diff options
Diffstat (limited to 'drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h')
-rw-r--r-- | drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h | 1845 |
1 files changed, 1845 insertions, 0 deletions
diff --git a/drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h b/drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h new file mode 100644 index 000000000000..83897238c0bd --- /dev/null +++ b/drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_engine.h @@ -0,0 +1,1845 @@ +/**************************************************************************** +* +* Copyright (C) 2005 - 2011 by Vivante Corp. +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the license, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not write to the Free Software +* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +* +*****************************************************************************/ + + + + +#ifndef __gc_hal_engine_h_ +#define __gc_hal_engine_h_ + +#ifndef VIVANTE_NO_3D +#include "gc_hal_types.h" +#include "gc_hal_enum.h" + +#if gcdENABLE_VG +#include "gc_hal_engine_vg.h" +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/******************************************************************************\ +****************************** Object Declarations ***************************** +\******************************************************************************/ + +typedef struct _gcoSTREAM * gcoSTREAM; +typedef struct _gcoVERTEX * gcoVERTEX; +typedef struct _gcoTEXTURE * gcoTEXTURE; +typedef struct _gcoINDEX * gcoINDEX; +typedef struct _gcsVERTEX_ATTRIBUTES * gcsVERTEX_ATTRIBUTES_PTR; +typedef struct _gcoVERTEXARRAY * gcoVERTEXARRAY; + +#define gcdATTRIBUTE_COUNT 16 + +/******************************************************************************\ +********************************* Enumerations ********************************* +\******************************************************************************/ + +/* Shading format. */ +typedef enum _gceSHADING +{ + gcvSHADING_SMOOTH, + gcvSHADING_FLAT_D3D, + gcvSHADING_FLAT_OPENGL, +} +gceSHADING; + +/* Culling modes. */ +typedef enum _gceCULL +{ + gcvCULL_NONE, + gcvCULL_CCW, + gcvCULL_CW, +} +gceCULL; + +/* Fill modes. */ +typedef enum _gceFILL +{ + gcvFILL_POINT, + gcvFILL_WIRE_FRAME, + gcvFILL_SOLID, +} +gceFILL; + +/* Compare modes. */ +typedef enum _gceCOMPARE +{ + gcvCOMPARE_NEVER, + gcvCOMPARE_NOT_EQUAL, + gcvCOMPARE_LESS, + gcvCOMPARE_LESS_OR_EQUAL, + gcvCOMPARE_EQUAL, + gcvCOMPARE_GREATER, + gcvCOMPARE_GREATER_OR_EQUAL, + gcvCOMPARE_ALWAYS, + gcvCOMPARE_INVALID = -1 +} +gceCOMPARE; + +/* Stencil modes. */ +typedef enum _gceSTENCIL_MODE +{ + gcvSTENCIL_NONE, + gcvSTENCIL_SINGLE_SIDED, + gcvSTENCIL_DOUBLE_SIDED, +} +gceSTENCIL_MODE; + +/* Stencil operations. */ +typedef enum _gceSTENCIL_OPERATION +{ + gcvSTENCIL_KEEP, + gcvSTENCIL_REPLACE, + gcvSTENCIL_ZERO, + gcvSTENCIL_INVERT, + gcvSTENCIL_INCREMENT, + gcvSTENCIL_DECREMENT, + gcvSTENCIL_INCREMENT_SATURATE, + gcvSTENCIL_DECREMENT_SATURATE, + gcvSTENCIL_OPERATION_INVALID = -1 +} +gceSTENCIL_OPERATION; + +/* Stencil selection. */ +typedef enum _gceSTENCIL_WHERE +{ + gcvSTENCIL_FRONT, + gcvSTENCIL_BACK, +} +gceSTENCIL_WHERE; + +/* Texture addressing selection. */ +typedef enum _gceTEXTURE_WHICH +{ + gcvTEXTURE_S, + gcvTEXTURE_T, + gcvTEXTURE_R, +} +gceTEXTURE_WHICH; + +/* Texture addressing modes. */ +typedef enum _gceTEXTURE_ADDRESSING +{ + gcvTEXTURE_WRAP, + gcvTEXTURE_CLAMP, + gcvTEXTURE_BORDER, + gcvTEXTURE_MIRROR, + gcvTEXTURE_MIRROR_ONCE, +} +gceTEXTURE_ADDRESSING; + +/* Texture filters. */ +typedef enum _gceTEXTURE_FILTER +{ + gcvTEXTURE_NONE, + gcvTEXTURE_POINT, + gcvTEXTURE_LINEAR, + gcvTEXTURE_ANISOTROPIC, +} +gceTEXTURE_FILTER; + +/* Primitive types. */ +typedef enum _gcePRIMITIVE +{ + gcvPRIMITIVE_POINT_LIST, + gcvPRIMITIVE_LINE_LIST, + gcvPRIMITIVE_LINE_STRIP, + gcvPRIMITIVE_LINE_LOOP, + gcvPRIMITIVE_TRIANGLE_LIST, + gcvPRIMITIVE_TRIANGLE_STRIP, + gcvPRIMITIVE_TRIANGLE_FAN, +} +gcePRIMITIVE; + +/* Index types. */ +typedef enum _gceINDEX_TYPE +{ + gcvINDEX_8, + gcvINDEX_16, + gcvINDEX_32, +} +gceINDEX_TYPE; + +/******************************************************************************\ +********************************* gcoHAL Object ********************************* +\******************************************************************************/ + +/* Query the target capabilities. */ +gceSTATUS +gcoHAL_QueryTargetCaps( + IN gcoHAL Hal, + OUT gctUINT * MaxWidth, + OUT gctUINT * MaxHeight, + OUT gctUINT * MultiTargetCount, + OUT gctUINT * MaxSamples + ); + +gceSTATUS +gcoHAL_SetDepthOnly( + IN gcoHAL Hal, + IN gctBOOL Enable + ); + +gceSTATUS +gcoHAL_QueryShaderCaps( + IN gcoHAL Hal, + OUT gctUINT * VertexUniforms, + OUT gctUINT * FragmentUniforms, + OUT gctUINT * Varyings + ); + +gceSTATUS +gcoHAL_QueryTextureCaps( + IN gcoHAL Hal, + OUT gctUINT * MaxWidth, + OUT gctUINT * MaxHeight, + OUT gctUINT * MaxDepth, + OUT gctBOOL * Cubic, + OUT gctBOOL * NonPowerOfTwo, + OUT gctUINT * VertexSamplers, + OUT gctUINT * PixelSamplers + ); + +gceSTATUS +gcoHAL_QueryTextureMaxAniso( + IN gcoHAL Hal, + OUT gctUINT * MaxAnisoValue + ); + +gceSTATUS +gcoHAL_QueryStreamCaps( + IN gcoHAL Hal, + OUT gctUINT32 * MaxAttributes, + OUT gctUINT32 * MaxStreamSize, + OUT gctUINT32 * NumberOfStreams, + OUT gctUINT32 * Alignment + ); + +/******************************************************************************\ +********************************* gcoSURF Object ******************************** +\******************************************************************************/ + +/*----------------------------------------------------------------------------*/ +/*--------------------------------- gcoSURF 3D --------------------------------*/ + +/* Copy surface. */ +gceSTATUS +gcoSURF_Copy( + IN gcoSURF Surface, + IN gcoSURF Source + ); + +/* Clear surface. */ +gceSTATUS +gcoSURF_Clear( + IN gcoSURF Surface, + IN gctUINT Flags + ); + +/* Set number of samples for a gcoSURF object. */ +gceSTATUS +gcoSURF_SetSamples( + IN gcoSURF Surface, + IN gctUINT Samples + ); + +/* Get the number of samples per pixel. */ +gceSTATUS +gcoSURF_GetSamples( + IN gcoSURF Surface, + OUT gctUINT_PTR Samples + ); + +/* Clear rectangular surface. */ +gceSTATUS +gcoSURF_ClearRect( + IN gcoSURF Surface, + IN gctINT Left, + IN gctINT Top, + IN gctINT Right, + IN gctINT Bottom, + IN gctUINT Flags + ); + +/* TO BE REMOVED */ + gceSTATUS + depr_gcoSURF_Resolve( + IN gcoSURF SrcSurface, + IN gcoSURF DestSurface, + IN gctUINT32 DestAddress, + IN gctPOINTER DestBits, + IN gctINT DestStride, + IN gceSURF_TYPE DestType, + IN gceSURF_FORMAT DestFormat, + IN gctUINT DestWidth, + IN gctUINT DestHeight + ); + + gceSTATUS + depr_gcoSURF_ResolveRect( + IN gcoSURF SrcSurface, + IN gcoSURF DestSurface, + IN gctUINT32 DestAddress, + IN gctPOINTER DestBits, + IN gctINT DestStride, + IN gceSURF_TYPE DestType, + IN gceSURF_FORMAT DestFormat, + IN gctUINT DestWidth, + IN gctUINT DestHeight, + IN gcsPOINT_PTR SrcOrigin, + IN gcsPOINT_PTR DestOrigin, + IN gcsPOINT_PTR RectSize + ); + +/* Resample surface. */ +gceSTATUS +gcoSURF_Resample( + IN gcoSURF SrcSurface, + IN gcoSURF DestSurface + ); + +/* Resolve surface. */ +gceSTATUS +gcoSURF_Resolve( + IN gcoSURF SrcSurface, + IN gcoSURF DestSurface + ); + +/* Export the render target */ +gceSTATUS +gcoSURF_ExportRenderTarget( + IN gcoSURF SrcSurface +); + +/* Import the render target */ +gceSTATUS +gcoSURF_ImportRenderTarget( + IN gctUINT32 Pid, + IN gcoSURF SrcSurface +); + +/* Save the Resolve info to kernel. */ +gceSTATUS +gcoSURF_PrepareRemoteResolveRect( + IN gcoSURF SrcSurface, + IN gcsPOINT_PTR SrcOrigin, + IN gcsPOINT_PTR DestOrigin, + IN gcsPOINT_PTR RectSize + ); + +/* Using the info that Process Pid saved to do resolve. */ +gceSTATUS +gcoSURF_RemoteResolveRect( + IN gcoSURF SrcSurface, + IN gcoSURF DestSurface + ); + +/* + Return the "resolve submitted indicator" signal. */ +gceSTATUS +gcoSURF_GetRTSignal( + IN gcoSURF RTSurface, + OUT gctSIGNAL * resolveSubmittedSignal + ); + +/* Resolve rectangular area of a surface. */ +gceSTATUS +gcoSURF_ResolveRect( + IN gcoSURF SrcSurface, + IN gcoSURF DestSurface, + IN gcsPOINT_PTR SrcOrigin, + IN gcsPOINT_PTR DestOrigin, + IN gcsPOINT_PTR RectSize + ); + +/* Set surface resolvability. */ +gceSTATUS +gcoSURF_SetResolvability( + IN gcoSURF Surface, + IN gctBOOL Resolvable + ); + +/* Perform CPU cache operation on surface */ +gceSTATUS +gcoSURF_CPUCacheOperation( + IN gcoSURF Surface, + IN gceCACHEOPERATION Operation + ); + +gceSTATUS +gcoSURF_NODE_Cache( + IN gcsSURF_NODE_PTR Node, + IN gctPOINTER Logical, + IN gctSIZE_T Bytes, + IN gceCACHEOPERATION Operation + ); + +/******************************************************************************\ +******************************** gcoINDEX Object ******************************* +\******************************************************************************/ + +/* Construct a new gcoINDEX object. */ +gceSTATUS +gcoINDEX_Construct( + IN gcoHAL Hal, + OUT gcoINDEX * Index + ); + +/* Destroy a