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authorTakashi Iwai <tiwai@suse.de>2015-02-19 16:00:22 +0100
committerTakashi Iwai <tiwai@suse.de>2015-02-23 09:16:07 +0100
commitcc72da7d4d063ab9e690e56e0ef1ca1c24ee1635 (patch)
tree7dbde009e56e7e3c9d555df9cb41d1b434657218 /sound/pci/hda/hda_codec.h
parent59ed1eade1d6ec24751baca99305f9713a5d779e (diff)
ALSA: hda - Use standard runtime PM for codec power-save control
Like the previous transition of suspend/resume, now move the power-save code to the standard runtime PM. As usual for runtime PM, it's a bit tricky, but this simplified codes a lot in the end. For keeping the usage compatibility, power_save module option still controls the whole power-saving behavior on all codecs. The value is translated to pm_runtime_*_autosuspend() and pm_runtime_allow() / pm_runtime_forbid() calls. snd_hda_power_up() and snd_hda_power_down() are translated to pm_runtime_get_sync() and pm_runtime_put_autosuspend(), respectively. Since we can do call pm_runtime_get_sync() more reliably, the sync version is used always and snd_hda_power_up_d3wait() is dropped. Another slight difference is that snd_hda_power_up()/down() don't call runtime_pm code during the suspend/resume transition phase. Calling them there isn't safe unlike our own code, resulted in unexpected behavior (endless wakeups). The hda_power_count tracepoint was removed, as it doesn't match well with the new code. Last but not least, we need to set ignore_children flag in the parent dev.power field so that the runtime PM of the controller chip won't get confused. The notification is still done in the bus pm_notify callback. We'll get rid of this hack in the later patch. Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda/hda_codec.h')
-rw-r--r--sound/pci/hda/hda_codec.h67
1 files changed, 7 insertions, 60 deletions
diff --git a/sound/pci/hda/hda_codec.h b/sound/pci/hda/hda_codec.h
index 1fa3dd9baf52..593956fc384b 100644
--- a/sound/pci/hda/hda_codec.h
+++ b/sound/pci/hda/hda_codec.h
@@ -372,17 +372,12 @@ struct hda_codec {
unsigned int dp_mst:1; /* support DP1.2 Multi-stream transport */
unsigned int dump_coef:1; /* dump processing coefs in codec proc file */
#ifdef CONFIG_PM
- unsigned int power_on :1; /* current (global) power-state */
unsigned int d3_stop_clk:1; /* support D3 operation without BCLK */
unsigned int pm_up_notified:1; /* PM notified to controller */
- unsigned int in_pm:1; /* suspend/resume being performed */
- int power_transition; /* power-state in transition */
- int power_count; /* current (global) power refcount */
- struct delayed_work power_work; /* delayed task for powerdown */
+ atomic_t in_pm; /* suspend/resume being performed */
unsigned long power_on_acct;
unsigned long power_off_acct;
unsigned long power_jiffies;
- spinlock_t power_lock;
#endif
/* filter the requested power state per nid */
@@ -595,64 +590,16 @@ const char *snd_hda_get_jack_location(u32 cfg);
* power saving
*/
#ifdef CONFIG_PM
-void snd_hda_power_save(struct hda_codec *codec, int delta, bool d3wait);
+void snd_hda_power_up(struct hda_codec *codec);
+void snd_hda_power_down(struct hda_codec *codec);
+void snd_hda_power_sync(struct hda_codec *codec);
void snd_hda_update_power_acct(struct hda_codec *codec);
#else
-static inline void snd_hda_power_save(struct hda_codec *codec, int delta,
- bool d3wait) {}
+static inline void snd_hda_power_up(struct hda_codec *codec) {}
+static inline void snd_hda_power_down(struct hda_codec *codec) {}
+static inline void snd_hda_power_sync(struct hda_codec *codec) {}
#endif
-/**
- * snd_hda_power_up - Power-up the codec
- * @codec: HD-audio codec
- *
- * Increment the power-up counter and power up the hardware really when
- * not turned on yet.
- */
-static inline void snd_hda_power_up(struct hda_codec *codec)
-{
- snd_hda_power_save(codec, 1, false);
-}
-
-/**
- * snd_hda_power_up_d3wait - Power-up the codec after waiting for any pending
- * D3 transition to complete. This differs from snd_hda_power_up() when
- * power_transition == -1. snd_hda_power_up sees this case as a nop,
- * snd_hda_power_up_d3wait waits for the D3 transition to complete then powers
- * back up.
- * @codec: HD-audio codec
- *
- * Cancel any power down operation hapenning on the work queue, then power up.
- */
-static inline void snd_hda_power_up_d3wait(struct hda_codec *codec)
-{
- snd_hda_power_save(codec, 1, true);
-}
-
-/**
- * snd_hda_power_down - Power-down the codec
- * @codec: HD-audio codec
- *
- * Decrement the power-up counter and schedules the power-off work if
- * the counter rearches to zero.
- */
-static inline void snd_hda_power_down(struct hda_codec *codec)
-{
- snd_hda_power_save(codec, -1, false);
-}
-
-/**
- * snd_hda_power_sync - Synchronize the power-save status
- * @codec: HD-audio codec
- *
- * Synchronize the actual power state with the power account;
- * called when power_save parameter is changed
- */
-static inline void snd_hda_power_sync(struct hda_codec *codec)
-{
- snd_hda_power_save(codec, 0, false);
-}
-
#ifdef CONFIG_SND_HDA_PATCH_LOADER
/*
* patch firmware