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path: root/drivers/gpu/drm/vmwgfx/Makefile
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2016-05-20drm/vmwgfx: Report vmwgfx version to vmware.logSinclair Yeh
When tracking down a customer issue, it is useful to know exactly which version of the vmwgfx they are using. Since vmware.log is often the only available debug log, report vmwgfx version in there. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-12drm/vmwgfx: Initial DX supportThomas Hellstrom
Initial DX support. Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Charmaine Lee <charmainel@vmware.com>
2015-08-05drm/vmwgfx: Implement screen targetsSinclair Yeh
Add support for the screen target device interface. Add a getparam parameter and bump minor to signal availability. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05drm/vmwgfx: Add command buffer support v3Thomas Hellstrom
Add command buffer support. Currently we don't implement preemption or fancy error handling. Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03. v2: - Synchronize with pending work at command buffer manager takedown. - Add an interface to flush the current command buffer for latency-critical command batches and apply it to framebuffer dirtying. v3: - Minor fixes of definitions and typos to address reviews. - Removed new or moved branch predictor hints. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2014-07-04drm/vmwgfx: Fix compat shader namespaceThomas Hellstrom
Contrary to the host-backed shader interface that has a per-context name-space for shaders, the compat shader namespace was per client (or rather, per file). Fix this so that the compat shader namespace is per context, and at the same time, make command buffer managed context resource management generic. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-01-17drm/vmwgfx: Add guest-backed shadersThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17drm/vmwgfx: Add MOB managementThomas Hellstrom
Implement MOB setup, binding and unbinding, but don't hook up to TTM yet. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
2013-11-18drm/vmwgfx: Hook up the prime ioctlsThomas Hellstrom
Also provide a completely dumb dma-buf ops implementation. Once we have other virtual dma-buf aware devices, we need to provide something better. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2012-11-21drm/vmwgfx: Break out surface and context management to separate filesThomas Hellstrom
Add a resource-private header for common resource definitions Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05vmwgfx: Add screen object supportJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05vmwgfx: Add dmabuf helper functions for pinningJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-06vmwgfx: Implement fence objectsThomas Hellstrom
Will be needed for queries and drm event-driven throttling. As a benefit, they help avoid stale user-space fence handles. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-06vmwgfx: Fix confusion caused by using "fence" in various placesThomas Hellstrom
This is needed before we introduce the fence objects. Otherwise this will be even more confusing. The plan is to use the following: seqno: A 32-bit sequence number that may be passed in the fifo. marker: Objects, carrying a seqno, that track fifo submission time. They are used for fifo lag based throttling. fence objects: Kernel space objects, possibly accessible from user-space and carrying a 32-bit seqno together with signaled status. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-27vmwgfx: Implement a proper GMR eviction mechanismThomas Hellstrom
Use Ben's new range manager hooks to implement a manager for GMRs that manages ids rather than ranges. This means we can use the standard TTM code for binding, unbinding and eviction. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01drm/vmwgfx: Add kernel throttling support. Bump minor.Thomas Hellstrom
The throttle_us member in the execbuf argument is now honored. If the member is 0, no waiting for lag will occur, which guarantees backwards compatibility with well-behaved clients. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-12-15drm/vmwgfx: Add DRM driver for VMware Virtual GPUJakob Bornecrantz
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA. The driver is under staging the same as Nouveau and Radeon KMS. Hopefully the 2D ioctls are bug free and don't need changing, so that part of the API should be stable. But there there is a pretty big chance that the 3D API will change in the future. Signed-off-by: Thomas Hellström <thellstrom@vmware.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>