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authorDaniel Vetter <daniel.vetter@ffwll.ch>2013-11-04 08:13:45 +0100
committerBen Hutchings <ben@decadent.org.uk>2014-01-03 04:33:22 +0000
commit145569875a7bfadf98574d87ac80b8c68f0b44f2 (patch)
tree5edbef2bdf3e4ad77bd0ba78544f5f14bc25ae66 /drivers
parentf35b19b0a1f3cd9e4e308e3848ee67b5acf95ee3 (diff)
drm/i915: flush cursors harder
commit b2ea8ef559b4d94190009f3651b5b3ab7c05afd3 upstream. Apparently they need the same treatment as primary planes. This fixes modesetting failures because of stuck cursors (!) on Thomas' i830M machine. I've figured while at it I'll also roll it out for the ivb 3 pipe version of this function. I didn't do this for i845/i865 since Bspec says the update mechanism works differently, and there's some additional rules about what can be updated in which order. Tested-by: Thomas Richter <thor@math.tu-berlin.de> Cc: Thomas Richter <thor@math.tu-berlin.de> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Ben Hutchings <ben@decadent.org.uk>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gpu/drm/i915/intel_display.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index ee29c1fb7fb3..6d3669526de7 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -6063,7 +6063,9 @@ static void i9xx_update_cursor(struct drm_crtc *crtc, u32 base)
intel_crtc->cursor_visible = visible;
}
/* and commit changes on next vblank */
+ POSTING_READ(CURCNTR(pipe));
I915_WRITE(CURBASE(pipe), base);
+ POSTING_READ(CURBASE(pipe));
}
static void ivb_update_cursor(struct drm_crtc *crtc, u32 base)
@@ -6088,7 +6090,9 @@ static void ivb_update_cursor(struct drm_crtc *crtc, u32 base)
intel_crtc->cursor_visible = visible;
}
/* and commit changes on next vblank */
+ POSTING_READ(CURCNTR_IVB(pipe));
I915_WRITE(CURBASE_IVB(pipe), base);
+ POSTING_READ(CURBASE_IVB(pipe));
}
/* If no-part of the cursor is visible on the framebuffer, then the GPU may hang... */