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authorguoyin.chen <guoyin.chen@freescale.com>2013-05-31 13:01:25 +0800
committerEric Nelson <eric.nelson@boundarydevices.com>2013-07-05 13:01:06 -0700
commit1684fc9262d271f92330cf14e5674706636937d6 (patch)
tree49afae337777a88bc8a965563dd56d0fbc86ea26 /kernel
parent6eacfa1b1082c651e6f4bb8de7c1c93b6c80ae29 (diff)
ENGR00265061 System hang when running the game lsh.emu.apk
The game will creat a lot of hr timer, and make cpu tick broadcast bit not been clear all time. It will cause user space thread not been scheduled. Signed-off-by: guoyin.chen <guoyin.chen@freescale.com>
Diffstat (limited to 'kernel')
-rw-r--r--kernel/time/tick-broadcast.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/kernel/time/tick-broadcast.c b/kernel/time/tick-broadcast.c
index bc361151e22f..56f704346313 100644
--- a/kernel/time/tick-broadcast.c
+++ b/kernel/time/tick-broadcast.c
@@ -560,10 +560,8 @@ void tick_broadcast_oneshot_control(unsigned long reason)
* nohz fixups.
*/
now = ktime_get();
- if (dev->next_event.tv64 <= now.tv64) {
+ if (dev->next_event.tv64 <= now.tv64)
set_bit(cpu, tick_force_broadcast_mask);
- goto out;
- }
/*
* We got woken by something else. Reprogram
* the cpu local timer device.