From 658716d19f8f155c67d4677ba68034b8e492dfbe Mon Sep 17 00:00:00 2001 From: Brian Behlendorf Date: Tue, 26 Oct 2010 14:23:10 -0700 Subject: div64_u64(): improve precision on 32bit platforms The current implementation of div64_u64 for 32bit systems returns an approximately correct result when the divisor exceeds 32bits. Since doing 64bit division using 32bit hardware is a long since solved problem we just use one of the existing proven methods. Additionally, add a div64_s64 function to correctly handle doing signed 64bit division. Addresses https://bugzilla.redhat.com/show_bug.cgi?id=616105 Signed-off-by: Brian Behlendorf Signed-off-by: Oleg Nesterov Cc: Ben Woodard Cc: Jeremy Fitzhardinge Cc: Mark Grondona Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- include/linux/kernel.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'include/linux/kernel.h') diff --git a/include/linux/kernel.h b/include/linux/kernel.h index 77b04ed037df..450092c1e35f 100644 --- a/include/linux/kernel.h +++ b/include/linux/kernel.h @@ -173,6 +173,11 @@ extern int _cond_resched(void); (__x < 0) ? -__x : __x; \ }) +#define abs64(x) ({ \ + s64 __x = (x); \ + (__x < 0) ? -__x : __x; \ + }) + #ifdef CONFIG_PROVE_LOCKING void might_fault(void); #else -- cgit v1.2.3