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authorLinus Torvalds <torvalds@linux-foundation.org>2014-06-09 15:03:33 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2014-06-09 15:03:33 -0700
commit14208b0ec56919f5333dd654b1a7d10765d0ad05 (patch)
tree474b46c351efced45925d15dc2e0049c49784716 /include/linux/cgroup.h
parent6ea4fa70e4af0da8b133b246458fb789d8cb3985 (diff)
parentc731ae1d0f02a300697a8b1564780ad28a6c2013 (diff)
Merge branch 'for-3.16' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/cgroup
Pull cgroup updates from Tejun Heo: "A lot of activities on cgroup side. Heavy restructuring including locking simplification took place to improve the code base and enable implementation of the unified hierarchy, which currently exists behind a __DEVEL__ mount option. The core support is mostly complete but individual controllers need further work. To explain the design and rationales of the the unified hierarchy Documentation/cgroups/unified-hierarchy.txt is added. Another notable change is css (cgroup_subsys_state - what each controller uses to identify and interact with a cgroup) iteration update. This is part of continuing updates on css object lifetime and visibility. cgroup started with reference count draining on removal way back and is now reaching a point where csses behave and are iterated like normal refcnted objects albeit with some complexities to allow distinguishing the state where they're being deleted. The css iteration update isn't taken advantage of yet but is planned to be used to simplify memcg significantly" * 'for-3.16' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/cgroup: (77 commits) cgroup: disallow disabled controllers on the default hierarchy cgroup: don't destroy the default root cgroup: disallow debug controller on the default hierarchy cgroup: clean up MAINTAINERS entries cgroup: implement css_tryget() device_cgroup: use css_has_online_children() instead of has_children() cgroup: convert cgroup_has_live_children() into css_has_online_children() cgroup: use CSS_ONLINE instead of CGRP_DEAD cgroup: iterate cgroup_subsys_states directly cgroup: introduce CSS_RELEASED and reduce css iteration fallback window cgroup: move cgroup->serial_nr into cgroup_subsys_state cgroup: link all cgroup_subsys_states in their sibling lists cgroup: move cgroup->sibling and ->children into cgroup_subsys_state cgroup: remove cgroup->parent device_cgroup: remove direct access to cgroup->children memcg: update memcg_has_children() to use css_next_child() memcg: remove tasks/children test from mem_cgroup_force_empty() cgroup: remove css_parent() cgroup: skip refcnting on normal root csses and cgrp_dfl_root self css cgroup: use cgroup->self.refcnt for cgroup refcnting ...
Diffstat (limited to 'include/linux/cgroup.h')
-rw-r--r--include/linux/cgroup.h272
1 files changed, 169 insertions, 103 deletions
diff --git a/include/linux/cgroup.h b/include/linux/cgroup.h
index bddebc5cf8e7..8a111dd42d7a 100644
--- a/include/linux/cgroup.h
+++ b/include/linux/cgroup.h
@@ -21,6 +21,7 @@
#include <linux/percpu-refcount.h>
#include <linux/seq_file.h>
#include <linux/kernfs.h>
+#include <linux/wait.h>
#ifdef CONFIG_CGROUPS
@@ -47,21 +48,45 @@ enum cgroup_subsys_id {
};
#undef SUBSYS
-/* Per-subsystem/per-cgroup state maintained by the system. */
+/*
+ * Per-subsystem/per-cgroup state maintained by the system. This is the
+ * fundamental structural building block that controllers deal with.
+ *
+ * Fields marked with "PI:" are public and immutable and may be accessed
+ * directly without synchronization.
+ */
struct cgroup_subsys_state {
- /* the cgroup that this css is attached to */
+ /* PI: the cgroup that this css is attached to */
struct cgroup *cgroup;
- /* the cgroup subsystem that this css is attached to */
+ /* PI: the cgroup subsystem that this css is attached to */
struct cgroup_subsys *ss;
/* reference count - access via css_[try]get() and css_put() */
struct percpu_ref refcnt;
- /* the parent css */
+ /* PI: the parent css */
struct cgroup_subsys_state *parent;
- unsigned long flags;
+ /* siblings list anchored at the parent's ->children */
+ struct list_head sibling;
+ struct list_head children;
+
+ /*
+ * PI: Subsys-unique ID. 0 is unused and root is always 1. The
+ * matching css can be looked up using css_from_id().