gcoINDEX object. */ +gceSTATUS +gcoINDEX_Destroy( + IN gcoINDEX Index + ); + +/* Lock index in memory. */ +gceSTATUS +gcoINDEX_Lock( + IN gcoINDEX Index, + OUT gctUINT32 * Address, + OUT gctPOINTER * Memory + ); + +/* Unlock index that was previously locked with gcoINDEX_Lock. */ +gceSTATUS +gcoINDEX_Unlock( + IN gcoINDEX Index + ); + +/* Upload index data into the memory. */ +gceSTATUS +gcoINDEX_Load( + IN gcoINDEX Index, + IN gceINDEX_TYPE IndexType, + IN gctUINT32 IndexCount, + IN gctPOINTER IndexBuffer + ); + +/* Bind an index object to the hardware. */ +gceSTATUS +gcoINDEX_Bind( + IN gcoINDEX Index, + IN gceINDEX_TYPE Type + ); + +/* Bind an index object to the hardware. */ +gceSTATUS +gcoINDEX_BindOffset( + IN gcoINDEX Index, + IN gceINDEX_TYPE Type, + IN gctUINT32 Offset + ); + +/* Free existing index buffer. */ +gceSTATUS +gcoINDEX_Free( + IN gcoINDEX Index + ); + +/* Upload data into an index buffer. */ +gceSTATUS +gcoINDEX_Upload( + IN gcoINDEX Index, + IN gctCONST_POINTER Buffer, + IN gctSIZE_T Bytes + ); + +/* Upload data into an index buffer starting at an offset. */ +gceSTATUS +gcoINDEX_UploadOffset( + IN gcoINDEX Index, + IN gctUINT32 Offset, + IN gctCONST_POINTER Buffer, + IN gctSIZE_T Bytes + ); + +/* Query the index capabilities. */ +gceSTATUS +gcoINDEX_QueryCaps( + OUT gctBOOL * Index8, + OUT gctBOOL * Index16, + OUT gctBOOL * Index32, + OUT gctUINT * MaxIndex + ); + +/* Determine the index range in the current index buffer. */ +gceSTATUS +gcoINDEX_GetIndexRange( + IN gcoINDEX Index, + IN gceINDEX_TYPE Type, + IN gctUINT32 Offset, + IN gctUINT32 Count, + OUT gctUINT32 * MinimumIndex, + OUT gctUINT32 * MaximumIndex + ); + +/* Dynamic buffer management. */ +gceSTATUS +gcoINDEX_SetDynamic( + IN gcoINDEX Index, + IN gctSIZE_T Bytes, + IN gctUINT Buffers + ); + +gceSTATUS +gcoINDEX_UploadDynamic( + IN gcoINDEX Index, + IN gctCONST_POINTER Data, + IN gctSIZE_T Bytes + ); + +/******************************************************************************\ +********************************** gco3D Object ********************************* +\******************************************************************************/ + +/* Clear flags. */ +typedef enum _gceCLEAR +{ + gcvCLEAR_COLOR = 0x1, + gcvCLEAR_DEPTH = 0x2, + gcvCLEAR_STENCIL = 0x4, + gcvCLEAR_HZ = 0x8, + gcvCLEAR_HAS_VAA = 0x10, +} +gceCLEAR; + +/* Blending targets. */ +typedef enum _gceBLEND_UNIT +{ + gcvBLEND_SOURCE, + gcvBLEND_TARGET, +} +gceBLEND_UNIT; + +/* Construct a new gco3D object. */ +gceSTATUS +gco3D_Construct( + IN gcoHAL Hal, + OUT gco3D * Engine + ); + +/* Destroy an gco3D object. */ +gceSTATUS +gco3D_Destroy( + IN gco3D Engine + ); + +/* Set 3D API type. */ +gceSTATUS +gco3D_SetAPI( + IN gco3D Engine, + IN gceAPI ApiType + ); + +/* Set render target. */ +gceSTATUS +gco3D_SetTarget( + IN gco3D Engine, + IN gcoSURF Surface + ); + +/* Unset render target. */ +gceSTATUS +gco3D_UnsetTarget( + IN gco3D Engine, + IN gcoSURF Surface + ); + +/* Set depth buffer. */ +gceSTATUS +gco3D_SetDepth( + IN gco3D Engine, + IN gcoSURF Surface + ); + +/* Unset depth buffer. */ +gceSTATUS +gco3D_UnsetDepth( + IN gco3D Engine, + IN gcoSURF Surface + ); + +/* Set viewport. */ +gceSTATUS +gco3D_SetViewport( + IN gco3D Engine, + IN gctINT32 Left, + IN gctINT32 Top, + IN gctINT32 Right, + IN gctINT32 Bottom + ); + +/* Set scissors. */ +gceSTATUS +gco3D_SetScissors( + IN gco3D Engine, + IN gctINT32 Left, + IN gctINT32 Top, + IN gctINT32 Right, + IN gctINT32 Bottom + ); + +/* Set clear color. */ +gceSTATUS +gco3D_SetClearColor( + IN gco3D Engine, + IN gctUINT8 Red, + IN gctUINT8 Green, + IN gctUINT8 Blue, + IN gctUINT8 Alpha + ); + +/* Set fixed point clear color. */ +gceSTATUS +gco3D_SetClearColorX( + IN gco3D Engine, + IN gctFIXED_POINT Red, + IN gctFIXED_POINT Green, + IN gctFIXED_POINT Blue, + IN gctFIXED_POINT Alpha + ); + +/* Set floating point clear color. */ +gceSTATUS +gco3D_SetClearColorF( + IN gco3D Engine, + IN gctFLOAT Red, + IN gctFLOAT Green, + IN gctFLOAT Blue, + IN gctFLOAT Alpha + ); + +/* Set fixed point clear depth. */ +gceSTATUS +gco3D_SetClearDepthX( + IN gco3D Engine, + IN gctFIXED_POINT Depth + ); + +/* Set floating point clear depth. */ +gceSTATUS +gco3D_SetClearDepthF( + IN gco3D Engine, + IN gctFLOAT Depth + ); + +/* Set clear stencil. */ +gceSTATUS +gco3D_SetClearStencil( + IN gco3D Engine, + IN gctUINT32 Stencil + ); + +/* Clear a Rect sub-surface. */ +gceSTATUS +gco3D_ClearRect( + IN gco3D Engine, + IN gctUINT32 Address, + IN gctPOINTER Memory, + IN gctUINT32 Stride, + IN