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authorJon Mayo <jmayo@nvidia.com>2014-04-24 10:18:43 -0700
committerRiham Haidar <rhaidar@nvidia.com>2014-05-06 10:50:06 -0700
commit31b72fb68dda584ff983122d402148aca5a495f5 (patch)
tree5bb69341be32d613d501720094decd2e9341727f /sound/soc/codecs/max97236.c
parentb072055d6b50a5b6457f38cfe1cb870266a08c63 (diff)
video: tegra: dc: check invalid windows in update
Replaces problematic patch that mixed up the window[] array passed to tegra_dc_update_windows() with the bitmap used for window ids. These numbers do not have to coorespond with one another, and it is valid to pass fewer entries in windows[] than bits in valid_windows! This reverts commit ab89a628eb9cfe3a70720b821be0c780f77d1e94. Change-Id: I1fe41a39e8a7067072bb23c075890cca29d0a048 Signed-off-by: Jon Mayo <jmayo@nvidia.com> Reviewed-on: http://git-master/r/400949 (cherry picked from commit 3814a07b1d787a60ef06a991469fc8288f87d23f) Reviewed-on: http://git-master/r/403702 (cherry picked from commit 048ad354408390a24da46db35059dc5e959332be) Reviewed-on: http://git-master/r/405163 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Michael Frydrych <mfrydrych@nvidia.com> Reviewed-by: David Dastous St Hilaire <ddastoussthi@nvidia.com> Reviewed-by: Chao Xu <cxu@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Michael Frydrych <mfrydrych@nvidia.com>
Diffstat (limited to 'sound/soc/codecs/max97236.c')
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