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/*
* arch/arm/include/asm/attrib_alloc.h
*
* Page allocator with custom cache attributes
*
* Copyright (c) 2010, NVIDIA Corporation.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __ARCH_ARM_ATTRIB_ALLOC_H
#define __ARCH_ARM_ATTRIB_ALLOC_H
#include <linux/types.h>
#include <asm/page.h>
struct page *arm_attrib_alloc_pages_exact_node(int nid, gfp_t gfp,
size_t size, pgprot_t prot);
void arm_attrib_free_pages_exact(struct page *page, size_t size);
static inline
struct page *arm_attrib_alloc_pages_exact(gfp_t gfp, size_t size,
pgprot_t prot)
{
return arm_attrib_alloc_pages_exact_node(-1, gfp, size, prot);
}
#define arm_attrib_alloc_page(gfp, prot) \
arm_attrib_alloc_pages_exact((gfp), PAGE_SIZE, (prot))
#define arm_attrib_free_page(page) \
arm_attrib_free_pages_exact((page), PAGE_SIZE)
#endif /* __ARCH_ARM_ATTRIB_ALLOC_H */
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