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authorHans Verkuil <hans.verkuil@cisco.com>2013-12-13 13:13:42 -0300
committerMauro Carvalho Chehab <m.chehab@samsung.com>2014-01-07 07:12:43 -0200
commit02f142ecd24aaf891324ffba8527284c1731b561 (patch)
tree1ac39716460e3abac1fd96f8bd0621af83efff76 /include/media
parentb2f2f04719638322b9d792ecd25f70a55acf8270 (diff)
[media] vb2: retry start_streaming in case of insufficient buffers
If start_streaming returns -ENOBUFS, then it will be retried the next time a buffer is queued. This means applications no longer need to know how many buffers need to be queued before STREAMON can be called. This is particularly useful for output stream I/O. If a DMA engine needs at least X buffers before it can start streaming, then for applications to get a buffer out as soon as possible they need to know the minimum number of buffers to queue before STREAMON can be called. You can't just try STREAMON after every buffer since on failure STREAMON will dequeue all your buffers. (Is that a bug or a feature? Frankly, I'm not sure). This patch simplifies applications substantially: they can just call STREAMON at the beginning and then start queuing buffers and the DMA engine will kick in automagically once enough buffers are available. This also fixes using write() to stream video: the fileio implementation calls streamon without having any queued buffers, which will fail today for any driver that requires a minimum number of buffers. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Acked-by: Marek Szyprowski <m.szyprowski@samsung.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
Diffstat (limited to 'include/media')
-rw-r--r--include/media/videobuf2-core.h15
1 files changed, 11 insertions, 4 deletions
diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h
index ea766525a268..bef53ce555d2 100644
--- a/include/media/videobuf2-core.h
+++ b/include/media/videobuf2-core.h
@@ -252,10 +252,13 @@ struct vb2_buffer {
* receive buffers with @buf_queue callback before
* @start_streaming is called; the driver gets the number
* of already queued buffers in count parameter; driver
- * can return an error if hardware fails or not enough
- * buffers has been queued, in such case all buffers that
- * have been already given by the @buf_queue callback are
- * invalidated.
+ * can return an error if hardware fails, in that case all
+ * buffers that have been already given by the @buf_queue
+ * callback are invalidated.
+ * If there were not enough queued buffers to start
+ * streaming, then this callback returns -ENOBUFS, and the
+ * vb2 core will retry calling @start_streaming when a new
+ * buffer is queued.
* @stop_streaming: called when 'streaming' state must be disabled; driver
* should stop any DMA transactions or wait until they
* finish and give back all buffers it got from buf_queue()
@@ -323,6 +326,9 @@ struct v4l2_fh;
* @done_wq: waitqueue for processes waiting for buffers ready to be dequeued
* @alloc_ctx: memory type/allocator-specific contexts for each plane
* @streaming: current streaming state
+ * @retry_start_streaming: start_streaming() was called, but there were not enough
+ * buffers queued. If set, then retry calling start_streaming when
+ * queuing a new buffer.
* @fileio: file io emulator internal data, used only if emulator is active
*/
struct vb2_queue {
@@ -355,6 +361,7 @@ struct vb2_queue {
unsigned int plane_sizes[VIDEO_MAX_PLANES];
unsigned int streaming:1;
+ unsigned int retry_start_streaming:1;
struct vb2_fileio_data *fileio;
};