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Diffstat (limited to 'arch/sandbox/cpu/sdl.c')
-rw-r--r--arch/sandbox/cpu/sdl.c338
1 files changed, 206 insertions, 132 deletions
diff --git a/arch/sandbox/cpu/sdl.c b/arch/sandbox/cpu/sdl.c
index 080c7c8d74..6416cab96c 100644
--- a/arch/sandbox/cpu/sdl.c
+++ b/arch/sandbox/cpu/sdl.c
@@ -5,8 +5,9 @@
#include <errno.h>
#include <unistd.h>
+#include <stdbool.h>
#include <linux/input.h>
-#include <SDL.h>
+#include <SDL2/SDL.h>
#include <asm/state.h>
/**
@@ -24,19 +25,42 @@ struct buf_info {
uint8_t *data;
};
+/**
+ * struct sdl_info - Information about our use of the SDL library
+ *
+ * @width: Width of simulated LCD display
+ * @height: Height of simulated LCD display
+ * @vis_width: Visible width (may be larger to allow for scaling up)
+ * @vis_height: Visible height (may be larger to allow for scaling up)
+ * @depth: Depth of the display in bits per pixel (16 or 32)
+ * @pitch: Number of bytes per line of the display
+ * @sample_rate: Current sample rate for audio
+ * @audio_active: true if audio can be used
+ * @inited: true if this module is initialised
+ * @cur_buf: Current audio buffer being used by sandbox_sdl_fill_audio (0 or 1)
+ * @buf: The two available audio buffers. SDL can be reading from one while we
+ * are setting up the next
+ * @running: true if audio is running
+ * @stopping: true if audio will stop once it runs out of data
+ * @texture: SDL texture to use for U-Boot display contents
+ * @renderer: SDL renderer to use
+ */
static struct sdl_info {
- SDL_Surface *screen;
int width;
int height;
+ int vis_width;
+ int vis_height;
int depth;
int pitch;
- uint frequency;
uint sample_rate;
bool audio_active;
bool inited;
int cur_buf;
struct buf_info buf[2];
bool running;
+ bool stopping;
+ SDL_Texture *texture;
+ SDL_Renderer *renderer;
} sdl;
static void sandbox_sdl_poll_events(void)
@@ -62,7 +86,7 @@ static int sandbox_sdl_ensure_init(void)
{
if (!sdl.inited) {
if (SDL_Init(0) < 0) {
- printf("Unable to initialize SDL: %s\n",
+ printf("Unable to initialise SDL: %s\n",
SDL_GetError());
return -EIO;
}
@@ -74,7 +98,8 @@ static int sandbox_sdl_ensure_init(void)
return 0;
}
-int sandbox_sdl_init_display(int width, int height, int log2_bpp)
+int sandbox_sdl_init_display(int width, int height, int log2_bpp,
+ bool double_size)
{
struct sandbox_state *state = state_get_current();
int err;
@@ -85,16 +110,52 @@ int sandbox_sdl_init_display(int width, int height, int log2_bpp)
if (err)
return err;
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
- printf("Unable to initialize SDL LCD: %s\n", SDL_GetError());
+ printf("Unable to initialise SDL LCD: %s\n", SDL_GetError());
return -EPERM;
}
- SDL_WM_SetCaption("U-Boot", "U-Boot");
-
sdl.width = width;
sdl.height = height;
+ if (double_size) {
+ sdl.vis_width = sdl.width * 2;
+ sdl.vis_height = sdl.height * 2;
+ } else {
+ sdl.vis_width = sdl.width;
+ sdl.vis_height = sdl.height;
+ }
+
sdl.depth = 1 << log2_bpp;
sdl.pitch = sdl.width * sdl.depth / 8;
- sdl.screen = SDL_SetVideoMode(width, height, 0, 0);
+ SDL_Window *screen = SDL_CreateWindow("U-Boot", SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED,
+ sdl.vis_width, sdl.vis_height, 0);
+ if (!screen) {
+ printf("Unable to initialise SDL screen: %s\n",
+ SDL_GetError());
+ return -EIO;
+ }
+ if (log2_bpp != 4 && log2_bpp != 5) {
+ printf("U-Boot SDL does not support depth %d\n", log2_bpp);
+ return -EINVAL;
+ }
+ sdl.renderer = SDL_CreateRenderer(screen, -1,
+ SDL_RENDERER_ACCELERATED |
+ SDL_RENDERER_PRESENTVSYNC);
+ if (!sdl.renderer) {
+ printf("Unable to initialise SDL renderer: %s\n",
+ SDL_GetError());
+ return -EIO;
+ }
+
+ sdl.texture = SDL_CreateTexture(sdl.renderer, log2_bpp == 4 ?
