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path: root/drivers/video/fbdev/core/fbmem.c
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2020-04-24fbdev: potential information leak in do_fb_ioctl()Dan Carpenter
commit d3d19d6fc5736a798b118971935ce274f7deaa82 upstream. The "fix" struct has a 2 byte hole after ->ywrapstep and the "fix = info->fix;" assignment doesn't necessarily clear it. It depends on the compiler. The solution is just to replace the assignment with an memcpy(). Fixes: 1f5e31d7e55a ("fbmem: don't call copy_from/to_user() with mutex held") Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Arnd Bergmann <arnd@arndb.de> Cc: "Eric W. Biederman" <ebiederm@xmission.com> Cc: Andrea Righi <righi.andrea@gmail.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Daniel Thompson <daniel.thompson@linaro.org> Cc: Peter Rosin <peda@axentia.se> Cc: Jani Nikula <jani.nikula@intel.com> Cc: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200113100132.ixpaymordi24n3av@kili.mountain Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-04-27fbdev: fbmem: fix memory access if logo is bigger than the screenManfred Schlaegl
[ Upstream commit a5399db139cb3ad9b8502d8b1bd02da9ce0b9df0 ] There is no clipping on the x or y axis for logos larger that the framebuffer size. Therefore: a logo bigger than screen size leads to invalid memory access: [ 1.254664] Backtrace: [ 1.254728] [<c02714e0>] (cfb_imageblit) from [<c026184c>] (fb_show_logo+0x620/0x684) [ 1.254763] r10:00000003 r9:00027fd8 r8:c6a40000 r7:c6a36e50 r6:00000000 r5:c06b81e4 [ 1.254774] r4:c6a3e800 [ 1.254810] [<c026122c>] (fb_show_logo) from [<c026c1e4>] (fbcon_switch+0x3fc/0x46c) [ 1.254842] r10:c6a3e824 r9:c6a3e800 r8:00000000 r7:c6a0c000 r6:c070b014 r5:c6a3e800 [ 1.254852] r4:c6808c00 [ 1.254889] [<c026bde8>] (fbcon_switch) from [<c029c8f8>] (redraw_screen+0xf0/0x1e8) [ 1.254918] r10:00000000 r9:00000000 r8:00000000 r7:00000000 r6:c070d5a0 r5:00000080 [ 1.254928] r4:c6808c00 [ 1.254961] [<c029c808>] (redraw_screen) from [<c029d264>] (do_bind_con_driver+0x194/0x2e4) [ 1.254991] r9:00000000 r8:00000000 r7:00000014 r6:c070d5a0 r5:c070d5a0 r4:c070d5a0 So prevent displaying a logo bigger than screen size and avoid invalid memory access. Signed-off-by: Manfred Schlaegl <manfred.schlaegl@ginzinger.com> Signed-off-by: Martin Kepplinger <martin.kepplinger@ginzinger.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2019-02-20fbdev: fbmem: behave better with small rotated displays and many CPUsPeter Rosin
[ Upstream commit f75df8d4b4fabfad7e3cba2debfad12741c6fde7 ] Blitting an image with "negative" offsets is not working since there is no clipping. It hopefully just crashes. For the bootup logo, there is protection so that blitting does not happen as the image is drawn further and further to the right (ROTATE_UR) or further and further down (ROTATE_CW). There is however no protection when drawing in the opposite directions (ROTATE_UD and ROTATE_CCW). Add back this protection. The regression is 20-odd years old but the mindless warning-killing mentality displayed in commit 34bdb666f4b2 ("fbdev: fbmem: remove positive test on unsigned values") is also to blame, methinks. Fixes: 448d479747b8 ("fbdev: fb_do_show_logo() updates") Signed-off-by: Peter Rosin <peda@axentia.se> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: Fabian Frederick <ffrederick@users.sourceforge.net> Cc: Geert Uytterhoeven <geert+renesas@glider.be> cc: Geoff Levand <geoff@infradead.org> Cc: James Simmons <jsimmons@users.sf.net> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
2018-09-09fb: fix lost console when the user unplugs a USB adapterMikulas Patocka
commit 8c5b044299951acd91e830a688dd920477ea1eda upstream. I have a USB display adapter using the udlfb driver and I use it on an ARM board that doesn't have any graphics card. When I plug the adapter in, the console is properly displayed, however when I unplug and re-plug the adapter, the console is not displayed and I can't access it until I reboot the board. The reason is this: When the adapter is unplugged, dlfb_usb_disconnect calls unlink_framebuffer, then it waits until the reference count drops to zero and then it deallocates the framebuffer. However, the console that is attached to the framebuffer device keeps the reference count non-zero, so the framebuffer device is never destroyed. When the USB adapter is plugged again, it creates a new device /dev/fb1 and the console is not attached to it. This patch fixes the bug by unbinding the console from unlink_framebuffer. The code to unbind the console is moved from do_unregister_framebuffer to a function unbind_console. When the console is unbound, the reference count drops to zero and the udlfb driver frees the framebuffer. When the adapter is plugged back, a new framebuffer is created and the console is attached to it. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com> Cc: Ladislav Michl <ladis@linux-mips.org> Cc: stable@vger.kernel.org [b.zolnierkie: preserve old behavior for do_unregister_framebuffer()] Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-08-06video/fbdev: Always built-in video= cmdline parsingDaniel Vetter
In drm/i915 we want to get at the video= cmdline modes even when we don't have fbdev support enabled, so that users can always override the kernel's initial mode selection. But that gives us a direct depency upon the parsing code in the fbdev subsystem. Since it's so little code just extract these 2 functions and always build them in. Whiel at it fix the checkpatch fail in this code. v2: Also move fb_mode_option. Spotted by the kbuild. v3: Review from Geert: - Keep the old copyright notice from fb_mem.c, although I have no idea what exactly applies. - Only compile this when needed. Cc: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Plagniol-Villard <plagnioj@jcrosoft.com> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: linux-fbdev@vger.kernel.org Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> -- I prefer if we can merge this through drm-next since we'll use it there in follow-up patches. -Daniel
2014-05-09fbdev: fbmem: remove positive test on unsigned valuesFabian Frederick
fb_image.dx, fb_image.dy and fbconf2bmap.framebuffer are __u32 Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Fabian Frederick <fabf@skynet.be> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2014-05-09video: export fb_prepare_logoArnd Bergmann
Some drivers that may be loadable modules use the fb_prepare_logo function, so we have to export it. Found during randconfig builds with mmpfb. Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Peter Griffin <peter.griffin@linaro.org> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: linux-fbdev@vger.kernel.org Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2014-04-17fbdev: move fbdev core files to separate directoryTomi Valkeinen
Instead of having fbdev framework core files at the root fbdev directory, mixed with random fbdev device drivers, move the fbdev core files to a separate core directory. This makes it much clearer which of the files are actually part of the fbdev framework, and which are part of device drivers. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Rob Clark <robdclark@gmail.com> Acked-by: Jingoo Han <jg1.han@samsung.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>