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path: root/drivers/video/ps3fb.c
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Diffstat (limited to 'drivers/video/ps3fb.c')
-rw-r--r--drivers/video/ps3fb.c451
1 files changed, 237 insertions, 214 deletions
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
index 044a423a72cb..dc3af1c78c56 100644
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -57,8 +57,6 @@
#define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
#define GPU_MAX_LINE_LENGTH (65536 - 64)
-#define PS3FB_FULL_MODE_BIT 0x80
-
#define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
#define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
#define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
@@ -118,8 +116,6 @@ struct ps3fb_priv {
unsigned int irq_no;
u64 context_handle, memory_handle;
- void *xdr_ea;
- size_t xdr_size;
struct gpu_driver_info *dinfo;
u64 vblank_count; /* frame count */
@@ -136,42 +132,19 @@ static struct ps3fb_priv ps3fb;
struct ps3fb_par {
u32 pseudo_palette[16];
int mode_id, new_mode_id;
- int res_index;
unsigned int num_frames; /* num of frame buffers */
unsigned int width;
unsigned int height;
- unsigned long full_offset; /* start of fullscreen DDR fb */
- unsigned long fb_offset; /* start of actual DDR fb */
- unsigned long pan_offset;
+ unsigned int ddr_line_length;
+ unsigned int ddr_frame_size;
+ unsigned int xdr_frame_size;
+ unsigned int full_offset; /* start of fullscreen DDR fb */
+ unsigned int fb_offset; /* start of actual DDR fb */
+ unsigned int pan_offset;
};
-struct ps3fb_res_table {
- u32 xres;
- u32 yres;
- u32 xoff;
- u32 yoff;
- u32 type;
-};
-#define PS3FB_RES_FULL 1
-static const struct ps3fb_res_table ps3fb_res[] = {
- /* res_x,y margin_x,y full */
- { 720, 480, 72, 48 , 0},
- { 720, 576, 72, 58 , 0},
- { 1280, 720, 78, 38 , 0},
- { 1920, 1080, 116, 58 , 0},
- /* full mode */
- { 720, 480, 0, 0 , PS3FB_RES_FULL},
- { 720, 576, 0, 0 , PS3FB_RES_FULL},
- { 1280, 720, 0, 0 , PS3FB_RES_FULL},
- { 1920, 1080, 0, 0 , PS3FB_RES_FULL},
- /* vesa: normally full mode */
- { 1280, 768, 0, 0 , 0},
- { 1280, 1024, 0, 0 , 0},
- { 1920, 1200, 0, 0 , 0},
- { 0, 0, 0, 0 , 0} };
-
-/* default resolution */
-#define GPU_RES_INDEX 0 /* 720 x 480 */
+
+#define FIRST_NATIVE_MODE_INDEX 10
static const struct fb_videomode ps3fb_modedb[] = {
/* 60 Hz broadcast modes (modes "1" to "5") */
@@ -211,7 +184,7 @@ static const struct fb_videomode ps3fb_modedb[] = {
"720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
}, {
- /* 1080 */
+ /* 1080i */
"1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
}, {
@@ -220,24 +193,7 @@ static const struct fb_videomode ps3fb_modedb[] = {
FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
},
- /* VESA modes (modes "11" to "13") */
- {
- /* WXGA */
- "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
- 0, FB_VMODE_NONINTERLACED,
- FB_MODE_IS_VESA
- }, {
- /* SXGA */
- "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
- FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
- FB_MODE_IS_VESA
- }, {
- /* WUXGA */
- "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
- FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
- FB_MODE_IS_VESA
- },
-
+ [FIRST_NATIVE_MODE_INDEX] =
/* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
{
/* 480if */
@@ -276,12 +232,30 @@ static const struct fb_videomode ps3fb_modedb[] = {
FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
}, {
/* 1080if */
- "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
+ "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
}, {
/* 1080pf */
"1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+ },
+
+ /* VESA modes (modes "11" to "13") */
+ {
+ /* WXGA */
+ "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
+ 0, FB_VMODE_NONINTERLACED,
+ FB_MODE_IS_VESA
+ }, {
+ /* SXGA */
+ "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
+ FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
+ FB_MODE_IS_VESA
+ }, {
+ /* WUXGA */
+ "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
+ FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
+ FB_MODE_IS_VESA
}
};
@@ -289,110 +263,188 @@ static const struct fb_videomode ps3fb_modedb[] = {
#define HEAD_A
#define HEAD_B
-#define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
-#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
-#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
