/* * Freescale PXP Register Definitions * * Copyright 2008-2010 Freescale Semiconductor, Inc. * Copyright 2008 Embedded Alley Solutions, Inc All Rights Reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * This file is created by xml file. Don't Edit it. * * Xml Revision: 1.57 * Template revision: 26195 */ #ifndef __ARCH_ARM___PXP_H #define __ARCH_ARM___PXP_H #define HW_PXP_CTRL (0x00000000) #define HW_PXP_CTRL_SET (0x00000004) #define HW_PXP_CTRL_CLR (0x00000008) #define HW_PXP_CTRL_TOG (0x0000000c) #define BM_PXP_CTRL_SFTRST 0x80000000 #define BM_PXP_CTRL_CLKGATE 0x40000000 #define BP_PXP_CTRL_RSVD2 28 #define BM_PXP_CTRL_RSVD2 0x30000000 #define BF_PXP_CTRL_RSVD2(v) \ (((v) << 28) & BM_PXP_CTRL_RSVD2) #define BP_PXP_CTRL_INTERLACED_OUTPUT 26 #define BM_PXP_CTRL_INTERLACED_OUTPUT 0x0C000000 #define BF_PXP_CTRL_INTERLACED_OUTPUT(v) \ (((v) << 26) & BM_PXP_CTRL_INTERLACED_OUTPUT) #define BV_PXP_CTRL_INTERLACED_OUTPUT__PROGRESSIVE 0x0 #define BV_PXP_CTRL_INTERLACED_OUTPUT__FIELD0 0x1 #define BV_PXP_CTRL_INTERLACED_OUTPUT__FIELD1 0x2 #define BV_PXP_CTRL_INTERLACED_OUTPUT__INTERLACED 0x3 #define BP_PXP_CTRL_INTERLACED_INPUT 24 #define BM_PXP_CTRL_INTERLACED_INPUT 0x03000000 #define BF_PXP_CTRL_INTERLACED_INPUT(v) \ (((v) << 24) & BM_PXP_CTRL_INTERLACED_INPUT) #define BV_PXP_CTRL_INTERLACED_INPUT__PROGRESSIVE 0x0 #define BV_PXP_CTRL_INTERLACED_INPUT__FIELD0 0x2 #define BV_PXP_CTRL_INTERLACED_INPUT__FIELD1 0x3 #define BM_PXP_CTRL_RSVD1 0x00800000 #define BM_PXP_CTRL_ALPHA_OUTPUT 0x00400000 #define BM_PXP_CTRL_IN_PLACE 0x00200000 #define BM_PXP_CTRL_DELTA 0x00100000 #define BM_PXP_CTRL_CROP 0x00080000 #define BM_PXP_CTRL_SCALE 0x00040000 #define BM_PXP_CTRL_UPSAMPLE 0x00020000 #define BM_PXP_CTRL_SUBSAMPLE 0x00010000 #define BP_PXP_CTRL_S0_FORMAT 12 #define BM_PXP_CTRL_S0_FORMAT 0x0000F000 #define BF_PXP_CTRL_S0_FORMAT(v) \ (((v) << 12) & BM_PXP_CTRL_S0_FORMAT) #define BV_PXP_CTRL_S0_FORMAT__RGB888 0x1 #define BV_PXP_CTRL_S0_FORMAT__RGB565 0x4 #define BV_PXP_CTRL_S0_FORMAT__RGB555 0x5 #define BV_PXP_CTRL_S0_FORMAT__YUV422 0x8 #define BV_PXP_CTRL_S0_FORMAT__YUV420 0x9 #define BM_PXP_CTRL_VFLIP 0x00000800 #define BM_PXP_CTRL_HFLIP 0x00000400 #define BP_PXP_CTRL_ROTATE 8 #define BM_PXP_CTRL_ROTATE 0x00000300 #define BF_PXP_CTRL_ROTATE(v) \ (((v) << 8) & BM_PXP_CTRL_ROTATE) #define BV_PXP_CTRL_ROTATE__ROT_0 0x0 #define