/* * Copyright (c) 2016, NVIDIA CORPORATION. * * SPDX-License-Identifier: GPL-2.0 */ #ifndef _POWER_DOMAIN_H #define _POWER_DOMAIN_H /** * A power domain is a portion of an SoC or chip that is powered by a * switchable source of power. In many cases, software has control over the * power domain, and can turn the power source on or off. This is typically * done to save power by powering off unused devices, or to enable software * sequencing of initial powerup at boot. This API provides a means for * drivers to turn power domains on and off. * * A driver that implements UCLASS_POWER_DOMAIN is a power domain controller or * provider. A controller will often implement multiple separate power domains, * since the hardware it manages often has this capability. * power-domain-uclass.h describes the interface which power domain controllers * must implement. * * Depending on the power domain controller hardware, changing the state of a * power domain may require performing related operations on other resources. * For example, some power domains may require certain clocks to be enabled * whenever the power domain is powered on, or during the time when the power * domain is transitioning state. These details are implementation-specific * and should ideally be encapsulated entirely within the provider driver, or * configured through mechanisms (e.g. device tree) that do not require client * drivers to provide extra configuration information. * * Power domain consumers/clients are the drivers for HW modules within the * power domain. This header file describes the API used by those drivers. * * In many cases, a single complex IO controller (e.g. a PCIe controller) will * be the sole logic contained within a power domain. In such cases, it is * logical for the relevant device driver to directly control that power * domain. In other cases, multiple controllers, each with their own driver, * may be contained in a single power domain. Any logic require to co-ordinate * between drivers for these multiple controllers is beyond the scope of this * API at present. Equally, this API does not define or implement any policy * by which power domains are managed. */ struct udevice; /** * struct power_domain - A handle to (allowing control of) a single power domain. * * Clients provide storage for power domain handles. The content of the * structure is managed solely by the power domain API and power domain * drivers. A power domain struct is initialized by "get"ing the power domain * struct. The power domain struct is passed to all other power domain APIs to * identify which power domain to operate upon. * * @dev: The device which implements the power domain. * @id: The power domain ID within the provider. * * Currently, the power domain API assumes that a single integer ID is enough * to identify and configure any power domain for any power domain provider. If * this assumption becomes invalid in the future, the struct could be expanded * to either (a) add more fields to allow power domain providers to store * additional information, or (b) replace the id field with an opaque pointer, * which the provider would dynamically allocate during its .of_xlate op, and * process during is .request op. This may require the addition of an extra op * to clean up the allocation. */ struct power_domain { struct udevice *dev; /* * Written by of_xlate. We assume a single id is enough for now. In the * future, we might add more fields here. */ unsigned long id; }; /** * power_domain_get - Get/request the power domain for a device. * * This looks up and requests a power domain. Each device is assumed to have * a single (or, at least one) power domain associated with it somehow, and * that domain, or the first/default domain. The mapping of client device to * provider power domain may be via device-tree properties, board-provided * mapping tables, or some other mechanism. * * @dev: The client device. * @power_domain A pointer to a power domain struct to initialize. * @return 0 if OK, or a negative error code. */ int power_domain_get(struct udevice *dev, struct power_domain *power_domain); /** * power_domain_free - Free a previously requested power domain. * * @power_domain: A power domain struct that was previously successfully * requested by power_domain_get(). * @return 0 if OK, or a negative error code. */ int power_domain_free(struct power_domain *power_domain); /** * power_domain_on - Enable power to a power domain. * * @power_domain: A power domain struct that was previously successfully * requested by power_domain_get(). * @return 0 if OK, or a negative error code. */ int power_domain_on(struct power_domain *power_domain); /** * power_domain_off - Disable power ot a power domain. * * @power_domain: A power domain struct that was previously successfully * requested by power_domain_get(). * @return 0 if OK, or a negative error code. */ int power_domain_off(struct power_domain *power_domain); #endif