gceSURF_FORMAT Format, + IN gctINT32 Left, + IN gctINT32 Top, + IN gctINT32 Right, + IN gctINT32 Bottom, + IN gctUINT32 Width, + IN gctUINT32 Height, + IN gctUINT32 Flags + ); + +/* Clear surface. */ +gceSTATUS +gco3D_Clear( + IN gco3D Engine, + IN gctUINT32 Address, + IN gctUINT32 Stride, + IN gceSURF_FORMAT Format, + IN gctUINT32 Width, + IN gctUINT32 Height, + IN gctUINT32 Flags + ); + + +/* Clear tile status. */ +gceSTATUS +gco3D_ClearTileStatus( + IN gco3D Engine, + IN gcsSURF_INFO_PTR Surface, + IN gctUINT32 TileStatusAddress, + IN gctUINT32 Flags + ); + +/* Set shading mode. */ +gceSTATUS +gco3D_SetShading( + IN gco3D Engine, + IN gceSHADING Shading + ); + +/* Set blending mode. */ +gceSTATUS +gco3D_EnableBlending( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Set blending function. */ +gceSTATUS +gco3D_SetBlendFunction( + IN gco3D Engine, + IN gceBLEND_UNIT Unit, + IN gceBLEND_FUNCTION FunctionRGB, + IN gceBLEND_FUNCTION FunctionAlpha + ); + +/* Set blending mode. */ +gceSTATUS +gco3D_SetBlendMode( + IN gco3D Engine, + IN gceBLEND_MODE ModeRGB, + IN gceBLEND_MODE ModeAlpha + ); + +/* Set blending color. */ +gceSTATUS +gco3D_SetBlendColor( + IN gco3D Engine, + IN gctUINT Red, + IN gctUINT Green, + IN gctUINT Blue, + IN gctUINT Alpha + ); + +/* Set fixed point blending color. */ +gceSTATUS +gco3D_SetBlendColorX( + IN gco3D Engine, + IN gctFIXED_POINT Red, + IN gctFIXED_POINT Green, + IN gctFIXED_POINT Blue, + IN gctFIXED_POINT Alpha + ); + +/* Set floating point blending color. */ +gceSTATUS +gco3D_SetBlendColorF( + IN gco3D Engine, + IN gctFLOAT Red, + IN gctFLOAT Green, + IN gctFLOAT Blue, + IN gctFLOAT Alpha + ); + +/* Set culling mode. */ +gceSTATUS +gco3D_SetCulling( + IN gco3D Engine, + IN gceCULL Mode + ); + +/* Enable point size */ +gceSTATUS +gco3D_SetPointSizeEnable( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Set point sprite */ +gceSTATUS +gco3D_SetPointSprite( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Set fill mode. */ +gceSTATUS +gco3D_SetFill( + IN gco3D Engine, + IN gceFILL Mode + ); + +/* Set depth compare mode. */ +gceSTATUS +gco3D_SetDepthCompare( + IN gco3D Engine, + IN gceCOMPARE Compare + ); + +/* Enable depth writing. */ +gceSTATUS +gco3D_EnableDepthWrite( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Set depth mode. */ +gceSTATUS +gco3D_SetDepthMode( + IN gco3D Engine, + IN gceDEPTH_MODE Mode + ); + +/* Set depth range. */ +gceSTATUS +gco3D_SetDepthRangeX( + IN gco3D Engine, + IN gceDEPTH_MODE Mode, + IN gctFIXED_POINT Near, + IN gctFIXED_POINT Far + ); + +/* Set depth range. */ +gceSTATUS +gco3D_SetDepthRangeF( + IN gco3D Engine, + IN gceDEPTH_MODE Mode, + IN gctFLOAT Near, + IN gctFLOAT Far + ); + +/* Set last pixel enable */ +gceSTATUS +gco3D_SetLastPixelEnable( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Set depth Bias and Scale */ +gceSTATUS +gco3D_SetDepthScaleBiasX( + IN gco3D Engine, + IN gctFIXED_POINT DepthScale, + IN gctFIXED_POINT DepthBias + ); + +gceSTATUS +gco3D_SetDepthScaleBiasF( + IN gco3D Engine, + IN gctFLOAT DepthScale, + IN gctFLOAT DepthBias + ); + +/* Enable or disable dithering. */ +gceSTATUS +gco3D_EnableDither( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Set color write enable bits. */ +gceSTATUS +gco3D_SetColorWrite( + IN gco3D Engine, + IN gctUINT8 Enable + ); + +/* Enable or disable early depth. */ +gceSTATUS +gco3D_SetEarlyDepth( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Enable or disable all early depth operations. */ +gceSTATUS +gco3D_SetAllEarlyDepthModes( + IN gco3D Engine, + IN gctBOOL Disable + ); + +/* Enable or disable depth-only mode. */ +gceSTATUS +gco3D_SetDepthOnly( + IN gco3D Engine, + IN gctBOOL Enable + ); + +typedef struct _gcsSTENCIL_INFO * gcsSTENCIL_INFO_PTR; +typedef struct _gcsSTENCIL_INFO +{ + gceSTENCIL_MODE mode; + + gctUINT8 mask; + gctUINT8 writeMask; + + gctUINT8 referenceFront; + + gceCOMPARE compareFront; + gceSTENCIL_OPERATION passFront; + gceSTENCIL_OPERATION failFront; + gceSTENCIL_OPERATION depthFailFront; + + gctUINT8 referenceBack; + gceCOMPARE compareBack; + gceSTENCIL_OPERATION passBack; + gceSTENCIL_OPERATION failBack; + gceSTENCIL_OPERATION depthFailBack; +} +gcsSTENCIL_INFO; + +/* Set stencil mode. */ +gceSTATUS +gco3D_SetStencilMode( + IN gco3D Engine, + IN gceSTENCIL_MODE Mode + ); + +/* Set stencil mask. */ +gceSTATUS +gco3D_SetStencilMask( + IN gco3D Engine, + IN gctUINT8 Mask + ); + +/* Set stencil write mask. */ +gceSTATUS +gco3D_SetStencilWriteMask( + IN gco3D Engine, + IN gctUINT8 Mask + ); + +/* Set