hi]) addr = (short)fx->val[hi]; addr = addr << 15; if (fx->flag[lo]) addr += (short)fx->val[lo]; if (!(mode & SNDRV_SFNT_SAMPLE_8BITS)) addr /= 2; return addr; } #ifdef CONFIG_SND_SEQUENCER_OSS /* change effects - for OSS sequencer compatibility */ void snd_emux_send_effect_oss(struct snd_emux_port *port, struct snd_midi_channel *chan, int type, int val) { int mode; if (type & 0x40) mode = EMUX_FX_FLAG_OFF; else if (type & 0x80) mode = EMUX_FX_FLAG_ADD; else mode = EMUX_FX_FLAG_SET; type &= 0x3f; snd_emux_send_effect(port, chan, type, val, mode); } #endif /* Modify the effect value. * if update is necessary, call emu8000_control */ void snd_emux_send_effect(struct snd_emux_port *port, struct snd_midi_channel *chan, int type, int val, int mode) { int i; int offset; unsigned char *srcp, *origp; struct snd_emux *emu; struct snd_emux_effect_table *fx; unsigned long flags; emu = port->emu; fx = chan->private; if (emu == NULL || fx == NULL) return; if (type < 0 || type >= EMUX_NUM_EFFECTS) return; fx->val[type] = val; fx->flag[type] = mode; /* do we need to modify the register in realtime ? */ if (! parm_defs[type].update || (offset = parm_defs[type].offset) < 0) return; #ifdef SNDRV_LITTLE_ENDIAN if (parm_defs[type].type & PARM_IS_ALIGN_HI) offset++; #else if (parm_defs[type].type & PARM_IS_ALIGN_LO) offset++; #endif /* modify the register values */ spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { struct snd_emux_voice *vp = &emu->voices[i]; if (!STATE_IS_PLAYING(vp->state) || vp->chan != chan) continue; srcp = (unsigned char*)&vp->reg.parm + offset; origp = (unsigned char*)&vp->zone->v.parm + offset; if (parm_defs[i].type & PARM_IS_BYTE) { *srcp = *origp; effect_set_byte(srcp, chan, type); } else { *(unsigned short*)srcp = *(unsigned short*)origp; effect_set_word((unsigned short*)srcp, chan, type); } } spin_unlock_irqrestore(&emu->voice_lock, flags); /* activate them */ snd_emux_update_channel(port, chan, parm_defs[type].update); } /* copy wavetable registers to voice table */ void snd_emux_setup_effect(struct snd_emux_voice *vp) { struct snd_midi_channel *chan = vp->chan; struct snd_emux_effect_table *fx; unsigned char *srcp; int i; if (! (fx = chan->private)) return; /* modify the register values via effect table */ for (i = 0; i < EMUX_FX_END; i++) { int offset; if (! fx->flag[i] || (offset = parm_defs[i].offset) < 0) continue; #ifdef SNDRV_LITTLE_ENDIAN if (parm_defs[i].type & PARM_IS_ALIGN_HI) offset++; #else if (parm_defs[i].type & PARM_IS_ALIGN_LO) offset++; #endif srcp = (unsigned char*)&vp->reg.parm + offset; if (parm_defs[i].type & PARM_IS_BYTE) effect_set_byte(srcp, chan, i); else effect_set_word((unsigned short*)srcp, chan, i); } /* correct sample and loop points */ vp->reg.start += effect_get_offset(chan, EMUX_FX_SAMPLE_START, EMUX_FX_COARSE_SAMPLE_START, vp->reg.sample_mode); vp->reg.loopstart += effect_get_offset(chan, EMUX_FX_LOOP_START, EMUX_FX_COARSE_LOOP_START, vp->reg.sample_mode); vp->reg.loopend += effect_get_offset(chan, EMUX_FX_LOOP_END, EMUX_FX_COARSE_LOOP_END, vp->reg.sample_mode); } /* * effect table */ void snd_emux_create_effect(struct snd_emux_port *p) { int i; p->effect = kcalloc(p->chset.max_channels, sizeof(struct snd_emux_effect_table), GFP_KERNEL); if (p->effect) { for (i = 0; i < p->chset.max_channels; i++) p->chset.channels[i].private = p->effect + i; } else { for (i = 0; i < p->chset.max_channels; i++) p->chset.channels[i].private = NULL; } } void snd_emux_delete_effect(struct snd_emux_port *p) { kfree(p->effect); p->effect = NULL; } void snd_emux_clear_effect(struct snd_emux_port *p) { if (p->effect) { memset(p->effect, 0, sizeof(struct snd_emux_effect_table) * p->chset.max_channels); } } #endif /* SNDRV_EMUX_USE_RAW_EFFECT */