BV_PXP_CTRL_ROTATE__ROT_90 0x1 #define BV_PXP_CTRL_ROTATE__ROT_180 0x2 #define BV_PXP_CTRL_ROTATE__ROT_270 0x3 #define BP_PXP_CTRL_OUTPUT_RGB_FORMAT 4 #define BM_PXP_CTRL_OUTPUT_RGB_FORMAT 0x000000F0 #define BF_PXP_CTRL_OUTPUT_RGB_FORMAT(v) \ (((v) << 4) & BM_PXP_CTRL_OUTPUT_RGB_FORMAT) #define BV_PXP_CTRL_OUTPUT_RGB_FORMAT__ARGB8888 0x0 #define BV_PXP_CTRL_OUTPUT_RGB_FORMAT__RGB888 0x1 #define BV_PXP_CTRL_OUTPUT_RGB_FORMAT__RGB888P 0x2 #define BV_PXP_CTRL_OUTPUT_RGB_FORMAT__ARGB1555 0x3 #define BV_PXP_CTRL_OUTPUT_RGB_FORMAT__RGB565 0x4 #define BV_PXP_CTRL_OUTPUT_RGB_FORMAT__RGB555 0x5 #define BM_PXP_CTRL_RSVD0 0x00000008 #define BM_PXP_CTRL_ENABLE_LCD_HANDSHAKE 0x00000004 #define BM_PXP_CTRL_IRQ_ENABLE 0x00000002 #define BM_PXP_CTRL_ENABLE 0x00000001 #define HW_PXP_STAT (0x00000010) #define HW_PXP_STAT_SET (0x00000014) #define HW_PXP_STAT_CLR (0x00000018) #define HW_PXP_STAT_TOG (0x0000001c) #define BP_PXP_STAT_BLOCKX 24 #define BM_PXP_STAT_BLOCKX 0xFF000000 #define BF_PXP_STAT_BLOCKX(v) \ (((v) << 24) & BM_PXP_STAT_BLOCKX) #define BP_PXP_STAT_BLOCKY 16 #define BM_PXP_STAT_BLOCKY 0x00FF0000 #define BF_PXP_STAT_BLOCKY(v) \ (((v) << 16) & BM_PXP_STAT_BLOCKY) #define BP_PXP_STAT_RSVD2 8 #define BM_PXP_STAT_RSVD2 0x0000FF00 #define BF_PXP_STAT_RSVD2(v) \ (((v) << 8) & BM_PXP_STAT_RSVD2) #define BP_PXP_STAT_AXI_ERROR_ID 4 #define BM_PXP_STAT_AXI_ERROR_ID 0x000000F0 #define BF_PXP_STAT_AXI_ERROR_ID(v) \ (((v) << 4) & BM_PXP_STAT_AXI_ERROR_ID) #define BM_PXP_STAT_RSVD1 0x00000008 #define BM_PXP_STAT_AXI_READ_ERROR 0x00000004 #define BM_PXP_STAT_AXI_WRITE_ERROR 0x00000002 #define BM_PXP_STAT_IRQ 0x00000001 #define HW_PXP_RGBBUF (0x00000020) #define BP_PXP_RGBBUF_ADDR 0 #define BM_PXP_RGBBUF_ADDR 0xFFFFFFFF #define BF_PXP_RGBBUF_ADDR(v) (v) #define HW_PXP_RGBBUF2 (0x00000030) #define BP_PXP_RGBBUF2_ADDR 0 #define BM_PXP_RGBBUF2_ADDR 0xFFFFFFFF #define BF_PXP_RGBBUF2_ADDR(v) (v) #define HW_PXP_RGBSIZE (0x00000040) #define BP_PXP_RGBSIZE_ALPHA 24 #define BM_PXP_RGBSIZE_ALPHA 0xFF000000 #define BF_PXP_RGBSIZE_ALPHA(v) \ (((v) << 24) & BM_PXP_RGBSIZE_ALPHA) #define BP_PXP_RGBSIZE_WIDTH 12 #define BM_PXP_RGBSIZE_WIDTH 0x00FFF000 #define BF_PXP_RGBSIZE_WIDTH(v) \ (((v) << 12) & BM_PXP_RGBSIZE_WIDTH) #define BP_PXP_RGBSIZE_HEIGHT 0 #define BM_PXP_RGBSIZE_HEIGHT 0x00000FFF #define BF_PXP_RGBSIZE_HEIGHT(v) \ (((v) << 