#ifndef __SOUND_SOUNDFONT_H #define __SOUND_SOUNDFONT_H /* * Soundfont defines and definitions. * * Copyright (C) 1999 Steve Ratcliffe * Copyright (c) 1999-2000 Takashi iwai * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "sfnt_info.h" #include "util_mem.h" #define SF_MAX_INSTRUMENTS 128 /* maximum instrument number */ #define SF_MAX_PRESETS 256 /* drums are mapped from 128 to 256 */ #define SF_IS_DRUM_BANK(z) ((z) == 128) typedef struct snd_sf_zone { struct snd_sf_zone *next; /* Link to next */ unsigned char bank; /* Midi bank for this zone */ unsigned char instr; /* Midi program for this zone */ unsigned char mapped; /* True if mapped to something else */ soundfont_voice_info_t v; /* All the soundfont parameters */ int counter; struct snd_sf_sample *sample; /* Link to sample */ /* The following deals with preset numbers (programs) */ struct snd_sf_zone *next_instr; /* Next zone of this instrument */ struct snd_sf_zone *next_zone; /* Next zone in play list */ } snd_sf_zone_t; typedef struct snd_sf_sample { soundfont_sample_info_t v; int counter; snd_util_memblk_t *block; /* allocated data block */ struct snd_sf_sample *next; } snd_sf_sample_t; /* * This represents all the information relating to a soundfont. */ typedef struct snd_soundfont { struct snd_soundfont *next; /* Link to next */ /*struct snd_soundfont *prev;*/ /* Link to previous */ short id; /* file id */ short type; /* font type */ unsigned char name[SNDRV_SFNT_PATCH_NAME_LEN]; /* identifier */ snd_sf_zone_t *zones; /* Font information */ snd_sf_sample_t *samples; /* The sample headers */ } snd_soundfont_t; /* * Type of the sample access callback */ typedef int (*snd_sf_sample_new_t)(void *private_data, snd_sf_sample_t *sp, snd_util_memhdr_t *hdr, const void __user *buf, long count); typedef int (*snd_sf_sample_free_t)(void *private_data, snd_sf_sample_t *sp, snd_util_memhdr_t *hdr); typedef void (*snd_sf_sample_reset_t)(void *private); typedef struct snd_sf_callback { void *private_data; snd_sf_sample_new_t sample_new; snd_sf_sample_free_t sample_free; snd_sf_sample_reset_t sample_reset; } snd_sf_callback_t; /* * List of soundfonts. */ typedef struct snd_sf_list { snd_soundfont_t *currsf; /* The currently open soundfont */ int open_client; /* client pointer for lock */ int mem_used; /* used memory size */ snd_sf_zone_t *presets[SF_MAX_PRESETS]; snd_soundfont_t *fonts; /* The list of soundfonts */ int fonts_size; /* number of fonts allocated */ int zone_counter; /* last allocated time for zone */ int sample_counter; /* last allocated time for sample */ int zone_locked; /* locked time for zone */ int sample_locked; /* locked time for sample */ snd_sf_callback_t callback; /* callback functions */ int presets_locked; struct semaphore presets_mutex; spinlock_t lock; snd_util_memhdr_t *memhdr; } snd_sf_list_t; /* Prototypes for soundfont.c */ int snd_soundfont_load(snd_sf_list_t *sflist, const void __user *data, long count, int client); int snd_soundfont_load_guspatch(snd_sf_list_t *sflist, const char __user *data, long count, int client); int snd_soundfont_close_check(snd_sf_list_t *sflist, int client); snd_sf_list_t *snd_sf_new(snd_sf_callback_t *callback, snd_util_memhdr_t *hdr); void snd_sf_free(snd_sf_list_t *sflist); int snd_soundfont_remove_samples(snd_sf_list_t *sflist); int snd_soundfont_remove_unlocked(snd_sf_list_t *sflist); int snd_soundfont_search_zone(snd_sf_list_t *sflist, int *notep, int vel, int preset, int bank, int def_preset, int def_bank, snd_sf_zone_t **table, int max_layers); /* Parameter conversions */ int snd_sf_calc_parm_hold(int msec); int snd_sf_calc_parm_attack(int msec); int snd_sf_calc_parm_decay(int msec); #define snd_sf_calc_parm_delay(msec) (0x8000 - (msec) * 1000 / 725); extern int snd_sf_vol_table[128]; int snd_sf_linear_to_log(unsigned int amount, int offset, int ratio); #endif /* __SOUND_SOUNDFONT_H */