#ifndef _LINUX_WAIT_SIMPLE_H #define _LINUX_WAIT_SIMPLE_H #include #include #include struct swaiter { struct task_struct *task; struct list_head node; }; #define DEFINE_SWAITER(name) \ struct swaiter name = { \ .task = current, \ .node = LIST_HEAD_INIT((name).node), \ } struct swait_head { raw_spinlock_t lock; struct list_head list; }; #define DEFINE_SWAIT_HEAD(name) \ struct swait_head name = { \ .lock = __RAW_SPIN_LOCK_UNLOCKED(name.lock), \ .list = LIST_HEAD_INIT((name).list), \ } extern void __init_swait_head(struct swait_head *h, struct lock_class_key *key); #define init_swait_head(swh) \ do { \ static struct lock_class_key __key; \ \ __init_swait_head((swh), &__key); \ } while (0) /* * Waiter functions */ static inline bool swaiter_enqueued(struct swaiter *w) { return w->task != NULL; } extern void swait_prepare(struct swait_head *head, struct swaiter *w, int state); extern void swait_finish(struct swait_head *head, struct swaiter *w); /* * Adds w to head->list. Must be called with head->lock locked. */ static inline void __swait_enqueue(struct swait_head *head, struct swaiter *w) { list_add(&w->node, &head->list); } /* * Removes w from head->list. Must be called with head->lock locked. */ static inline void __swait_dequeue(struct swaiter *w) { list_del_init(&w->node); } /* * Wakeup functions */ extern void __swait_wake(struct swait_head *head, unsigned int state); static inline void swait_wake(struct swait_head *head) { __swait_wake(head, TASK_NORMAL); } /* * Event API */ #define __swait_event(wq, condition) \ do { \ DEFINE_SWAITER(__wait); \ \ for (;;) { \ swait_prepare(&wq, &__wait, TASK_UNINTERRUPTIBLE); \ if (condition) \ break; \ schedule(); \ } \ swait_finish(&wq, &__wait); \ } while (0) /** * swait_event - sleep until a condition gets true * @wq: the waitqueue to wait on * @condition: a C expression for the event to wait for * * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the * @condition evaluates to true. The @condition is checked each time * the waitqueue @wq is woken up. * * wake_up() has to be called after changing any variable that could * change the result of the wait condition. */ #define swait_event(wq, condition) \ do { \ if (condition) \ break; \ __swait_event(wq, condition); \ } while (0) #define __swait_event_timeout(wq, condition, ret) \ do { \ DEFINE_SWAITER(__wait); \ \ for (;;) { \ swait_prepare(&wq, &__wait, TASK_UNINTERRUPTIBLE); \ if (condition) \ break; \ ret = schedule_timeout(ret); \ if (!ret) \ break; \ } \ swait_finish(&wq, &__wait); \ } while (0) /** * swait_event_timeout - sleep until a condition gets true or a timeout elapses * @wq: the waitqueue to wait on * @condition: a C expression for the event to wait for * @timeout: timeout, in jiffies * * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the * @condition evaluates to true. The @condition is checked each time * the waitqueue @wq is woken up. * * wake_up() has to be called after changing any variable that could * change the result of the wait condition. * * The function returns 0 if the @timeout elapsed, and the remaining * jiffies if the condition evaluated to true before the timeout elapsed. */ #define swait_event_timeout(wq, condition, timeout) \ ({ \ long __ret = timeout; \ if (!(condition)) \ __swait_event_timeout(wq, condition, __ret); \ __ret; \ }) #endif