0) & BM_PXP_RGBSIZE_HEIGHT) #define HW_PXP_S0BUF (0x00000050) #define BP_PXP_S0BUF_ADDR 0 #define BM_PXP_S0BUF_ADDR 0xFFFFFFFF #define BF_PXP_S0BUF_ADDR(v) (v) #define HW_PXP_S0UBUF (0x00000060) #define BP_PXP_S0UBUF_ADDR 0 #define BM_PXP_S0UBUF_ADDR 0xFFFFFFFF #define BF_PXP_S0UBUF_ADDR(v) (v) #define HW_PXP_S0VBUF (0x00000070) #define BP_PXP_S0VBUF_ADDR 0 #define BM_PXP_S0VBUF_ADDR 0xFFFFFFFF #define BF_PXP_S0VBUF_ADDR(v) (v) #define HW_PXP_S0PARAM (0x00000080) #define BP_PXP_S0PARAM_XBASE 24 #define BM_PXP_S0PARAM_XBASE 0xFF000000 #define BF_PXP_S0PARAM_XBASE(v) \ (((v) << 24) & BM_PXP_S0PARAM_XBASE) #define BP_PXP_S0PARAM_YBASE 16 #define BM_PXP_S0PARAM_YBASE 0x00FF0000 #define BF_PXP_S0PARAM_YBASE(v) \ (((v) << 16) & BM_PXP_S0PARAM_YBASE) #define BP_PXP_S0PARAM_WIDTH 8 #define BM_PXP_S0PARAM_WIDTH 0x0000FF00 #define BF_PXP_S0PARAM_WIDTH(v) \ (((v) << 8) & BM_PXP_S0PARAM_WIDTH) #define BP_PXP_S0PARAM_HEIGHT 0 #define BM_PXP_S0PARAM_HEIGHT 0x000000FF #define BF_PXP_S0PARAM_HEIGHT(v) \ (((v) << 0) & BM_PXP_S0PARAM_HEIGHT) #define HW_PXP_S0BACKGROUND (0x00000090) #define BP_PXP_S0BACKGROUND_COLOR 0 #define BM_PXP_S0BACKGROUND_COLOR 0xFFFFFFFF #define BF_PXP_S0BACKGROUND_COLOR(v) (v) #define HW_PXP_S0CROP (0x000000a0) #define BP_PXP_S0CROP_XBASE 24 #define BM_PXP_S0CROP_XBASE 0xFF000000 #define BF_PXP_S0CROP_XBASE(v) \ (((v) << 24) & BM_PXP_S0CROP_XBASE) #define BP_PXP_S0CROP_YBASE 16 #define BM_PXP_S0CROP_YBASE 0x00FF0000 #define BF_PXP_S0CROP_YBASE(v) \ (((v) << 16) & BM_PXP_S0CROP_YBASE) #define BP_PXP_S0CROP_WIDTH 8 #define BM_PXP_S0CROP_WIDTH 0x0000FF00 #define BF_PXP_S0CROP_WIDTH(v) \ (((v) << 8) & BM_PXP_S0CROP_WIDTH) #define BP_PXP_S0CROP_HEIGHT 0 #define BM_PXP_S0CROP_HEIGHT 0x000000FF #define BF_PXP_S0CROP_HEIGHT(v) \ (((v) << 0) & BM_PXP_S0CROP_HEIGHT) #define HW_PXP_S0SCALE (0x000000b0) #define BP_PXP_S0SCALE_RSVD2 30 #define BM_PXP_S0SCALE_RSVD2 0xC0000000 #define BF_PXP_S0SCALE_RSVD2(v) \ (((v) << 30) & BM_PXP_S0SCALE_RSVD2) #define BP_PXP_S0SCALE_YSCALE 16 #define BM_PXP_S0SCALE_YSCALE 0x3FFF0000 #define BF_PXP_S0SCALE_YSCALE(v) \ (((v) << 16) & BM_PXP_S0SCALE_YSCALE) #define BP_PXP_S0SCALE_RSVD1 14 #define BM_PXP_S0SCALE_RSVD1 0x0000C000 #define BF_PXP_S0SCALE_RSVD1(v) \ (((v) << 14) & BM_PXP_S0SCALE_RSVD1) #define BP_PXP_S0SCALE_XSCALE 0 #define BM_PXP_S0SCALE_XSCALE 0x00003FFF #define BF_PXP_S0SCALE_XSCALE(v) \ (((v) << 0) & BM_PXP_S0SCALE_XSCALE) #define HW_PXP_S0OFFSET (0x000000c0) #define BP_PXP_S0OFFSET_RSVD2 28 #define BM_PXP_S0OFFSET_RSVD2 0xF0000000 #define BF_PXP_S0OFFSET_RSVD2(v) \ (((v) << 28) & BM_PXP_S0OFFSET_RSVD2) #define BP_PXP_S0OFFSET_YOFFSET 16 #define BM_PXP_S0OFFSET_YOFFSET 0x0FFF0000 #define BF_PXP_S0OFFSET_YOFFSET(v) \ (((v) << 16) & BM_PXP_S0OFFSET_YOFFSET) #define BP_PXP_S0OFFSET_RSVD1 12 #define BM_PXP_S0OFFSET_RSVD1 0x0000F000 #define BF_PXP_S0OFFSET_RSVD1(v) \ (((v) << 12) & BM_PXP_S0OFFSET_RSVD1) #define BP_PXP_S0OFFSET_XOFFSET 0 #define BM_PXP_S0OFFSET_XOFFSET 0x00000FFF #define BF_PXP_S0OFFSET_XOFFSET(v) \ (((v) << 0) & BM_PXP_S0OFFSET_XOFFSET) #define HW_PXP_CSCCOEFF0 (0x000000d0) #define BM_PXP_CSCCOEFF0_YCBCR_MODE 0x80000000 #define BP_PXP_CSCCOEFF0_RSVD1 29 #define BM_PXP_CSCCOEFF0_RSVD1 0x60000000 #define BF_PXP_CSCCOEFF0_RSVD1(v) \ (((v) << 29) & BM_PXP_CSCCOEFF0_RSVD1) #define BP_PXP_CSCCOEFF0_C0 18 #define BM_PXP_CSCCOEFF0_C0 0x1FFC0000 #define BF_PXP_CSCCOEFF0_C0(v) \ (((v) << 18) & BM_PXP_CSCCOEFF0_C0) #define BP_PXP_CSCCOEFF0_UV_OFFSET 9 #define BM_PXP_CSCCOEFF0_UV_OFFSET 0x0003FE00 #define BF_PXP_CSCCOEFF0_UV_OFFSET(v) \ (((v) << 9) & BM_PXP_CSCCOEFF0_UV_OFFSET) #define BP_PXP_CSCCOEFF0_Y_OFFSET 0 #define BM_PXP_CSCCOEFF0_Y_OFFSET 0x000001FF #define BF_PXP_CSCCOEFF0_Y_OFFSET(v) \ (((v) << 0) & BM_PXP_CSCCOEFF0_Y_OFFSET) #define HW_PXP_CSCCOEFF1 (0x000000e0) #define BP_PXP_CSCCOEFF1_RSVD1 27 #define BM_PXP_CSCCOEFF1_RSVD1 0xF8000000 #define BF_PXP_CSCCOEFF1_RSVD1(v) \ (((v) << 27) & BM_PXP_CSCCOEFF1_RSVD1) #define BP_PXP_CSCCOEFF1_C1 16 #define BM_PXP_CSCCOEFF1_C1 0x07FF0000 #define BF_PXP_CSCCOEFF1_C1(v) \ (((v) << 16) & BM_PXP_CSCCOEFF1_C1) #define BP_PXP_CSCCOEFF1_RSVD0 11 #define BM_PXP_CSCCOEFF1_RSVD0 0x0000F800 #define BF_PXP_CSCCOEFF1_RSVD0(v) \ (((v) << 11) & BM_PXP_CSCCOEFF1_RSVD0) #define BP_PXP_CSCCOEFF1_C4 0 #define BM_PXP_CSCCOEFF1_C4 0x000007FF #define BF_PXP_CSCCOEFF1_C4(v) \ (((v) << 0) & BM_PXP_CSCCOEFF1_C4) #define HW_PXP_CSCCOEFF2 (0x000000f0) #define BP_PXP_CSCCOEFF2_RSVD1 27 #define BM_PXP_CSCCOEFF2_RSVD1 0xF8000000 #define BF_PXP_CSCCOEFF2_RSVD1(v) \ (((v) << 27) & BM_PXP_CSCCOEFF2_RSVD1) #define BP_PXP_CSCCOEFF2_C2 16 #define BM_PXP_CSCCOEFF2_C2 0x07FF0000 #define BF_PXP_CSCCOEFF2_C2(v) \ (((v) << 16) & BM_PXP_CSCCOEFF2_C2) #define BP_PXP_CSCCOEFF2_RSVD0 