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/*
 * arch/arm/include/asm/attrib_alloc.h
 *
 * Page allocator with custom cache attributes
 *
 * Copyright (c) 2010, NVIDIA Corporation.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#ifndef __ARCH_ARM_ATTRIB_ALLOC_H
#define __ARCH_ARM_ATTRIB_ALLOC_H

#include <linux/types.h>
#include <asm/page.h>

struct page *arm_attrib_alloc_pages_exact_node(int nid, gfp_t gfp,
					       size_t size, pgprot_t prot);

void arm_attrib_free_pages_exact(struct page *page, size_t size);

static inline
struct page *arm_attrib_alloc_pages_exact(gfp_t gfp, size_t size,
					  pgprot_t prot)
{
	return arm_attrib_alloc_pages_exact_node(-1, gfp, size, prot);
}

#define arm_attrib_alloc_page(gfp, prot)	\
	arm_attrib_alloc_pages_exact((gfp), PAGE_SIZE, (prot))

#define arm_attrib_free_page(page)		\
	arm_attrib_free_pages_exact((page), PAGE_SIZE)

#endif /* __ARCH_ARM_ATTRIB_ALLOC_H */