stencil reference. */ +gceSTATUS +gco3D_SetStencilReference( + IN gco3D Engine, + IN gctUINT8 Reference, + IN gctBOOL Front + ); + +/* Set stencil compare. */ +gceSTATUS +gco3D_SetStencilCompare( + IN gco3D Engine, + IN gceSTENCIL_WHERE Where, + IN gceCOMPARE Compare + ); + +/* Set stencil operation on pass. */ +gceSTATUS +gco3D_SetStencilPass( + IN gco3D Engine, + IN gceSTENCIL_WHERE Where, + IN gceSTENCIL_OPERATION Operation + ); + +/* Set stencil operation on fail. */ +gceSTATUS +gco3D_SetStencilFail( + IN gco3D Engine, + IN gceSTENCIL_WHERE Where, + IN gceSTENCIL_OPERATION Operation + ); + +/* Set stencil operation on depth fail. */ +gceSTATUS +gco3D_SetStencilDepthFail( + IN gco3D Engine, + IN gceSTENCIL_WHERE Where, + IN gceSTENCIL_OPERATION Operation + ); + +/* Set all stencil states in one blow. */ +gceSTATUS +gco3D_SetStencilAll( + IN gco3D Engine, + IN gcsSTENCIL_INFO_PTR Info + ); + +typedef struct _gcsALPHA_INFO * gcsALPHA_INFO_PTR; +typedef struct _gcsALPHA_INFO +{ + /* Alpha test states. */ + gctBOOL test; + gceCOMPARE compare; + gctUINT8 reference; + + /* Alpha blending states. */ + gctBOOL blend; + + gceBLEND_FUNCTION srcFuncColor; + gceBLEND_FUNCTION srcFuncAlpha; + gceBLEND_FUNCTION trgFuncColor; + gceBLEND_FUNCTION trgFuncAlpha; + + gceBLEND_MODE modeColor; + gceBLEND_MODE modeAlpha; + + gctUINT32 color; +} +gcsALPHA_INFO; + +/* Enable or disable alpha test. */ +gceSTATUS +gco3D_SetAlphaTest( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Set alpha test compare. */ +gceSTATUS +gco3D_SetAlphaCompare( + IN gco3D Engine, + IN gceCOMPARE Compare + ); + +/* Set alpha test reference in unsigned integer. */ +gceSTATUS +gco3D_SetAlphaReference( + IN gco3D Engine, + IN gctUINT8 Reference + ); + +/* Set alpha test reference in fixed point. */ +gceSTATUS +gco3D_SetAlphaReferenceX( + IN gco3D Engine, + IN gctFIXED_POINT Reference + ); + +/* Set alpha test reference in floating point. */ +gceSTATUS +gco3D_SetAlphaReferenceF( + IN gco3D Engine, + IN gctFLOAT Reference + ); + +/* Enable/Disable anti-alias line. */ +gceSTATUS +gco3D_SetAntiAliasLine( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Set texture slot for anti-alias line. */ +gceSTATUS +gco3D_SetAALineTexSlot( + IN gco3D Engine, + IN gctUINT TexSlot + ); + +/* Set anti-alias line width scale. */ +gceSTATUS +gco3D_SetAALineWidth( + IN gco3D Engine, + IN gctFLOAT Width + ); + +/* Draw a number of primitives. */ +gceSTATUS +gco3D_DrawPrimitives( + IN gco3D Engine, + IN gcePRIMITIVE Type, + IN gctINT StartVertex, + IN gctSIZE_T PrimitiveCount + ); + +gceSTATUS +gco3D_DrawPrimitivesCount( + IN gco3D Engine, + IN gcePRIMITIVE Type, + IN gctINT* StartVertex, + IN gctSIZE_T* VertexCount, + IN gctSIZE_T PrimitiveCount + ); + + +/* Draw a number of primitives using offsets. */ +gceSTATUS +gco3D_DrawPrimitivesOffset( + IN gco3D Engine, + IN gcePRIMITIVE Type, + IN gctINT32 StartOffset, + IN gctSIZE_T PrimitiveCount + ); + +/* Draw a number of indexed primitives. */ +gceSTATUS +gco3D_DrawIndexedPrimitives( + IN gco3D Engine, + IN gcePRIMITIVE Type, + IN gctINT BaseVertex, + IN gctINT StartIndex, + IN gctSIZE_T PrimitiveCount + ); + +/* Draw a number of indexed primitives using offsets. */ +gceSTATUS +gco3D_DrawIndexedPrimitivesOffset( + IN gco3D Engine, + IN gcePRIMITIVE Type, + IN gctINT32 BaseOffset, + IN gctINT32 StartOffset, + IN gctSIZE_T PrimitiveCount + ); + +/* Enable or disable anti-aliasing. */ +gceSTATUS +gco3D_SetAntiAlias( + IN gco3D Engine, + IN gctBOOL Enable + ); + +/* Write data into the command buffer. */ +gceSTATUS +gco3D_WriteBuffer( + IN gco3D Engine, + IN gctCONST_POINTER Data, + IN gctSIZE_T Bytes, + IN gctBOOL Aligned + ); + +/* Send sempahore and stall until sempahore is signalled. */ +gceSTATUS +gco3D_Semaphore( + IN gco3D Engine, + IN gceWHERE From, + IN gceWHERE To, + IN gceHOW How); + +/* Set the subpixels center. */ +gceSTATUS +gco3D_SetCentroids( + IN gco3D Engine, + IN gctUINT32 Index, + IN gctPOINTER Centroids + ); + +gceSTATUS +gco3D_SetLogicOp( + IN gco3D Engine, + IN gctUINT8 Rop + ); + +/* OCL thread walker information. */ +typedef struct _gcsTHREAD_WALKER_INFO * gcsTHREAD_WALKER_INFO_PTR; +typedef struct _gcsTHREAD_WALKER_INFO +{ + gctUINT32 dimensions; + gctUINT32 traverseOrder; + gctUINT32 enableSwathX; + gctUINT32 enableSwathY; + gctUINT32 enableSwathZ; + gctUINT32 swathSizeX; + gctUINT32 swathSizeY; + gctUINT32 swathSizeZ; + gctUINT32 valueOrder; + + gctUINT32 globalSizeX; + gctUINT32 globalOffsetX; + gctUINT32 globalSizeY; + gctUINT32 globalOffsetY; + gctUINT32 