/* * bitext.c: kernel little helper (of bit shuffling variety). * * Copyright (C) 2002 Pete Zaitcev * * The algorithm to search a zero bit string is geared towards its application. * We expect a couple of fixed sizes of requests, so a rotating counter, reset * by align size, should provide fast enough search while maintaining low * fragmentation. */ #include #include #include /** * bit_map_string_get - find and set a bit string in bit map. * @t: the bit map. * @len: requested string length * @align: requested alignment * * Returns offset in the map or -1 if out of space. * * Not safe to call from an interrupt (uses spin_lock). */ int bit_map_string_get(struct bit_map *t, int len, int align) { int offset, count; /* siamese twins */ int off_new; int align1; int i, color; if (t->num_colors) { /* align is overloaded to be the page color */ color = align; align = t->num_colors; } else { color = 0; if (align == 0) align = 1; } align1 = align - 1; if ((align & align1) != 0) BUG(); if (align < 0 || align >= t->size) BUG(); if (len <= 0 || len > t->size) BUG(); color &= align1; spin_lock(&t->lock); if (len < t->last_size) offset = t->first_free; else offset = t->last_off & ~align1; count = 0; for (;;) { off_new = find_next_zero_bit(t->map, t->size, offset); off_new = ((off_new + align1) & ~align1) + color; count += off_new - offset; offset = off_new; if (offset >= t->size) offset = 0; if (count + len > t->size) { spin_unlock(&t->lock); /* P3 */ printk(KERN_ERR "bitmap out: size %d used %d off %d len %d align %d count %d\n", t->size, t->used, offset, len, align, count); return -1; } if (offset + len > t->size) { count += t->size - offset; offset = 0; continue; } i = 0; while (test_bit(offset + i, t->map) == 0) { i++; if (i == len) { bitmap_set(t->map, offset, len); if (offset == t->first_free) t->first_free = find_next_zero_bit (t->map, t->size, t->first_free + len); if ((t->last_off = offset + len) >= t->size) t->last_off = 0; t->used += len; t->last_size = len; spin_unlock(&t->lock); return offset; } } count += i + 1; if ((offset += i + 1) >= t->size) offset = 0; } } void bit_map_clear(struct bit_map *t, int offset, int len) { int i; if (t->used < len) BUG(); /* Much too late to do any good, but alas... */ spin_lock(&t->lock); for (i = 0; i < len; i++) { if (test_bit(offset + i, t->map) == 0) BUG(); __clear_bit(offset + i, t->map); } if (offset < t->first_free) t->first_free = offset; t->used -= len; spin_unlock(&t->lock); } void bit_map_init(struct bit_map *t, unsigned long *map, int size) { if ((size & 07) != 0) BUG(); memset(map, 0, size>>3); memset(t, 0, sizeof *t); spin_lock_init(&t->lock); t->map = map; t->size = size; }