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authorMarcel Ziswiler <marcel.ziswiler@toradex.com>2014-07-26 01:39:42 +0200
committerMarcel Ziswiler <marcel.ziswiler@toradex.com>2014-07-26 01:49:01 +0200
commitfadac2035f5f0fb0e03f1122bcf334cc24b898ce (patch)
tree4ec8c5534c472510d44a6485ec4ce6355af1938c /sound/soc/tegra/tegra20_ac97.h
parentbfcf5eebc04870bac5dbeaa923e6cce14266a1de (diff)
Revert "asoc: tegra20_ac97: fix sampling rate"
This reverts commit f162e88fc6aac0fef03c49c1ac596995a03ff134. Somehow NVIDIA's media player does not like it to be fixed as it starts stuttering like crazy at times. Still keep the dangerous time out handling clean-up. While at it get rid of the excessive dev_info() logging as well.
Diffstat (limited to 'sound/soc/tegra/tegra20_ac97.h')
-rw-r--r--sound/soc/tegra/tegra20_ac97.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/sound/soc/tegra/tegra20_ac97.h b/sound/soc/tegra/tegra20_ac97.h
index 027f717343a8..430ecc1500f4 100644
--- a/sound/soc/tegra/tegra20_ac97.h
+++ b/sound/soc/tegra/tegra20_ac97.h
@@ -27,8 +27,7 @@
#define AC97_FIFO_TX 0
#define AC97_FIFO_RX 1
-/* AC97 sample rate is really fixed */
-#define AC97_SAMPLE_RATES SNDRV_PCM_RATE_48000
+#define AC97_SAMPLE_RATES SNDRV_PCM_RATE_8000_48000
/* AC97 controller */
struct tegra20_ac97 {