11 #define BM_PXP_CSCCOEFF2_RSVD0 0x0000F800 #define BF_PXP_CSCCOEFF2_RSVD0(v) \ (((v) << 11) & BM_PXP_CSCCOEFF2_RSVD0) #define BP_PXP_CSCCOEFF2_C3 0 #define BM_PXP_CSCCOEFF2_C3 0x000007FF #define BF_PXP_CSCCOEFF2_C3(v) \ (((v) << 0) & BM_PXP_CSCCOEFF2_C3) #define HW_PXP_NEXT (0x00000100) #define HW_PXP_NEXT_SET (0x00000104) #define HW_PXP_NEXT_CLR (0x00000108) #define HW_PXP_NEXT_TOG (0x0000010c) #define BP_PXP_NEXT_POINTER 2 #define BM_PXP_NEXT_POINTER 0xFFFFFFFC #define BF_PXP_NEXT_POINTER(v) \ (((v) << 2) & BM_PXP_NEXT_POINTER) #define BM_PXP_NEXT_RSVD 0x00000002 #define BM_PXP_NEXT_ENABLED 0x00000001 #define HW_PXP_PAGETABLE (0x00000170) #define BP_PXP_PAGETABLE_BASE 14 #define BM_PXP_PAGETABLE_BASE 0xFFFFC000 #define BF_PXP_PAGETABLE_BASE(v) \ (((v) << 14) & BM_PXP_PAGETABLE_BASE) #define BP_PXP_PAGETABLE_RSVD1 2 #define BM_PXP_PAGETABLE_RSVD1 0x00003FFC #define BF_PXP_PAGETABLE_RSVD1(v) \ (((v) << 2) & BM_PXP_PAGETABLE_RSVD1) #define BM_PXP_PAGETABLE_FLUSH 0x00000002 #define BM_PXP_PAGETABLE_ENABLE 0x00000001 #define HW_PXP_S0COLORKEYLOW (0x00000180) #define BP_PXP_S0COLORKEYLOW_RSVD1 24 #define BM_PXP_S0COLORKEYLOW_RSVD1 0xFF000000 #define BF_PXP_S0COLORKEYLOW_RSVD1(v) \ (((v) << 24) & BM_PXP_S0COLORKEYLOW_RSVD1) #define BP_PXP_S0COLORKEYLOW_PIXEL 0 #define BM_PXP_S0COLORKEYLOW_PIXEL 0x00FFFFFF #define BF_PXP_S0COLORKEYLOW_PIXEL(v) \ (((v) << 0) & BM_PXP_S0COLORKEYLOW_PIXEL) #define HW_PXP_S0COLORKEYHIGH (0x00000190) #define BP_PXP_S0COLORKEYHIGH_RSVD1 24 #define BM_PXP_S0COLORKEYHIGH_RSVD1 0xFF000000 #define BF_PXP_S0COLORKEYHIGH_RSVD1(v) \ (((v) << 24) & BM_PXP_S0COLORKEYHIGH_RSVD1) #define BP_PXP_S0COLORKEYHIGH_PIXEL 0 #define BM_PXP_S0COLORKEYHIGH_PIXEL 0x00FFFFFF #define BF_PXP_S0COLORKEYHIGH_PIXEL(v) \ (((v) << 0) & BM_PXP_S0COLORKEYHIGH_PIXEL) #define HW_PXP_OLCOLORKEYLOW (0x000001a0) #define BP_PXP_OLCOLORKEYLOW_RSVD1 24 #define BM_PXP_OLCOLORKEYLOW_RSVD1 0xFF000000 #define BF_PXP_OLCOLORKEYLOW_RSVD1(v) \ (((v) << 24) & BM_PXP_OLCOLORKEYLOW_RSVD1) #define BP_PXP_OLCOLORKEYLOW_PIXEL 0 #define BM_PXP_OLCOLORKEYLOW_PIXEL 0x00FFFFFF #define BF_PXP_OLCOLORKEYLOW_PIXEL(v) \ (((v) << 0) & BM_PXP_OLCOLORKEYLOW_PIXEL) #define HW_PXP_OLCOLORKEYHIGH (0x000001b0) #define BP_PXP_OLCOLORKEYHIGH_RSVD1 24 #define BM_PXP_OLCOLORKEYHIGH_RSVD1 0xFF000000 #define BF_PXP_OLCOLORKEYHIGH_RSVD1(v) \ (((v) << 