+ */
+ int id;
+
+ unsigned int flags;
+
+ /*
+ * Monotonically increasing unique serial number which defines a
+ * uniform order among all csses. It's guaranteed that all
+ * ->children lists are in the ascending order of ->serial_nr and
+ * used to allow interrupting and resuming iterations.
+ */
+ u64 serial_nr;
/* percpu_ref killing and RCU release */
struct rcu_head rcu_head;
@@ -70,8 +95,9 @@ struct cgroup_subsys_state {
/* bits in struct cgroup_subsys_state flags field */
enum {
- CSS_ROOT = (1 << 0), /* this CSS is the root of the subsystem */
+ CSS_NO_REF = (1 << 0), /* no reference counting for this css */
CSS_ONLINE = (1 << 1), /* between ->css_online() and ->css_offline() */
+ CSS_RELEASED = (1 << 2), /* refcnt reached zero, released */
};
/**
@@ -82,8 +108,7 @@ enum {
*/
static inline void css_get(struct cgroup_subsys_state *css)
{
- /* We don't need to reference count the root state */
- if (!(css->flags & CSS_ROOT))
+ if (!(css->flags & CSS_NO_REF))
percpu_ref_get(&css->refcnt);
}
@@ -91,35 +116,51 @@ static inline void css_get(struct cgroup_subsys_state *css)
* css_tryget - try to obtain a reference on the specified css
* @css: target css
*
- * Obtain a reference on @css if it's alive. The caller naturally needs to
- * ensure that @css is accessible but doesn't have to be holding a
+ * Obtain a reference on @css unless it already has reached zero and is
+ * being released. This function doesn't care whether @css is on or
+ * offline. The caller naturally needs to ensure that @css is accessible
+ * but doesn't have to be holding a reference on it - IOW, RCU protected
+ * access is good enough for this function. Returns %true if a reference
+ * count was successfully obtained; %false otherwise.
+ */
+static inline bool css_tryget(struct cgroup_subsys_state *css)
+{
+ if (!(css->flags & CSS_NO_REF))
+ return percpu_ref_tryget(&css->refcnt);
+ return true;
+}
+
+/**
+ * css_tryget_online - try to obtain a reference on the specified css if online
+ * @css: target css
+ *
+ * Obtain a reference on @css if it's online. The caller naturally needs
+ * to ensure that @css is accessible but doesn't have to be holding a
* reference on it - IOW, RCU protected access is good enough for this
* function. Returns %true if a reference count was successfully obtained;
* %false otherwise.
*/
-static inline bool css_tryget(struct cgroup_subsys_state *css)
+static inline bool css_tryget_online(struct cgroup_subsys_state *css)
{
- if (css->flags & CSS_ROOT)
- return true;
- return percpu_ref_tryget_live(&css->refcnt);
+ if (!(css->flags & CSS_NO_REF))
+ return percpu_ref_tryget_live(&css->refcnt);
+ return true;
}
/**
* css_put - put a css reference
* @css: target css
*
- * Put a reference obtained via css_get() and css_tryget().
+ * Put a reference obtained via css_get() and css_tryget_online().
*/
static inline void css_put(struct cgroup_subsys_state *css)
{
- if (!(css->flags & CSS_ROOT))
+ if (!(css->flags & CSS_NO_REF))
percpu_ref_put(&css->refcnt);
}
/* bits in struct cgroup flags field */
enum {
- /* Control Group is dead */
- CGRP_DEAD,
/*
* Control Group has previously had a child cgroup or a task,
* but no longer (only if CGRP_NOTIFY_ON_RELEASE is set)
@@ -133,48 +174,37 @@ enum {
* specified at mount time and thus is implemented here.
*/
CGRP_CPUSET_CLONE_CHILDREN,
- /* see the comment above CGRP_ROOT_SANE_BEHAVIOR for details */
- CGRP_SANE_BEHAVIOR,
};
struct cgroup {
+ /* self css with NULL ->ss, points back to this cgroup */
+ struct cgroup_subsys_state self;
+
unsigned long flags; /* "unsigned long" so bitops work */
/*
* idr allocated in-hierarchy ID.
*
- * The ID of the root cgroup is always 0, and a new cgroup
- * will be assigned with a smallest available ID.