globalSizeZ; + gctUINT32 globalOffsetZ; + + gctUINT32 workGroupSizeX; + gctUINT32 workGroupCountX; + gctUINT32 workGroupSizeY; + gctUINT32 workGroupCountY; + gctUINT32 workGroupSizeZ; + gctUINT32 workGroupCountZ; + + gctUINT32 threadAllocation; +} +gcsTHREAD_WALKER_INFO; + +/* Start OCL thread walker. */ +gceSTATUS +gco3D_InvokeThreadWalker( + IN gco3D Engine, + IN gcsTHREAD_WALKER_INFO_PTR Info + ); + +/*----------------------------------------------------------------------------*/ +/*-------------------------- gco3D Fragment Processor ------------------------*/ + +/* Set the fragment processor configuration. */ +gceSTATUS +gco3D_SetFragmentConfiguration( + IN gco3D Engine, + IN gctBOOL ColorFromStream, + IN gctBOOL EnableFog, + IN gctBOOL EnableSmoothPoint, + IN gctUINT32 ClipPlanes + ); + +/* Enable/disable texture stage operation. */ +gceSTATUS +gco3D_EnableTextureStage( + IN gco3D Engine, + IN gctINT Stage, + IN gctBOOL Enable + ); + +/* Program the channel enable masks for the color texture function. */ +gceSTATUS +gco3D_SetTextureColorMask( + IN gco3D Engine, + IN gctINT Stage, + IN gctBOOL ColorEnabled, + IN gctBOOL AlphaEnabled + ); + +/* Program the channel enable masks for the alpha texture function. */ +gceSTATUS +gco3D_SetTextureAlphaMask( + IN gco3D Engine, + IN gctINT Stage, + IN gctBOOL ColorEnabled, + IN gctBOOL AlphaEnabled + ); + +/* Program the constant fragment color. */ +gceSTATUS +gco3D_SetFragmentColorX( + IN gco3D Engine, + IN gctFIXED_POINT Red, + IN gctFIXED_POINT Green, + IN gctFIXED_POINT Blue, + IN gctFIXED_POINT Alpha + ); + +gceSTATUS +gco3D_SetFragmentColorF( + IN gco3D Engine, + IN gctFLOAT Red, + IN gctFLOAT Green, + IN gctFLOAT Blue, + IN gctFLOAT Alpha + ); + +/* Program the constant fog color. */ +gceSTATUS +gco3D_SetFogColorX( + IN gco3D Engine, + IN gctFIXED_POINT Red, + IN gctFIXED_POINT Green, + IN gctFIXED_POINT Blue, + IN gctFIXED_POINT Alpha + ); + +gceSTATUS +gco3D_SetFogColorF( + IN gco3D Engine, + IN gctFLOAT Red, + IN gctFLOAT Green, + IN gctFLOAT Blue, + IN gctFLOAT Alpha + ); + +/* Program the constant texture color. */ +gceSTATUS +gco3D_SetTetxureColorX( + IN gco3D Engine, + IN gctINT Stage, + IN gctFIXED_POINT Red, + IN gctFIXED_POINT Green, + IN gctFIXED_POINT Blue, + IN gctFIXED_POINT Alpha + ); + +gceSTATUS +gco3D_SetTetxureColorF( + IN gco3D Engine, + IN gctINT Stage, + IN gctFLOAT Red, + IN gctFLOAT Green, + IN gctFLOAT Blue, + IN gctFLOAT Alpha + ); + +/* Configure color texture function. */ +gceSTATUS +gco3D_SetColorTextureFunction( + IN gco3D Engine, + IN gctINT Stage, + IN gceTEXTURE_FUNCTION Function, + IN gceTEXTURE_SOURCE Source0, + IN gceTEXTURE_CHANNEL Channel0, + IN gceTEXTURE_SOURCE Source1, + IN gceTEXTURE_CHANNEL Channel1, + IN gceTEXTURE_SOURCE Source2, + IN gceTEXTURE_CHANNEL Channel2, + IN gctINT Scale + ); + +/* Configure alpha texture function. */ +gceSTATUS +gco3D_SetAlphaTextureFunction( + IN gco3D Engine, + IN gctINT Stage, + IN gceTEXTURE_FUNCTION Function, + IN gceTEXTURE_SOURCE Source0, + IN gceTEXTURE_CHANNEL Channel0, + IN gceTEXTURE_SOURCE Source1, + IN gceTEXTURE_CHANNEL Channel1, + IN gceTEXTURE_SOURCE Source2, + IN gceTEXTURE_CHANNEL Channel2, + IN gctINT Scale + ); + +/* Invoke OCL thread walker. */ +gceSTATUS +gcoHARDWARE_InvokeThreadWalker( + IN gcsTHREAD_WALKER_INFO_PTR Info + ); + +/******************************************************************************\ +******************************* gcoTEXTURE Object ******************************* +\******************************************************************************/ + +/* Cube faces. */ +typedef enum _gceTEXTURE_FACE +{ + gcvFACE_NONE, + gcvFACE_POSITIVE_X, + gcvFACE_NEGATIVE_X, + gcvFACE_POSITIVE_Y, + gcvFACE_NEGATIVE_Y, + gcvFACE_POSITIVE_Z, + gcvFACE_NEGATIVE_Z, +} +gceTEXTURE_FACE; + +typedef struct _gcsTEXTURE +{ + /* Addressing modes. */ + gceTEXTURE_ADDRESSING s; + gceTEXTURE_ADDRESSING t; + gceTEXTURE_ADDRESSING r; + + /* Border color. */ + gctUINT8 border[4]; + + /* Filters. */ + gceTEXTURE_FILTER minFilter; + gceTEXTURE_FILTER magFilter; + gceTEXTURE_FILTER mipFilter; + gctUINT anisoFilter; + + /* Level of detail. */ + gctFIXED_POINT lodBias; + gctFIXED_POINT lodMin; + gctFIXED_POINT lodMax; +} +gcsTEXTURE, * gcsTEXTURE_PTR; + +/* Construct a new gcoTEXTURE object. */ +gceSTATUS +gcoTEXTURE_Construct( + IN gcoHAL Hal, + OUT gcoTEXTURE * Texture + ); + +/* Construct a new sized gcoTEXTURE object. */ +gceSTATUS +gcoTEXTURE_ConstructSized( + IN gcoHAL Hal, + IN gceSURF_FORMAT Format, + IN