/**************************************************************************** * * Filename: stv680.h * * Description: * This is a USB driver for STV0680 based usb video cameras. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * ****************************************************************************/ /* size of usb transfers */ #define STV680_PACKETSIZE 4096 /* number of queued bulk transfers to use, may have problems if > 1 */ #define STV680_NUMSBUF 1 /* number of frames supported by the v4l part */ #define STV680_NUMFRAMES 2 /* scratch buffers for passing data to the decoders: 2 or 4 are good */ #define STV680_NUMSCRATCH 2 /* number of nul sized packets to receive before kicking the camera */ #define STV680_MAX_NULLPACKETS 200 /* number of decoding errors before kicking the camera */ #define STV680_MAX_ERRORS 100 #define USB_PENCAM_VENDOR_ID 0x0553 #define USB_PENCAM_PRODUCT_ID 0x0202 #define USB_CREATIVEGOMINI_VENDOR_ID 0x041e #define USB_CREATIVEGOMINI_PRODUCT_ID 0x4007 #define PENCAM_TIMEOUT 1000 /* fmt 4 */ #define STV_VIDEO_PALETTE VIDEO_PALETTE_RGB24 static struct usb_device_id device_table[] = { {USB_DEVICE (USB_PENCAM_VENDOR_ID, USB_PENCAM_PRODUCT_ID)}, {USB_DEVICE (USB_CREATIVEGOMINI_VENDOR_ID, USB_CREATIVEGOMINI_PRODUCT_ID)}, {} }; MODULE_DEVICE_TABLE (usb, device_table); struct stv680_sbuf { unsigned char *data; }; enum { FRAME_UNUSED, /* Unused (no MCAPTURE) */ FRAME_READY, /* Ready to start grabbing */ FRAME_GRABBING, /* In the process of being grabbed into */ FRAME_DONE, /* Finished grabbing, but not been synced yet */ FRAME_ERROR, /* Something bad happened while processing */ }; enum { BUFFER_UNUSED, BUFFER_READY, BUFFER_BUSY, BUFFER_DONE, }; /* raw camera data <- sbuf (urb transfer buf) */ struct stv680_scratch { unsigned char *data; volatile int state; int offset; int length; }; /* processed data for display ends up here, after bayer */ struct stv680_frame { unsigned char *data; /* Frame buffer */ volatile int grabstate; /* State of grabbing */ unsigned char *curline; int curlinepix; int curpix; }; /* this is almost the video structure uvd_t, with extra parameters for stv */ struct usb_stv { struct video_device *vdev; struct usb_device *udev; unsigned char bulk_in_endpointAddr; /* __u8 the address of the bulk in endpoint */ char *camera_name; unsigned int VideoMode; /* 0x0100 = VGA, 0x0000 = CIF, 0x0300 = QVGA */ int SupportedModes; int CIF; int VGA; int QVGA; int cwidth; /* camera width */ int cheight; /* camera height */ int maxwidth; /* max video width */ int maxheight; /* max video height */ int vwidth; /* current width for video window */ int vheight; /* current height for video window */ unsigned long int rawbufsize; unsigned long int maxframesize; /* rawbufsize * 3 for RGB */ int origGain; int origMode; /* original camera mode */ struct mutex lock; /* to lock the structure */ int user; /* user count for exclusive use */ int removed; /* device disconnected */ int streaming; /* Are we streaming video? */ char *fbuf; /* Videodev buffer area */ struct urb *urb[STV680_NUMSBUF]; /* # of queued bulk transfers */ int curframe; /* Current receiving frame */ struct stv680_frame frame[STV680_NUMFRAMES]; /* # frames supported by v4l part */ int readcount; int framecount; int error; int dropped; int scratch_next; int scratch_use; int scratch_overflow; struct stv680_scratch scratch[STV680_NUMSCRATCH]; /* for decoders */ struct stv680_sbuf sbuf[STV680_NUMSBUF]; unsigned int brightness; unsigned int chgbright; unsigned int whiteness; unsigned int colour; unsigned