+ * ID 0 is not used, the ID of the root cgroup is always 1, and a
+ * new cgroup will be assigned with a smallest available ID.
*
* Allocating/Removing ID must be protected by cgroup_mutex.
*/
int id;
- /* the number of attached css's */
- int nr_css;
-
- atomic_t refcnt;
-
/*
- * We link our 'sibling' struct into our parent's 'children'.
- * Our children link their 'sibling' into our 'children'.
+ * If this cgroup contains any tasks, it contributes one to
+ * populated_cnt. All children with non-zero popuplated_cnt of
+ * their own contribute one. The count is zero iff there's no task
+ * in this cgroup or its subtree.
*/
- struct list_head sibling; /* my parent's children */
- struct list_head children; /* my children */
+ int populated_cnt;
- struct cgroup *parent; /* my parent */
struct kernfs_node *kn; /* cgroup kernfs entry */
+ struct kernfs_node *populated_kn; /* kn for "cgroup.subtree_populated" */
- /*
- * Monotonically increasing unique serial number which defines a
- * uniform order among all cgroups. It's guaranteed that all
- * ->children lists are in the ascending order of ->serial_nr.
- * It's used to allow interrupting and resuming iterations.
- */
- u64 serial_nr;
-
- /* The bitmask of subsystems attached to this cgroup */
- unsigned long subsys_mask;
+ /* the bitmask of subsystems enabled on the child cgroups */
+ unsigned int child_subsys_mask;
/* Private pointers for each registered subsystem */
struct cgroup_subsys_state __rcu *subsys[CGROUP_SUBSYS_COUNT];
@@ -188,6 +218,15 @@ struct cgroup {
struct list_head cset_links;
/*
+ * On the default hierarchy, a css_set for a cgroup with some
+ * susbsys disabled will point to css's which are associated with
+ * the closest ancestor which has the subsys enabled. The
+ * following lists all css_sets which point to this cgroup's css
+ * for the given subsystem.
+ */
+ struct list_head e_csets[CGROUP_SUBSYS_COUNT];
+
+ /*
* Linked list running through all cgroups that can
* potentially be reaped by the release agent. Protected by
* release_list_lock
@@ -201,12 +240,8 @@ struct cgroup {
struct list_head pidlists;
struct mutex pidlist_mutex;
- /* dummy css with NULL ->ss, points back to this cgroup */
- struct cgroup_subsys_state dummy_css;
-
- /* For css percpu_ref killing and RCU-protected deletion */
- struct rcu_head rcu_head;
- struct work_struct destroy_work;
+ /* used to wait for offlining of csses */
+ wait_queue_head_t offline_waitq;
};
#define MAX_CGROUP_ROOT_NAMELEN 64
@@ -250,6 +285,12 @@ enum {
*
* - "cgroup.clone_children" is removed.
*
+ * - "cgroup.subtree_populated" is available. Its value is 0 if
+ * the cgroup and its descendants contain no task; otherwise, 1.
+ * The file also generates kernfs notification which can be
+ * monitored through poll and [di]notify when the value of the
+ * file changes.
+ *
* - If mount is requested with sane_behavior but without any
* subsystem, the default unified hierarchy is mounted.
*
@@ -264,6 +305,8 @@ enum {
* the flag is not created.
*
* - blkcg: blk-throttle becomes properly hierarchical.
+ *
+ * - debug: disallowed on the default hierarchy.
*/
CGRP_ROOT_SANE_BEHAVIOR = (1 << 0),
@@ -282,6 +325,9 @@ enum {
struct cgroup_root {
struct kernfs_root *kf_root;
+ /* The bitmask of subsystems attached to this hierarchy */
+ unsigned int subsys_mask;
+
/* Unique id for this hierarchy. */
int hierarchy_id;
@@ -295,7 +341,7 @@ struct cgroup_root {
struct list_head root_list;
/* Hierarchy-specific flags */
- unsigned long flags;
+ unsigned int flags;
/* IDs for cgroups in this hierarchy */
struct idr cgroup_idr;
@@ -342,6 +388,9 @@ struct css_set {
*/
struct list_head cgrp_links;
+ /* the default cgroup associated with this css_set */
+ struct cgroup *dfl_cgrp;
+
/*
* Set of subsystem states, one for each subsystem. This array is
* immutable after creation apart from the init_css_set during
@@ -366,6 +415,15 @@ struct css_set {
struct cgroup *mg_src_cgrp;
struct css_set *mg_dst_cset;
+ /*
+ * On the default hierarhcy, ->subsys[ssid] may point to a css
+ * attached to an ancestor instead of the cgroup this css_set is
+ * associated with. The following node is anchored at
+ * ->subsys[ssid]->cgroup->e_csets[ssid] and provides a way to
+ * iterate through all css's attached to a given cgroup.