gctUINT Width, + IN gctUINT Height, + IN gctUINT Depth, + IN gctUINT Faces, + IN gctUINT MipMapCount, + IN gcePOOL Pool, + OUT gcoTEXTURE * Texture + ); + +/* Destroy an gcoTEXTURE object. */ +gceSTATUS +gcoTEXTURE_Destroy( + IN gcoTEXTURE Texture + ); + +/* Upload data to an gcoTEXTURE object. */ +gceSTATUS +gcoTEXTURE_Upload( + IN gcoTEXTURE Texture, + IN gceTEXTURE_FACE Face, + IN gctUINT Width, + IN gctUINT Height, + IN gctUINT Slice, + IN gctCONST_POINTER Memory, + IN gctINT Stride, + IN gceSURF_FORMAT Format + ); + +/* Upload data to an gcoTEXTURE object. */ +gceSTATUS +gcoTEXTURE_UploadSub( + IN gcoTEXTURE Texture, + IN gctUINT MipMap, + IN gceTEXTURE_FACE Face, + IN gctUINT X, + IN gctUINT Y, + IN gctUINT Width, + IN gctUINT Height, + IN gctUINT Slice, + IN gctCONST_POINTER Memory, + IN gctINT Stride, + IN gceSURF_FORMAT Format + ); + +/* Upload compressed data to an gcoTEXTURE object. */ +gceSTATUS +gcoTEXTURE_UploadCompressed( + IN gcoTEXTURE Texture, + IN gceTEXTURE_FACE Face, + IN gctUINT Width, + IN gctUINT Height, + IN gctUINT Slice, + IN gctCONST_POINTER Memory, + IN gctSIZE_T Bytes + ); + +/* Get gcoSURF object for a mipmap level. */ +gceSTATUS +gcoTEXTURE_GetMipMap( + IN gcoTEXTURE Texture, + IN gctUINT MipMap, + OUT gcoSURF * Surface + ); + +/* Get gcoSURF object for a mipmap level and face offset. */ +gceSTATUS +gcoTEXTURE_GetMipMapFace( + IN gcoTEXTURE Texture, + IN gctUINT MipMap, + IN gceTEXTURE_FACE Face, + OUT gcoSURF * Surface, + OUT gctUINT32_PTR Offset + ); + +gceSTATUS +gcoTEXTURE_AddMipMap( + IN gcoTEXTURE Texture, + IN gctINT Level, + IN gceSURF_FORMAT Format, + IN gctUINT Width, + IN gctUINT Height, + IN gctUINT Depth, + IN gctUINT Faces, + IN gcePOOL Pool, + OUT gcoSURF * Surface + ); + +gceSTATUS +gcoTEXTURE_AddMipMapFromClient( + IN gcoTEXTURE Texture, + IN gctINT Level, + IN gcoSURF Surface + ); + +gceSTATUS +gcoTEXTURE_AddMipMapFromSurface( + IN gcoTEXTURE Texture, + IN gctINT Level, + IN gcoSURF Surface + ); + +gceSTATUS +gcoTEXTURE_SetEndianHint( + IN gcoTEXTURE Texture, + IN gceENDIAN_HINT EndianHint + ); + +gceSTATUS +gcoTEXTURE_Disable( + IN gcoHAL Hal, + IN gctINT Sampler + ); + +gceSTATUS +gcoTEXTURE_Flush( + IN gcoTEXTURE Texture + ); + +gceSTATUS +gcoTEXTURE_QueryCaps( + IN gcoHAL Hal, + OUT gctUINT * MaxWidth, + OUT gctUINT * MaxHeight, + OUT gctUINT * MaxDepth, + OUT gctBOOL * Cubic, + OUT gctBOOL * NonPowerOfTwo, + OUT gctUINT * VertexSamplers, + OUT gctUINT * PixelSamplers + ); + +gceSTATUS +gcoTEXTURE_GetClosestFormat( + IN gcoHAL Hal, + IN gceSURF_FORMAT InFormat, + OUT gceSURF_FORMAT* OutFormat + ); + +gceSTATUS +gcoTEXTURE_RenderIntoMipMap( + IN gcoTEXTURE Texture, + IN gctINT Level + ); + +gceSTATUS +gcoTEXTURE_IsRenderable( + IN gcoTEXTURE Texture, + IN gctUINT Level + ); + +gceSTATUS +gcoTEXTURE_IsComplete( + IN gcoTEXTURE Texture, + IN gctINT MaxLevel + ); + +gceSTATUS +gcoTEXTURE_BindTexture( + IN gcoTEXTURE Texture, + IN gctINT Target, + IN gctINT Sampler, + IN gcsTEXTURE_PTR Info + ); + +/******************************************************************************\ +******************************* gcoSTREAM Object ****************************** +\******************************************************************************/ + +typedef enum _gceVERTEX_FORMAT +{ + gcvVERTEX_BYTE, + gcvVERTEX_UNSIGNED_BYTE, + gcvVERTEX_SHORT, + gcvVERTEX_UNSIGNED_SHORT, + gcvVERTEX_INT, + gcvVERTEX_UNSIGNED_INT, + gcvVERTEX_FIXED, + gcvVERTEX_HALF, + gcvVERTEX_FLOAT, + gcvVERTEX_UNSIGNED_INT_10_10_10_2, + gcvVERTEX_INT_10_10_10_2, +} +gceVERTEX_FORMAT; + +gceSTATUS +gcoSTREAM_Construct( + IN gcoHAL Hal, + OUT gcoSTREAM * Stream + ); + +gceSTATUS +gcoSTREAM_Destroy( + IN gcoSTREAM Stream + ); + +gceSTATUS +gcoSTREAM_Upload( + IN gcoSTREAM Stream, + IN gctCONST_POINTER Buffer, + IN gctUINT32 Offset, + IN gctSIZE_T Bytes, + IN gctBOOL Dynamic + ); + +gceSTATUS +gcoSTREAM_SetStride( + IN gcoSTREAM Stream, + IN gctUINT32 Stride + ); + +gceSTATUS +gcoSTREAM_Lock( + IN gcoSTREAM Stream, + OUT gctPOINTER * Logical, + OUT gctUINT32 * Physical + ); + +gceSTATUS +gcoSTREAM_Unlock( + IN gcoSTREAM Stream + ); + +gceSTATUS +gcoSTREAM_Reserve( + IN gcoSTREAM Stream, + IN gctSIZE_T Bytes + ); + +gceSTATUS +gcoSTREAM_Flush( + IN gcoSTREAM Stream + ); + +/* Dynamic buffer API. */ +gceSTATUS +gcoSTREAM_SetDynamic( + IN gcoSTREAM Stream, + IN gctSIZE_T Bytes, + IN gctUINT Buffers + ); + +typedef struct _gcsSTREAM_INFO +{ + gctUINT index; + gceVERTEX_FORMAT format; + gctBOOL normalized; + gctUINT components; + gctSIZE_T size; + gctCONST_POINTER