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-rw-r--r--arch/ia64/include/asm/vga.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/arch/ia64/include/asm/vga.h b/arch/ia64/include/asm/vga.h
new file mode 100644
index 000000000000..02184ecd8208
--- /dev/null
+++ b/arch/ia64/include/asm/vga.h
@@ -0,0 +1,25 @@
+/*
+ * Access to VGA videoram
+ *
+ * (c) 1998 Martin Mares <mj@ucw.cz>
+ * (c) 1999 Asit Mallick <asit.k.mallick@intel.com>
+ * (c) 1999 Don Dugger <don.dugger@intel.com>
+ */
+
+#ifndef __ASM_IA64_VGA_H_
+#define __ASM_IA64_VGA_H_
+
+/*
+ * On the PC, we can just recalculate addresses and then access the
+ * videoram directly without any black magic.
+ */
+
+extern unsigned long vga_console_iobase;
+extern unsigned long vga_console_membase;
+
+#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap_nocache(vga_console_membase + (x), s))
+
+#define vga_readb(x) (*(x))
+#define vga_writeb(x,y) (*(y) = (x))
+
+#endif /* __ASM_IA64_VGA_H_ */