+ */
+ struct list_head e_cset_node[CGROUP_SUBSYS_COUNT];
+
/* For RCU-protected deletion */
struct rcu_head rcu_head;
};
@@ -405,8 +463,7 @@ struct cftype {
/*
* The maximum length of string, excluding trailing nul, that can
- * be passed to write_string. If < PAGE_SIZE-1, PAGE_SIZE-1 is
- * assumed.
+ * be passed to write. If < PAGE_SIZE-1, PAGE_SIZE-1 is assumed.
*/
size_t max_write_len;
@@ -453,19 +510,13 @@ struct cftype {
s64 val);
/*
- * write_string() is passed a nul-terminated kernelspace
- * buffer of maximum length determined by max_write_len.
- * Returns 0 or -ve error code.
- */
- int (*write_string)(struct cgroup_subsys_state *css, struct cftype *cft,
- char *buffer);
- /*
- * trigger() callback can be used to get some kick from the
- * userspace, when the actual string written is not important
- * at all. The private field can be used to determine the
- * kick type for multiplexing.
+ * write() is the generic write callback which maps directly to
+ * kernfs write operation and overrides all other operations.
+ * Maximum write size is determined by ->max_write_len. Use
+ * of_css/cft() to access the associated css and cft.
*/
- int (*trigger)(struct cgroup_subsys_state *css, unsigned int event);
+ ssize_t (*write)(struct kernfs_open_file *of,
+ char *buf, size_t nbytes, loff_t off);
#ifdef CONFIG_DEBUG_LOCK_ALLOC
struct lock_class_key lockdep_key;
@@ -504,14 +555,24 @@ static inline ino_t cgroup_ino(struct cgroup *cgrp)
return 0;
}
-static inline struct cftype *seq_cft(struct seq_file *seq)
+/* cft/css accessors for cftype->write() operation */
+static inline struct cftype *of_cft(struct kernfs_open_file *of)
{
- struct kernfs_open_file *of = seq->private;
-
return of->kn->priv;
}
-struct cgroup_subsys_state *seq_css(struct seq_file *seq);
+struct cgroup_subsys_state *of_css(struct kernfs_open_file *of);
+
+/* cft/css accessors for cftype->seq_*() operations */
+static inline struct cftype *seq_cft(struct seq_file *seq)
+{
+ return of_cft(seq->private);
+}
+
+static inline struct cgroup_subsys_state *seq_css(struct seq_file *seq)
+{
+ return of_css(seq->private);
+}
/*
* Name / path handling functions. All are thin wrappers around the kernfs
@@ -612,6 +673,9 @@ struct cgroup_subsys {
/* link to parent, protected by cgroup_lock() */
struct cgroup_root *root;
+ /* idr for css->id */
+ struct idr css_idr;
+
/*
* List of cftypes. Each entry is the first entry of an array
* terminated by zero length name.
@@ -627,19 +691,6 @@ struct cgroup_subsys {
#undef SUBSYS
/**
- * css_parent - find the parent css
- * @css: the target cgroup_subsys_state
- *
- * Return the parent css of @css. This function is guaranteed to return
- * non-NULL parent as long as @css isn't the root.
- */
-static inline
-struct cgroup_subsys_state *css_parent(struct cgroup_subsys_state *css)
-{
- return css->parent;
-}
-
-/**
* task_css_set_check - obtain a task's css_set with extra access conditions
* @task: the task to obtain css_set for
* @__c: extra condition expression to be passed to rcu_dereference_check()
@@ -731,14 +782,14 @@ struct cgroup_subsys_state *css_from_id(int id, struct cgroup_subsys *ss);
* @pos: the css * to use as the loop cursor
* @parent: css whose children to walk
*
- * Walk @parent's children. Must be called under rcu_read_lock(). A child
- * css which hasn't finished ->css_online() or already has finished
- * ->css_offline() may show up during traversal and it's each subsystem's
- * responsibility to verify that each @pos is alive.