-#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
#define BPP 4 /* number of bytes per pixel */
-/* Start of the virtual frame buffer (relative to fullscreen ) */
-#define VP_OFF(i) ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
-
static int ps3fb_mode;
module_param(ps3fb_mode, int, 0);
static char *mode_option __devinitdata;
-static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
+static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
+ const struct fb_var_screeninfo *var)
{
- int full_mode;
- unsigned int i;
- u32 x, y, f;
-
- full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
- for (i = 0;; i++) {
- x = ps3fb_res[i].xres;
- y = ps3fb_res[i].yres;
- f = ps3fb_res[i].type;
-
- if (!x) {
- pr_debug("ERROR: ps3fb_get_res_table()\n");
- return -1;
- }
+ long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
+ long dx, dy;
+
+ /* maximum values */
+ if (var->xres > vmode->xres || var->yres > vmode->yres ||
+ var->pixclock > vmode->pixclock ||
+ var->hsync_len > vmode->hsync_len ||
+ var->vsync_len > vmode->vsync_len)
+ return -1;
- if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
- continue;
+ /* progressive/interlaced must match */
+ if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
+ return -1;
- if (x == xres && (yres == 0 || y == yres))
- break;
+ /* minimum resolution */
+ xres = max(var->xres, 1U);
+ yres = max(var->yres, 1U);
+
+ /* minimum margins */
+ left_margin = max(var->left_margin, vmode->left_margin);
+ right_margin = max(var->right_margin, vmode->right_margin);
+ upper_margin = max(var->upper_margin, vmode->upper_margin);
+ lower_margin = max(var->lower_margin, vmode->lower_margin);
+
+ /* resolution + margins may not exceed native parameters */
+ dx = ((long)vmode->left_margin + (long)vmode->xres +
+ (long)vmode->right_margin) -
+ (left_margin + xres + right_margin);
+ if (dx < 0)
+ return -1;
- x = x - 2 * ps3fb_res[i].xoff;
- y = y - 2 * ps3fb_res[i].yoff;
- if (x == xres && (yres == 0 || y == yres))
- break;
+ dy = ((long)vmode->upper_margin + (long)vmode->yres +
+ (long)vmode->lower_margin) -
+ (upper_margin + yres + lower_margin);
+ if (dy < 0)
+ return -1;
+
+ /* exact match */
+ if (!dx && !dy)
+ return 0;
+
+ /* resolution difference */
+ return (vmode->xres - xres) * (vmode->yres - yres);
+}
+
+static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
+{
+ return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1];
+}
+
+static const struct fb_videomode *ps3fb_vmode(int id)
+{
+ u32 mode = id & PS3AV_MODE_MASK;
+
+ if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
+ return NULL;
+
+ if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) {
+ /* Non-fullscreen broadcast mode */
+ return &ps3fb_modedb[mode - 1];
}
- return i;
+
+ return ps3fb_native_vmode(mode);
}
-static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
+static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
u32 *ddr_line_length, u32 *xdr_line_length)
{
- unsigned int i, mode;
-
- for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
- if (var->xres == ps3fb_modedb[i].xres &&
- var->yres == ps3fb_modedb[i].yres &&
- var->pixclock == ps3fb_modedb[i].pixclock &&
- var->hsync_len == ps3fb_modedb[i].hsync_len &&
- var->vsync_len == ps3fb_modedb[i].vsync_len &&
- var->left_margin == ps3fb_modedb[i].left_margin &&
- var->right_margin == ps3fb_modedb[i].right_margin &&
- var->upper_margin == ps3fb_modedb[i].upper_margin &&
- var->lower_margin == ps3fb_modedb[i].lower_margin &&
- var->sync == ps3fb_modedb[i].sync &&
- (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode)
- goto found;
-
- pr_debug("ps3fb_find_mode: mode not found\n");
- return 0;
+ unsigned int id, best_id;
+ int diff, best_diff;
+ const struct fb_videomode *vmode;
+ long gap;
+
+ best_id = 0;
+ best_diff = INT_MAX;
+ pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
+ var->left_margin, var->xres, var->right_margin,
+ var->upper_margin, var->yres, var->lower_margin);
+ for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
+ vmode = ps3fb_native_vmode(id);
+ diff = ps3fb_cmp_mode(vmode, var);
+ pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
+ __func__, id, vmode->left_margin, vmode->xres,
+ vmode->right_margin, vmode->upper_margin,
+ vmode->yres, vmode->lower_margin, diff);
+ if (diff < 0)
+ continue;
+ if (diff < best_diff) {
+ best_id = id;
+ if (!diff)
+ break;
+ best_diff = diff;
