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-rw-r--r--include/rand.h6
-rw-r--r--include/rng.h26
2 files changed, 21 insertions, 11 deletions
diff --git a/include/rand.h b/include/rand.h
index c9d15f50a1..4c54fbbd10 100644
--- a/include/rand.h
+++ b/include/rand.h
@@ -22,7 +22,7 @@ void srand(unsigned int seed);
/**
* rand() - Get a 32-bit pseudo-random number
*
- * @returns next random number in the sequence
+ * Return: next random number in the sequence
*/
unsigned int rand(void);
@@ -32,8 +32,8 @@ unsigned int rand(void);
* This version of the function allows multiple sequences to be used at the
* same time, since it requires the caller to store the seed value.
*
- * @seed value to use, updated on exit
- * @returns next random number in the sequence
+ * @seedp: seed value to use, updated on exit
+ * Return: next random number in the sequence
*/
unsigned int rand_r(unsigned int *seedp);
diff --git a/include/rng.h b/include/rng.h
index d2c0f9af62..37af554363 100644
--- a/include/rng.h
+++ b/include/rng.h
@@ -10,22 +10,32 @@ struct udevice;
/**
* dm_rng_read() - read a random number seed from the rng device
- * @buffer: input buffer to put the read random seed into
- * @size: number of bytes of random seed read
*
- * Return: 0 if OK, -ve on error
+ * The function blocks until the requested number of bytes is read.
+ *
+ * @dev: random number generator device
+ * @buffer: input buffer to put the read random seed into
+ * @size: number of random bytes to read
+ * Return: 0 if OK, -ve on error
*/
int dm_rng_read(struct udevice *dev, void *buffer, size_t size);
-/* struct dm_rng_ops - Operations for the hwrng uclass */
+/**
+ * struct dm_rng_ops - operations for the hwrng uclass
+ *
+ * This structures contains the function implemented by a hardware random
+ * number generation device.
+ */
struct dm_rng_ops {
/**
- * @read() - read a random number seed
+ * @read: read a random bytes
*
- * @data: input buffer to read the random seed
- * @max: total number of bytes to read
+ * The function blocks until the requested number of bytes is read.
*
- * Return: 0 if OK, -ve on error
+ * @read.dev: random number generator device
+ * @read.data: input buffer to read the random seed into
+ * @read.max: number of random bytes to read
+ * @read.Return: 0 if OK, -ve on error
*/
int (*read)(struct udevice *dev, void *data, size_t max);
};