int contrast; unsigned int hue; unsigned int palette; unsigned int depth; /* rgb24 in bits */ wait_queue_head_t wq; /* Processes waiting */ int nullpackets; }; static const unsigned char red[256] = { 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 25, 30, 35, 38, 42, 44, 47, 50, 53, 54, 57, 59, 61, 63, 65, 67, 69, 71, 71, 73, 75, 77, 78, 80, 81, 82, 84, 85, 87, 88, 89, 90, 91, 93, 94, 95, 97, 98, 98, 99, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 125, 126, 127, 128, 129, 129, 130, 131, 132, 133, 134, 134, 135, 135, 136, 137, 138, 139, 140, 140, 141, 142, 143, 143, 143, 144, 145, 146, 147, 147, 148, 149, 150, 150, 151, 152, 152, 152, 153, 154, 154, 155, 156, 157, 157, 158, 159, 159, 160, 161, 161, 161, 162, 163, 163, 164, 165, 165, 166, 167, 167, 168, 168, 169, 170, 170, 170, 171, 171, 172, 173, 173, 174, 174, 175, 176, 176, 177, 178, 178, 179, 179, 179, 180, 180, 181, 181, 182, 183, 183, 184, 184, 185, 185, 186, 187, 187, 188, 188, 188, 188, 189, 190, 190, 191, 191, 192, 192, 193, 193, 194, 195, 195, 196, 196, 197, 197, 197, 197, 198, 198, 199, 199, 200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 206, 206, 206, 207, 207, 208, 208, 209, 209, 210, 210, 211, 211, 212, 212, 213, 213, 214, 214, 215, 215, 215, 215, 216, 216, 217, 217, 218, 218, 218, 219, 219, 220, 220, 221, 221 }; static const unsigned char green[256] = { 0, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 34, 39, 43, 47, 50, 53, 56, 59, 61, 64, 66, 68, 71, 73, 75, 77, 79, 80, 82, 84, 86, 87, 89, 91, 92, 94, 95, 97, 98, 100, 101, 102, 104, 105, 106, 108, 109, 110, 111, 113, 114, 115, 116, 117, 118, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 144, 145, 146, 147, 148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167, 167, 168, 169, 170, 170, 171, 172, 172, 173, 174, 175, 175, 176, 177, 177, 178, 179, 179, 180, 181, 182, 182, 183, 184, 184, 185, 186, 186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 198, 198, 199, 199, 200, 201, 201, 202, 202, 203, 204, 204, 205, 205, 206, 206, 207, 208, 208, 209, 209, 210, 210, 211, 212, 212, 213, 213, 214, 214, 215, 215, 216, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222, 222, 223, 224, 224, 225, 225, 226, 226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 231, 232, 232, 233, 233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 238, 239, 239, 240, 240, 241, 241, 242, 242, 243, 243, 243, 244, 244, 245, 245, 246, 246 }; static const unsigned char blue[256] = { 0, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 30, 37, 42, 47, 51, 55, 58, 61, 64, 67, 70, 72, 74, 78, 80, 82, 84, 86, 88, 90, 92, 94, 95, 97, 100, 101, 103, 104, 106, 107, 110, 111, 112, 114, 115, 116, 118, 119, 121, 122, 124, 125, 126, 127, 128, 129, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 154, 155, 156, 157, 158, 158, 159, 160, 161, 162, 163, 165, 166, 166, 167, 168, 169, 170, 171, 171, 172, 173, 174, 176, 176, 177, 178, 179, 180, 180, 181, 182, 183, 183, 184, 185, 187, 187, 188, 189, 189, 190, 191, 192, 192, 193, 194, 194, 195, 196, 196, 198, 199, 200, 200, 201, 202, 202, 203, 204, 204, 205, 205, 206, 207, 207, 209, 210, 210, 211, 212, 212, 213, 213, 214, 215, 215, 216, 217, 217, 218, 218, 220, 221, 221, 222, 222, 223, 224, 224, 225, 225, 226, 226, 227, 228, 228, 229, 229, 231, 231, 232, 233, 233, 234, 234, 235, 235, 236, 236, 237, 238, 238, 239, 239, 240, 240, 242, 242, 243, 243, 244, 244, 245, 246, 246, 247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 253, 253, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 };