+ * Walk @parent's children. Must be called under rcu_read_lock().
*
- * If a subsystem synchronizes against the parent in its ->css_online() and
- * before starting iterating, a css which finished ->css_online() is
- * guaranteed to be visible in the future iterations.
+ * If a subsystem synchronizes ->css_online() and the start of iteration, a
+ * css which finished ->css_online() is guaranteed to be visible in the
+ * future iterations and will stay visible until the last reference is put.
+ * A css which hasn't finished ->css_online() or already finished
+ * ->css_offline() may show up during traversal. It's each subsystem's
+ * responsibility to synchronize against on/offlining.
*
* It is allowed to temporarily drop RCU read lock during iteration. The
* caller is responsible for ensuring that @pos remains accessible until
@@ -761,17 +812,16 @@ css_rightmost_descendant(struct cgroup_subsys_state *pos);
* @root: css whose descendants to walk
*
* Walk @root's descendants. @root is included in the iteration and the
- * first node to be visited. Must be called under rcu_read_lock(). A
- * descendant css which hasn't finished ->css_online() or already has
- * finished ->css_offline() may show up during traversal and it's each
- * subsystem's responsibility to verify that each @pos is alive.
+ * first node to be visited. Must be called under rcu_read_lock().
*
- * If a subsystem synchronizes against the parent in its ->css_online() and
- * before starting iterating, and synchronizes against @pos on each
- * iteration, any descendant css which finished ->css_online() is
- * guaranteed to be visible in the future iterations.
+ * If a subsystem synchronizes ->css_online() and the start of iteration, a
+ * css which finished ->css_online() is guaranteed to be visible in the
+ * future iterations and will stay visible until the last reference is put.
+ * A css which hasn't finished ->css_online() or already finished
+ * ->css_offline() may show up during traversal. It's each subsystem's
+ * responsibility to synchronize against on/offlining.
*
- * In other words, the following guarantees that a descendant can't escape
+ * For example, the following guarantees that a descendant can't escape
* state updates of its ancestors.
*
* my_online(@css)
@@ -827,18 +877,34 @@ css_next_descendant_post(struct cgroup_subsys_state *pos,
*
* Similar to css_for_each_descendant_pre() but performs post-order
* traversal instead. @root is included in the iteration and the last
- * node to be visited. Note that the walk visibility guarantee described
- * in pre-order walk doesn't apply the same to post-order walks.
+ * node to be visited.
+ *
+ * If a subsystem synchronizes ->css_online() and the start of iteration, a
+ * css which finished ->css_online() is guaranteed to be visible in the
+ * future iterations and will stay visible until the last reference is put.
+ * A css which hasn't finished ->css_online() or already finished
+ * ->css_offline() may show up during traversal. It's each subsystem's
+ * responsibility to synchronize against on/offlining.
+ *
+ * Note that the walk visibility guarantee example described in pre-order
+ * walk doesn't apply the same to post-order walks.
*/
#define css_for_each_descendant_post(pos, css) \
for ((pos) = css_next_descendant_post(NULL, (css)); (pos); \
(pos) = css_next_descendant_post((pos), (css)))
+bool css_has_online_children(struct cgroup_subsys_state *css);
+
/* A css_task_iter should be treated as an opaque object */
struct css_task_iter {
- struct cgroup_subsys_state *origin_css;
- struct list_head *cset_link;
- struct list_head *task;
+ struct cgroup_subsys *ss;
+
+ struct list_head *cset_pos;
+ struct list_head *cset_head;
+
+ struct list_head *task_pos;
+ struct list_head *tasks_head;
+ struct list_head *mg_tasks_head;
};
void css_task_iter_start(struct cgroup_subsys_state *css,
@@ -849,8 +915,8 @@ void css_task_iter_end(struct css_task_iter *it);
int cgroup_attach_task_all(struct task_struct *from, struct task_struct *);
int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from);
-struct cgroup_subsys_state *css_tryget_from_dir(struct dentry *dentry,
- struct cgroup_subsys *ss);
+struct cgroup_subsys_state *css_tryget_online_from_dir(struct dentry *dentry,
+ struct cgroup_subsys *ss);
#else /* !CONFIG_CGROUPS */