24) & BM_PXP_OLCOLORKEYHIGH_RSVD1) #define BP_PXP_OLCOLORKEYHIGH_PIXEL 0 #define BM_PXP_OLCOLORKEYHIGH_PIXEL 0x00FFFFFF #define BF_PXP_OLCOLORKEYHIGH_PIXEL(v) \ (((v) << 0) & BM_PXP_OLCOLORKEYHIGH_PIXEL) #define HW_PXP_DEBUGCTRL (0x000001d0) #define BP_PXP_DEBUGCTRL_RSVD 9 #define BM_PXP_DEBUGCTRL_RSVD 0xFFFFFE00 #define BF_PXP_DEBUGCTRL_RSVD(v) \ (((v) << 9) & BM_PXP_DEBUGCTRL_RSVD) #define BM_PXP_DEBUGCTRL_RESET_TLB_STATS 0x00000100 #define BP_PXP_DEBUGCTRL_SELECT 0 #define BM_PXP_DEBUGCTRL_SELECT 0x000000FF #define BF_PXP_DEBUGCTRL_SELECT(v) \ (((v) << 0) & BM_PXP_DEBUGCTRL_SELECT) #define BV_PXP_DEBUGCTRL_SELECT__NONE 0x0 #define BV_PXP_DEBUGCTRL_SELECT__CTRL 0x1 #define BV_PXP_DEBUGCTRL_SELECT__S0REGS 0x2 #define BV_PXP_DEBUGCTRL_SELECT__S0BAX 0x3 #define BV_PXP_DEBUGCTRL_SELECT__S0BAY 0x4 #define BV_PXP_DEBUGCTRL_SELECT__PXBUF 0x5 #define BV_PXP_DEBUGCTRL_SELECT__ROTATION 0x6 #define BV_PXP_DEBUGCTRL_SELECT__ROTBUF0 0x7 #define BV_PXP_DEBUGCTRL_SELECT__ROTBUF1 0x8 #define HW_PXP_DEBUG (0x000001e0) #define BP_PXP_DEBUG_DATA 0 #define BM_PXP_DEBUG_DATA 0xFFFFFFFF #define BF_PXP_DEBUG_DATA(v) (v) #define HW_PXP_VERSION (0x000001f0) #define BP_PXP_VERSION_MAJOR 24 #define BM_PXP_VERSION_MAJOR 0xFF000000 #define BF_PXP_VERSION_MAJOR(v) \ (((v) << 24) & BM_PXP_VERSION_MAJOR) #define BP_PXP_VERSION_MINOR 16 #define BM_PXP_VERSION_MINOR 0x00FF0000 #define BF_PXP_VERSION_MINOR(v) \ (((v) << 16) & BM_PXP_VERSION_MINOR) #define BP_PXP_VERSION_STEP 0 #define BM_PXP_VERSION_STEP 0x0000FFFF #define BF_PXP_VERSION_STEP(v) \ (((v) << 0) & BM_PXP_VERSION_STEP) /* * multi-register-define name HW_PXP_OLn * base 0x00000200 * count 8 * offset 0x40 */ #define HW_PXP_OLn(n) (0x00000200 + (n) * 0x40) #define BP_PXP_OLn_ADDR 0 #define BM_PXP_OLn_ADDR 0xFFFFFFFF #define BF_PXP_OLn_ADDR(v) (v) /* * multi-register-define name HW_PXP_OLnSIZE * base 0x00000210 * count 8 * offset 0x40 */ #define HW_PXP_OLnSIZE(n) (0x00000210 + (n) * 0x40) #define BP_PXP_OLnSIZE_XBASE 24 #define BM_PXP_OLnSIZE_XBASE 0xFF000000 #define BF_PXP_OLnSIZE_XBASE(v) \ (((v) << 24) & BM_PXP_OLnSIZE_XBASE) #define BP_PXP_OLnSIZE_YBASE 16 #define BM_PXP_OLnSIZE_YBASE 0x00FF0000 #define BF_PXP_OLnSIZE_YBASE(v) \ (((v) << 16) & BM_PXP_OLnSIZE_YBASE) #define BP_PXP_OLnSIZE_WIDTH 8 #define BM_PXP_OLnSIZE_WIDTH 0x0000FF00 #define BF_PXP_OLnSIZE_WIDTH(v) \ (((v) << 