From ab22e77cd3d3073c8cac51b59713ef635678dfbe Mon Sep 17 00:00:00 2001 From: Mauro Carvalho Chehab Date: Fri, 11 Dec 2015 07:44:40 -0200 Subject: [media] media framework: rename pads init function to media_entity_pads_init() With the MC next gen rework, what's left for media_entity_init() is to just initialize the PADs. However, certain devices, like a FLASH led/light doesn't have any input or output PAD. So, there's no reason why calling media_entity_init() would be mandatory. Also, despite its name, what this function actually does is to initialize the PADs data. So, rename it to media_entity_pads_init() in order to reflect that. The media entity actual init happens during entity register, at media_device_register_entity(). We should move init of num_links and num_backlinks to it. Signed-off-by: Mauro Carvalho Chehab --- Documentation/zh_CN/video4linux/v4l2-framework.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Documentation/zh_CN') diff --git a/Documentation/zh_CN/video4linux/v4l2-framework.txt b/Documentation/zh_CN/video4linux/v4l2-framework.txt index ff815cb92031..698660b7f21f 100644 --- a/Documentation/zh_CN/video4linux/v4l2-framework.txt +++ b/Documentation/zh_CN/video4linux/v4l2-framework.txt @@ -289,13 +289,13 @@ struct v4l2_subdev_ops { 然后,你必须用一个唯一的名字初始化 subdev->name,并初始化模块的 owner 域。若使用 i2c 辅助函数,这些都会帮你处理好。 -若需同媒体框架整合,你必须调用 media_entity_init() 初始化 v4l2_subdev +若需同媒体框架整合,你必须调用 media_entity_pads_init() 初始化 v4l2_subdev 结构体中的 media_entity 结构体(entity 域): struct media_pad *pads = &my_sd->pads; int err; - err = media_entity_init(&sd->entity, npads, pads); + err = media_entity_pads_init(&sd->entity, npads, pads); pads 数组必须预先初始化。无须手动设置 media_entity 的 type 和 name 域,但如有必要,revision 域必须初始化。 @@ -596,13 +596,13 @@ void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd); v4l2_file_operations 结构体是 file_operations 的一个子集。其主要 区别在于:因 inode 参数从未被使用,它将被忽略。 -如果需要与媒体框架整合,你必须通过调用 media_entity_init() 初始化 +如果需要与媒体框架整合,你必须通过调用 media_entity_pads_init() 初始化 嵌入在 video_device 结构体中的 media_entity(entity 域)结构体: struct media_pad *pad = &my_vdev->pad; int err; - err = media_entity_init(&vdev->entity, 1, pad); + err = media_entity_pads_init(&vdev->entity, 1, pad); pads 数组必须预先初始化。没有必要手动设置 media_entity 的 type 和 name 域。 -- cgit v1.2.3