+ }
+ }
-found:
- /* Cropped broadcast modes use the full line length */
- *ddr_line_length = ps3fb_modedb[i < 10 ? i + 13 : i].xres * BPP;
+ if (!best_id) {
+ pr_debug("%s: no suitable mode found\n", __func__);
+ return 0;
+ }
- if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
- *xdr_line_length = GPU_ALIGN_UP(max(var->xres,
- var->xres_virtual) * BPP);
- if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
- *xdr_line_length = GPU_MAX_LINE_LENGTH;
- } else
- *xdr_line_length = *ddr_line_length;
+ id = best_id;
+ vmode = ps3fb_native_vmode(id);
- /* Full broadcast modes have the full mode bit set */
- mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
+ *ddr_line_length = vmode->xres * BPP;
- pr_debug("ps3fb_find_mode: mode %u\n", mode);
+ /* minimum resolution */
+ if (!var->xres)
+ var->xres = 1;
+ if (!var->yres)
+ var->yres = 1;
- return mode;
-}
+ /* minimum virtual resolution */
+ if (var->xres_virtual < var->xres)
+ var->xres_virtual = var->xres;
+ if (var->yres_virtual < var->yres)
+ var->yres_virtual = var->yres;
-static const struct fb_videomode *ps3fb_default_mode(int id)
-{
- u32 mode = id & PS3AV_MODE_MASK;
- u32 flags;
+ /* minimum margins */
+ if (var->left_margin < vmode->left_margin)
+ var->left_margin = vmode->left_margin;
+ if (var->right_margin < vmode->right_margin)
+ var->right_margin = vmode->right_margin;
+ if (var->upper_margin < vmode->upper_margin)
+ var->upper_margin = vmode->upper_margin;
+ if (var->lower_margin < vmode->lower_margin)
+ var->lower_margin = vmode->lower_margin;
+
+ /* extra margins */
+ gap = ((long)vmode->left_margin + (long)vmode->xres +
+ (long)vmode->right_margin) -
+ ((long)var->left_margin + (long)var->xres +
+ (long)var->right_margin);
+ if (gap > 0) {
+ var->left_margin += gap/2;
+ var->right_margin += (gap+1)/2;
+ pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
+ var->left_margin, var->xres, var->right_margin);
+ }
- if (mode < 1 || mode > 13)
- return NULL;
+ gap = ((long)vmode->upper_margin + (long)vmode->yres +
+ (long)vmode->lower_margin) -
+ ((long)var->upper_margin + (long)var->yres +
+ (long)var->lower_margin);
+ if (gap > 0) {
+ var->upper_margin += gap/2;
+ var->lower_margin += (gap+1)/2;
+ pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
+ var->upper_margin, var->yres, var->lower_margin);
+ }
+
+ /* fixed fields */
+ var->pixclock = vmode->pixclock;
+ var->hsync_len = vmode->hsync_len;
+ var->vsync_len = vmode->vsync_len;
+ var->sync = vmode->sync;
- flags = id & ~PS3AV_MODE_MASK;
+ if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
+ *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
+ if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
+ *xdr_line_length = GPU_MAX_LINE_LENGTH;
+ } else
+ *xdr_line_length = *ddr_line_length;
- if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
- /* Full broadcast mode */
- return &ps3fb_modedb[mode + 12];
+ if (vmode->sync & FB_SYNC_BROADCAST) {
+ /* Full broadcast modes have the full mode bit set */
+ if (vmode->xres == var->xres && vmode->yres == var->yres)
+ id |= PS3AV_MODE_FULL;
}
- return &ps3fb_modedb[mode - 1];
+ pr_debug("%s: mode %u\n", __func__, id);
+ return id;
}
static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
@@ -439,8 +491,7 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
static int ps3fb_sync(struct fb_info *info, u32 frame)
{
struct ps3fb_par *par = info->par;
- int i, error = 0;
- u32 ddr_line_length, xdr_line_length;
+ int error = 0;
u64 ddr_base, xdr_base;
if (frame > par->num_frames - 1) {
@@ -450,16 +501,13 @@ static int ps3fb_sync(struct fb_info *info, u32 frame)
goto out;
}
- i = par->res_index;
- xdr_line_length = info->fix.line_length;
- ddr_line_length = ps3fb_res[i].xres * BPP;
- xdr_base = frame * info->var.yres_virtual * xdr_line_length;
- ddr_base = frame * ps3fb_res[i].yres * ddr_line_length;
+ xdr_base = frame * par->xdr_frame_size;
+ ddr_base = frame * par->ddr_frame_size;
ps3fb_sync_image(info->device, ddr_base + par->full_offset,
ddr_base + par->fb_offset, xdr_base + par->pan_offset,
- par->width, par->height, ddr_line_length,
- xdr_line_length);
+ par->width, par->height, par->ddr_line_length,
+ info->fix.line_length);
out:
return error;
@@ -498,22 +546,11 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
u32 xdr_line_length, ddr_line_length;
int mode;
- dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
- info->var.xres);
- dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
- info->var.yres);
-
- /* FIXME For now we do exact matches only */
mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
if (!mode)
return -EINVAL;
/* Virtual screen */
- if (var->xres_virtual < var->xres)
- var->xres_virtual = var->xres;
- if (var->yres_virtual < var->yres)
- var->yres_virtual = var->yres;
-
if (var->xres_virtual > xdr_line_length / BPP) {
dev_dbg(info->device,
"Horizontal virtual screen size too large\n");
@@ -559,7 +596,7 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
}
/* Memory limit */
- if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) {
+ if (var->yres_virtual * xdr_line_length > info->fix.smem_len) {
dev_dbg(info->device, "Not enough memory\n");
return -ENOMEM;
}
@@ -578,39 +615,38 @@ static int ps3fb_set_par(struct fb_info *info)
{
struct ps3fb_par *par = info->par;
unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
- int i;
- unsigned long offset;
+ unsigned int ddr_xoff, ddr_yoff, offset;
+ const struct fb_videomode *vmode;
u64 dst;
- dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
- info->var.xres, info->var.xres_virtual,
- info->var.yres, info->var.yres_virtual, info->var.pixclock);
-
mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
if (!mode)
return -EINVAL;
- i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
- par->res_index = i;
+ vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK);
- info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
- info->fix.smem_len = ps3fb.xdr_size;
info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
info->fix.line_length = xdr_line_length;
- info->screen_base = (char __iomem *)ps3fb.xdr_ea;
+ par->ddr_line_length = ddr_line_length;
+ par->ddr_frame_size = vmode->yres * ddr_line_length;
+ par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;
- par->num_frames = ps3fb.xdr_size /
- max(ps3fb_res[i].yres * ddr_line_length,
- info->var.yres_virtual * xdr_line_length);
+ par->num_frames = info->fix.smem_len /
+ max(par->ddr_frame_size, par->xdr_frame_size);
/* Keep the special bits we cannot set using fb_var_screeninfo */
par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
par->width = info->var.xres;
par->height = info->var.yres;
- offset = VP_OFF(i);
+
+ /* Start of the virtual frame buffer (relative to fullscreen) */
+ ddr_xoff = info->var.left_margin - vmode->left_margin;
+ ddr_yoff = info->var.upper_margin - vmode->upper_margin;
+ offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;
+
par->fb_offset = GPU_ALIGN_UP(offset);
par->full_offset = par->fb_offset - offset;
par->pan_offset = info->var.yoffset * xdr_line_length +
@@ -625,16 +661,16 @@ static int ps3fb_set_par(struct fb_info *info)
}
/* Clear XDR frame buffer memory */
- memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
+ memset((void __force *)info->screen_base, 0, info->fix.smem_len);
/* Clear DDR frame buffer memory */
- lines = ps3fb_res[i].yres * par->num_frames;
+ lines = vmode->yres * par->num_frames;
if (par->full_offset)
lines++;
- maxlines = ps3fb.xdr_size / ddr_line_length;
+ maxlines = info->fix.smem_len / ddr_line_length;
for (dst = 0; lines; dst += maxlines * ddr_line_length) {
unsigned int l = min(lines, maxlines);
- ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l,
+ ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
ddr_line_length, ddr_line_length);
lines -= l;
}
@@ -797,7 +833,7 @@ static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
case PS3FB_IOCTL_SETMODE:
{
struct ps3fb_par *par = info->par;
- const struct fb_videomode *mode;
+ const struct fb_videomode *vmode;
struct fb_var_screeninfo var;
if (copy_from_user(&val, argp, sizeof(val)))
@@ -810,10 +846,10 @@ static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
}
dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
retval = -EINVAL;
- mode = ps3fb_default_mode(val);
- if (mode) {
+ vmode = ps3fb_vmode(val);
+ if (vmode) {
var = info->var;
- fb_videomode_to_var(&var, mode);
+ fb_videomode_to_var(&var, vmode);
acquire_console_sem();
info->flags |= FBINFO_MISC_USEREVENT;
/* Force, in case only special bits changed */
@@ -975,10 +1011,9 @@ static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
__func__, status);
return -ENXIO;
}
- dev_dbg(dev,
- "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
- ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
- virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
+ dev_dbg(dev, "video:%p ioif:%lx lpar:%lx size:%lx\n",
+ ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
+ ps3fb_videomemory.size);
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
@@ -1055,14 +1090,14 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
struct fb_info *info;
struct ps3fb_par *par;
int retval = -ENOMEM;
- u32 xres, yres;
u64 ddr_lpar = 0;
u64 lpar_dma_control = 0;
u64 lpar_driver_info = 0;
u64 lpar_reports = 0;
u64 lpar_reports_size = 0;
u64 xdr_lpar;
- int status, res_index;
+ void *fb_start;
+ int status;
struct task_struct *task;
unsigned long max_ps3fb_size;
@@ -1080,14 +1115,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
if (!ps3fb_mode)
ps3fb_mode = ps3av_get_mode();
- dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
-
- if (ps3fb_mode > 0 &&
- !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
- res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
- dev_dbg(&dev->core, "res_index:%d\n", res_index);
- } else
- res_index = GPU_RES_INDEX;
+ dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
@@ -1124,7 +1152,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
}
/* vsync interrupt */
- ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
+ ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
if (!ps3fb.dinfo) {
dev_err(&dev->core, "%s: ioremap failed\n", __func__);
goto err_gpu_context_free;
@@ -1134,22 +1162,10 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
if (retval)
goto err_iounmap_dinfo;
- /* XDR frame buffer */
- ps3fb.xdr_ea = ps3fb_videomemory.address;
- xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
-
/* Clear memory to prevent kernel info leakage into userspace */
- memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
-
- /*
- * The GPU command buffer is at the start of video memory
- * As we don't use the full command buffer, we can put the actual
- * frame buffer at offset GPU_FB_START and save some precious XDR
- * memory
- */
- ps3fb.xdr_ea += GPU_FB_START;
- ps3fb.xdr_size = ps3fb_videomemory.size - GPU_FB_START;
+ memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
+ xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
if (retval)
goto err_free_irq;
@@ -1161,15 +1177,22 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
par = info->par;
par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */
par->new_mode_id = ps3fb_mode;
- par->res_index = res_index;
par->num_frames = 1;
- info->screen_base = (char __iomem *)ps3fb.xdr_ea;
info->fbops = &ps3fb_ops;
-
info->fix = ps3fb_fix;
- info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
- info->fix.smem_len = ps3fb.xdr_size;
+
+ /*
+ * The GPU command buffer is at the start of video memory
+ * As we don't use the full command buffer, we can put the actual
+ * frame buffer at offset GPU_FB_START and save some precious XDR
+ * memory
+ */
+ fb_start = ps3fb_videomemory.address + GPU_FB_START;
+ info->screen_base = (char __force __iomem *)fb_start;
+ info->fix.smem_start = virt_to_abs(fb_start);
+ info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;
+
info->pseudo_palette = par->pseudo_palette;
info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
@@ -1180,7 +1203,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
ARRAY_SIZE(ps3fb_modedb),
- ps3fb_default_mode(par->new_mode_id), 32)) {
+ ps3fb_vmode(par->new_mode_id), 32)) {
retval = -EINVAL;
goto err_fb_dealloc;
}
@@ -1194,9 +1217,9 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
dev->core.driver_data = info;
- dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
+ dev_info(info->device, "%s %s, using %u KiB of video memory\n",
dev_driver_string(info->dev), info->dev->bus_id,
- ps3fb.xdr_size >> 10);
+ info->fix.smem_len >> 10);
task = kthread_run(ps3fbd, info, DEVICE_NAME);
if (IS_ERR(task)) {
@@ -1219,7 +1242,7 @@ err_free_irq:
free_irq(ps3fb.irq_no, &dev->core);
ps3_irq_plug_destroy(ps3fb.irq_no);
err_iounmap_dinfo:
- iounmap((u8 __iomem *)ps3fb.dinfo);
+ iounmap((u8 __force __iomem *)ps3fb.dinfo);
err_gpu_context_free:
lv1_gpu_context_free(ps3fb.context_handle);
err_gpu_memory_free:
@@ -1254,7 +1277,7 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
framebuffer_release(info);
info = dev->core.driver_data = NULL;
}
- iounmap((u8 __iomem *)ps3fb.dinfo);
+ iounmap((u8 __force __iomem *)ps3fb.dinfo);
status = lv1_gpu_context_free(ps3fb.context_handle);
if (status)