SECTION = "debug" DESCRIPTION = "glmark2 is a benchmark for OpenGL (ES) 2.0. It uses only the subset of the OpenGL 2.0 API that is compatible with OpenGL ES 2.0." HOMEPAGE = "https://launchpad.net/glmark2" LICENSE ="GPLv3" RDEPENDS_${PN} = "" DEPENDS_${PN} = "python-native" SRC_URI = "https://launchpad.net/${PN}/trunk/${PV}/+download/${PN}-${PV}.tar.gz \ file://gl-char.patch" LIC_FILES_CHKSUM = "file://COPYING;md5=d32239bcb673463ab874e80d47fae504" PR = "r4" do_configure() { } do_compile() { ./waf configure --enable-glesv2 --prefix=/usr ./waf mkdir -p tmp/ cp build/src/glmark2* tmp/ ./waf configure --enable-glesv2 --prefix=${D}/usr ./waf rm build/src/glmark2* cp tmp/glmark2* build/src/ } FILES_${PN} += "/usr" do_install() { ./waf install } SRC_URI[md5sum] = "f924a8019df2494222b718c47f6cbdc3" #SRC_URI[sha256sum] = "252390e4bc687957f09f334095904c8cc53b39c7b663ed47861ae1d11aef5946"