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authorGustavo Padovan <gustavo.padovan@collabora.com>2017-07-29 12:22:16 -0300
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2017-12-09 22:01:55 +0100
commit9ae85fabdfc0c74c2ac32219e116546e2a5a6309 (patch)
tree56ed071e2c8f9ad69f4c3e77657dae247ec8744a
parent4496b88c06744a9a92088e1924c0b39e225898b2 (diff)
dma-buf/sw_sync: clean up list before signaling the fence
commit 3792b7c1a70815fe4e954221c096f9278638fd21 upstream. If userspace already dropped its own reference by closing the sw_sync fence fd we might end up in a deadlock where dma_fence_is_signaled_locked() will trigger the release of the fence and thus try to hold the lock to remove the fence from the list. dma_fence_is_signaled_locked() tries to release/free the fence and hold the lock in the process. We fix that by changing the order operation and clean up the list and rb-tree first. v2: Drop fence get/put dance and manipulate the list first (Chris Wilson) Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20170729152217.8362-2-gustavo@padovan.org [s/dma_fence/fence/g - gregkh] Cc: Jisheng Zhang <Jisheng.Zhang@synaptics.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/dma-buf/sw_sync.c12
1 files changed, 11 insertions, 1 deletions
diff --git a/drivers/dma-buf/sw_sync.c b/drivers/dma-buf/sw_sync.c
index dec6d8529392..b0ee084a7fdc 100644
--- a/drivers/dma-buf/sw_sync.c
+++ b/drivers/dma-buf/sw_sync.c
@@ -213,11 +213,21 @@ static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc)
obj->value += inc;
list_for_each_entry_safe(pt, next, &obj->pt_list, link) {
- if (!fence_is_signaled_locked(&pt->base))
+ if (!timeline_fence_signaled(&pt->base))
break;
list_del_init(&pt->link);
rb_erase(&pt->node, &obj->pt_tree);
+
+ /*
+ * A signal callback may release the last reference to this
+ * fence, causing it to be freed. That operation has to be
+ * last to avoid a use after free inside this loop, and must
+ * be after we remove the fence from the timeline in order to
+ * prevent deadlocking on timeline->lock inside
+ * timeline_fence_release().
+ */
+ fence_signal_locked(&pt->base);
}
spin_unlock_irq(&obj->lock);