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authorMark Brown <broonie@opensource.wolfsonmicro.com>2011-04-18 17:12:14 +0100
committerMark Brown <broonie@opensource.wolfsonmicro.com>2011-04-18 17:12:14 +0100
commitfac56c2df51bc29b07b3c2dcfabf32a015a0522c (patch)
tree1ff5d84ecf4ea0bcbd42e2ef9624b5ade3810890 /arch/m68k/atari/atakeyb.c
parent6caa15d0b84d2ea688fd31f4f172c8353463e109 (diff)
parenta6360dd37e1a144ed11e6548371bade559a1e4df (diff)
Merge commit 'v2.6.39-rc3' into for-2.6.39
Diffstat (limited to 'arch/m68k/atari/atakeyb.c')
-rw-r--r--arch/m68k/atari/atakeyb.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/m68k/atari/atakeyb.c b/arch/m68k/atari/atakeyb.c
index 5890897d28bf..b995513d527f 100644
--- a/arch/m68k/atari/atakeyb.c
+++ b/arch/m68k/atari/atakeyb.c
@@ -130,7 +130,7 @@ KEYBOARD_STATE kb_state;
* it's really hard to decide whether they're mouse or keyboard bytes. Since
* overruns usually occur when moving the Atari mouse rapidly, they're seen as
* mouse bytes here. If this is wrong, only a make code of the keyboard gets
- * lost, which isn't too bad. Loosing a break code would be disastrous,
+ * lost, which isn't too bad. Losing a break code would be disastrous,
* because then the keyboard repeat strikes...
*/