From ac036f9570a2d318b7d8dbbdbf0e269d7cc68cef Mon Sep 17 00:00:00 2001 From: Matthew Wilcox Date: Fri, 8 Sep 2017 16:14:15 -0700 Subject: vga: optimise console scrolling Where possible, call memset16(), memmove() or memcpy() instead of using open-coded loops. I don't like the calling convention that uses a byte count instead of a count of u16s, but it's a little late to change that. Reduces code size of fbcon.o by almost 400 bytes on my laptop build. [akpm@linux-foundation.org: fix build] Link: http://lkml.kernel.org/r/20170720184539.31609-9-willy@infradead.org Signed-off-by: Matthew Wilcox Cc: Ralf Baechle Cc: David Miller Cc: Sam Ravnborg Cc: "H. Peter Anvin" Cc: "James E.J. Bottomley" Cc: "Martin K. Petersen" Cc: Ingo Molnar Cc: Ivan Kokshaysky Cc: Matt Turner Cc: Michael Ellerman Cc: Minchan Kim Cc: Richard Henderson Cc: Russell King Cc: Sergey Senozhatsky Cc: Thomas Gleixner Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- arch/sparc/include/asm/vga.h | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) (limited to 'arch/sparc') diff --git a/arch/sparc/include/asm/vga.h b/arch/sparc/include/asm/vga.h index ec0e9967d93d..f54e8b6fb197 100644 --- a/arch/sparc/include/asm/vga.h +++ b/arch/sparc/include/asm/vga.h @@ -8,9 +8,13 @@ #define _LINUX_ASM_VGA_H_ #include +#include #include #define VT_BUF_HAVE_RW +#define VT_BUF_HAVE_MEMSETW +#define VT_BUF_HAVE_MEMCPYW +#define VT_BUF_HAVE_MEMMOVEW #undef scr_writew #undef scr_readw @@ -29,6 +33,27 @@ static inline u16 scr_readw(const u16 *addr) return *addr; } +static inline void scr_memsetw(u16 *p, u16 v, unsigned int n) +{ + BUG_ON((long) p >= 0); + + memset16(p, cpu_to_le16(v), n / 2); +} + +static inline void scr_memcpyw(u16 *d, u16 *s, unsigned int n) +{ + BUG_ON((long) d >= 0); + + memcpy(d, s, n); +} + +static inline void scr_memmovew(u16 *d, u16 *s, unsigned int n) +{ + BUG_ON((long) d >= 0); + + memmove(d, s, n); +} + #define VGA_MAP_MEM(x,s) (x) #endif -- cgit v1.2.3