/* SPDX-License-Identifier: GPL-2.0+ */ /* * Copyright 2017 Google, Inc */ #ifndef _WDT_H_ #define _WDT_H_ #include #include /* * Implement a simple watchdog uclass. Watchdog is basically a timer that * is used to detect or recover from malfunction. During normal operation * the watchdog would be regularly reset to prevent it from timing out. * If, due to a hardware fault or program error, the computer fails to reset * the watchdog, the timer will elapse and generate a timeout signal. * The timeout signal is used to initiate corrective action or actions, * which typically include placing the system in a safe, known state. */ /* * Start the timer * * @dev: WDT Device * @timeout_ms: Number of ticks (milliseconds) before timer expires * @flags: Driver specific flags. This might be used to specify * which action needs to be executed when the timer expires * @return: 0 if OK, -ve on error */ int wdt_start(struct udevice *dev, u64 timeout_ms, ulong flags); /* * Stop the timer, thus disabling the Watchdog. Use wdt_start to start it again. * * @dev: WDT Device * @return: 0 if OK, -ve on error */ int wdt_stop(struct udevice *dev); /* * Reset the timer, typically restoring the counter to * the value configured by start() * * @dev: WDT Device * @return: 0 if OK, -ve on error */ int wdt_reset(struct udevice *dev); /* * Expire the timer, thus executing its action immediately. * This is typically used to reset the board or peripherals. * * @dev: WDT Device * @flags: Driver specific flags * @return 0 if OK -ve on error. If wdt action is system reset, * this function may never return. */ int wdt_expire_now(struct udevice *dev, ulong flags); /* * struct wdt_ops - Driver model wdt operations * * The uclass interface is implemented by all wdt devices which use * driver model. */ struct wdt_ops { /* * Start the timer * * @dev: WDT Device * @timeout_ms: Number of ticks (milliseconds) before the timer expires * @flags: Driver specific flags. This might be used to specify * which action needs to be executed when the timer expires * @return: 0 if OK, -ve on error */ int (*start)(struct udevice *dev, u64 timeout_ms, ulong flags); /* * Stop the timer * * @dev: WDT Device * @return: 0 if OK, -ve on error */ int (*stop)(struct udevice *dev); /* * Reset the timer, typically restoring the counter to * the value configured by start() * * @dev: WDT Device * @return: 0 if OK, -ve on error */ int (*reset)(struct udevice *dev); /* * Expire the timer, thus executing the action immediately (optional) * * If this function is not provided, a default implementation * will be used, which sets the counter to 1 * and waits forever. This is good enough for system level * reset, where the function is not expected to return, but might not be * good enough for other use cases. * * @dev: WDT Device * @flags: Driver specific flags * @return 0 if OK -ve on error. May not return. */ int (*expire_now)(struct udevice *dev, ulong flags); }; #if defined(CONFIG_WDT) #ifndef CONFIG_WATCHDOG_TIMEOUT_MSECS #define CONFIG_WATCHDOG_TIMEOUT_MSECS (60 * 1000) #endif #define WATCHDOG_TIMEOUT_SECS (CONFIG_WATCHDOG_TIMEOUT_MSECS / 1000) static inline int initr_watchdog(void) { u32 timeout = WATCHDOG_TIMEOUT_SECS; /* * Init watchdog: This will call the probe function of the * watchdog driver, enabling the use of the device */ if (uclass_get_device_by_seq(UCLASS_WDT, 0, (struct udevice **)&gd->watchdog_dev)) { debug("WDT: Not found by seq!\n"); if (uclass_get_device(UCLASS_WDT, 0, (struct udevice **)&gd->watchdog_dev)) { printf("WDT: Not found!\n"); return 0; } } if (CONFIG_IS_ENABLED(OF_CONTROL)) { timeout = dev_read_u32_default(gd->watchdog_dev, "timeout-sec", WATCHDOG_TIMEOUT_SECS); } wdt_start(gd->watchdog_dev, timeout * 1000, 0); gd->flags |= GD_FLG_WDT_READY; printf("WDT: Started with%s servicing (%ds timeout)\n", IS_ENABLED(CONFIG_WATCHDOG) ? "" : "out", timeout); return 0; } #endif #endif /* _WDT_H_ */