+ SDL_PIXELFORMAT_RGB565 :
+ SDL_PIXELFORMAT_RGB888,
+ SDL_TEXTUREACCESS_STREAMING,
+ width, height);
+ if (!sdl.texture) {
+ printf("Unable to initialise SDL texture: %s\n",
+ SDL_GetError());
+ return -EBADF;
+ }
sandbox_sdl_poll_events();
return 0;
@@ -102,136 +163,137 @@ int sandbox_sdl_init_display(int width, int height, int log2_bpp)
int sandbox_sdl_sync(void *lcd_base)
{
- SDL_Surface *frame;
-
- frame = SDL_CreateRGBSurfaceFrom(lcd_base, sdl.width, sdl.height,
- sdl.depth, sdl.pitch,
- 0x1f << 11, 0x3f << 5, 0x1f << 0, 0);
- SDL_BlitSurface(frame, NULL, sdl.screen, NULL);
- SDL_FreeSurface(frame);
- SDL_UpdateRect(sdl.screen, 0, 0, 0, 0);
+ SDL_UpdateTexture(sdl.texture, NULL, lcd_base, sdl.pitch);
+ SDL_RenderCopy(sdl.renderer, sdl.texture, NULL, NULL);
+ SDL_RenderPresent(sdl.renderer);
sandbox_sdl_poll_events();
return 0;
}
-#define NONE (-1)
-#define NUM_SDL_CODES (SDLK_UNDO + 1)
-
-static int16_t sdl_to_keycode[NUM_SDL_CODES] = {
- /* 0 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, KEY_BACKSPACE, KEY_TAB,
- NONE, NONE, NONE, KEY_ENTER, NONE,
- NONE, NONE, NONE, NONE, KEY_POWER, /* use PAUSE as POWER */
-
- /* 20 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, KEY_ESC, NONE, NONE,
- NONE, NONE, KEY_SPACE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 40 */
- NONE, NONE, NONE, NONE, KEY_COMMA,
- KEY_MINUS, KEY_DOT, KEY_SLASH, KEY_0, KEY_1,
- KEY_2, KEY_3, KEY_4, KEY_5, KEY_6,
- KEY_7, KEY_8, KEY_9, NONE, KEY_SEMICOLON,
-
- /* 60 */
- NONE, KEY_EQUAL, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 80 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, KEY_BACKSLASH, NONE, NONE,
- NONE, KEY_GRAVE, KEY_A, KEY_B, KEY_C,
-
- /* 100 */
- KEY_D, KEY_E, KEY_F, KEY_G, KEY_H,
- KEY_I, KEY_J, KEY_K, KEY_L, KEY_M,
- KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R,
- KEY_S, KEY_T, KEY_U, KEY_V, KEY_W,
-
- /* 120 */
- KEY_X, KEY_Y, KEY_Z, NONE, NONE,
- NONE, NONE, KEY_DELETE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 140 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 160 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 180 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 200 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 220 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 240 */
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, NONE, NONE, NONE, NONE,
- NONE, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3,
-
- /* 260 */
- KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8,
- KEY_KP9, KEY_KPDOT, KEY_KPSLASH, KEY_KPASTERISK, KEY_KPMINUS,
- KEY_KPPLUS, KEY_KPENTER, KEY_KPEQUAL, KEY_UP, KEY_DOWN,
- KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END,
-
- /* 280 */
- KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3,
- KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8,
- KEY_F9, KEY_F10, KEY_F11, KEY_F12, NONE,
- NONE, NONE, NONE, NONE, NONE,
-
- /* 300 */
- KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLLOCK, KEY_RIGHTSHIFT,
- KEY_LEFTSHIFT,
- KEY_RIGHTCTRL, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTALT, KEY_RIGHTMETA,
- KEY_LEFTMETA, NONE, KEY_FN, NONE, KEY_COMPOSE,
- NONE, KEY_PRINT, KEY_SYSRQ, KEY_PAUSE, NONE,
-
- /* 320 */
- NONE, NONE, NONE,
+static const unsigned short sdl_to_keycode[SDL_NUM_SCANCODES] = {
+ [SDL_SCANCODE_A] = KEY_A,
+ [SDL_SCANCODE_B] = KEY_B,
+ [SDL_SCANCODE_C] = KEY_C,
+ [SDL_SCANCODE_D] = KEY_D,
+ [SDL_SCANCODE_E] = KEY_E,
+ [SDL_SCANCODE_F] = KEY_F,
+ [SDL_SCANCODE_G] = KEY_G,
+ [SDL_SCANCODE_H] = KEY_H,
+ [SDL_SCANCODE_I] = KEY_I,
+ [SDL_SCANCODE_J] = KEY_J,
+ [SDL_SCANCODE_K] = KEY_K,
+ [SDL_SCANCODE_L] = KEY_L,
+ [SDL_SCANCODE_M] = KEY_M,
+ [SDL_SCANCODE_N] = KEY_N,
+ [SDL_SCANCODE_O] = KEY_O,
+ [SDL_SCANCODE_P] = KEY_P,
+ [SDL_SCANCODE_Q] = KEY_Q,
+ [SDL_SCANCODE_R] = KEY_R,
+ [SDL_SCANCODE_S] = KEY_S,
+ [SDL_SCANCODE_T] = KEY_T,
+ [SDL_SCANCODE_U] = KEY_U,
+ [SDL_SCANCODE_V] = KEY_V,
+ [SDL_SCANCODE_W] = KEY_W,
+ [SDL_SCANCODE_X] = KEY_X,
+ [SDL_SCANCODE_Y] = KEY_Y,
+ [SDL_SCANCODE_Z] = KEY_Z,
+
+ [SDL_SCANCODE_1] = KEY_1,
+ [SDL_SCANCODE_2] = KEY_2,
+ [SDL_SCANCODE_3] = KEY_3,
+ [SDL_SCANCODE_4] = KEY_4,
+ [SDL_SCANCODE_5] = KEY_5,
+ [SDL_SCANCODE_6] = KEY_6,
+ [SDL_SCANCODE_7] = KEY_7,
+ [SDL_SCANCODE_8] = KEY_8,
+ [SDL_SCANCODE_9] = KEY_9,
+ [SDL_SCANCODE_0] = KEY_0,
+
+ [SDL_SCANCODE_RETURN] = KEY_ENTER,
+ [SDL_SCANCODE_ESCAPE] = KEY_ESC,
+ [SDL_SCANCODE_BACKSPACE] = KEY_BACKSPACE,
+ [SDL_SCANCODE_TAB] = KEY_TAB,
+ [SDL_SCANCODE_SPACE] = KEY_SPACE,
+
+ [SDL_SCANCODE_MINUS] = KEY_MINUS,
+ [SDL_SCANCODE_EQUALS] = KEY_EQUAL,
+ [SDL_SCANCODE_BACKSLASH] = KEY_BACKSLASH,
+ [SDL_SCANCODE_SEMICOLON] = KEY_SEMICOLON,
+ [SDL_SCANCODE_APOSTROPHE] = KEY_APOSTROPHE,
+ [SDL_SCANCODE_GRAVE] = KEY_GRAVE,
+ [SDL_SCANCODE_COMMA] = KEY_COMMA,
+ [SDL_SCANCODE_PERIOD] = KEY_DOT,
+ [SDL_SCANCODE_SLASH] = KEY_SLASH,
+
+ [SDL_SCANCODE_CAPSLOCK] = KEY_CAPSLOCK,
+
+ [SDL_SCANCODE_F1] = KEY_F1,
+ [SDL_SCANCODE_F2] = KEY_F2,
+ [SDL_SCANCODE_F3] = KEY_F3,
+ [SDL_SCANCODE_F4] = KEY_F4,
+ [SDL_SCANCODE_F5] = KEY_F5,
+ [SDL_SCANCODE_F6] = KEY_F6,
+ [SDL_SCANCODE_F7] = KEY_F7,
+ [SDL_SCANCODE_F8] = KEY_F8,
+ [SDL_SCANCODE_F9] = KEY_F9,
+ [SDL_SCANCODE_F10] = KEY_F10,
+ [SDL_SCANCODE_F11] = KEY_F11,
+ [SDL_SCANCODE_F12] = KEY_F12,
+
+ [SDL_SCANCODE_PRINTSCREEN] = KEY_PRINT,
+ [SDL_SCANCODE_SCROLLLOCK] = KEY_SCROLLLOCK,
+ [SDL_SCANCODE_PAUSE] = KEY_PAUSE,
+ [SDL_SCANCODE_INSERT] = KEY_INSERT,
+ [SDL_SCANCODE_HOME] = KEY_HOME,
+ [SDL_SCANCODE_PAGEUP] = KEY_PAGEUP,
+ [SDL_SCANCODE_DELETE] = KEY_DELETE,
+ [SDL_SCANCODE_END] = KEY_END,
+ [SDL_SCANCODE_PAGEDOWN] = KEY_PAGEDOWN,
+ [SDL_SCANCODE_RIGHT] = KEY_RIGHT,
+ [SDL_SCANCODE_LEFT] = KEY_LEFT,
+ [SDL_SCANCODE_DOWN] = KEY_DOWN,
+ [SDL_SCANCODE_UP] = KEY_UP,
+
+ [SDL_SCANCODE_NUMLOCKCLEAR] = KEY_NUMLOCK,
+ [SDL_SCANCODE_KP_DIVIDE] = KEY_KPSLASH,
+ [SDL_SCANCODE_KP_MULTIPLY] = KEY_KPASTERISK,
+ [SDL_SCANCODE_KP_MINUS] = KEY_KPMINUS,