data; + gctUINT stride; +} +gcsSTREAM_INFO, * gcsSTREAM_INFO_PTR; + +gceSTATUS +gcoSTREAM_UploadDynamic( + IN gcoSTREAM Stream, + IN gctUINT VertexCount, + IN gctUINT InfoCount, + IN gcsSTREAM_INFO_PTR Info, + IN gcoVERTEX Vertex + ); + +gceSTATUS +gcoSTREAM_CPUCacheOperation( + IN gcoSTREAM Stream, + IN gceCACHEOPERATION Operation + ); + +/******************************************************************************\ +******************************** gcoVERTEX Object ****************************** +\******************************************************************************/ + +typedef struct _gcsVERTEX_ATTRIBUTES +{ + gceVERTEX_FORMAT format; + gctBOOL normalized; + gctUINT32 components; + gctSIZE_T size; + gctUINT32 stream; + gctUINT32 offset; + gctUINT32 stride; +} +gcsVERTEX_ATTRIBUTES; + +gceSTATUS +gcoVERTEX_Construct( + IN gcoHAL Hal, + OUT gcoVERTEX * Vertex + ); + +gceSTATUS +gcoVERTEX_Destroy( + IN gcoVERTEX Vertex + ); + +gceSTATUS +gcoVERTEX_Reset( + IN gcoVERTEX Vertex + ); + +gceSTATUS +gcoVERTEX_EnableAttribute( + IN gcoVERTEX Vertex, + IN gctUINT32 Index, + IN gceVERTEX_FORMAT Format, + IN gctBOOL Normalized, + IN gctUINT32 Components, + IN gcoSTREAM Stream, + IN gctUINT32 Offset, + IN gctUINT32 Stride + ); + +gceSTATUS +gcoVERTEX_DisableAttribute( + IN gcoVERTEX Vertex, + IN gctUINT32 Index + ); + +gceSTATUS +gcoVERTEX_Bind( + IN gcoVERTEX Vertex + ); + +/******************************************************************************* +***** gcoVERTEXARRAY Object ***************************************************/ + +typedef struct _gcsVERTEXARRAY +{ + /* Enabled. */ + gctBOOL enable; + + /* Number of components. */ + gctINT size; + + /* Attribute format. */ + gceVERTEX_FORMAT format; + + /* Flag whether the attribute is normalized or not. */ + gctBOOL normalized; + + /* Stride of the component. */ + gctUINT stride; + + /* Pointer to the attribute data. */ + gctCONST_POINTER pointer; + + /* Stream object owning the attribute data. */ + gcoSTREAM stream; + + /* Generic values for attribute. */ + gctFLOAT genericValue[4]; + + /* Vertex shader linkage. */ + gctUINT linkage; +} +gcsVERTEXARRAY, +* gcsVERTEXARRAY_PTR; + +gceSTATUS +gcoVERTEXARRAY_Construct( + IN gcoHAL Hal, + OUT gcoVERTEXARRAY * Vertex + ); + +gceSTATUS +gcoVERTEXARRAY_Destroy( + IN gcoVERTEXARRAY Vertex + ); + +gceSTATUS +gcoVERTEXARRAY_Bind( + IN gcoVERTEXARRAY Vertex, + IN gctUINT32 EnableBits, + IN gcsVERTEXARRAY_PTR VertexArray, + IN gctUINT First, + IN gctSIZE_T Count, + IN gceINDEX_TYPE IndexType, + IN gcoINDEX IndexObject, + IN gctPOINTER IndexMemory, + IN OUT gcePRIMITIVE * PrimitiveType, + IN OUT gctUINT * PrimitiveCount + ); + +/******************************************************************************* +***** Composition *************************************************************/ + +typedef enum _gceCOMPOSITION +{ + gcvCOMPOSE_CLEAR = 1, + gcvCOMPOSE_BLUR, + gcvCOMPOSE_DIM, + gcvCOMPOSE_LAYER +} +gceCOMPOSITION; + +typedef struct _gcsCOMPOSITION * gcsCOMPOSITION_PTR; +typedef struct _gcsCOMPOSITION +{ + /* Structure size. */ + gctUINT structSize; + + /* Composition operation. */ + gceCOMPOSITION operation; + + /* Layer to be composed. */ + gcoSURF layer; + + /* Rotation angle. */ + gceSURF_ROTATION rotation; + + /* Source and target coordinates. */ + gcsRECT srcRect; + gcsRECT trgRect; + + /* Blending parameters. */ + gctBOOL enableBlending; + gctBOOL premultiplied; + gctUINT8 alphaValue; + + /* Clear color. */ + gctFLOAT r; + gctFLOAT g; + gctFLOAT b; + gctFLOAT a; +} +gcsCOMPOSITION; + +gceSTATUS +gco3D_ProbeComposition( + gctBOOL ResetIfEmpty + ); + +gceSTATUS +gco3D_CompositionBegin( + void + ); + +gceSTATUS +gco3D_ComposeLayer( + IN gcsCOMPOSITION_PTR Layer + ); + +gceSTATUS +gco3D_CompositionSignals( + IN gctHANDLE Process, + IN gctSIGNAL Signal1, + IN gctSIGNAL Signal2 + ); + +gceSTATUS +gco3D_CompositionEnd( + IN gcoSURF Target, + IN gctBOOL Synchronous + ); + +/* Frame Database */ +gceSTATUS +gcoHAL_AddFrameDB( + void + ); + +gceSTATUS +gcoHAL_DumpFrameDB( + gctCONST_STRING Filename OPTIONAL + ); + +gceSTATUS +gcoHAL_GetSharedInfo( + IN gctUINT32 Pid, + IN gctUINT32 DataId, + OUT gctUINT8_PTR Data, + IN gctSIZE_T Bytes, + IN gcuVIDMEM_NODE_PTR Node, + OUT gctUINT8_PTR NodeData + ); + +gceSTATUS +gcoHAL_SetSharedInfo( + IN gctUINT32 DataId, + IN gctUINT8_PTR Data, + IN gctSIZE_T Bytes, + IN gcuVIDMEM_NODE_PTR Node, + IN gctUINT8_PTR NodeData + ); + +#ifdef __cplusplus +} +#endif + +#endif /* VIVANTE_NO_3D */ +#endif /* __gc_hal_engine_h_ */ |