8) & BM_PXP_OLnSIZE_WIDTH) #define BP_PXP_OLnSIZE_HEIGHT 0 #define BM_PXP_OLnSIZE_HEIGHT 0x000000FF #define BF_PXP_OLnSIZE_HEIGHT(v) \ (((v) << 0) & BM_PXP_OLnSIZE_HEIGHT) /* * multi-register-define name HW_PXP_OLnPARAM * base 0x00000220 * count 8 * offset 0x40 */ #define HW_PXP_OLnPARAM(n) (0x00000220 + (n) * 0x40) #define BP_PXP_OLnPARAM_RSVD1 20 #define BM_PXP_OLnPARAM_RSVD1 0xFFF00000 #define BF_PXP_OLnPARAM_RSVD1(v) \ (((v) << 20) & BM_PXP_OLnPARAM_RSVD1) #define BP_PXP_OLnPARAM_ROP 16 #define BM_PXP_OLnPARAM_ROP 0x000F0000 #define BF_PXP_OLnPARAM_ROP(v) \ (((v) << 16) & BM_PXP_OLnPARAM_ROP) #define BV_PXP_OLnPARAM_ROP__MASKOL 0x0 #define BV_PXP_OLnPARAM_ROP__MASKNOTOL 0x1 #define BV_PXP_OLnPARAM_ROP__MASKOLNOT 0x2 #define BV_PXP_OLnPARAM_ROP__MERGEOL 0x3 #define BV_PXP_OLnPARAM_ROP__MERGENOTOL 0x4 #define BV_PXP_OLnPARAM_ROP__MERGEOLNOT 0x5 #define BV_PXP_OLnPARAM_ROP__NOTCOPYOL 0x6 #define BV_PXP_OLnPARAM_ROP__NOT 0x7 #define BV_PXP_OLnPARAM_ROP__NOTMASKOL 0x8 #define BV_PXP_OLnPARAM_ROP__NOTMERGEOL 0x9 #define BV_PXP_OLnPARAM_ROP__XOROL 0xA #define BV_PXP_OLnPARAM_ROP__NOTXOROL 0xB #define BP_PXP_OLnPARAM_ALPHA 8 #define BM_PXP_OLnPARAM_ALPHA 0x0000FF00 #define BF_PXP_OLnPARAM_ALPHA(v) \ (((v) << 8) & BM_PXP_OLnPARAM_ALPHA) #define BP_PXP_OLnPARAM_FORMAT 4 #define BM_PXP_OLnPARAM_FORMAT 0x000000F0 #define BF_PXP_OLnPARAM_FORMAT(v) \ (((v) << 4) & BM_PXP_OLnPARAM_FORMAT) #define BV_PXP_OLnPARAM_FORMAT__ARGB8888 0x0 #define BV_PXP_OLnPARAM_FORMAT__RGB888 0x1 #define BV_PXP_OLnPARAM_FORMAT__ARGB1555 0x3 #define BV_PXP_OLnPARAM_FORMAT__RGB565 0x4 #define BV_PXP_OLnPARAM_FORMAT__RGB555 0x5 #define BM_PXP_OLnPARAM_ENABLE_COLORKEY 0x00000008 #define BP_PXP_OLnPARAM_ALPHA_CNTL 1 #define BM_PXP_OLnPARAM_ALPHA_CNTL 0x00000006 #define BF_PXP_OLnPARAM_ALPHA_CNTL(v) \ (((v) << 1) & BM_PXP_OLnPARAM_ALPHA_CNTL) #define BV_PXP_OLnPARAM_ALPHA_CNTL__Embedded 0x0 #define BV_PXP_OLnPARAM_ALPHA_CNTL__Override 0x1 #define BV_PXP_OLnPARAM_ALPHA_CNTL__Multiply 0x2 #define BV_PXP_OLnPARAM_ALPHA_CNTL__ROPs 0x3 #define BM_PXP_OLnPARAM_ENABLE 0x00000001 /* * multi-register-define name HW_PXP_OLnPARAM2 * base 0x00000230 * count 8 * offset 0x40 */ #define HW_PXP_OLnPARAM2(n) (0x00000230 + (n) * 0x40) #define BP_PXP_OLnPARAM2_RSVD 0 #define BM_PXP_OLnPARAM2_RSVD 0xFFFFFFFF #define BF_PXP_OLnPARAM2_RSVD(v) (v) #endif /* __ARCH_ARM___PXP_H */