+ [SDL_SCANCODE_KP_PLUS] = KEY_KPPLUS,
+ [SDL_SCANCODE_KP_ENTER] = KEY_KPENTER,
+ [SDL_SCANCODE_KP_1] = KEY_KP1,
+ [SDL_SCANCODE_KP_2] = KEY_KP2,
+ [SDL_SCANCODE_KP_3] = KEY_KP3,
+ [SDL_SCANCODE_KP_4] = KEY_KP4,
+ [SDL_SCANCODE_KP_5] = KEY_KP5,
+ [SDL_SCANCODE_KP_6] = KEY_KP6,
+ [SDL_SCANCODE_KP_7] = KEY_KP7,
+ [SDL_SCANCODE_KP_8] = KEY_KP8,
+ [SDL_SCANCODE_KP_9] = KEY_KP9,
+ [SDL_SCANCODE_KP_0] = KEY_KP0,
+ [SDL_SCANCODE_KP_PERIOD] = KEY_KPDOT,
+
+ [SDL_SCANCODE_KP_EQUALS] = KEY_KPEQUAL,
+ [SDL_SCANCODE_KP_COMMA] = KEY_KPCOMMA,
+
+ [SDL_SCANCODE_SYSREQ] = KEY_SYSRQ,
};
int sandbox_sdl_scan_keys(int key[], int max_keys)
{
- Uint8 *keystate;
+ const Uint8 *keystate;
+ int num_keys;
int i, count;
sandbox_sdl_poll_events();
- keystate = SDL_GetKeyState(NULL);
- for (i = count = 0; i < NUM_SDL_CODES; i++) {
- if (count >= max_keys)
- break;
- else if (keystate[i])
- key[count++] = sdl_to_keycode[i];
+ keystate = SDL_GetKeyboardState(&num_keys);
+ for (i = count = 0; i < num_keys; i++) {
+ if (count < max_keys && keystate[i]) {
+ int keycode = sdl_to_keycode[i];
+
+ if (keycode)
+ key[count++] = keycode;
+ }
}
return count;
@@ -256,6 +318,7 @@ void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
{
struct buf_info *buf;
int avail;
+ bool have_data = false;
int i;
for (i = 0; i < 2; i++) {
@@ -267,6 +330,7 @@ void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
}
if (avail > len)
avail = len;
+ have_data = true;
SDL_MixAudio(stream, buf->data + buf->pos, avail,
SDL_MIX_MAXVOLUME);
@@ -279,11 +343,12 @@ void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
else
break;
}
+ sdl.stopping = !have_data;
}
int sandbox_sdl_sound_init(int rate, int channels)
{
- SDL_AudioSpec wanted;
+ SDL_AudioSpec wanted, have;
int i;
if (sandbox_sdl_ensure_init())
@@ -316,19 +381,23 @@ int sandbox_sdl_sound_init(int rate, int channels)
}
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
- printf("Unable to initialize SDL audio: %s\n", SDL_GetError());
+ printf("Unable to initialise SDL audio: %s\n", SDL_GetError());
goto err;
}
/* Open the audio device, forcing the desired format */
- if (SDL_OpenAudio(&wanted, NULL) < 0) {
+ if (SDL_OpenAudio(&wanted, &have) < 0) {
printf("Couldn't open audio: %s\n", SDL_GetError());
goto err;
}
+ if (have.format != wanted.format) {
+ printf("Couldn't select required audio format\n");
+ goto err;
+ }
sdl.audio_active = true;
sdl.sample_rate = wanted.freq;
sdl.cur_buf = 0;
- sdl.running = 0;
+ sdl.running = false;
return 0;
@@ -359,7 +428,8 @@ int sandbox_sdl_sound_play(const void *data, uint size)
buf->pos = 0;
if (!sdl.running) {
SDL_PauseAudio(0);
- sdl.running = 1;
+ sdl.running = true;
+ sdl.stopping = false;
}
return 0;
@@ -368,8 +438,12 @@ int sandbox_sdl_sound_play(const void *data, uint size)
int sandbox_sdl_sound_stop(void)
{
if (sdl.running) {
+ while (!sdl.stopping)
+ SDL_Delay(100);
+
SDL_PauseAudio(1);
sdl.running = 0;
+ sdl.stopping = false;
}
return 0;