Simple Framebuffer A simple frame-buffer describes a raw memory region that may be rendered to, with the assumption that the display hardware has already been set up to scan out from that buffer. Required properties: - compatible: "simple-framebuffer" - reg: Should contain the location and size of the framebuffer memory. - width: The width of the framebuffer in pixels. - height: The height of the framebuffer in pixels. - stride: The number of bytes in each line of the framebuffer. - format: The format of the framebuffer surface. Valid values are: - r5g6b5 (16-bit pixels, d[15:11]=r, d[10:5]=g, d[4:0]=b). Example: framebuffer { compatible = "simple-framebuffer"; reg = <0x1d385000 (1600 * 1200 * 2)>; width = <1600>; height = <1200>; stride = <(1600 * 2)>; format = "r5g6b5"; };